• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:08
CEST 12:08
KST 19:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
https://www.facebook.com/Eco.Fuel.Reviews/ Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
u4gm Diablo 4: QoL Secrets for Faster Gameplay u4gm POE2 Frostbolt Build: A Powerful Boss Killer U4GM CFB 27 Guide: Why UTSA’s Offense Is So Danger Mutation # 538 Media Blackout
Brood War
General
ASL22 General Discussion BW General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation General RTS Discussion Thread Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3017 users

LastRomantic vs. Blizzard Dev

Forum Index > SC2 General
Post a Reply
1 2 Next All
Last Romantic
Profile Blog Joined June 2006
United States20666 Posts
July 20 2009 22:32 GMT
#1
I’ve been meaning to get around to this but work/family affairs have kept me busy. Since we're not reporting the press event today, I'll write this instead. Of the games I played against the devs, two stood out. I detailed my loss to Karune in a previous report – I’ll outline the other game, a strategic win against another employee, below.

I apologize for my poor recollection of map names. It was on a four-player twilight map, sort of Python-ish, except instead of corner islands there were backdoor routes, hidden by tall grass and blocked off by destructible rocks, connecting the right/bottom and top/left bases. The general map topography is irrelevant, save the in-base foliage.

This, too, was a PvP. For some reason, most of the dev games ended up being Protoss mirror, with the occasional Zerg or Terran. I warped in the 2-o’clock, while my opponent took 6. I pylon-scouted, while he gateway-scouted. Still undivided about obelisk-first or second pylon first, I opted for the smooth supply route, planting my second pylon in-base to prevent manner pylons.

He had erected his initial pylon in an intelligent position: it allowed for two gates to make a zealot-blockable but immortal-passable wall, while also being close enough to his mineral line for ideal obelisk placement. Along with the ramp, this provided a nearly unassailable frontal position to defend his economic gains as he went obelisk before 2nd pylon.

My early scout saw all of this before his zealot came out; I pretended to head out but hid my probe behind his grass. My decision here was based on this knowledge: slower obelisk meant slower zealots, meaning earlier harass would be more effective. Also, since I had seen him place his second pylon near his minerals, his third pylon might be put in support of his forward two gateways to prevent power loss from an early rush, thus lessening the chance of it being used as a scout pylon behind the grass. Finally, his choice of obelisk as well as gas, despite his two-gate build, meant that his overall zealot count would not match mine.

His slow scout saw my two gateways and delayed obelisk before my initial zealot slew it. My opponent responded accordingly, withdrawing his zealots before my initial foray. However, he failed to notice my third pylon in his base; he missed the following proxy gateway as well. As his probe died early and my zealot blockade prevented any further reconnaissance on his part, he could not know that my third pylon was not in my base. He thought it was a 2-gateway probe-cutting rush, and defended as such.

While trading hits with his zealots and gateway wall at his ramp, I produced one, then two zealots at my proxy location. I sent them in while committing to a forward assault as well. His shield-battery assisted probes fell en masse before the covert zealots as he struggled to hold at the ramp. Though his first stalkers came in, it was too little, too late, and he tapped out soon after. Quite simply, my calculated risk paid off in the form of a relatively straightforward win.

This was not a particularly inventive or skillful build on my part, but I feel this game shows some possibility as to how all-ins will evolve in the sequel. Early build divergence – also possible in other races with the complex add-on system and queen mechanics – mean that there will be more opportunity for quick strategic play. Also, manipulation of neutral buildings and map mechanics may see more play. One issue I must note here is that I do not believe pylon-jumping works any more, as I did attempt to pylon-hop a set of rocks to build a gateway on the other side (just to see if I could) several times to no avail. Might have been my own poor ability, however. Would require further testing.

Overall, however, I see many more options for build innovation, and a corresponding emphasis on the enhanced importance of scouting. Careful placement of buildings and overlords will not just be seen at the highest levels, but will also permeate the average player scene. With thousands of players challenging the new game’s boundaries, we will hopefully see inspirational builds as well as optimized ones; I remain optimistic that Blizzard’s set foundations for SC2 will allow for this.

Despite the perceived failure of Science, I look forward to the beta. SC Heritage will tide me over in the meantime. Go Kong.
ㅋㄲㅈㅁ
Iaaan
Profile Joined June 2009
Canada578 Posts
July 20 2009 22:36 GMT
#2
I enjoy reading the write ups, thanks.

