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In-Game Standard Hero Builds Project - Page 307

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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-20 08:53:12
May 20 2016 08:51 GMT
#6121
I am going to create a new Invoker build (Quas/Exort).

Should the current build be changed into Quas/Exort: http://steamcommunity.com/sharedfiles/filedetails/?id=129334727

Or create a new build for Quas/Exort?

Also, how come Wex/Exort isn't played
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
May 20 2016 09:54 GMT
#6122
Wex/Exort is all damage no utility. You get run over in lane without cold snap as a deterrent.

Create a new guide for Q/E because the style is completely different.
High Risk Low Reward
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2016-05-20 10:01:30
May 20 2016 10:01 GMT
#6123
I think QE is more common than QW, so it would make sense to change the current guide.

At the same time, people following it might get confused since you've pretty much only ever covered QW voker so far. Maybe put a link to the new guide in the description if you do change it.

Up to you. I think having both is a good step.
Velzi
Profile Joined June 2012
Finland659 Posts
May 20 2016 13:39 GMT
#6124
Pretty sure QW is easier to start with and then move to QE later when u have "mastered" QW first.

So i would keep the old, make new and make a link from old to new.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
May 20 2016 16:53 GMT
#6125
i feel like QE is easier. forge spirits and cold snap are easy, and with some help, even sunstrikes are easy
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Velzi
Profile Joined June 2012
Finland659 Posts
May 20 2016 17:24 GMT
#6126
Well Tornado Emp Cold Snap is even easier imo, only thing u have to know is how long the tornado lasts so u can time ur emp.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
May 20 2016 18:15 GMT
#6127
QE is definately easier as a newer player. You get easy last hits, easy kills, and easy towers with forge spirits and coldsnap. QW is way harder because you have to depend on your team somewhat.
High Risk Low Reward
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-21 16:56:40
May 20 2016 23:57 GMT
#6128
ed
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 21 2016 00:05 GMT
#6129
My head is about to fucking explode.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
firebfm
Profile Joined April 2014
22 Posts
May 21 2016 04:46 GMT
#6130
For shadow shaman, according to dotabuff, max shackles then hex has the highest win rate with the second most popular build rate. So I tried the build and got a 5 streak win in a row. It's better than max ether shock I think.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
May 21 2016 05:10 GMT
#6131
QE/QW invoker should most definitely be different guides, they're pretty much entirely different heroes
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 21 2016 07:06 GMT
#6132
On May 21 2016 14:10 Nevuk wrote:
QE/QW invoker should most definitely be different guides, they're pretty much entirely different heroes


That is not the question.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 21 2016 16:37 GMT
#6133
On May 21 2016 13:46 firebfm wrote:
For shadow shaman, according to dotabuff, max shackles then hex has the highest win rate with the second most popular build rate. So I tried the build and got a 5 streak win in a row. It's better than max ether shock I think.


He can be played both ways, but it is hard to flash-farm with just disables.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-21 21:38:45
May 21 2016 16:56 GMT
#6134
Alchemist (Middle)
Added Faerie Fire to Starting Items
Added Ghost Scepter to Situational Items
Added Shiva's Guard to Extension Items
Added Moon Shard to Extension Items
Added Eye of Skadi to Extension Items
Removed Mjollnir
Removed Heart of Tarrasque
Removed Blink Dagger
Removed Iron Branch

Ogre Magi
Added Enchanted Mango to Starting Items
Moved Force Staff to Core Items
Moved Aether Lens to Extension Items
Moved Aghanim's Scepter to Extension Items
Removed Iron Branch

Lifestealer (Jungle)
Added Echo Sabre to Core Items
Added Desolator to Extension Items
Moved Sange & Yasha to Situational Items
Removed Wind Lace

Lifestealer (Lane)
Added Echo Sabre to Situational Items
Added Desolator to Extension Items
Removed Wind Lace

Faceless Void
Added Infused Raindrop to Early Game
Removed Iron Branches x2
Removed Magic Wand
Removed Echo Sabre

Timbersaw
New Skill Build: E W E W W R W Q Q Q R Q E E R (1. Timber Chain 2. Reactive Armor 3. Whirling Death)
Created New Tab: "Early Game"
Added Soul Ring to "Early Game"
Added Boots of Speed to "Early Game"
Added Quelling Blade to Core Items
Added Blink Dagger to Extension Items
Moved Aghanim's Scepter to Extension Items
Removed Magic Wand
Removed Iron Branch x2
Removed Enchanted Mango

