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Submit your questions - April - Page 2

Forum Index > SC2 General
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Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
April 08 2009 14:45 GMT
#21
Yep:
http://forums.battle.net/thread.html?topicId=16101690946&postId=161356124024&sid=3000#9
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
April 08 2009 17:54 GMT
#22
On April 08 2009 23:30 tegg wrote:
sorry for the yes or no question, and it may have already been answere but not that I've heard. will there be shared unit control in ally games for sc2?

http://forums.battle.net/thread.html?topicId=16101690946&postId=161356124024&sid=3000#9
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Elegance
Profile Blog Joined February 2009
Canada917 Posts
April 08 2009 18:23 GMT
#23
Is there any sort of Protoss ground-to-air counter to the Banshee? It seems that only air units can counter it effectively (Air wars are overrated)
Power of Ze
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
April 09 2009 04:46 GMT
#24
On April 09 2009 03:23 Elegance wrote:
Is there any sort of Protoss ground-to-air counter to the Banshee? It seems that only air units can counter it effectively (Air wars are overrated)

Stalkers can fight back, and seem to have a slight advantage vs. Banshees in terms of cost-effectiveness. Nullifiers creating Hallucinations of Stalkers might help deter / soak damage against Banshees. High templar can storm Banshees for minimal amounts of area damage before they move out of the storm. Dark pylons can cloak your Stalkers with Null Shield, which would make them an effective defense against a terran who chose to have a planetary fortress rather than an Orbital Command (no scan).

Considering Banshees can cloak and use cliffs to get out of LOS and have the element of surprise, plus probably stack better and thus have an advantage in hit-and-run attacks, and match the Stalkers' range, Stalkers are probably inadequate as a counter to a Terran making a serious Banshee force (i.e. less effective than Hydras vs. Wraiths, or Dragoons vs. Mutas). Just get a Phoenix and own them (the Phoenix is stronger than the Viking in air-to-air combat as well).
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
April 09 2009 05:08 GMT
#25
Do Protoss have any answer to the Terran Battlecruiser? The Void Ray seems like the obvious choice, but two Void Rays cost the same as a Battlecruiser, and a Battlecruiser beats two Void Rays in a straight fight (first one dies instantly to Yamato)- besides, in large numbers, BCs with Missile Barrage will defeat any Protoss Air units. Psi Storm also seems like a weak counter with its reduced area and damage.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
April 09 2009 06:18 GMT
#26
On April 08 2009 04:33 Too_MuchZerg wrote:
Show nested quote +
On April 08 2009 01:04 JieXian wrote:
Is there an option to switch between normal hotkeys and the

..............qwer
..............asdf
..............zxcv

style as an ingame option? cause it is kinda useles to use 3rd party programs to alter hotkeys if you can only do it at home and not at a pc cafe.


Yes there is, WC3 has it so SC2 will have it too. Not ingame but just txt file which you can copy to your computer you use.


You dont get me. I dont want to have to edit the customkeys or use any 3rd party programs to be able to change my hotkeys. I hope it can be an ingame option.
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 09 2009 06:43 GMT
#27
Last I heard all buildings form perfect walls. Couldn't this become abusable if someone decided to create a string of manner pylons? Effectively you could cut off someone's entire mineral line with pylons if the pylons form a perfect wall.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
PlutoNZ
Profile Joined February 2008
New Zealand410 Posts
Last Edited: 2009-04-09 08:15:05
April 09 2009 08:02 GMT
#28
On April 08 2009 04:43 Zato-1 wrote:
Zerg Corruptors can infest enemy air units. Protoss Colossi can be hit as though they were an air unit. Can corruptors infest colossi?

I believe Blizzard confirmed that Corruptors can corrupt Colossi.
Chodorkovskiy
Profile Blog Joined August 2007
Israel459 Posts
April 09 2009 11:28 GMT
#29
On April 09 2009 14:08 Zato-1 wrote:
Do Protoss have any answer to the Terran Battlecruiser? The Void Ray seems like the obvious choice, but two Void Rays cost the same as a Battlecruiser, and a Battlecruiser beats two Void Rays in a straight fight (first one dies instantly to Yamato)


That's assuming BC + Yamato still only costs as much as two Void Rays. I would imagine it's closer to 2.5 or even 3. Also, BCs are at the very top of the Terran tech, where as Void Rays are a midgame unit, no?

