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Blizzard employees hacked

Forum Index > SC2 General
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Spartan[nK]
Profile Blog Joined August 2008
United States213 Posts
September 24 2008 21:50 GMT
#1
Karune and Cydra, and probably others, had their Blizzard accounts hacked recently. So if you were wondering why all the blue posts and stickies disappeared recently then now you know.

I wonder of all the old SC2 threads will be able to be recovered from this.

http://sc2pod.com/trackers/blue/?id=468#1251

This just goes to show that not even Blizzard is safe from the hackers!
[ http://vgstrife.com ] THE STRIFE HITS 25.12.2008
So no fek
Profile Blog Joined June 2005
United States3001 Posts
September 24 2008 22:27 GMT
#2
Not SC related, but I still remember a few months back when a Blue on the WoW forums was hacked and posted a keylogger with the standard nonsensical gibberish.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
MadNeSs
Profile Joined March 2007
Denmark1507 Posts
September 24 2008 23:16 GMT
#3
Hackers got no life, seriously!
Straylight
Profile Joined March 2008
Canada706 Posts
September 24 2008 23:24 GMT
#4
How are they going to stop map hack if they can't even secure the forums!
It felt like gravity.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
September 24 2008 23:31 GMT
#5
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.
Oh no
capek
Profile Joined September 2008
United States585 Posts
September 24 2008 23:50 GMT
#6
blizzard is real clever about maphacking.
i remember in D2 they didn't ban players who used maphack for an entire version and then after about a month after the release of the next patch they banned all the old maphackers. this caused a scare because the maphackers thought blizzard figured out the new maphack that quick.

eh the explanation is real confusing but its the best i can do on four hours of sleep
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
September 25 2008 00:00 GMT
#7
On September 25 2008 08:31 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

hack free? You are kidding right?
Luddite
Profile Blog Joined April 2007
United States2315 Posts
September 25 2008 00:00 GMT
#8
what do you mean, "not even blizzard is safe"? The bnet forums get hacked like twice a week. It's pretty much the worst forum I've ever seen.
Can't believe I'm still here playing this same game
NiGoL
Profile Joined September 2008
1868 Posts
September 25 2008 00:05 GMT
#9
wtf ? this is insane. Why are people destroying everything. Sad that ppl can't grow up
http://www.twitter.com/NiGoLBW playing league on a competitive level
Dromar
Profile Blog Joined June 2007
United States2145 Posts
September 25 2008 00:07 GMT
#10
On September 25 2008 08:50 capek wrote:
blizzard is real clever about maphacking.
i remember in D2 they didn't ban players who used maphack for an entire version and then after about a month after the release of the next patch they banned all the old maphackers. this caused a scare because the maphackers thought blizzard figured out the new maphack that quick.

eh the explanation is real confusing but its the best i can do on four hours of sleep



shit I remember that. that was awesome. Although not too awesome since maphackers on D2 didn't really affect me too much.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
September 25 2008 00:30 GMT
#11
On September 25 2008 09:00 Mastermind wrote:
Show nested quote +
On September 25 2008 08:31 prOxi.swAMi wrote:
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

hack free? You are kidding right?

No
Oh no
meegrean
Profile Joined May 2008
Thailand7699 Posts
September 25 2008 00:31 GMT
#12
Here's a conspiracy theory:

Blizzard hacked itself to create the illusion that it is vulnerable to hackers.
Brood War loyalist
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 25 2008 00:37 GMT
#13
On September 25 2008 09:30 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 09:00 Mastermind wrote:
On September 25 2008 08:31 prOxi.swAMi wrote:
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

hack free? You are kidding right?

No


LOL there will ALWAYS be hacks/hackers jsut as there are cheats/cheaters.
savior did nothing wrong
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
Last Edited: 2008-09-25 00:39:02
September 25 2008 00:38 GMT
#14
On September 25 2008 09:37 EleanorRIgby wrote:
Show nested quote +
On September 25 2008 09:30 prOxi.swAMi wrote:
On September 25 2008 09:00 Mastermind wrote:
On September 25 2008 08:31 prOxi.swAMi wrote:
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

hack free? You are kidding right?