Too bad no videos tho ;p
Manifesto7
Profile Blog Joined November 2002
Osaka27174 Posts
July 20 2009 22:43 GMT
#3
Great job. It is nice to read about the thinking that went into the builds. I guess the dev needs to play some more iccup to scout for proxy gates ><
ModeratorGodfather
eshlow
Profile Joined June 2008
United States5210 Posts
July 20 2009 22:51 GMT
#4
Yeah, thanks for the writeup.

It does seem that since the worker pulls are stronger the all-in builds will have later timings like you showed. Should be interesting how it turns out though. We shall see.

Now if the Beta would only come out....
Overcoming Gravity: A Systematic Approach to Gymnastics and Bodyweight Strength
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
July 20 2009 22:54 GMT
#5
great.

i hope 5 pools and bbs strats will be easier to scout/ defend then in sc.
I am not good with quotes
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 20 2009 22:55 GMT
#6
Thanks for the writeup LR, boosting my confidence in SC2
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
July 20 2009 23:18 GMT
#7
Awesome writeup LR.... please keep us posted! ^o^
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Last Romantic
Profile Blog Joined June 2006
United States20666 Posts
July 21 2009 00:05 GMT
#8
I don't have any more games I think would be interesting to talk about

They were just boring mass-unit wins on my part.

Though I'll try to answer any specific queries if I'm able.
ㅋㄲㅈㅁ
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
July 21 2009 00:09 GMT
#9
On July 21 2009 09:05 Last Romantic wrote:
I don't have any more games I think would be interesting to talk about

They were just boring mass-unit wins on my part.

Though I'll try to answer any specific queries if I'm able.

nothing is boring about mass storm~!
Psyonic_Reaver
Profile Blog Joined June 2007
United States4342 Posts
July 21 2009 00:17 GMT
#10
On Juun 29 2009 16:16 Last Romantic wrote:
Congratulations to me for defeating him in sub-5 minute rush game on wide ramps.

So wait? I'm bad? =(
iMate
Profile Joined June 2009
Canada263 Posts
July 21 2009 01:06 GMT
#11
On July 21 2009 07:32 Last Romantic wrote:
Despite the perceived failure of Science, I look forward to the beta. SC Heritage will tide me over in the meantime. Go Kong.


Anychance, you got some info on a eta of beta?
Shade692003
Profile Joined August 2005
Canada702 Posts
Last Edited: 2009-07-21 01:29:44
July 21 2009 01:24 GMT
#12
On July 21 2009 09:09 Trezeguet23 wrote:
Show nested quote +
On July 21 2009 09:05 Last Romantic wrote:
I don't have any more games I think would be interesting to talk about

They were just boring mass-unit wins on my part.

Though I'll try to answer any specific queries if I'm able.

nothing is boring about mass storm~!


I've always wondered, why do some people use a tilde character at the end of their sentences?

Edit: this is what I got from Wikipedia.

When used in conversations via email or instant messenger it may be used as a sarcasm mark[citation needed]


However I did not find the sentence sarcastic (or maybe you do find storm boring?)
I hate the post below mine because it feels War3-ish.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-07-21 02:14:45
July 21 2009 02:14 GMT
#13
Can you tell us about the range on the obelisks? Could I hit PC on both my main and nat from one obelisk? Can a Obelisk on your min line cast shield at the front of your base?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
StorrZerg
Profile Blog Joined February 2008
United States13921 Posts
July 21 2009 02:30 GMT
#14
woot glad sc2 is not going to be a cookie cutter game
Hwaseung Oz fan for life. Swing out, always swing out.
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
July 21 2009 02:37 GMT
#15
On July 21 2009 10:24 Shade692003 wrote:
Show nested quote +
On July 21 2009 09:09 Trezeguet23 wrote:
On July 21 2009 09:05 Last Romantic wrote:
I don't have any more games I think would be interesting to talk about

They were just boring mass-unit wins on my part.

Though I'll try to answer any specific queries if I'm able.

nothing is boring about mass storm~!


I've always wondered, why do some people use a tilde character at the end of their sentences?

Edit: this is what I got from Wikipedia.