Ancient Apparition (Middle)
Ancient Apparition (Lane)
Created New Tab: "Situational Items"
Added Urn of Shadows to Early Game
Added Octarine Core to Extension Items
Moved Hand of Midas to "Situational Items"
Moved Veil of Discord to "Situational Items"
Moved Rod of Atos to "Situational Items"
Moved Glimmer Cape to "Situational Items"

Tinker
Added Aether Lens to Core Items
Moved Bloodstone to Extension Items
Removed Shiva's Guard
Removed Eul's Scepter of Divinity
Removed Boots of Speed - Level 2

Doom (Jungle)
New Skill Build: Q W E W W R W Q Q Q R E E E R (1. Scorched Earth 2. Devour 3. Infernal Blade)
Added Mekansm to Core Items
Moved Drums of Endurance to Situational Items
Moved Blade Mail to Situational Items
Removed Tranquil Boots
Removed Silver Edge
Removed Drums of Endurance

Doom (Lane)
New Skill Build: Q W E W W R W Q Q Q R E E E R (1. Scorched Earth 2. Devour 3. Infernal Blade)
Added Ring of Protection to Starting Items
Added Tranquil Boots to Core Items
Added Iron Talon to Core Items
Added Shadow Blade to Core Items
Moved Blink Dagger to Situational Items
Moved Vladmir's Offering to Extension Items
Moved Silver Edge to Extension Items
Removed Phase Boots
Removed Drums of Endurance
Removed Refresher Orb
Removed Enchanted Mango

Spectre
Created New Tab: "Core - Early Fight"
Added Phase Boots to "Core - Ganking"
Added Drums of Endurance to "Core - Ganking"
Added Diffusal Blade - Level 1 to "Core - Ganking"
Added Manta Style to "Core - Ganking"
Moved Manta Style to Core Items

Huskar
Added Ghost Scepter to Situational Items

Drow Ranger
Created New Tab: "Situational Items"
Added Sange & Yasha to "Situational Items"
Added Monkey King Bar to Extension Items
Moved Morbid Mask to Early Game
Moved Silver Edge to "Situational Items"
Removed Tome of Knowledge
Removed Helm of the Dominator

Razor
Added Infused Raindrop to Early Game
Added Linken's Sphere to Situational Items
Added Shiva's Guard to Extension Items
Added Eye of Skadi to Extension Items
Removed Iron Branch
Removed Faerie Fire
Removed Boots of Travel
Removed Magic Wand
Removed Refresher Orb
Removed Aghanim's Scepter

Axe (Lane)
Axe (Jungle)
Created New Tab: "Utility Items"
Added Infused Raindrop to Core Items
Added Tome of Experience to "Utility Items"
Added Infused Raindrop to "Utility Items"
Added Gem of True Sight to "Utility Items"
Removed Wind Lace

Elder Titan (Lane)
New Skill Build: W Q Q W Q R Q E E E R E W W R (1. Natural Order 2. Echo Stomp 3. Astral Spirit)
Created New Tab: "Utility Items"
Added Observer Ward to "Utility Items"
Added Sentry Ward to "Utility Items"
Added Dust of Appearance to "Utility Items"
Added Smoke of Deceit to "Utility Items"
Added Tome of Experience to "Utility Items"
Added Veil of Discord to Extension Items

Elder Titan (Middle)
New Skill Build: W E E Q E R E W W W R Q Q Q R (1. Natural Order 2. Astral Spirit 3. Echo Stomp)
Added Phase Boots to Core Items
Added Echo Sabre to Core Items
Moved Drums of Endurance to Situational Items
Moved Blade Mail to Extension Items
Removed Power Treads
Removed Heart of Tarrasque

Slark (Lane)
Slark (Middle)
Added Quelling Blade to Early Game
Added Hand of Midas to Situational Items
Added Abyssal Blade to Extension Items
Removed Skull Basher

Riki
Added Faerie Fire x2 to Starting Items
Added Abyssal Blade to Extension Items
Moved Vladmir's Offering to Extension Items
Removed Healing Salve
Removed Echo Sabre
Removed Skull Basher
Removed Daedalus