No


lol double post

savior did nothing wrong
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
September 25 2008 00:39 GMT
#15
the hacker mentality:
I'll hack this shit just to show how vulnerable it is!!!

or even better

LOL I KNOW HOW TO HACK I WIN THE INTERNETZ LOOLOLOL!!!!!111


my fucking god seriously when people ask me if I could kill something in the world I don't say the ordinary shit like bush, fidel castro, castro chavez, kim jong ill or whatever, it's hackers. such. fucking. waste. of. life. O.M.G.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
September 25 2008 00:47 GMT
#16
they didnt bother me tho, majority of them are college students who are learning some basics from c to sql and want to feel good with it
I've got a point, and i'm ready to kill or die for it.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
September 25 2008 00:53 GMT
#17
eh it was bound to happen.

Everything on the internet that is of any worth is going to get hacked to some degree, sooner or later.
Writerptrk
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
September 25 2008 01:10 GMT
#18
Im sure they have daily backups
MyCrow
Profile Joined March 2007
Korea (South)248 Posts
September 25 2008 01:22 GMT
#19
No game will ever be hack-free.
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
September 25 2008 01:26 GMT
#20
On September 25 2008 08:31 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

doubt it, almost every even semi-popular game gets either hacked or glitched to high heaven
more weight
anch
Profile Blog Joined June 2006
United States5457 Posts
September 25 2008 01:27 GMT
#21
Hacker shuld put something more useful.
"I am selling additional Blizzcon tickets. Please send $100 to this ____ address"
Element)LoGiC
Profile Joined July 2003
Canada1143 Posts
September 25 2008 01:41 GMT
#22
The game can't be hack proof. There will probably be working hacks hours after the games release. There's no balance to be had between being able to develop legitimately on a platform, and making sure it's restrictive enough to disallow hacking.

When you find a hacker, say gg and quit. Cheating is a way of life, it's how a large number of people get through school, get a good job, get promoted, etc. There is no avoiding it. As long as there is shallow, indecent people willing to trade integrity for material reward, useful things will always be abused. Saying Blizzard is vulnerable based on this is extremely ignorant.
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
Last Edited: 2008-09-25 01:48:49
September 25 2008 01:44 GMT
#23
At the very least, maphack will appear again. And stuff like unit alerts (message when a player has what) as well. Basically, all the game information that is stored on your system while playing is accessible for hacks. And having that information which is normally unknown is already enough to give the hack user a big advantage.
On top of that there might again be exploits possible, like nuke hack or mineral hack, bugs in the game which programs can make use of. These things could be fixed, but it all comes down to Blizzard's motivation/money to do so -- in SC1, they don't seem to care about it anymore

And should Blizzard include some extra program which sits in the background and monitors your running processes in order to fight hacks, then that program can be circumvented, much like personal firewalls -- if it runs on the same system it is useless against all but the simplest programs. I think this is already the case with some newer Blizzard games anyway.
sqwert
Profile Blog Joined May 2008
United States781 Posts
September 25 2008 01:57 GMT
#24
duh
if everythings coming your way, youre in the wrong lane. sAviOr 4evar!
ramen247
Profile Blog Joined June 2008
United States1256 Posts
September 25 2008 01:59 GMT
#25
On September 25 2008 10:44 0xDEADBEEF wrote:
At the very least, maphack will appear again. And stuff like unit alerts (message when a player has what) as well. Basically, all the game information that is stored on your system while playing is accessible for hacks. And having that information which is normally unknown is already enough to give the hack user a big advantage.
On top of that there might again be exploits possible, like nuke hack or mineral hack, bugs in the game which programs can make use of. These things could be fixed, but it all comes down to Blizzard's motivation/money to do so -- in SC1, they don't seem to care about it anymore

And should Blizzard include some extra program which sits in the background and monitors your running processes in order to fight hacks, then that program can be circumvented, much like personal firewalls -- if it runs on the same system it is useless against all but the simplest programs. I think this is already the case with some newer Blizzard games anyway.



