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In-Game Standard Hero Builds Project - Page 169

Forum Index > The Tavern
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-04-28 20:42:32
April 28 2015 06:36 GMT
#3361
Redirect
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-04-28 20:42:43
April 28 2015 08:24 GMT
#3362
Redirect
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
April 28 2015 08:28 GMT
#3363
Good luck with all the work. Much appreciated!
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 28 2015 14:13 GMT
#3364
On April 28 2015 17:28 tnud wrote:
Good luck with all the work. Much appreciated!


Thanks, I'm going to start applying some initial changes to skills right now.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
April 28 2015 15:26 GMT
#3365
If you want any help with it hit me up. My semester just ended so my next two weeks will be eat sleep dota repeat. I have nothing but free time.
In Mushi we trust
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 28 2015 15:39 GMT
#3366
Silver edge is a shadowblade extension not a sange extension
The vast majority of euls heroes are still euls heroes
I don't think aghs priority really changed on most heroes (centaur notable exception potentially). The rest of the new ones range from bad to joke except techies who already got aghs fast anyway
pretty much ur whole "skill changes" section is wrong etc
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-04-28 15:49:26
April 28 2015 15:48 GMT
#3367
On April 29 2015 00:39 Sn0_Man wrote:
Silver edge is a shadowblade extension not a sange extension
The vast majority of euls heroes are still euls heroes
I don't think aghs priority really changed on most heroes (centaur notable exception potentially). The rest of the new ones range from bad to joke except techies who already got aghs fast anyway
pretty much ur whole "skill changes" section is wrong etc


Skill changes are hero skill builds that need to be changed.

You're referring to item application which is a preliminary look-through.

On April 29 2015 00:26 Doomblaze wrote:
If you want any help with it hit me up. My semester just ended so my next two weeks will be eat sleep dota repeat. I have nothing but free time.


Right now what it is is just breaking down the patch and applying to the key builds before the items are even out; making it a bit of annoyance where I have to put placeholder items with the right descriptions and double-check all descriptions
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 28 2015 16:02 GMT
#3368
what i'm saying is
Alchemist - MAYBE greed at 1 for bounty, otherwise doesnt change
Crystal Maiden (ult at 6) I think u should have been getting ult at 6 already most games
Juggernaut (revert to old build?) probably not
Lifestealer (2 less levels in Open Wounds?) no u need levels in open wounds for range
Pugna (max decrepify second?) no still 4-1-4-2 at 11
Riki (prioritize smoke lvl 1) NO! Invis level 1 pls
Sand King Sand King (early level - Caustic Finale?) this one is actually right. probably. Dunno the exact order though.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-04-28 16:08:49
April 28 2015 16:08 GMT
#3369
On April 29 2015 01:02 Sn0_Man wrote:
what i'm saying is
Alchemist - MAYBE greed at 1 for bounty, otherwise doesnt change
Crystal Maiden (ult at 6) I think u should have been getting ult at 6 already most games
Juggernaut (revert to old build?) probably not
Lifestealer (2 less levels in Open Wounds?) no u need levels in open wounds for range
Pugna (max decrepify second?) no still 4-1-4-2 at 11
Riki (prioritize smoke lvl 1) NO! Invis level 1 pls
Sand King Sand King (early level - Caustic Finale?) this one is actually right. probably. Dunno the exact order though.


