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In-Game Standard Hero Builds Project - Page 207

Forum Index > The Tavern
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-08-15 15:02:32
August 15 2015 14:34 GMT
#4121
After ~15 days (July 31 to August 15), we have risen from 89,738,282 to 92,481,202 combined subscriptions

A difference of 2,742,920
Average Growth of subscribers is 637,801.39
Growth Percentage is 3.06%


5 least popular guides (bottom being the least popular):
  1. Brewmaster (Middle) (6,289)
  2. Shadow Shaman (Middle) (1,300)
  3. Warlock (Middle) (1,201)
  4. Windranger (Middle) (1040)
  5. Alchemist (Middle) (848)


5 most popular guides (top being the most popular):
  1. Lifestealer (Jungle)
  2. Sven
  3. Necrophos
  4. Juggernaut
  5. Phantom Lancer


Notable Growths in Subscriptions:
  • Mirana (996,839 -> 1,018,900)
  • Luna (987,460 -> 1,011,228)
  • Storm Spirit (970,041 -> 1,010,613)
  • Faceless Void (987,460 -> 1,001,855)
  • Shadow Fiend (966,626 -> 1,000,095)
  • Queen of Pain (837,266 -> 873,078)
  • Bloodseeker (Lane) (354,961 -> 397,940)
  • Leshrac (Middle) (316,723 -> 358,784)
  • Lina (Middle) (216,088 -> 270,001)


Newly Released Guides:




    Associated Reddit Topic - n/a
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2015-08-15 14:49:51
    August 15 2015 14:45 GMT
    #4122
    • Growth of Subscribers resumes back to 2 million area (200,000 jump thanks to TI5)
    • Growth Rate Percentage at a steady 3.06%. A jump thanks to The International 5.

    • 13.25% of last month's unique players [11,581,975] are subscribed to the Lifestealer (Jungle) Guide

    • Mirana recently hit the 1 million mark (1,018,900)
    • Luna recently hit the 1 million mark (1,011,228)
    • Storm Spirit recently hit the 1 million mark (1,010,613)
    • Faceless Void recently hit the 1 million mark (1,001,855)
    • Shadow Fiend recently hit the 1 million mark (1,000,095)
    • Four guides are currently swimming towards the 1 million mark: Windranger [Lane] (996,202), Tiny [Lane] (994,905), Pugna (980,297), Phantom Assassin (954,236)

    • Top 21 guides are approx. 1Mill subscribers or higher each
    • Top 32 guides are approx. 900k subscribers or higher each
    • Top 50 guides are approx. 800k subscribers or higher each
    • Top 68 guides are approx. 700k subscribers or higher each
    • Top 86 guides are approx. 600k subscribers or higher each
    • Top 104 guides are approx. 500k subscribers or higher each
    • Top 119 guides are approx. 400k subscribers or higher each
    • Top 130 guides are approx. 300k subscribers or higher each
    • Top 138 guides are approx. 200k subscribers or higher each
    • Top 142 guides are approx. 100k subscribers or higher each
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Buckyman
    Profile Joined May 2014
    1364 Posts
    August 18 2015 02:28 GMT
    #4123
    Tried a few games using your Abaddon guide. Every single time, I felt like I needed Force Staff.
    Myloveryou
    Profile Joined August 2015
    3 Posts
    August 18 2015 07:38 GMT
    #4124
    --- Nuked ---
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2015-08-18 10:23:41
    August 18 2015 10:23 GMT
    #4125
    [image loading]

    1 million unique for Windranger (Lane)

    If interested in a timeline of 1 million hits and milestones, you can check it here: http://steamcommunity.com/id/0825771
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    August 18 2015 11:57 GMT
    #4126
    On August 18 2015 11:28 Buckyman wrote:
    Tried a few games using your Abaddon guide. Every single time, I felt like I needed Force Staff.


    It's in there though.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    ahswtini
    Profile Blog Joined June 2008
    Northern Ireland22212 Posts
    August 18 2015 12:30 GMT
    #4127
    why do u particularly need a force staff on abaddon? hes one of the few supports who can sit closer to the action
    "As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2015-08-18 12:49:13
    August 18 2015 12:48 GMT
    #4128
    On August 18 2015 21:30 ahswtini wrote:
    why do u particularly need a force staff on abaddon? hes one of the few supports who can sit closer to the action


    On July 14 2015 22:44 BluemoonSC wrote:
    okay, but then to his point, what heroes are getting silver edge as core and why?

    as for weaver, for me, he's tricky to build because he is so squishy but you want to take advantage of his geminate with high dmg items like deso, which should definitely be core IMO.

    really, he's a glass cannon and should be taking advantage of his shukuchi to position himself properly or just avoid fights until he's fully online. IMO linkens should be under situational, because i've seen weavers pick it up even when there are no targeted stuns (which is really good for a weaver, and probably the only circumstance i would pick him)

    Natures - there's not really much to the hero although im surprised blink dagger is missing

    oh and tinkers are typically going for some variation 2-2-0 build before maxing march IIRC

    one last edit..i hate you for JUST putting force staff in for abaddon..would have saved me a million in a half times over the course of the last game i played


    It's near core and very much desired for a hero that needs a variety of situational positioning.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    ahswtini
    Profile Blog Joined June 2008
    Northern Ireland22212 Posts
    August 18 2015 13:15 GMT
    #4129
    but does he rly need a variety of situational positioning? hes perfect happy to sit in the middle of a fight, and in the era of glimmer capes and solar crests, i think those are better items to get than force staff.
    "As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    August 18 2015 13:16 GMT
    #4130
    On August 18 2015 22:15 ahswtini wrote:
    but does he rly need a variety of situational positioning? hes perfect happy to sit in the middle of a fight, and in the era of glimmer capes and solar crests, i think those are better items to get than force staff.


