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Arc Warden (Lane) New Skill Build: E Q E W E R E Q Q Q R W W W R (1. Flux 2. Spark Wraith 3. Magnetic Field) Created New Tab: "Luxury Items" Added Ring of Protection to Starting Items Added Assault Cuirass to Extension Items Added Desolator to Extension Items Moved Blink Dagger to Core Items Moved Black King Bar to Situational Items Moved Divine Rapier to "Luxury Items" Moved Scythe of Vyse to "Luxury Items" Removed Clarity x2 Removed Mjollnir
Arc Warden (Middle) New Skill Build: E Q Q W Q R Q E E E R W W W R (1. Flux 2. spark Wraith 3. Magnetic Field) Created New Tab: "Luxury Items" Added Faerie Fire x2 to Starting Items Added Assault Cuirass to Extension Items Added Desolator to Extension Items Moved Blink Dagger to Core Items Moved Black King Bar to Situational Items Moved Divine Rapier to "Luxury Items" Moved Scythe of Vyse to "Luxury Items" Removed Iron Branch Removed Mjollnir
Disruptor Removed Aether Lens Removed Boots of Travel
Doom (Jungle) New Skill Build: Q W W E W R W Q Q Q R E E E (1. Scorched Earth 2. Devour 3. Infernal Blade)
Enigma Removed Aether Lens
Earth Spirit (Middle) New Skill Build: W Q E Q Q R Q E E E R W W W R (1. Boulder Smash 2. Geomagnetic Grip 3. Rolling Boulder) Moved Force Staff to Extension Items Removed Blink Dagger Removed Aether Lens
Earth Spirit (Lane) New Skill Build: W Q E Q Q R Q E E E R W W W R (1. Boulder Smash 2. Geomagnetic Grip 3. Rolling Boulder) Added Guardian Greaves to Core Items Moved Force Staff to Extension Items Moved Veil of Discord to Extension Items Removed Blink Dagger Removed Aether Lens Removed Boots of Travel
Ember Spirit (Lane) Added Enchanted Mango to Starting Items Added Bottle to Early Game Added Boots of Speed to Early Game Added Manta Style to Extension Items Added Boots of Travel - Level 2 to Luxury Items Added Eye of Skadi to Luxury Items Moved Ring of Aquila to Core Items Moved Boots of Travel to Core Items Moved Drums of Endurance to Situational Items Moved Desolator to Situational Items Moved Black King Bar to Situational Items Moved Daedalus to Extension Items Removed Iron Branch Removed Phase Boots
Ember Spirit (Middle) New Skill Build: Q E E Q E R E Q Q W W W W R R (1. Flame Guard 2. Searing Chains 3. Sleight of Fist) Added Bottle to Early Game Added Boots of Speed to Early Game Added Manta Style to Extension Items Added Boots of Travel - Level 2 to Luxury Items Added Eye of Skadi to Luxury Items Moved Ring of Aquila to Core Items Moved Boots of Travel to Core Items Moved Drums of Endurance to Situational Items Moved Desolator to Situational Items Moved Black King Bar to Situational Items Moved Daedalus to Extension Items Removed Iron Branch x2 Removed Stout Shield Removed Phase Boots
Jakiro New Skill Build: Q E W E E R E Q Q Q R W W W R (1. Liquid Fire 2. Dual Breath 3. Ice Path) Added Rod of Atos to Situational Items Removed Mekansm
Keeper of the Light Moved Force Staff to Extension Items Removed Aether Lens
Invoker New Skill Build: W E Q Q W W W Q W Q W R W R E R E E E E E Q Q Q (1. Wex 2. Exort 1. Quas) Added Black King Bar to Situational Items Added Desolator to Extension Items Added Daedalus to Extension Items Moved Urn of Shadows to Core Items Moved Drums of Endurance to Situational Items Moved Refresher Orb to Luxury Items Moved Scythe of Vyse to Luxury Items Moved Octarine Core to Luxury Items Removed Early Game tab Removed Ghost Scepter
Lina (Lane)
Lina (Middle) Added Aether Lens to Extension Items
Lion Added Aether Lens to Extension Items
Nature's Prophet Added Faerie Fire x2 to Starting Items Added Hand of Midas to Early Game
Nyx Assasin (Lane) Nyx Assasin (Middle) Added Aether Lens to Core Items Removed Dagon
Ogre Magi New Skill Build: Q W Q W Q R Q E W W R E E E R (1. Fireblast 2. Ignite 3. Bloodlust Added Enchanted Mango to Starting Items Removed Iron Branch
