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In-Game Standard Hero Builds Project - Page 153

Forum Index > The Tavern
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Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 13 2015 16:27 GMT
#3041
I thought that we covered getting one in flamebreak on bat at 8. its definitely good.

Dunno what ur doing with tide but since his E requires maxing to properly ancient clear now, I don't think the 3 in w at 6 build is good anymore. You likely want just e/w/e/w/e/r/e/w/q/q/r/ i thin.

And u un-updated ur WW guide that we covered shouldn't be taking W at level 2 if you aren't also taking it at level 3. Either Q/W/W/E/W or Q/E/W/W/W (or non-W maxing builds could be legit but I'm not convinced. W owns)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-13 16:36:00
February 13 2015 16:33 GMT
#3042
On February 14 2015 01:27 Sn0_Man wrote:
I thought that we covered getting one in flamebreak on bat at 8. its definitely good.

Dunno what ur doing with tide but since his E requires maxing to properly ancient clear now, I don't think the 3 in w at 6 build is good anymore. You likely want just e/w/e/w/e/r/e/w/q/q/r/ i thin.

And u un-updated ur WW guide that we covered shouldn't be taking W at level 2 if you aren't also taking it at level 3. Either Q/W/W/E/W or Q/E/W/W/W (or non-W maxing builds could be legit but I'm not convinced. W owns)


I must have copied the wrong patch -notes fuck.

for Tidehunter: I am finding difficulty pinpointing the exact right build as it is highly situational.

2. Batrider will change

3. typo on WW

Opinion on starting items for WW?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 13 2015 16:38 GMT
#3043
ur support starting items are always bad because the correct ones are ususally wards+courier+tango+(sentries/regen/branches/save for crow or boots). So I don't really have recommendations. I think he definitely needs at least 1 clarity though.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-13 16:42:55
February 13 2015 16:39 GMT
#3044
On February 14 2015 01:38 Sn0_Man wrote:
ur support starting items are always bad because the correct ones are ususally wards+courier+tango+(sentries/regen/branches/save for crow or boots). So I don't really have recommendations. I think he definitely needs at least 1 clarity though.


gee thanks rofl

I'll just have to test it, I think the healing salve might be a bit much
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-02-13 17:30:08
February 13 2015 17:27 GMT
#3045
On February 14 2015 01:38 Sn0_Man wrote:
ur support starting items are always bad because the correct ones are ususally wards+courier+tango+(sentries/regen/branches/save for crow or boots). So I don't really have recommendations. I think he definitely needs at least 1 clarity though.

Basically this.

You have the luxury of having some flexibility if the other support actually helps out, but that's always a crapshoot.

On February 14 2015 01:27 Sn0_Man wrote:
Dunno what ur doing with tide but since his E requires maxing to properly ancient clear now, I don't think the 3 in w at 6 build is good anymore. You likely want just e/w/e/w/e/r/e/w/q/q/r/ i thin.

I'd still go EWWEE. The damage reduction on W is more significant for your survivability/lane pressure at level 3, and you don't really want the mana cost on E to grow too aggressively at early levels.

3 W by 6 is ok, but it's super situational depending on how fast you're getting levels relative to the size of your Ancient stack.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-02-13 17:30:01
February 13 2015 17:29 GMT
#3046
double post
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 13 2015 17:46 GMT
#3047
In the end, for Tidehunter, I want the optimal build to do jungle camps and Ancients soon after.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
February 13 2015 19:10 GMT
#3048
You're not going to go jungle before 7, because it doesn't really make much sense to do so before you have the mana from Arcanes. The skill order Sn0 gave, but with level 3 and 4 swapped so you have rank 2 W at 3 rather than rank 2 E is fine.
Moderator
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-13 19:31:20
February 13 2015 19:29 GMT
#3049
http://www.dotabuff.com/matches/1234090791

Looks like Bladefury is being maxed now.
Few pros are playing him, but thus far, it looks like Agh and Bladefury are back in rotation.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Jaeger
Profile Joined December 2009
United States1150 Posts
February 13 2015 20:48 GMT
#3050
Not sure you can really extrapolate that game into a trend.
Aggro dual lane jug in a lane where bladefury max gives a lot of kill potential.
https://www.dotabuff.com/players/8137911
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 13 2015 22:10 GMT
#3051
On February 14 2015 05:48 Jaeger wrote:
Not sure you can really extrapolate that game into a trend.
Aggro dual lane jug in a lane where bladefury max gives a lot of kill potential.