Phantom Assassin
Added Abyssal Blade to Extension Items
Removed Skull Basher

Slardar
Created New Tab: "Early Game"
Added Iron Branch x2 to Starting Items
Added Observer Ward to Starting Items
Added Boots of Speed to Early Game
Added Tranquil Boots to Core Items
Added Heart of Tarrasque to Extension Items
Moved Iron Talon to "Early Game"
Moved Armlet of Mordiggan to Core Items
Moved Echo Sabre to Situational Items
Removed Power Treads
Removed Blight Stone
Removed Enchanted Mango

Sven
Added Armlet of Mordiggan to Situational Items

Juggernaut
Added Abyssal Blade to Extension Items
Removed Skull Basher

Omniknight
Moved Aether Lens to Core Items
Removed Mekansm

Broodmother
Added Quelling Blade to Early Game
Added Phase Boots to Core Items
Added Diffusal Blade - Level 2 to Situational Items
Added Manta Style to Extension Items
Added Bloodthorn to Extension Items
Added Solar Crest to Extension Items
Moved Sange & Yasha to Situational Items
Removed Clarity
Removed Faerie Fire
Removed Power Treads
Removed Monkey King Bar
Removed Desolator

Viper
New Skill Build: Q W Q E E R E E Q W R W Q W R (1. Corrosive Skin 2. Nethertoxin 3. Poison Attack)
Added Dragon Lance to Core Items
Added Hurricane Pike to Extension Items
Moved Aghanim's Scepter to Extension Items

Tusk
Created New Tab: "Utility Items"
Added Animal Courier to Starting Items
Added Observer Ward to Starting Items
Added Observer Ward to "Utility Items"
Added Sentry Ward to "Utility Items"
Added Tome of Experience to "Utility Items"
Added Dust of Appearance to "Utility Items"
Added Gem of True Sight to "Utility Items"
Added Smoke of Deceit to "Utility Items"
Removed Stout Shield

Medusa
New Skill Build: W E W E W R W Q Q Q Q E E R R (1. Mystic Snake 2. Split Shot 3. Mana Shield)
Added Dragon Lance to Situational Items
Added Bloodthorn to Extension Items
Moved Eye of Skadi to Extension Items
Removed Drums of Endurance
Removed Divine Rapier
Removed Boots of Travel - Level 2

Dragon Knight (Middle)
Dragon Knight (Lane)
Added Shadow Blade to Core items
Added Drums of Endurance to Situational Items
Added Heaven's Halberd to Situational Items
Moved Armlet to Core Items
Moved Blink Dagger to Situational Items
Moved Sange & Yasha to Situational Items
Moved Silver Edge to Extension Items

Silencer (Lane)
New Skill Build: Q W Q E Q R Q E E E R W W W R (1. Arcane Curse 2. Last Word 3. Glaives of Wisdom)

Terrorblade
New Skill Build: Q E E W W W W E E R R Q Q Q R (1. Conjure Image 2. Metamorphosis 3. Reflection)
Added Ring of Protection to Starting Items
Added Tango to Starting Items
Added Diffusal Blade - Level 2 to Situational Items
Added Linken's Sphere to Situational Items
Moved Quelling Blade to Early Game
Moved Black King Bar to Extension Items
Moved Boots of Travel - Level 2 to Extension Items
Moved Butterfly to Extension Items
Moved Monkey King Bar to Extension Items
Removed Faerie Fire
Removed Poor Man's Shield
Removed Vladmir's Offering
Removed Daedalus

Morphling
New Skill Build: E Q Q E Q R Q E E W R W W W R (1. Waveform 2. Morph 3. Adaptive Strike)
Created New Tab: "Utility Items"
Added Tango to Starting Items
Added Iron Branch to Starting Items
Added Ring of Basilius to Early Game
Added Town Portal Scroll" to "Utility Items"
Added Quelling Blade to Situational Items
Moved Ethereal Blade to Core Items
Moved Satanic to Extension Items
Moved Manta Style to Extension Items
Removed Enchanted Mango
Removed Bottle
Removed Wraith Band
Removed Boots of Travel - Level 2

