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In-Game Standard Hero Builds Project - Page 271

Forum Index > The Tavern
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Velzi
Profile Joined June 2012
Finland659 Posts
January 25 2016 21:45 GMT
#5401
Because people build phase boots blindly on spectre without thinking what u need. I dont know why would u build phase on spectre even without maxing dagger since 190hp for Spectre is so much more than for any other hero, why would u skip it?
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
TheYango
Profile Joined September 2008
United States47024 Posts
January 25 2016 21:47 GMT
#5402
Item choice and skill order aren't really linked with Spectre.

Well they kind of are in that some of the factors that lead to choosing a certain skill order leads to also choosing a certain set of boots, but you aren't getting that boot type BECAUSE you went that skill order.

Basically Phase is better for laning if you get an advantage regardless, and always worth it if it gets you a kill at low levels. Treads are better for farming and are better lategame if the early advantages of Phase aren't relevant. If you max Desolate it's usually also because you expect to get kills with it, so Phase ends up lining up with that, but the reverse isn't true for when you max Dagger. You might max Dagger but then also want Phase because of Phase's laning strength or because a kill presents itself.
Moderator
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
January 25 2016 22:22 GMT
#5403
of course, but then we get into the whole philosophical discussion about appealing to the common denominator.

the intricacies of the itemization/building your hero are lost in a guide, so this was a general statement meant to appeal to someone writing for the common denominator - your newbies. once they get better, they can make the individual decisions surrounding the hero and realizing that balancing your build's weaknesses with an item's strength or vice versa is appropriate.

but i think that making guides "balanced" in this manner is the way to go. if you already have the movement speed from dagger to pick up a kill that's a strength normally found in phase, so you're better off getting treads to cover the weakness of "i am a flimsy paper bag early in the game,"

when you're looking at professional builds, their decision making pertaining to items is much more deep than you need to go for a guide. instead, you should be using it as guidelines for yourself, and then thinking about how their builds would lend themselves to a 1-3k pub. its a total shitshow there. you're gonna want the stats and the farm speed because they fight a lot and their farm patterns are terribly inefficient.
LiquidDota Staff@BluemoonGG_
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-01-25 22:39:15
January 25 2016 22:31 GMT
#5404
I agree with all that, but I don't think that contributes to Phase+Dagger being "wrong" for a guide.

On an individual basis I would rather a newbie Spectre player buy Phase instead of Treads (since they are more likely to convert the lasthitting advantage of Phase in lane into a farm advantage than the raw farming speed of Treads when low level players don't utilize higher jungle farming efficiency to its full potential), and I would rather they go Dagger instead of Desolate (because newbie players don't know how to balance farming vs. aggression well on carries).

On January 26 2016 07:22 BluemoonSC wrote:
its a total shitshow there. you're gonna want the stats and the farm speed because they fight a lot and their farm patterns are terribly inefficient.

Phase is better for this then. Phase is pretty regularly better for early-game focused play. Treads' advantage largely kicks in through farming speed and lategame advantage.

In general damage is the more powerful stat early game while attack speed is more powerful lategame because you start with "more" attack speed than damage, but typically get more damage from later major items. Particularly if you are not maxing Desolate, you don't have enough damage to skew things to favor attack speed as an early fighting stat over damage.

Also, if we're playing the "cater to 1-3k players" game, you have to also accept that Treads is effectively not a survivability item to players in that range. Most players there will set Treads to prime stat and never swap them to anything else.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 26 2016 01:51 GMT
#5405
I will try the current build when it was comes up in Random Draft and alternatively with Treads + Urn.

I mainly switched it up because I simply could not manage to farm, jungle or even secure kills with the previous build.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Logo
Profile Blog Joined April 2010
United States7542 Posts
January 26 2016 03:28 GMT
#5406
Jugg text notes:

TP scroll mentions using Mask of Madness which isn't part of the build anymore.

Drums of Endurance mentions farming Agh's which also isn't on the list.
Logo
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 26 2016 08:49 GMT
#5407
fixed, thank you.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 26 2016 17:30 GMT
#5408
tomorrow stats
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
January 26 2016 19:51 GMT
#5409
On January 26 2016 07:31 TheYango wrote:
I agree with all that, but I don't think that contributes to Phase+Dagger being "wrong" for a guide.

On an individual basis I would rather a newbie Spectre player buy Phase instead of Treads (since they are more likely to convert the lasthitting advantage of Phase in lane into a farm advantage than the raw farming speed of Treads when low level players don't utilize higher jungle farming efficiency to its full potential), and I would rather they go Dagger instead of Desolate (because newbie players don't know how to balance farming vs. aggression well on carries).

Show nested quote +
On January 26 2016 07:22 BluemoonSC wrote:
its a total shitshow there. you're gonna want the stats and the farm speed because they fight a lot and their farm patterns are terribly inefficient.

Phase is better for this then. Phase is pretty regularly better for early-game focused play. Treads' advantage largely kicks in through farming speed and lategame advantage.

In general damage is the more powerful stat early game while attack speed is more powerful lategame because you start with "more" attack speed than damage, but typically get more damage from later major items. Particularly if you are not maxing Desolate, you don't have enough damage to skew things to favor attack speed as an early fighting stat over damage.

Also, if we're playing the "cater to 1-3k players" game, you have to also accept that Treads is effectively not a survivability item to players in that range. Most players there will set Treads to prime stat and never swap them to anything else.