When used in conversations via email or instant messenger it may be used as a sarcasm mark[citation needed]


However I did not find the sentence sarcastic (or maybe you do find storm boring?)

I bumped it when I hit the ! key.
pieisamazing
Profile Joined May 2009
United States1234 Posts
July 21 2009 03:25 GMT
#16
I'm pretty sure the tilde is used for emphasis and drawn out pronunciation of the last syllable of the word in question. See: Korean commentator's GG~
connoisseur
Last Romantic
Profile Blog Joined June 2006
United States20666 Posts
July 21 2009 03:49 GMT
#17
No idea on beta. I was convinced of the Kennigit Institute of Advanced Beta Release Studies findings, and as surprised as the rest of you when they turned out to be false.

Obelisk range is very short - like maybe a little more than shield battery. The area of effect is quite large - can hit all of the mineral probes without much aiming required. However, one obelisk per base will be necessary. (Even if the range were greater, you'd run out of mana anyway).

~~~~~~ I find tildes a constant poor habit in my typing D:
ㅋㄲㅈㅁ
dasanivan
Profile Blog Joined June 2008
United States532 Posts
Last Edited: 2009-07-21 03:52:24
July 21 2009 03:51 GMT
#18
On July 21 2009 10:24 Shade692003 wrote:
Show nested quote +
On July 21 2009 09:09 Trezeguet23 wrote:
On July 21 2009 09:05 Last Romantic wrote:
I don't have any more games I think would be interesting to talk about

They were just boring mass-unit wins on my part.

Though I'll try to answer any specific queries if I'm able.

nothing is boring about mass storm~!


I've always wondered, why do some people use a tilde character at the end of their sentences?

Edit: this is what I got from Wikipedia.

When used in conversations via email or instant messenger it may be used as a sarcasm mark[citation needed]


However I did not find the sentence sarcastic (or maybe you do find storm boring?)



this is especially the opposite of true in korea, where it can be used to express some sort of happiness or cuteness. and i've never heard of ~ being used to express sarcasm in america, actually... maybe i should stop using it there.
iMate
Profile Joined June 2009
Canada263 Posts
July 21 2009 07:14 GMT
#19
got a question : say you put a pylon on a low ground, but next to a cliff.. can u morph the units to the top of the cliff from the bottom
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
July 21 2009 07:17 GMT
#20
On July 21 2009 07:32 Last Romantic wrote:
(...)
Despite the perceived failure of Science, I look forward to the beta. SC Heritage will tide me over in the meantime. Go Kong.


Ouch, that hurts

Nice report, even though i'm one of pro-SC2 guys i didn't realise that this game would have such a strategical depth in short games. Just sweet!

P.S. Great~~~~ :D
1 2 Next All
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
10:00
2026 Season 3 Week 6
Kim Chul Min (afreeca) 311
LiquipediaDiscussion
The PondCast
10:00
Episode 105
CranKy Ducklings12
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 105
StarCraft: Brood War
Shuttle 3805
Bisu 708
Jaedong 541
Hyuk 328
Soulkey 269
Mini 212
Pusan 158
Stork 147
Killer 146
EffOrt 115
[ Show more ]
Light 106
actioN 91
Larva 86
firebathero 62
Sharp 49
Hm[arnc] 38
Sacsri 34
ZerO 32
Rush 30
ToSsGirL 30
Snow 29
hero 21
zelot 20
yabsab 17
Last 13
sorry 11
Shine 6
Dota 2
The International45006
Gorgc15274
singsing2686
Fuzer 327
BananaSlamJamma86
KheZu72
League of Legends
JimRising 328
Counter-Strike
olofmeister1734
ceh9426
kRYSTAL_68
Other Games
Hui .145
Sick139
ZerO(Twitch)7
Livibee6
Organizations
Other Games
gamesdonequick577
StarCraft: Brood War
UltimateBattle 34
lovetv 8
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 42
• LUISG 23
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1117
Upcoming Events
PiG Sty Festival
1h 53m
Serral vs Lambo
SHIN vs Rogue
OSC
2h 53m
Replay Cast
13h 53m
Escore
23h 53m
PiG Sty Festival
1d 1h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
1d 23h
PiG Sty Festival
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
2 days
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
OSC
3 days
[ Show More ]
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
4 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.