Sadly not, it's either one or the other; so I have to decide which we're keeping.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Jaeger
Profile Joined December 2009
United States1150 Posts
February 13 2015 23:27 GMT
#3052
Having a guide for an aggressive gank oriented jug vs a more passive farm oriented carry jug doesn't seem bad to me..

But if you had to pick one I'd still stick with the current 1-1-1 stats phase MoM manta guide for now.

P.S. It was really cool to watch the pro-games over the past 2 months as players experimented with wildly different skill and item builds on him and watch it pretty quickly converge to a standard.
https://www.dotabuff.com/players/8137911
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 13 2015 23:44 GMT
#3053
On February 14 2015 08:27 Jaeger wrote:
Having a guide for an aggressive gank oriented jug vs a more passive farm oriented carry jug doesn't seem bad to me..

But if you had to pick one I'd still stick with the current 1-1-1 stats phase MoM manta guide for now.

P.S. It was really cool to watch the pro-games over the past 2 months as players experimented with wildly different skill and item builds on him and watch it pretty quickly converge to a standard.


I agree, but I stick to the Lane/Middle/Jungle style for simplicity and 2. to limit the amount of guides and builds I have to update.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Belisarius
Profile Joined November 2010
Australia6233 Posts
February 13 2015 23:56 GMT
#3054
Yeah jug isn't even in the top 10 candidates for split guides if you decided to start doing that. I'd say keep the stats build for at least another few weeks and see what happens.

I've said this before, but I agree that your supports should always be getting tango+cour+obs in their starting items. 1p4 is like 4 times more common than double supports in pubs, and even then the second support starts building a null half the time anyway.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2015-02-14 00:13:33
February 14 2015 00:12 GMT
#3055
On February 14 2015 04:29 Torte de Lini wrote:
http://www.dotabuff.com/matches/1234090791

Looks like Bladefury is being maxed now.
Few pros are playing him, but thus far, it looks like Agh and Bladefury are back in rotation.

Look at the way crit is leveled this game - he delays the 2-4th points until level 17. People are still playing around with what works best right now, technically 2-4 ranks of the crit are less efficient than the UI says (it uses PRD i think, at 25% it's really 24.9%). By this I mean wait like a week, when magnus first came out every pro was going battlefury on him.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-14 01:00:39
February 14 2015 00:32 GMT
#3056
Just played Jugg with the current stats build and did abysmal

On February 14 2015 09:12 Nevuk wrote:
Show nested quote +
On February 14 2015 04:29 Torte de Lini wrote:
http://www.dotabuff.com/matches/1234090791

Looks like Bladefury is being maxed now.
Few pros are playing him, but thus far, it looks like Agh and Bladefury are back in rotation.

Look at the way crit is leveled this game - he delays the 2-4th points until level 17. People are still playing around with what works best right now, technically 2-4 ranks of the crit are less efficient than the UI says (it uses PRD i think, at 25% it's really 24.9%). By this I mean wait like a week, when magnus first came out every pro was going battlefury on him.


youre right, just sorta hard to make up my mind
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
February 14 2015 01:29 GMT
#3057
On February 14 2015 09:32 Torte de Lini wrote:
Just played Jugg with the current stats build and did abysmal

Show nested quote +
On February 14 2015 09:12 Nevuk wrote:
On February 14 2015 04:29 Torte de Lini wrote:
http://www.dotabuff.com/matches/1234090791

Looks like Bladefury is being maxed now.
Few pros are playing him, but thus far, it looks like Agh and Bladefury are back in rotation.

Look at the way crit is leveled this game - he delays the 2-4th points until level 17. People are still playing around with what works best right now, technically 2-4 ranks of the crit are less efficient than the UI says (it uses PRD i think, at 25% it's really 24.9%). By this I mean wait like a week, when magnus first came out every pro was going battlefury on him.


youre right, just sorta hard to make up my mind

I mean, fundamentally the hero is weaker overall regardless. He's still going to be strong, it wasn't a morph tier nerf but a single loss doesn't really say anything about him, he'll feel weaker going the non-stats build too because of the agility nerf.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 14 2015 09:52 GMT
#3058
On February 14 2015 10:29 Nevuk wrote:
Show nested quote +
On February 14 2015 09:32 Torte de Lini wrote:
Just played Jugg with the current stats build and did abysmal

On February 14 2015 09:12 Nevuk wrote:
On February 14 2015 04:29 Torte de Lini wrote:
http://www.dotabuff.com/matches/1234090791

Looks like Bladefury is being maxed now.
Few pros are playing him, but thus far, it looks like Agh and Bladefury are back in rotation.