no thanks... that sounds like gameguard except gameguard causes masses of problems/
i hate this ugly firebat. i want a marine.
Spartan[nK]
Profile Blog Joined August 2008
United States213 Posts
September 25 2008 02:05 GMT
#26
Seems like Karune is back, but he has to post each thread again since they can't recover them.
[ http://vgstrife.com ] THE STRIFE HITS 25.12.2008
Showtime!
Profile Joined November 2007
Canada2938 Posts
September 25 2008 02:22 GMT
#27
On September 25 2008 08:31 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.


I cannot believe he just said that.
Mini skirt season is right around the corner. ☻
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
September 25 2008 02:24 GMT
#28
On September 25 2008 10:22 MyCrow wrote:
No game will ever be hack-free.

During development of D2, Blizzard famously said D2 will be hack free.

lawlz. eventually D2 became one of most hacked games in history with hackers making money on ebay selling in-game items.
...from the land of imba
NiGoL
Profile Joined September 2008
1868 Posts
September 25 2008 02:28 GMT
#29
SC2 can't be hackfree, always some kid who trys to hack, and get programs.
tell me one "online" game that u can't hack on... sad nowdays
http://www.twitter.com/NiGoLBW playing league on a competitive level
wswordsmen
Profile Joined October 2007
United States987 Posts
September 25 2008 03:31 GMT
#30
On September 25 2008 11:28 SassO wrote:
SC2 can't be hackfree, always some kid who trys to hack, and get programs.
tell me one "online" game that u can't hack on... sad nowdays

There isn't one I have seen hackers go down to simple flash games so obscurity isn't a defense. And there isn't a way to prevent tampering with a program especially when it isn't running.
crabapple
Profile Blog Joined June 2008
United States397 Posts
September 25 2008 03:45 GMT
#31
blizzard has really bad hack control over their stuff. i guess they;re putting all that effort into balancing the games.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
Last Edited: 2008-09-25 03:51:20
September 25 2008 03:48 GMT
#32
On September 25 2008 09:37 EleanorRIgby wrote:
Show nested quote +
On September 25 2008 09:30 prOxi.swAMi wrote:
On September 25 2008 09:00 Mastermind wrote:
On September 25 2008 08:31 prOxi.swAMi wrote:
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.

hack free? You are kidding right?

No


LOL there will ALWAYS be hacks/hackers jsut as there are cheats/cheaters.

Oh really? There will always be hackers? Nice revelation there Archimedes, for your efforts you get.. A NINTENTO SIXTY FUCKING FOOOOOOOOUUUR. Wait... I'm sure I didn't claim hackers will disappear in my post... How did this become topic of discussion?

Let me clear this up, many seem to jump to the conclusion that I'm claiming SC2 will ship unhackable out-of-the-box. Please understand that's not what I mean't (nor wrote).

What SC2 will undoubtedly have however, is the full attention of a team of guys dedicated to ensuring patches are applied as soon as these hacks surface. OK, maybe it won't be hack-free for a couple of days. But take the current situation for example. A new patch for bw comes out, then the new hacks, then quite soon after - the new ICCup launcher. And don't tell me you think the ICCup launcher isn't enough because you wouldn't be praising it in other threads and using it instead of bnet.

I'm saying the user experience will be as close as possible to at least be hack-free 90% of the time.

"I cannot believe he just said that" <- rofl yeah to'lly O_O omg apocalypse.
Oh no
Highways
Profile Joined July 2005
Australia6106 Posts
Last Edited: 2008-09-25 04:30:20
September 25 2008 03:49 GMT
#33
From an interview with Frank Pearce.

"Lessons learned from dealing with WOW cheating will be applied to the new Battle.net 2.0 and StarCraft 2 platforms. For example, a security token that adds an extra layer of protection from account fraud."
#1 Terran hater
SWPIGWANG
Profile Joined June 2008
Canada482 Posts
September 25 2008 03:50 GMT
#34
Well, with replay that saves more game states, non-information hacks can be easily identified.
Chuiu
Profile Blog Joined June 2003
3470 Posts
September 25 2008 04:43 GMT
#35
On September 25 2008 12:49 Highways wrote:
From an interview with Frank Pearce.