Alchemist is level 1 greed for middle, Lane is going to be kept similar (1 stun 2 greed 3 acid spray)
Crystal Maiden level 6 ult was a debate for awhile; I will move it to 6 if it isn't already
Juggernaut something to look into, patch is trying to push for it, not just because of MoM minor nerf
Lifestealer looking to get an early blink perhaps, so open wounds can take a backseat perhpaps
Pugna guess its just a nerf then
Riki that's a misinterpretation: Smoke was delayed til 4 I believe, Im thinking earlier (but before two points in backstab)
Sand King figured

so I don't think it's as wrong and clear-cut as you make it.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 28 2015 16:10 GMT
#3370
yeah but u dont want blink on ls at all
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 28 2015 16:22 GMT
#3371
On April 29 2015 01:10 Sn0_Man wrote:
yeah but u dont want blink on ls at all


Perhaps not, I doubt I'll put it in.
I'm working on Alchemist who is surprisingly taking a longer time than thought.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 28 2015 17:41 GMT
#3372
Keep checking the Patch 6.83 Inquiries to see what I'm unsure of.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-04-28 17:58:17
April 28 2015 17:54 GMT
#3373
Blink on LS is like the pub choice when you picked him anyway in a teamcomp with 0 people to ferry him in with Infest (aka a teamcomp that you shouldn't pick Lifestealer in).

The only good the Pugna change does is that now you have to take Decrep ranks 2-4 at 12-14, whereas before the 2nd-4th ranks were competitive with +Stats depending on the game (but your guide didn't have that anyway). For the most part it's a nerf for whatever reason.

Riki skill order was already situational, Smoke at 2, 3, or 4 from a guide perspective doesn't matter because you kind of should be picking based on the game anyway.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 28 2015 18:00 GMT
#3374
On April 29 2015 02:54 TheYango wrote:
Blink on LS is like the pub choice when you picked him anyway in a teamcomp with 0 people to ferry him in with Infest (aka a teamcomp that you shouldn't pick Lifestealer in).

The only good the Pugna change does is that now you have to take Decrep ranks 2-4 at 12-14, whereas before the 2nd-4th ranks were competitive with +Stats depending on the game (but your guide didn't have that anyway). For the most part it's a nerf for whatever reason.

Riki skill order was already situational, Smoke at 2, 3, or 4 from a guide perspective doesn't matter because you kind of should be picking based on the game anyway.


Thanks for the advice




I'm also taking this opportunity to:

1. Have supports afford both courier and wards
2. Swap out Magic Wand for Magic Sticks where applicable
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
April 28 2015 18:04 GMT
#3375
On April 29 2015 03:00 Torte de Lini wrote:
1. Have supports afford both courier and wards
2. Swap out Magic Wand for Magic Sticks where applicable

Ya idk if 2 is necessary with the Wand buff, lol.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-04-28 18:26:43
April 28 2015 18:24 GMT
#3376
On April 29 2015 03:04 TheYango wrote:
Show nested quote +
On April 29 2015 03:00 Torte de Lini wrote:
1. Have supports afford both courier and wards
2. Swap out Magic Wand for Magic Sticks where applicable

Ya idk if 2 is necessary with the Wand buff, lol.


Yeah, I missed that change before, I see it now.

Meaning starting items could be rearranged a bit however.

Was looking at the changes to Juggernaut and I think the meta will have it go back:

Battlefury through Quelling Blade.
Small nerf to Mask of Madness movement speed, etc.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
April 28 2015 18:31 GMT
#3377
even when mom's not the standard, bf is situational; maelstrom aghs is still a thing... but also situational...
posting on liquid sites in current year
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 28 2015 20:36 GMT
#3378
All heroes that need their skill builds reworked have been updated; I don't think I'll work any more on this; so I'll take a break and continue tomorrow.

Initially, I was a bit scared of the new items and unraveling this patch but when I really sit down and break it apart; a lot of the changes are making sense.

Enchanted Mango feels like a niche pick for certain junglers or non-bottle mids.
Lotus Orb sounds like Blade Mail for Utility/non-carries/physicals
Moon Shard sounds like Battlefury for Range Carries
Solar Crest and Silver Edge are obvious niche upgrades
Octarine Core is League of Legends creeping in
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 28 2015 20:38 GMT
#3379
Moon Shard sounds like Battlefury for Range Carries

? thats maelstrom
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-04-28 20:41:50
April 28 2015 20:41 GMT
#3380
Day 2 Post.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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