Teamliquid Monitor Thread - Page 84
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Sunnyvale
14 Posts
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Cyro
United Kingdom20172 Posts
DSR is easy to use but kinda terrible for resolutions like 1440p on 1080p. It's passable for using 1620p (1.5x, 1.5x scaling) and great for 4k, but the filter is pretty shit and introduces way too much blurring or scaling artifacts otherwise. On 1.5x it's not nearly as bad as 1.33x (1440p) and on 2x (4k) scaling is easy and there is no blurring, but it's kinda off the table for using unless you're willing to use 2.25 - 4.0x resolution. I'm surprised that Nvidia kinda messed this up, because the several console games that have this kind of resolution scaling implemented normally (Battlefield 4, Shadow or Mordor are the two that i have personally used) did it much better, but i might just not be noticing blur as much because those both render the UI at native resolution, and the game behind the UI at whatever resolution you set (every game should have those options) | ||
Myrmidon
United States9452 Posts
Around $250 for the VG248QE is not an extraordinary price, so you could come back to that later. If you really wanted, have the money lying around, and don't mind eating some money on returns, you could buy the VG248QE too and return the one you like less. Based on what you're describing, though, I'd just keep everything as-is and not worry about it. | ||
Sunnyvale
14 Posts
On December 03 2014 12:18 Cyro wrote: It's really a subjective thing~ DSR is easy to use but kinda terrible for resolutions like 1440p on 1080p. It's passable for using 1620p (1.5x, 1.5x scaling) and great for 4k, but the filter is pretty shit and introduces way too much blurring or scaling artifacts otherwise. On 1.5x it's not nearly as bad as 1.33x (1440p) and on 2x (4k) scaling is easy and there is no blurring, but it's kinda off the table for using unless you're willing to use 2.25 - 4.0x resolution. I'm surprised that Nvidia kinda messed this up, because the several console games that have this kind of resolution scaling implemented normally (Battlefield 4, Shadow or Mordor are the two that i have personally used) did it much better, but i might just not be noticing blur as much because those both render the UI at native resolution, and the game behind the UI at whatever resolution you set (every game should have those options) So with DSR i can make a game 4k even on a 1080p monitor and it will still look good but on 1440p it will have blurring and what not and not look as good as 4k? or is it not worth using unless i get a better 1080p monitor anyway? | ||
Myrmidon
United States9452 Posts
No, it doesn't look nearly as good as actual 4K or higher resolutions. It's just a way for your GTX 970 not to sit around twiddling its thumbs that potentially could look better for some things or most things, depending. Again, it was an offhanded remark and not really intended to be a focus of discussion. | ||
Cyro
United Kingdom20172 Posts
On December 03 2014 12:26 Sunnyvale wrote: So with DSR i can make a game 4k even on a 1080p monitor and it will still look good but on 1440p it will have blurring and what not and not look as good as 4k? or is it not worth using unless i get a better 1080p monitor anyway? It's worth using on any monitor, it just lets you render graphically light games at 1620p-4k and downscale them this is an example of some of the stuff that it makes look better (mostly edges, thin lines, textures) - In that second pic i think he was even unnecessarily using the smoothing/blur filter. You can completely disable it when rendering @4k and it won't be blurred, you also won't lose any of the good details because 4k into 1080p scales perfectly | ||
Sunnyvale
14 Posts
On December 03 2014 12:39 Myrmidon wrote: It renders the game at some resolution higher than the actual resolution of your monitor and resamples it back to the monitor's resolution using a Gaussian filter. It can reduce some graphical anomalies, though generally things that would be visible on any monitor, just more visible on larger screens (or perhaps more precisely: more visible the larger the percentage of your field of view the monitor occupies). No, it doesn't look nearly as good as actual 4K or higher resolutions. It's just a way for your GTX 970 not to sit around twiddling its thumbs that potentially could look better for some things or most things, depending. Again, it was an offhanded remark and not really intended to be a focus of discussion. Alright so spending the extra money for the monitor Cyro recommended won't do much for for nicer resolution wise it will just be way smoother because of the refresh rate at 144hz and 1ms response time. So since it will be a huge upgrade for me from my laptop anyway i might as well stick with the monitor i have now and save the hundred bucks. Thanks a lot for your advice and help you and Cyro have been a great help. I really appreciate your time | ||
Sunnyvale
14 Posts
On December 03 2014 12:45 Cyro wrote: It's worth using on any monitor, it just lets you render graphically light games at 1620p-4k and downscale them this is an example of some of the stuff that it makes look better (mostly edges, thin lines, textures) - In that second pic i think he was even unnecessarily using the smoothing/blur filter. You can completely disable it when rendering @4k and it won't be blurred, you also won't lose any of the good details because 4k into 1080p scales perfectly yeah i see what your saying now with that, i'll take a look at it when i finally have it put together. Thanks a lot for your help, your time is greatly appreciated you've been a great help | ||
KOFgokuon
United States14886 Posts
On November 29 2014 04:35 KOFgokuon wrote: Something I just thought about. Follow up from previous discussion about the rog swift. When I play games, I usually have my main display copied onto my 1080p tv, will this still be possible if I change the resolution on my monitor? From what I recall the monitors will default to the lower of the two resolutions, which would kind of make my choice of a 1440p monitor pointless. Removed the second part of my question because my tv is 120hz so I don't have to worry about that matching sorry to bring this up again. I posted this question on another website and got a conflicting result, not to question you Cryo but I wanted a second opinion on this question. | ||
Incognoto
France10234 Posts
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Myrmidon
United States9452 Posts
As far as I know the resolutions need to be the same for cloning, though theoretically it doesn't seem like it should have to be that way; some on-the-fly resampling could be done if they wanted, maybe. Best ask someone with a 2560x1440 display and perhaps the same video card series (or at least brand, and probably OS too) to test. | ||
KOFgokuon
United States14886 Posts
On November 29 2014 04:47 Cyro wrote: Yes AFAIK but a few concerns would be 1440p not scaling down great to 1080p (so your swift would either be stretched and kinda blurry, or ~43.5% of the screen would be black bars, if you were running it at 1080p) and i think the swift has only a single displayport input if that's relevant at all This was the answer I received here I have a gigabyte gtx970 Running windows 7. I suppose a similar test would be run try this with my 1080 and 720p monitors to see what happened. I imagine this won't work the way I want it to Guess I need a 4k tv lol | ||
Cyro
United Kingdom20172 Posts
On December 04 2014 01:56 KOFgokuon wrote: This was the answer I received here I have a gigabyte gtx970 Running windows 8. I suppose a similar test would be run try this with my 1080 and 720p monitors to see what happened. I imagine this won't work the way I want it to Guess I need a 4k tv lol Oops i misread here i'm not really sure | ||
KOFgokuon
United States14886 Posts
looks like I'm back looking for a 1080 144hz monitor. Need to look at some 27" 1080 monitors to see if they're too pixelated for me to enjoy looking at | ||
Kupon3ss
時の回廊10066 Posts
Meh.com | ||
KOFgokuon
United States14886 Posts
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Blazinghand
United States25546 Posts
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KOFgokuon
United States14886 Posts
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Cyro
United Kingdom20172 Posts
On December 04 2014 03:25 Blazinghand wrote: If you're still considering a Korean panel, some of them while being 1440p can clock up to like 120hz, which sounds like it meets all your needs. AFAIK the ones that reliably do over ~70-80hz are not easy to get any more or require expensive pcb replacement etc | ||
Kupon3ss
時の回廊10066 Posts
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