"Lessons learned from dealing with WOW cheating will be applied to the new Battle.net 2.0 and StarCraft 2 platforms. For example, a security token that adds an extra layer of protection from account fraud."

This isn't going to stop hacking though, this just means they'll be able to find the hackers faster.
♞
Superbia
Profile Blog Joined April 2008
Netherlands8889 Posts
September 25 2008 07:10 GMT
#36
This thread is so sad.
Minimal effort.
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
September 25 2008 09:30 GMT
#37
"...a security token that adds an extra layer of protection from account fraud" has nothing to do with gameplay. A security token is something that a user offers to identify himself to the server, ie when you're logging in, your password is a security token.

It's theoretically impossible to make a game crack-proof. The user has physical access to the machine he's playing on (um... duh?!), then he can cheat. End of story.
Compilers are like boyfriends, you miss a period and they go crazy on you.
SexY[RawR]
Profile Blog Joined September 2008
Korea (South)52 Posts
Last Edited: 2008-09-25 11:14:09
September 25 2008 11:12 GMT
#38
On September 25 2008 16:10 Uligor wrote:
This thread is so sad.


Your so sad.

POW!

On another note, there will always be hackers due to the fact there are some really shitty players out there who want to think that they are good.
How about a 3 way. You, Me and some of this pork
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2008-09-25 11:51:19
September 25 2008 11:50 GMT
#39
Of course the blizzard staff's account and Starcraft II will be hackproof once they upgraded their software, I mean look at the pentagon they spend millions each year on their security software upgrades and they have never been hacked...no wait...oh sh**!
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
September 25 2008 12:16 GMT
#40
Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison.
Oh no
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
September 25 2008 14:37 GMT
#41
On September 25 2008 10:10 Kennigit wrote:
Im sure they have daily backups
That's like saying "I'm sure Blizzard is competent" which as we might see....
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
September 25 2008 15:05 GMT
#42
Which they are?
Straylight
Profile Joined March 2008
Canada706 Posts
September 25 2008 15:26 GMT
#43
On September 25 2008 21:16 prOxi.swAMi wrote:
Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison.


Considering that Starcraft 2 will be a lot easier to hack and that the repercussions of hacking a video game vs hacking the fucking Pentagon are a lot lower then yes, SC2 is probably as hacker attractive as the pentagon.

Less "reward" if you do succeed in hacking SC2, but far less risk.
It felt like gravity.
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
September 25 2008 15:29 GMT
#44
Thank god all these ego hackers don't turn to do the real thing!
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
Last Edited: 2008-09-25 16:00:49
September 25 2008 15:59 GMT
#45
What blizzards gonna do about this... no change till now
Lmfao
[image loading]

I've got a point, and i'm ready to kill or die for it.
Kletus
Profile Blog Joined March 2008
Canada580 Posts
September 25 2008 16:09 GMT
#46
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.

Your resistance only serves to make my carapace harder.
Naib
Profile Blog Joined November 2004
Hungary4866 Posts
September 25 2008 17:29 GMT
#47
On September 26 2008 01:09 Kletus wrote:
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.



Shit excuse. If a hacker had legit reasons, he'd show "Hey, you fucked this shit up here and here, go fix it!" You don't have to ruin the whole thing to point out a flaw.

Twat.
Complete the cycle!
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
September 25 2008 19:53 GMT
#48
On September 26 2008 01:09 Kletus wrote:
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.


What naib said.
I bet you hack
Liquid | SKT
Chuiu
Profile Blog Joined June 2003
3470 Posts
Last Edited: 2008-09-25 20:41:14
September 25 2008 20:37 GMT
#49
On September 26 2008 01:09 Kletus wrote:
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.


