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Blizzard employees hacked - Page 2

Forum Index > SC2 General
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anch
Profile Blog Joined June 2006
United States5457 Posts
September 25 2008 01:27 GMT
#21
Hacker shuld put something more useful.
"I am selling additional Blizzcon tickets. Please send $100 to this ____ address"
Element)LoGiC
Profile Joined July 2003
Canada1143 Posts
September 25 2008 01:41 GMT
#22
The game can't be hack proof. There will probably be working hacks hours after the games release. There's no balance to be had between being able to develop legitimately on a platform, and making sure it's restrictive enough to disallow hacking.

When you find a hacker, say gg and quit. Cheating is a way of life, it's how a large number of people get through school, get a good job, get promoted, etc. There is no avoiding it. As long as there is shallow, indecent people willing to trade integrity for material reward, useful things will always be abused. Saying Blizzard is vulnerable based on this is extremely ignorant.
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
Last Edited: 2008-09-25 01:48:49
September 25 2008 01:44 GMT
#23
At the very least, maphack will appear again. And stuff like unit alerts (message when a player has what) as well. Basically, all the game information that is stored on your system while playing is accessible for hacks. And having that information which is normally unknown is already enough to give the hack user a big advantage.
On top of that there might again be exploits possible, like nuke hack or mineral hack, bugs in the game which programs can make use of. These things could be fixed, but it all comes down to Blizzard's motivation/money to do so -- in SC1, they don't seem to care about it anymore

And should Blizzard include some extra program which sits in the background and monitors your running processes in order to fight hacks, then that program can be circumvented, much like personal firewalls -- if it runs on the same system it is useless against all but the simplest programs. I think this is already the case with some newer Blizzard games anyway.
sqwert
Profile Blog Joined May 2008
United States781 Posts
September 25 2008 01:57 GMT
#24
duh
if everythings coming your way, youre in the wrong lane. sAviOr 4evar!
ramen247
Profile Blog Joined June 2008
United States1256 Posts
September 25 2008 01:59 GMT
#25
On September 25 2008 10:44 0xDEADBEEF wrote:
At the very least, maphack will appear again. And stuff like unit alerts (message when a player has what) as well. Basically, all the game information that is stored on your system while playing is accessible for hacks. And having that information which is normally unknown is already enough to give the hack user a big advantage.
On top of that there might again be exploits possible, like nuke hack or mineral hack, bugs in the game which programs can make use of. These things could be fixed, but it all comes down to Blizzard's motivation/money to do so -- in SC1, they don't seem to care about it anymore

And should Blizzard include some extra program which sits in the background and monitors your running processes in order to fight hacks, then that program can be circumvented, much like personal firewalls -- if it runs on the same system it is useless against all but the simplest programs. I think this is already the case with some newer Blizzard games anyway.



no thanks... that sounds like gameguard except gameguard causes masses of problems/
i hate this ugly firebat. i want a marine.
Spartan[nK]
Profile Blog Joined August 2008
United States213 Posts
September 25 2008 02:05 GMT
#26
Seems like Karune is back, but he has to post each thread again since they can't recover them.
[ http://vgstrife.com ] THE STRIFE HITS 25.12.2008
Showtime!
Profile Joined November 2007
Canada2938 Posts
September 25 2008 02:22 GMT
#27
On September 25 2008 08:31 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.


I cannot believe he just said that.
Mini skirt season is right around the corner. ☻
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
September 25 2008 02:24 GMT
#28
On September 25 2008 10:22 MyCrow wrote:
No game will ever be hack-free.

During development of D2, Blizzard famously said D2 will be hack free.

lawlz. eventually D2 became one of most hacked games in history with hackers making money on ebay selling in-game items.
...from the land of imba
NiGoL
Profile Joined September 2008
1868 Posts
September 25 2008 02:28 GMT
#29
SC2 can't be hackfree, always some kid who trys to hack, and get programs.
tell me one "online" game that u can't hack on... sad nowdays
http://www.twitter.com/NiGoLBW playing league on a competitive level
wswordsmen
Profile Joined October 2007
United States987 Posts
September 25 2008 03:31 GMT
#30
On September 25 2008 11:28 SassO wrote:
SC2 can't be hackfree, always some kid who trys to hack, and get programs.
tell me one "online" game that u can't hack on... sad nowdays