Beastmaster (Lane)
New Skill Build: Q W W E W R W E E E R Q Q Q (1. Call of the Wild 2. Inner Beast 3. Wild Axes)
Added Ring of Protection to Starting Items
Added Force Staff to Situational Items
Added Pipe of Insight to Situational Items
Moved Solar Crest to Extension Items
Removed Enchanted Mango
Removed Iron Branch
Removed Magic Wand

Bristleback
Added Drums of Endurance to Situational Items
Added Vladmir's Offering to Extension Items
Moved Sange & Yasha to Situational Items
Moved Heaven's Halberd to Extension Items
Removed Blight Stone
Removed Wind Lace
Removed Moon Shard

Renamed Jungle
Beastmaster (Middle)
New Skill Build: W E W E W R W E E Q R Q Q Q R (1. Call of the Wild 2. Inner Beast 3. Wild Axes)
Added Tranquil Boots to Core Items
Added Observer Wards to Utility Items
Added Sentry Wards to Utility Items
Added Tome of Experience to Utility Items
Added Force Staff to Situational Items
Added Pipe of Insight to Situational Items
Added Refresher Orb to Extension Items
Moved Solar Crest to Extension Items
Removed Stout Shield
Removed Quelling Blade
Removed Iron Branch
Removed Healing Salve
Removed Iron Talon
Removed Boots of Speed
Removed Bottle
Removed Aghanim's Scepter

Legion Commander (Lane)
Added Daedalus to Extension Items
Moved Iron Talon to Core Items
Moved Blade Mail to Core Items
Moved Blink Dagger to Core Items
Moved Sange & Yasha to Situational Items
Moved Black King Bar to Extension Items
Removed Magic Wand
Removed Shadow Blade

Legion Commander (Middle)
Added Daedalus to Extension Items
Moved Iron Talon to Core Items
Moved Blade Mail to Core Items
Moved Blink Dagger to Core Items
Moved Sange & Yasha to Situational Items
Moved Black King Bar to Extension Items
Removed Magic Wand
Removed Shadow Blade

Phoenix (Lane)
New Skill Build: Q E E W E R E W W W R Q Q Q R (1. Sun Ray 2. Fire Spirits 3. Icarus Dive)
Created New Tab: "Utility Items"
Added Animal Courier to Starting Items
Added Observer Ward to Starting Items
Added Ghost Scepter to Situational Items
Added Aether Lens to Extension Items
Added Refresher Orb to Extension Items
Moved Urn of Shadows to Core Items
Moved Hand of Midas to Situational Items
Removed Ring of Protection
Removed Urn of Shadows
Removed Rod of Atos
Removed Octarine Core

Renamed Offlane
Phoenix (Middle)
Added Ghost Scepter to Situational Items
Added Aether Lens to Extension Items
Added Refresher Orb to Extension Items
Moved Urn of Shadows to Situational Items
Removed Rod of Atos
Removed Octarine Core

Renamed Quas/Exort
Invoker (Middle)
New Skill Build: E Q E Q E Q E Q W E R R E W E R W W W W W Q Q Q (1. Exort 2. Wex 3. Quas)
Added Tango to Starting Items
Added Boots of Speed to Core Items
Added Blink Dagger to Core Items
Added Linken's Sphere to Extension Items
Added Scythe of Vyse to Extension Items
Moved Hand of Midas to Core Items
Moved Boots of Travel to Core Items
Moved Aghanim's Scepter to Core Items
Removed Faerie Fire
Removed Phase Boots
Removed Urn of Shadows
Removed Orchid of Malevolence
Removed Necromonicon - Level 3
Removed Bloodthorn

New Guide
Invoker (Quas/Wex)
Skill Build: Q W Q W Q W W Q W R R E W E E R E E E Q Q Q E W (1. Quas 2. Exort 3. Wex)
Starting Items: Faerie Fire, Iron Branch, Iron Branch, Tango
Core Items: Phase Boots, Urn of Shadows, Magic Wand, Orchid of Malevolence
Situational Items: Hand of Midas, Drums of Endurance, Force Staff, Eul's Scepter of Divinity, Black King Bar, Necromonicon - Level 3
Extension Items: Boots of Travel, Agahnim's Scepter, Refresher Orb, Octarine Core, Bloodthorn