Its not 'improving code' so much as it is 'making code more hack proof'. A lot of times the code for things is perfectly fine and will run even under the most extreme conditions until someone comes and pokes around for its weak spot. Map hacking is a good example of this. The variable to turn on/off vision of the map is found in memory and no one will ever see a bug or anything where the map will just randomly go visible for them and give them vision. But hackers have found the variable and wrote a program to switch vision on whenever they feel like it. You can't prevent them from doing it they are directly editing memory on their computer.

Hacking a forum isn't the same as map hacking, obviously, but often times it just requires changing the address in the browser or overloading some variable in a table. Its the same concept just applied through a different method.

On September 26 2008 00:05 Kennigit wrote:
Which they are?

You might think/hope that but Blizzard has slowly been slipping towards becoming more and more like EA. You need look no further than WoW to see evidence of that.
♞
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
Last Edited: 2008-09-25 21:24:38
September 25 2008 21:17 GMT
#50
What Kletus wrote is right, it works like that for a lot of programs, that's how the programs improve. People find vulnerabilities and write exploits demonstrating these vulnerabilities (otherwise no one would care), and then the developer is pretty much forced to fix that thing or a lot of users will stop using the program.

Unfortunately, with games that doesn't work out so well. Game companies typically don't care much about stuff like that, since it's "just a game". The vast majority of their users don't have any kind of demands that the game is completely bug-free, they just want to play it from time to time and have fun. Unless it's really so full of bugs that it's pretty much unplayable, like Gothic 3 was when it was released, users won't really notice it or care, or simply overlook a few of the bugs.

When a game wants to become a big, competitive *E-Sport*, however, these things DO become important, because in a sport you want *completely fair conditions* for every participant, but still the position of the game developers doesn't seem to change much from the "who cares" attitude (since the vast majority of the players doesn't care about e-sports, because they're casual players).

And no one else can do anything about it either because ALL of the currently popular e-sports games are Closed Source programs, meaning only the original developer has control over it -- no one else can fix anything. And that's really bad for a sport. Imagine soccer as we know it would be a version where the size of the goals shrinks and grows randomly, and no one changes anything about it, and in fact if you were to "release" a fair soccer version with normal goals, the company which *owns soccer* would sue you over all kinds of intellectual property, patent and trademark violations, and in turn force everyone to play the original flawed version of soccer for all time. Sounds ridiculous? That's what it is -- that's how a real sport would look like if it were flawed but every little thing would be controlled by one company which most likely doesn't care much about improving/fixing competitive play (of course they would never admit that publicly, but judging from Blizzard's inactivity in fixing bugs in SC1, still one of the top e-sports games in the world despite its age, it's definitely true) -- basically, they would have the position that 95% of the players don't play professional soccer so there would be no need to fix this.

Once the developer stops fixing and improving the game, for whatever reason (probably money/demand related, or to help push a sequel onto the market ("hey SC1 is bug-riddled and full of hackers, buy SC2 now it'll be a lot better -- until we announce SC3 then we'll do the same shit again haha")), then the hackers win, and if they win then every online match will become very untrustworthy.
Kletus
Profile Blog Joined March 2008
Canada580 Posts
September 25 2008 21:26 GMT
#51
On September 26 2008 02:29 Naib wrote:
Show nested quote +
On September 26 2008 01:09 Kletus wrote:
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.



Shit excuse. If a hacker had legit reasons, he'd show "Hey, you fucked this shit up here and here, go fix it!" You don't have to ruin the whole thing to point out a flaw.

Twat.


No they wouldn't because whatever your hacking(say a big company) would say "What were you doing in the first place?" and the 'hacker' would get fucked over anyways. This is mainly due to the fact that people overreact, look no further than this thread for proof of that. Heck, the media LOVESSS to say "OHH HACKER ATTACK!!" it's one of those magic words that sells papers to sheep.
Your resistance only serves to make my carapace harder.
Kletus
Profile Blog Joined March 2008
Canada580 Posts
September 25 2008 21:29 GMT
#52
On September 26 2008 04:53 DamageControL wrote:
Show nested quote +
On September 26 2008 01:09 Kletus wrote:
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.