There isn't one I have seen hackers go down to simple flash games so obscurity isn't a defense. And there isn't a way to prevent tampering with a program especially when it isn't running.
crabapple
Profile Blog Joined June 2008
United States397 Posts
September 25 2008 03:45 GMT
#31
blizzard has really bad hack control over their stuff. i guess they;re putting all that effort into balancing the games.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
Last Edited: 2008-09-25 03:51:20
September 25 2008 03:48 GMT
#32
On September 25 2008 09:37 EleanorRIgby wrote:
Show nested quote +
On September 25 2008 09:30 prOxi.swAMi wrote:
On September 25 2008 09:00 Mastermind wrote:
On September 25 2008 08:31 prOxi.swAMi wrote:
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

hack free? You are kidding right?

No


LOL there will ALWAYS be hacks/hackers jsut as there are cheats/cheaters.

Oh really? There will always be hackers? Nice revelation there Archimedes, for your efforts you get.. A NINTENTO SIXTY FUCKING FOOOOOOOOUUUR. Wait... I'm sure I didn't claim hackers will disappear in my post... How did this become topic of discussion?

Let me clear this up, many seem to jump to the conclusion that I'm claiming SC2 will ship unhackable out-of-the-box. Please understand that's not what I mean't (nor wrote).

What SC2 will undoubtedly have however, is the full attention of a team of guys dedicated to ensuring patches are applied as soon as these hacks surface. OK, maybe it won't be hack-free for a couple of days. But take the current situation for example. A new patch for bw comes out, then the new hacks, then quite soon after - the new ICCup launcher. And don't tell me you think the ICCup launcher isn't enough because you wouldn't be praising it in other threads and using it instead of bnet.

I'm saying the user experience will be as close as possible to at least be hack-free 90% of the time.

"I cannot believe he just said that" <- rofl yeah to'lly O_O omg apocalypse.
Oh no
Highways
Profile Joined July 2005
Australia6124 Posts
Last Edited: 2008-09-25 04:30:20
September 25 2008 03:49 GMT
#33
From an interview with Frank Pearce.

"Lessons learned from dealing with WOW cheating will be applied to the new Battle.net 2.0 and StarCraft 2 platforms. For example, a security token that adds an extra layer of protection from account fraud."
#1 Terran hater
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
September 25 2008 03:50 GMT
#34
Well, with replay that saves more game states, non-information hacks can be easily identified.
Chuiu
Profile Blog Joined June 2003
3470 Posts
September 25 2008 04:43 GMT
#35
On September 25 2008 12:49 Highways wrote:
From an interview with Frank Pearce.

"Lessons learned from dealing with WOW cheating will be applied to the new Battle.net 2.0 and StarCraft 2 platforms. For example, a security token that adds an extra layer of protection from account fraud."

This isn't going to stop hacking though, this just means they'll be able to find the hackers faster.
♞
Superbia
Profile Blog Joined April 2008
Netherlands8889 Posts
September 25 2008 07:10 GMT
#36
This thread is so sad.
Minimal effort.
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
September 25 2008 09:30 GMT
#37
"...a security token that adds an extra layer of protection from account fraud" has nothing to do with gameplay. A security token is something that a user offers to identify himself to the server, ie when you're logging in, your password is a security token.

It's theoretically impossible to make a game crack-proof. The user has physical access to the machine he's playing on (um... duh?!), then he can cheat. End of story.
Compilers are like boyfriends, you miss a period and they go crazy on you.
SexY[RawR]
Profile Blog Joined September 2008
Korea (South)52 Posts
Last Edited: 2008-09-25 11:14:09
September 25 2008 11:12 GMT
#38
On September 25 2008 16:10 Uligor wrote:
This thread is so sad.


Your so sad.

POW!

On another note, there will always be hackers due to the fact there are some really shitty players out there who want to think that they are good.
How about a 3 way. You, Me and some of this pork
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2008-09-25 11:51:19
September 25 2008 11:50 GMT
#39
Of course the blizzard staff's account and Starcraft II will be hackproof once they upgraded their software, I mean look at the pentagon they spend millions each year on their security software upgrades and they have never been hacked...no wait...oh sh**!
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
September 25 2008 12:16 GMT
#40
Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison.
Oh no
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