Several auto-cast, SCII-buffed BCs do start presenting a problem, but here's where we hit the Mass Carriers wall...
"Retards like you need to be eliminated from the gene pool." --mensrea about you.
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2009-04-09 15:52:48
April 09 2009 15:45 GMT
#30
On April 09 2009 20:28 Chodorkovskiy wrote:
That's assuming BC + Yamato still only costs as much as two Void Rays. I would imagine it's closer to 2.5 or even 3. Also, BCs are at the very top of the Terran tech, where as Void Rays are a midgame unit, no?

Several auto-cast, SCII-buffed BCs do start presenting a problem, but here's where we hit the Mass Carriers wall...

Assuming that upgrading Yamato doesn't cost any additional resources, a BC costs 400min 300gas and a Void Ray costs 200min 150gas (courtesy of the most updated page with Starcraft 2 info I know, http://sc2pod.com/wiki/Main_Page ).

So no, a BC costs exactly as much as two Void Rays. You'll also notice that the damage listed for Yamato is exactly equal to a Void Ray's Shield + HP values (guessing armor doesn't apply since Yamato is a spell).
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
April 10 2009 13:59 GMT
#31
About the Immortal's Hardened Shield- if a Battlecruiser attacks an Immortal, is its attack damage considered to be 64, therefore reduced to 10- or is it 8 separate attacks dealing 8 damage apiece, dealing 64 total damage? How much damage would one full attack from a Zealot or a Stalker deal to the Immortal? When it comes to spells- how much damage to psi shields will the Ghost's EMP do against the Immortal, 10 or 100? And how much damage would Yamato do?
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
sgt_cr
Profile Joined November 2007
Costa Rica95 Posts
April 10 2009 17:50 GMT
#32
1- Can we watch reps online with friends over battle.net like in SC:BW???

2- Any plans on changing the attack of the current protoss colossus? i noticed in first battlereport(tvp) on blizzard the protoss had 2 of this units but the attack of them doesnt seems quite dangerous, i mean if the t player doesnt move the scvs or marines, yes i guess the colossus ray beans could make a good damage(even tho it doesnt kill them with one ray) but if u start moving the marines and doing micro with them the colossus will be useless.
RedTerror
Profile Blog Joined December 2008
New Zealand742 Posts
April 17 2009 01:34 GMT
#33
To what extent does Blizzard follow pro-gaming in Korea and how does it influence their development of Starcraft 2
EarthServant
Profile Joined September 2006
United States106 Posts
April 18 2009 00:55 GMT
#34
What I want to know is whether or not they are going to offer libraries (C would be fine, dll's and .so's) that will allow us to get basic data out of replays and maps - the people who played, tilesets, who won, the length of the game, etc. Will these libraries be offered by starcraft for website development, or will we have to toss these together ourselves as has been done in the past?
Assault_1
Profile Joined April 2009
Canada1950 Posts
April 18 2009 06:28 GMT
#35
On April 09 2009 17:02 SearingShadow wrote:
Show nested quote +
On April 08 2009 04:43 Zato-1 wrote:
Zerg Corruptors can infest enemy air units. Protoss Colossi can be hit as though they were an air unit. Can corruptors infest colossi?

I believe Blizzard confirmed that Corruptors can corrupt Colossi.


try saying that line a few times..
Kennelie
Profile Joined December 2007
United States2296 Posts
April 18 2009 06:35 GMT
#36
there's lots of new members posting in this part of the forums. I should read this side of the land more often especially since sc2 is close to releasing its beta.
ya had ya shot kid!
Kennelie
Profile Joined December 2007
United States2296 Posts
April 18 2009 06:38 GMT
#37
On April 08 2009 23:45 FrozenArbiter wrote:
Yep:
http://forums.battle.net/thread.html?topicId=16101690946&postId=161356124024&sid=3000#9


this is fuckin awesome.
ya had ya shot kid!
lololol
Profile Joined February 2006
5198 Posts
April 18 2009 15:53 GMT
#38
How do you access the secret terratron level?
I'll call Nada.
lorddukeofhazard
Profile Joined April 2009
2 Posts
April 20 2009 01:27 GMT
#39
If zerg (player 1) units can go back and forth through nydus worm then would it be possible for the other player of any race (player 2) to go through the nydus too and effect something like a counter attack if the nydus worm wasn't killed.
badness
snorlax
Profile Blog Joined December 2008
United States755 Posts
April 20 2009 07:00 GMT
#40
What is the protoss answer to air, the stalker seems a little squishy what do they fight it with?
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