Omniknight Added Enchanted Mango to Starting Items Added Aether Lens to Situational Items
Silencer (Middle) New Skill Build: W E Q E E R E W W W R Q Q Q R (1. Last Word 2. Glaives of Wisdom 3. Arcane Curse) Created New Tab: "Early Game" Added Boots of Speed to "Early Game" Added Hand of Midas to "Early Game" Added Shadow Blade to Core Items Added Silver Edge to Situational Items Added Dragon Lance to Extension Items Moved Bottle to "Early Game" Moved Force Staff to Situational Items Moved Refresher Orb to Extension Items
Shadow Shaman (Lane)
Shadow Shaman (Middle) Added Aether Lens to Extension Items
Templar Assassin Added Faerie Fire to Starting Items Added Power Treads to Core Items Removed Iron Branch Removed Phase Boots
Windranger (Lane) Added Iron Branch to Starting Items Moved Blink Dagger to Core Items Moved Maelstrom to Situational Items Moved Force Staff to Situational Items
Windranger (Middle) Moved Blink Dagger to Core Items Moved Maelstrom to Situational Items Moved Force Staff to Situational Items
Zeus New Skill Build: Q E W W W R W Q Q Q R E E E R (1. Lightning Bolt 2. Arc Lightning 3. Static Field) Created New Tab: "Luxury Items" Moved Blink Dagger to Core Items Moved Veil of Discord to Core Items Moved Bloodstone to Extension Items Moved Aghanim's Scepter to "Luxury Items Moved Octarine Core to "Luxury Items" Added Aether Lens to Extension Items Removed Scythe of Vyse Removed Glimmer Cape
To-Do: Reduce the following lists: Faerie Fire applicability? + Show Spoiler [Consider Heroes] + (Lane/Jungle)   (Middle)  (Lane/Middle)  (Jungle) (Lane/Middle) (Lane/Middle)   (Lane/Middle) (Lane) (Lane)       (Lane/Middle)  (Lane) (Lane/Middle) (Lane/Middle)
Side-Shop Bottle? + Show Spoiler [Consider Heroes] + (Lane) (Lane) (Lane)  (Lane, remove Soul Ring/Tranqs?)  (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)    (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)
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Last day for changes. 28th is publishing + stats. Last stat update for this year. Another year fulfilled.
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Ember doesn't need his last two levels in his ulti until lvl 24 and 25.
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United States47024 Posts
On December 28 2015 07:49 Birdie wrote: Ember doesn't need his last two levels in his ulti until lvl 24 and 25. Sumail, Maybe, and Envy all actually level ult at 14 and 16.
It actually makes only a very small difference, but 24-25 ulti is probably right for guide-level play because only a more proficient Ember will be doing the sorts of things that make the 2nd and 3rd points in Ulti worth it at 14-16. 100 damage on a Remnant jump is not nothing though and a good enough Ember player will make good on that 100 damage often enough for it to be better than 2 points of Stats.
Most commonly you'll put a safety remnant in a jungle camp and the 100 damage will save you 1-2 autoattacks on doing that camp, repeated about once a minute when your Travels come off CD. Occasionally it'll mean the difference in a kill, but that's much more of an edge case.
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I think the difference is negligible, but for the sake of imitating what's done at higher pub and competitive levels, we'll imitate.
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Aghs on Eldar Titan and ult description updated? and anything else I guess, didn't pay much attention :|
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On December 29 2015 02:33 Matkinson wrote:Aghs on Eldar Titan and ult description updated? and anything else I guess, didn't pay much attention :| 
What changed that made Aghs on Elder Titan worthwhile?
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No Lens on Earth Spirit? Why?