Look at the way crit is leveled this game - he delays the 2-4th points until level 17. People are still playing around with what works best right now, technically 2-4 ranks of the crit are less efficient than the UI says (it uses PRD i think, at 25% it's really 24.9%). By this I mean wait like a week, when magnus first came out every pro was going battlefury on him.


youre right, just sorta hard to make up my mind

I mean, fundamentally the hero is weaker overall regardless. He's still going to be strong, it wasn't a morph tier nerf but a single loss doesn't really say anything about him, he'll feel weaker going the non-stats build too because of the agility nerf.


I think his build is slightly off as I feel early on relatively weaker, but late-game; despite higher levels, I'm not dealing the damage I need to deal
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-15 00:55:57
February 14 2015 12:03 GMT
#3059
ed
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2015-02-15 00:56:02
February 15 2015 00:55 GMT
#3060
Batrider
New Skill Build: Q E Q E E R E W Q Q R W W W (1. Firefly 2. Sticky Napalm 3. Flamebreak)
Added Tranquil Boots to Core Items
Added Ghost Scepter

Chen
Removed Tab: Core - Aghanim's
Moved Aghanim's Scepter to Core Items
Moved Necromonicon to Situational Items
Moved Force Staff to Extension Items

Clinkz
Created New Tab: "Situational Items"
Added Medallion of Courage to Situational Items
Moved Helm of the Dominator to Situational Items
Added Diffusal Blade to Situational Items
Added Scythe of Vyse to Extension Items
Added Monkey King Bar to Extension Items
Added Eye of Skadi to Extension Items
Removed Butterfly

Luna
Moved Manta Style to Core Items
Added Assault Cuirass to Situational Items

Doom (Jungle)
Removed Tab: Core Items - Carry
Moved Hand of Midas to Situational Items
Removed Drums of Endurance
Added Ring of Protection to Early Game

Slark (Middle)
New Skill Build: W Q E Q Q R Q W W W R E E E (1. Dark Pact 2. Pounce 3. Essence Shift)

Slark (Lane)
New Skill Build: W Q E Q Q R Q W W W R E E E (1. Dark Pact 2. Pounce 3. Essence Shift)
Added Ring of Aquila to Early Game
Removed Poor Man's Shield
Moved Magic Wand to Early Game
Removed Orb of Venom

Oracle (Lane)
Moved Mekansm to Situational Items
Moved Urn of Shadows to Core Items
Added Medallion of Courage to Situational Items

Oracle (Middle)
Added Medallion of Courage to Situational Items

New Guide
Winter Wyvern (Lane)

Skill Build: Q E W W W R W Q Q Q R E E E (1. Splinter Blast 2. Arctic Burn 3. Cold Embrace)
Starting Items: Courier/Wards, 3x Iron Branches, Clarity, Tangos, Healing Salve
Early Game: Soul Ring, Boots of Speed, Magic Wand
Core Items: Tranquil Boots, Force Staff, Eul's Scepter of Divinity
Utility Items: Flying Courier, Observer Wards, Sentry Wards, Dust of Appearance, Gem of True Sight, Smoke of Deceit
Situational Items: Medallion of Courage, Mekansm, Arcane Boots, Blink Dagger, Ghost Scepter, Rod of Atos
Extension Items: Shiva's Guard, Scythe of Vyse, Refresher's Orb
Luxury Items: Eye of Skadi, Boots of Travel

Tidehunter
New Skill Build: E W E W W R Q E E W R Q Q Q

Juggernaut
New Skill Build: Q W E Stats Stats R Stats Stats E W R E E W W R (1. Blade Dance 2. Healing Ward 3. Blade Fury)
Removed Magic Wand
Added Ring of Aquila to Early Game

Windranger
Added Aghanim's Scepter to Core Items
Added Daedalus to Extension Items
Added Mjollnir to Extension Items
Added Black King Bar to Situational Items
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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