    http://steamcommunity.com/sharedfiles/filedetails/?id=159698040

    Fortunately they're already in situational as well.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    ahswtini
    Profile Blog Joined June 2008
    Northern Ireland22212 Posts
    August 18 2015 13:26 GMT
    #4131
    of course. my original question was directed at buckyman anyway
    "As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
    BluemoonSC
    Profile Blog Joined November 2010
    SoCal8910 Posts
    August 18 2015 14:21 GMT
    #4132
    On August 18 2015 22:15 ahswtini wrote:
    but does he rly need a variety of situational positioning? hes perfect happy to sit in the middle of a fight, and in the era of glimmer capes and solar crests, i think those are better items to get than force staff.


    it depends on the situation (hence, situational hehehehe). i think that the force staff is less for abaddon and more for his carry that is getting chain stunned or slowed after the first aphotic shield. glimmer is useful if he's just taking spell dmg, but the force staff is helpful if he's being locked down and you need to get him out of there.
    LiquidDota Staff@BluemoonGG_
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    August 18 2015 16:35 GMT
    #4133
    I'm going to start updating hero builds' hero general description. It still works though character limit is bugged (basically there is no character limit, but in-game, it gets cut-off; so it's hilariously stupid).

    [image loading]
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    August 19 2015 10:23 GMT
    #4134
    [image loading]

    1 million unique for Tiny (Lane)

    If interested in a timeline of 1 million hits and milestones, you can check it here: http://steamcommunity.com/id/0825771
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2015-08-22 12:26:15
    August 21 2015 16:51 GMT
    #4135
    Silencer (Lane)
    Moved Rod of Atos to Core Items
    Moved Mekansm to Situational Items
    for some reason, this didn't apply to the guide

    Silencer (Middle)
    Moved Aghanim's Scepter to Extension Items
    Moved Force Staff to Extension Items
    Moved Rod of Atos to Extension Items

    Nyx Assassin (Middle)
    Moved Force Staff to Core Items
    Moved Necromonicon to Extension Items
    Moved Lotus Orb to Situational Items
    Removed Ghost Scepter

    Nyx Assassin (Lane)
    New Skill Build: Q E Q W Q R Q E E E R W W W R (1. Impale 2. Spiked Carapace 3. Mana Burn)
    Added Stout Shield to Starting Items
    Moved Force Staff to Core Items
    Moved Urn of Shadows to Situational Items
    Moved Lotus Orb to Situational Items
    Moved Vladmir's Offering to Extension Items
    Moved Eul's Scepter of Divinity to Situational Items
    Removed Iron Branch x2

    Lifestealer (Lane)
    Added Desolator to Extension Items
    Moved Sange and Yasha to Core Items
    Removed Magic Wand
    Removed Daedalus
    Removed Heart of Tarrasque

    Lifestealer (Jungle)
    Added Desolator to Extension Items
    Moved Sange and Yasha to Core Items
    Removed Daedalus
    Removed Heart of Tarrasque

    Vengeful Spirit
    Moved Glimmer Cape to Extension Items
    Moved Vladmir's Offering to Extension Items
    Moved Urn of Shadows to Situational Items
    Removed Desolator
    Removed Enchanted Mango

    Zeus
    New Skill Build: Q E Q W W R W W E E R E Q Q R (1. Lightning Bolt 2. Static Field 3. Arc Lightning)
    Added Glimmer Cape to Situational Items
    Added Boots of Travel to Extension Items
    Moved Bloodstone to Core Items
    Moved Force Staff to Situational Items
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    TheYango
    Profile Joined September 2008
    United States47024 Posts
    August 21 2015 18:46 GMT
    #4136
    Not sure why you removed Heart from Naix.
    Moderator
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    August 21 2015 18:50 GMT
    #4137
    On August 22 2015 03:46 TheYango wrote:
    Not sure why you removed Heart from Naix.


    I didn't see it being bought over the other extension items, so I opted it out for more damage, especially since we pushed S&Y and Armlet to Core.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    TheYango
    Profile Joined September 2008
    United States47024 Posts
    August 21 2015 19:25 GMT
    #4138
    I'd still buy Heart more often than Deso, tbh.
    Moderator
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    August 22 2015 12:39 GMT
    #4139
    I updated Zeus:

    Zeus
    New Skill Build: Q E Q W W R W W E E R E Q Q R (1. Lightning Bolt 2. Static Field 3. Arc Lightning)
    Added Glimmer Cape to Situational Items
    Added Boots of Travel to Extension Items
    Moved Bloodstone to Core Items
    Moved Force Staff to Situational Items

    I wish I could edit the textboxes to explain two points in Q
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Thetwinmasters
    Profile Joined January 2015
    3578 Posts
    August 22 2015 16:06 GMT
    #4140
    On August 22 2015 21:39 Torte de Lini wrote:
    I updated Zeus:

    Zeus
    New Skill Build: Q E Q W W R W W E E R E Q Q R (1. Lightning Bolt 2. Static Field 3. Arc Lightning)
    Added Glimmer Cape to Situational Items
    Added Boots of Travel to Extension Items
    Moved Bloodstone to Core Items
    Moved Force Staff to Situational Items

    I wish I could edit the textboxes to explain two points in Q

    the build is 4-4-1-2 on zeus not this 2-4-3-2 thing
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