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On December 29 2015 05:55 Gamerhcp wrote: No Lens on Earth Spirit? Why?
It doesn't entirely work for all his abilities (Magnetic Grip yes, Bould Smash no); felt it was more counter-productive than useful.
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I find lens to be super useful on Kaolin. Smash already has more range than you ever need so the fact that aether doesn't work on it is w/e.
The grip range is a big deal. As the game progresses he tends to want to stand further and further away from fights, and being able to do the 1-rock QE and QEW combos from 200 units further out is really nice. It makes him wtfbroken if you ever get aghs as well.
I'd probably put it in situational or extension. Imo he's a top-10 lens hero. However, he's a bottom-3 hero for guidability, so it doesn't matter that much.
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United States47024 Posts
Grip's the only spell you actually NEED a range increase on, so it doesn't actually change much that it doesn't work on Smash. You very rarely hit things at absolute max range with Smash because of the slow projectile speed, so 200 more range on it wouldn't change anything. Grip actually does get cast at max range.
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SoCal8910 Posts
the grip range is only 100 less than a blink dagger (w/out lens) and since it no longer affects allies unless you have an agha, i would say lens is pretty mediocre over a blink/force staff.
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I'll wait for it to be used competitively or in pubs before I'll apply it.
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After ~15 days (December 13 to December 28), we have risen from 110,796,860 to 113,746,988 combined subscriptions
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- Growth of Subscribers stays steady above 2 million (since May 1, 2014)
- This time reaching almost 3 million due to the new patch: 6.86 and subsequent patches. Other guides become dated, leaving our guides to be the only one remotely up-to-date (e.g Faceless Void)
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Faceless Void Added Vladmir's Offering to Core Items Added Butterfly To Extension Items Added Assault Cuirass to Extension Items Moved Sange and Yasha to Extension Items Moved Refresher Orb to Luxury Items Moved Aghanim's Scepter to Luxury Items Removed Mask of Madness Removed Daedalus
Outworld Devourer New Skill Build: W E Q E E W W E R Q R Q Q W R (1. Essence Aura 2. Arcane Orb 3. Astral Imprisonment)
To-Do: Reduce the following lists: Faerie Fire applicability? + Show Spoiler [Consider Heroes] + (Lane/Jungle)   (Middle)  (Lane/Middle)  (Jungle) (Lane/Middle) (Lane/Middle)   (Lane/Middle) (Lane) (Lane)       (Lane/Middle)  (Lane) (Lane/Middle) (Lane/Middle)
Side-Shop Bottle? + Show Spoiler [Consider Heroes] + (Lane) (Lane) (Lane)  (Lane, remove Soul Ring/Tranqs?)  (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)    (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)
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On December 30 2015 05:16 Torte de Lini wrote:gotta double-check OD skill build Faceless Void itemization QOP orchid build To-Do:Reduce the following lists: Faerie Fire applicability?+ Show Spoiler [Consider Heroes] + (Lane/Jungle)   (Middle)  (Lane/Middle)  (Jungle) (Lane/Middle) (Lane/Middle)   (Lane/Middle) (Lane) (Lane)       (Lane/Middle)  (Lane) (Lane/Middle) (Lane/Middle) Side-Shop Bottle?+ Show Spoiler [Consider Heroes] + (Lane) (Lane) (Lane)  (Lane, remove Soul Ring/Tranqs?)  (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)    (Lane)  (Lane) (Lane)  (Lane)  (Lane)  (Lane)  (Lane)  (Lane) (Lane)
Faery fire is pretty pointless on junglers. Idk personally I think it's overused across the board, but I might end up being wrong. I would only consider it "standard" on basedamage-oriented mids like qop.
Side shop bottle is pretty much exclusively for roamers who are going to go straight from there to a rune. That means roaming supports like BH/kaolin/ogre etc, and some solo offlaners who need regen anyway and might find themselves shoved out of lane (eg. bat, clock).
I wouldn't ever put it higher than situational, since it's pointless to get a sideshop bottle on a hero who's staying in lane. If you don't get a rune immediately after buying it, you just paid 660g for 90hp and now you need to take courier off your mid to bottle crow.
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