What naib said.
I bet you hack


Yes I do, my college teaches me how to hack through my own router. Knowledge is insane, I know.
Your resistance only serves to make my carapace harder.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-09-26 00:09:54
September 25 2008 21:54 GMT
#53
On September 26 2008 04:53 DamageControL wrote:
Show nested quote +
On September 26 2008 01:09 Kletus wrote:
It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again.


What naib said.
I bet you hack



But there is a difference between hacker types. There are Black Hats, White Hats, and Grey Hats. There are far more Black hats I would think.

PS- this thread title makes me think that we have map hacker programmers or something.
..and then I would, ya know, check em'. (Aka SpoR)
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
September 26 2008 00:22 GMT
#54
On September 26 2008 00:26 Straylight wrote:
Show nested quote +
On September 25 2008 21:16 prOxi.swAMi wrote:
Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison.


Considering that Starcraft 2 will be a lot easier to hack and that the repercussions of hacking a video game vs hacking the fucking Pentagon are a lot lower then yes, SC2 is probably as hacker attractive as the pentagon.

Less "reward" if you do succeed in hacking SC2, but far less risk.

Why would SC2 be easier to hack lol... The 'creme de la crop' hackers don't give a fuck about hacking video games for fucks sake. People who try to hack video games are equivalent to chobo LT players who play fastmap just to dominate. They're not actually good among their peers. Skilled hackers who actually want to gain cred in their community actually go for high-traffic websites or organisations that need 24/7 uptime. Go to any serious hacker community and say "i wrote this l337 lulzhack for that new SC2 game!" you'll get laughed at.
Oh no
capek
Profile Joined September 2008
United States585 Posts
September 26 2008 01:06 GMT
#55
On September 26 2008 09:22 prOxi.swAMi wrote:
Show nested quote +
On September 26 2008 00:26 Straylight wrote:
On September 25 2008 21:16 prOxi.swAMi wrote:
Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison.


Considering that Starcraft 2 will be a lot easier to hack and that the repercussions of hacking a video game vs hacking the fucking Pentagon are a lot lower then yes, SC2 is probably as hacker attractive as the pentagon.

Less "reward" if you do succeed in hacking SC2, but far less risk.

Why would SC2 be easier to hack lol... The 'creme de la crop' hackers don't give a fuck about hacking video games for fucks sake. People who try to hack video games are equivalent to chobo LT players who play fastmap just to dominate. They're not actually good among their peers. Skilled hackers who actually want to gain cred in their community actually go for high-traffic websites or organisations that need 24/7 uptime. Go to any serious hacker community and say "i wrote this l337 lulzhack for that new SC2 game!" you'll get laughed at.

As a matter of fact, I read that the crem de la crem hackers actually are a bunch of good guys who gather once in a while to help the internet instead of killing it. They brought us amazing stuff like torpark and sometimes help network security companies.
This is just an instance of some LOLZIGOTSKILLZ kid trying to shame the internet.
Folca
Profile Blog Joined October 2006
2235 Posts
September 26 2008 03:10 GMT
#56
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

Amen brother
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
September 26 2008 03:17 GMT
#57
On September 25 2008 08:31 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.


I give the game a month before the first hacks start to appear.
"Smokey, this is not 'Nam, this is bowling. There are rules."
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
September 26 2008 05:55 GMT
#58
On September 25 2008 08:31 prOxi.swAMi wrote:
Show nested quote +
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.


yea for the first week
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
Judicator
Profile Blog Joined August 2004
United States7270 Posts
September 26 2008 05:56 GMT
#59
On September 26 2008 12:17 {CC}StealthBlue wrote:
Show nested quote +
On September 25 2008 08:31 prOxi.swAMi wrote:
On September 25 2008 08:24 Straylight wrote:
How are they going to stop map hack if they can't even secure the forums!

The forums are obviously pretty outdated... I'm confident SC2 will be hack-free.


I give the game a month before the first hacks start to appear.


Before, the beta's will leak and barring some major changes, there should be a basic framework on how to exploit when retail hits the public.