I was under the assumption that since the client forces belt of strength when you click on the item, so they would leave it there but that's definitely a fair point.

I personally don't see the inherent advantage of last hitting with phase when you have all of those small items before radiance, but you're right about it being easier.

But like I said, I don't think that anything in the build is wrong. I just think that with the way the laning phase tends to drag in lower level games with either infinite or zero aggression, saying that "right now" farm is more important than "farm for later" is silly on a hard carry like spectre. For someone like jugg who has kill potential right from level 1, I would agree with this philosophy, though.

Ultimately we just have different visions of how we'd want our trench tier spec to play the hero I think. Neither are incorrect.
LiquidDota Staff@BluemoonGG_
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2016-01-26 20:20:22
January 26 2016 20:16 GMT
#5410
With that type of discussion is it ever just useful to eventually go by which wins more often and other stats on public games? Not for a 'this item is best' type of argument, but just which fits a standard guide more.

Historically it's looked pretty close between the two, but since 6.86 you can see a trend of Phase becoming more popular. In 6.86 treads were more popular, but by 6.86d they've become almost 35% more popular than Treads and have a higher win rate (59.5% vs 57.5%). Over previous views the difference has been more of a 10-15% difference with sometimes treads being more popular.

I know the general population stats are really wishy-washy and inaccurate, but if we have good cases for both items then it seems fine to look at as a tie breaker maybe? Certainly at least it'd indicate an item that is less likely to get you flamed in a game.

And as of 6.86 (the only relevant difference between 6.86 and patches c & d would be time) Phase is an emerging 'standard'. At least until something comes along and changes the public opinion.
Logo
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
January 26 2016 20:22 GMT
#5411
Looking at item and hero stats is always very convoluted bc you have no idea why phase worked or why it was picked over another item.

I think it would be better to consider the meta heroes that spectre will likely be playing against and itemize around that. For some heroes, the most popular choices are popular bc of the meta that spectre is dealing with.

Again it's just my personal opinion that with the way that the meta is panning out, treads urn is pretty solid most games whereas im not sure id want phase drums every game. I've encountered a LOT of fighting in 6.86 thus far and picking up an urn to continue to farm after you fight/push before your relic and radiance.
LiquidDota Staff@BluemoonGG_
Logo
Profile Blog Joined April 2010
United States7542 Posts
January 26 2016 20:41 GMT
#5412
On January 27 2016 05:22 BluemoonSC wrote:
Looking at item and hero stats is always very convoluted bc you have no idea why phase worked or why it was picked over another item.


Yeah totally agree, but in this case we have strong arguments for both items. What else would tip the balance one way or another? There aren't really many objective ways to measure how successful an item is going to be in general pubs, especially boot choice where ultimately there's a lot of other bigger things that can overshadow it.
Logo
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
January 26 2016 21:02 GMT
#5413
I think it's just up to torte and whose philosophy of 6.86 spectre he winds up agreeing with the most.

Both have their pros and cons so we'd just debate in circles. I'm guilty of bringing it back up bc it's something I would prefer to see my safe lane spectre do so I figured while he was changing things around it would be a good time to bring it up, now that we have a better idea of what the patch is panning out to be.
LiquidDota Staff@BluemoonGG_
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-01-27 00:17:08
January 27 2016 00:16 GMT
#5414
Just gotta play the hero and get a feeling for which feels more intuitive.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-01-27 05:43:18
January 27 2016 05:40 GMT
#5415
Just played a game as Spectre.

Max Dagger is good
Phase Boots helped
Drums replace for Urn of Shadows
Move Quelling Blade earlier
Diffusal Situational
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-01-28 00:04:37
January 27 2016 06:09 GMT
#5416
ed
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
Last Edited: 2016-01-27 16:42:33
January 27 2016 16:31 GMT
#5417
I still think that RoA is good on spectre because any early game stats she can get are helpful. the overlap with the urn is something that someone like yango might know more about tho. At the very least, its been my opinion that the safe lane should have a basillius in it so that you can push the lane and secure your jungle with their offlane t1 down when you have the opportunity.

As well as iron talon so you can push the wave hard and take out a jungle camp before coming back to lane to farm again. The item is so good for its cost. You can even dismantle the basi for the armor component and the sage's mask for your urn HOLY SHIT im taking this to the spectre thread hehe (obviously this is too complicated to express in a guide..i still see timbersaws purchase an arcane orb instead of dismantling their boots lol)

I also cant see the guides at work, but wand at the very least should be in there too.

LiquidDota Staff@BluemoonGG_
TheYango
Profile Joined September 2008
United States47024 Posts
January 27 2016 17:44 GMT
#5418
If you're going straight Radiance, RoA+Urn+Talon is fine. You get a lot of small items but since your next 2 items are so big (Radi+Heart/Manta/Skadi/etc.), you still hold them for an incredibly long time and get value off of them before you have to sell them.

It's only when you start considering mid-tier items like Drum/Vanguard do those choices get hairy.
Moderator
HackDice
Profile Joined January 2016
United Kingdom3 Posts
January 27 2016 17:52 GMT
#5419
Are there any plans for a Core Venge build in the future? Seems like it's growing heavily in popularity, especially in professional Dota.
i fuckin lost boys
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2016-01-27 18:46:25
January 27 2016 18:46 GMT
#5420
I was planning on supplementing the standard Venge guide with my own core Venge guide at one point. But I had some technical difficulties trying to create the guide and then the playstyle got nerfed.
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