In-Game Standard Hero Builds Project - Page 161
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TheYango
United States47024 Posts
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Torte de Lini
Germany38463 Posts
Core: Arcane -> Urn -> Atos Agh's Core: Arcane -> Agh's -> Eul's We can expand on them all, especially since neither have situational section and their extension items section is only 3. Symptom of my last design idiocy | ||
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Buckyman
1364 Posts
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Sn0_Man
Tebellong44238 Posts
http://www.datdota.com/item_builds.php?p=item_builds&item=&hero=68&patch=11 there's literally no pro mid aa matches so you can't really speak to that. ps what an awful idea for a guide mid-AA jeeez ![]() | ||
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Buckyman
1364 Posts
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Nevuk
United States16280 Posts
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Sn0_Man
Tebellong44238 Posts
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tehh4ck3r
Magrathea7065 Posts
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TheYango
United States47024 Posts
Like, AA mid is fine the same way Lion, Bane, and Disruptor are all great mid heroes for pubs, but you don't have guides for those (well, OK Bane's probably a better mid than all of the others cuz he basically wins every conceivable lane except for a few that nobody plays anyway). EDIT: Though by the same token, you still have Rhasta and Skywrath mid guides, even though those have been pretty much only played support in compeittive for ages. You sort of need to make a stance on these "literally never mid in competitive but pretty decent mid in pubs" heroes and make it sensible. You can have guides for all of them, have guides for none of them, or have some reasonable logic for which ones do and don't have guides that's not just "someone told you to make one" (and yes I know I was the one who told you to make the guide for AA mid). | ||
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Torte de Lini
Germany38463 Posts
New Skill Build: W E W Q W R W Q Q Q R E E E R (1. Demonic Conversion 2. Malefice 3. Midnight Pulse) Removed Radiance Added Rod of Atos to Situational Items Added Force Staff to Situational Items Added Power Treads to Core Items moved Mekansm to before Black King Bar Created New Tab: "Luxury Items" Moved Boots of Travel to Luxury Items Moved Refresher's Orb to Luxury Items Added Pipe of Insight to Situational Items Added Ring of Basilius to Core - Pusher Removed Magic Wand Removed Boots of Speed (Early Game tab) | ||
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Sn0_Man
Tebellong44238 Posts
aka just get it at level 10/11/12/13 ![]() | ||
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tehh4ck3r
Magrathea7065 Posts
On March 04 2015 07:26 Sn0_Man wrote: I still posit that while the midnight pulse farming build has seen widespread adoption among pro's it's never ever going to be better for sub-4K pubs. Efficiently using midnight pulse to speed your farm requires carefully planned jungle routes to stack as well as precise mana management since you are already heavily constrained in that department. aka just get it at level 10/11/12/13 ![]() it's really not that hard to manage after you get your soul ring | ||
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Nevuk
United States16280 Posts
On March 04 2015 07:29 tehh4ck3r wrote: it's really not that hard to manage after you get your soul ring it's more the route planning + stacking required for it to be good than the mana issues, I would think | ||
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Belisarius
Australia6233 Posts
On March 04 2015 07:02 TheYango wrote: AA mid is still fine (a ton of suppressive lane heroes that get invalidated against bottle-crowing for lack of AoE are still playable in pubs because people don't necessarily maximize bottle-crow effectiveness or pool their mids super hard), but as I said the last time we discussed this, you may as well just remove the guide because there's a ton of shit that can be played mid that you don't have guides for, that are actually in the same boat as AA (i.e. actually pretty good mid in pubs, but your team will bitch at you enough about it that it's not really worth it). Like, AA mid is fine the same way Lion, Bane, and Disruptor are all great mid heroes for pubs, but you don't have guides for those (well, OK Bane's probably a better mid than all of the others cuz he basically wins every conceivable lane except for a few that nobody plays anyway). EDIT: Though by the same token, you still have Rhasta and Skywrath mid guides, even though those have been pretty much only played support in compeittive for ages. You sort of need to make a stance on these "literally never mid in competitive but pretty decent mid in pubs" heroes and make it sensible. You can have guides for all of them, have guides for none of them, or have some reasonable logic for which ones do and don't have guides that's not just "someone told you to make one" (and yes I know I was the one who told you to make the guide for AA mid). I do think the rune spawn changes made suppressive mids without waveclear a lot weaker, since a bottle-crow hero with AoE can usually guarantee themselves at least one refill every 2 minutes plus the occasional crow. Supports won't camp runes particularly effectively in these games. Personally I think mid guides like rhasta and sky are fine. Rhasta has good waveclear and a huge and easy-to-use ult timing, so he applies pressure easily and translates that onto the map in a fairly straightforward way. Lina is in this box as well, imo, and arguably Lion. They "look" like mids, so they pass the bitching team test. Likewise, Sky is so obnoxious that it's hard not to bully the other guy out, and his ganks are also straightforward and powerful, so he's accepted. Maybe Bane would be too. Heroes like disruptor (or SD, who is also very strong) are a lot less obvious in the way that they win their lanes and actually use their levels later. They usually fail the team test. In my mind AA is borderline. If the mid guide didn't exist he wouldn't be high on my list of heroes needing one. | ||
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TheYango
United States47024 Posts
I'd be much more confident in a Disruptor or AA actually winning their lane. | ||
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Belisarius
Australia6233 Posts
AA/disr etc probably do still win their lanes more often than not, but is that really enough? They have such a hard time maintaining tempo post-lane unless they're absolutely wrecking, not just winning. Midas on AA does mitigate that somewhat. | ||
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TheYango
United States47024 Posts
Likewise with Disruptor it's super easy to lead off kills because people don't expect rank 4 Glimpse at like 8-9 minutes into the game when a support Disruptor wouldn't even be 6 yet. It's actually super easy to end up useless as a Rhasta mid if you lose lane, cuz it's not so easy as "go push a tower" when the other mid is dictating the flow of the game. To actually get to a position where you're actually pushing towers, you have to get your teammates to listen to you because your solo tempo isn't good enough for you to do it yourself. | ||
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Nevuk
United States16280 Posts
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TheYango
United States47024 Posts
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Torte de Lini
Germany38463 Posts
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