That being said, Kletus makes a very valid point, hacking is a very broad term and people tend to focus on the negatives. I attribute that to the media and the fact that aspects of our lives are digitally recorded especially our money, it makes people feel insecure and scared.

So how many people actually believes the events of Live Free and Die Hard can occur? Ask that to the general public and you can see the ignorance.
Get it by your hands...
Craixs
Profile Joined January 2008
Denmark170 Posts
September 26 2008 07:40 GMT
#60
Well, it is importan that someone shows they can brake through such a forum.If they only hacked into banks and or other stuff it would be hard to make anti hack, for anything because you only got knowlegde from the few times they "attacked".
Entusman #9.
Beardfish
Profile Blog Joined January 2006
United States525 Posts
September 26 2008 07:42 GMT
#61
ITS A FIRESAIL!!!!!!!!!!!!
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
September 26 2008 16:13 GMT
#62
Making something on the internet "hack-free" is like trying to make the world "crime free" or "poverty free". There are steps and measures you can take to move in that direction but you will never reach it. There's always going to be some flaw to exploit.
BlackJack
Profile Blog Joined June 2003
United States10574 Posts
September 26 2008 18:57 GMT
#63
this was the post

[image loading]
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
September 30 2008 19:49 GMT
#64
hahah they actually did something to forums and to avoid being asked why it wasn't done earlier (as I saw ppl asking) they say they were hacked x) I hope they will look like now which is much cleaner
good screen thx man :D
wwww
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
September 30 2008 20:06 GMT
#65
WoW, and i believe war3 does now, and possibly d2 uses a program known as warden, which is a program blizzard has running in the background once you connect to one of their servers that looks at third party programs running and determines if they are hacks i believe.

http://en.wikipedia.org/wiki/Warden_(software)
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
Centric
Profile Blog Joined March 2008
United States1989 Posts
September 30 2008 21:08 GMT
#66
On October 01 2008 05:06 BloodyC0bbler wrote:
WoW, and i believe war3 does now, and possibly d2 uses a program known as warden, which is a program blizzard has running in the background once you connect to one of their servers that looks at third party programs running and determines if they are hacks i believe.

http://en.wikipedia.org/wiki/Warden_(software)

Don't all Blizzard games use Warden?
Super serious.
ShmotZ
Profile Blog Joined December 2007
United States581 Posts
September 30 2008 21:31 GMT
#67
wowowowowow @___@!!
Ah, computer dating. It's like pimping, but you rarely have to use the phrase "upside your head." - Bender
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
September 30 2008 21:34 GMT
#68
I just got banned and postwiped. The same happened to a few other people and there's only troll posts left right now. Seems the forum was hacked again.
FragKrag
Profile Blog Joined September 2007
United States11557 Posts
Last Edited: 2008-09-30 22:02:19
September 30 2008 22:02 GMT
#69
hahahahahaha T_T

Man, I can't believe it. Brb checking wgdf
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
September 30 2008 23:12 GMT
#70
On October 01 2008 06:34 BlackStar wrote:
I just got banned and postwiped. The same happened to a few other people and there's only troll posts left right now. Seems the forum was hacked again.


I looked there just now and I don't believe you and wonder if there will be some cycles when mods will be on there or will lack of so many stickies be the only change...
wwww
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
October 01 2008 01:35 GMT
#71
On September 25 2008 08:50 capek wrote:
blizzard is real clever about maphacking.
i remember in D2 they didn't ban players who used maphack for an entire version and then after about a month after the release of the next patch they banned all the old maphackers. this caused a scare because the maphackers thought blizzard figured out the new maphack that quick.

eh the explanation is real confusing but its the best i can do on four hours of sleep
They did this patchthingy atleast once in SC/BW and multiple times on wc3.
I have the best fucking lawyers in the country including the man they call the Malmis.
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
October 01 2008 16:33 GMT
#72
Lol Starcraft 2 has been canceled.

I hope this hacker's false post did not result in any fanatic gamers committing suicide.
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