The Changeling - Page 2
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BluzMan
Russian Federation4235 Posts
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lordmordor
United States209 Posts
Your going to have overseers anyway for your mobile detection, and if its not as easy to spot then parasite might actually see some use | ||
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immacolate
Serbia199 Posts
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scwizard
United States1195 Posts
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MoNSteR_K4iSeR
United States46 Posts
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Daniri
387 Posts
On April 15 2009 18:52 BluzMan wrote: In this appearance, StarCraft -> StarCraft II transition raises a worrying resemblance to StarShip Troopers -> StarShip Troopers II transition. Bugs are all about primal fury, genetical superiority and brute force. Keep 'em that way, "infiltrator bugs" are bullshit. I agree with you in a limited way. Changeling is too much like Starship Troopers. Calling Zerg "bugs" is too much like Starship Troopers as well. | ||
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CrimsonLotus
Colombia1123 Posts
On April 16 2009 00:03 lordmordor wrote: another option is to just replace the changling with the old Parasite from brood war...just get rid of that green indicator that made it so easy to spot before. It wasn't worth building queens just to use an easily spotted parasite. This. Just make it a useful version of parasite. Gimmicks like this add nothing to competitive gameplay and i also dont think it makes the game any more fun on the casual level. | ||
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Hammy
France828 Posts
Concerning the parasite idea, I think it's either useless if the enemy knows it's there (if the icon becomes green) or totally imbalanced if the enemy doesn't. That being said the changeling is one of those things where you don't have much of a strategic choice to make, you can just spam it whenever your overseer has energy (which is a slightly uninteresting concept since you don't actually have anything to lose). | ||
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lowlypawn
United States241 Posts
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ZeeTemplar
United States557 Posts
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d_so
Korea (South)3262 Posts
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lowlypawn
United States241 Posts
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immacolate
Serbia199 Posts
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Hammy
France828 Posts
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nataziel
Australia1455 Posts
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zazen
Brazil695 Posts
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gumbum8
United States721 Posts
Sry... Allergic to bullshit :S I just had to | ||
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SoleSteeler
Canada5459 Posts
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spkim1
Canada286 Posts
Thus, how about this: if the changeling changes shape into an SCV, the mineral/vespene it mines goes to its owner's resource supply! wouldn't that make this unit so much more useful? leeching off the enemy player? | ||
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arb
Noobville17922 Posts
On April 21 2009 05:30 spkim1 wrote: the only way i can think of using this unit usefully is by releasing it near a command center where it will pretend to mine minerals while spying on the enemy. Thus, how about this: if the changeling changes shape into an SCV, the mineral/vespene it mines goes to its owner's resource supply! wouldn't that make this unit so much more useful? leeching off the enemy player? I cant help but doubt they'll not miss the scv leaving their base and going to yours, and i dont see how putting resources into their main building will give them to you(if this is the approach youre going for) | ||
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