Notes:
5. Mirana re-evaluate
6. Abaddon re-evaluate
8. Night Stalker double-check
11. Ursa (Jungle), Ursa (Lane) Mask of Madness Core/Vlad's Situational
15. Sniper (Lane), Sniper (Lane) double-check
20. Review Kunkka (Lane), Kunkka (Middle) skill build again (Middle: 1 point each -> Max W -> Max Torrent -> Max E)
21. early blightstone

of note: http://www.liquiddota.com/forum/the-tavern/453377-in-game-standard-hero-builds-140-million-subscriptions?page=295#5896
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2016-05-21 17:51:22
May 21 2016 17:25 GMT
#6135
Slark's situational Midas needs a description saying when to get it and what to replace with it, or it shouldn't be there. Otherwise, pub slarks get it too late and kill their timing window, or 6-slot on <3k gold items.

Simply slotting it in leaves them with {Aquila, Treads, Midas, bottle/wand, quelling blade/TP, shadow blade} at 8000 gold, still leaving them quite squishy and with a choice between QB and TP. And their next item is the relatively cheap Echo Saber.
Velzi
Profile Joined June 2012
Finland659 Posts
May 21 2016 17:31 GMT
#6136
Doesnt invoker want to open up wex after 4-0-4, not after 4-0-5? double 4s gives u double forge spirit which is the first checkpoint with QE invoker

Also u certainly dont start with invoke lvl1 and u cant lvl invoke 4 times (or did i miss something? isnt it 7-7-7-3 + 1 in stats maxed?) u start with 1 invoke, no?

EQEQE QEQWE ERERW RWWWW WQQQ+ most common.

Some situational items, Shivas and Refresher, both extremely good for invoker, maybe Refresher isnt the item u want to have in guide tho. Other items are fine imo.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-21 17:57:22
May 21 2016 17:43 GMT
#6137
On May 22 2016 02:25 Buckyman wrote:
Slark's situational Midas needs a description saying when to get it and what to replace with it, or it shouldn't be there. Otherwise, pub slarks get it too late and kill their timing window, or 6-slot on <3k gold items.

Simply slotting it in leaves them with {Aquila, Treads, Midas, bottle/wand, quelling blade/TP, shadow blade} at 8000 gold, still leaving them quite squishy and with a choice between QB and TP.


It's in the situational items. They're not default buying it unless they can see an advantage.

On May 22 2016 02:31 Velzi wrote:
Doesnt invoker want to open up wex after 4-0-4, not after 4-0-5? double 4s gives u double forge spirit which is the first checkpoint with QE invoker

Also u certainly dont start with invoke lvl1 and u cant lvl invoke 4 times (or did i miss something? isnt it 7-7-7-3 + 1 in stats maxed?) u start with 1 invoke, no?

EQEQE QEQWE ERERW RWWWW WQQQ+ most common.

Some situational items, Shivas and Refresher, both extremely good for invoker, maybe Refresher isnt the item u want to have in guide tho. Other items are fine imo.


I can remove Refresher Orb. I thought it was good??

Level 1 Invoke is a mistake because the hero builds server no longer align with how Invoker can be leveled now. Nothing I can do (let me check).

[image loading]

lol
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Velzi
Profile Joined June 2012
Finland659 Posts
May 21 2016 17:54 GMT
#6138
Oh all righty then with the build.

Refresher is really really good for invoker like i said but for someone who is using guides its really optimistic to expect them to use refresher to its maximum potential.

Maybe have it situational and have description where u tell its really good if u can use it, but pretty much useless if u cant (no stats whatsoever)
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-21 17:58:51
May 21 2016 17:58 GMT
#6139
On May 22 2016 02:54 Velzi wrote:
Oh all righty then with the build.

Refresher is really really good for invoker like i said but for someone who is using guides its really optimistic to expect them to use refresher to its maximum potential.

Maybe have it situational and have description where u tell its really good if u can use it, but pretty much useless if u cant (no stats whatsoever)


Hero Builds are used for people from sub 1k to 4k (even 4.5k). So you have to offer what's good and not "what's expected" of them.

Situational Items are for items between Extension and Core.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-21 18:01:26
May 21 2016 18:00 GMT
#6140
PLEASE RATE UP THE NEW INVOKER GUIDE

It's almost fucking impossible to get it into the game without help nowadays.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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