• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:19
CEST 18:19
KST 01:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1947 users

Starcraft Declining in Korea - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-05-20 23:16:49
May 20 2008 23:15 GMT
#21
Well it IS getting a little stagnant, or so I feel. I dunno if grim is the right word
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
DTDominion
Profile Joined November 2005
United States2148 Posts
May 20 2008 23:16 GMT
#22
On May 21 2008 08:12 Manifesto7 wrote:
The article confirms what I have already heard about Air Force from Wax.

The lack of innovation from OGN and MBC is catching up with them. In addition, the lack of marketable personalities is also hurting the franchise in general.


I think oversaturation is a huge problem as well. By having so many games played they have no significance. An OSL final isn't a very big event when there are three per year. And because there are so many games played, it's hard to give a sense of story to the sport because there are so many events to work through.
DTDominion
Profile Joined November 2005
United States2148 Posts
May 20 2008 23:18 GMT
#23
On May 21 2008 08:15 FrozenArbiter wrote:
Oh it's far from grim, just getting a bit stagnant =]


I like your optimism, but it's unfounded here. It's not just a slowing of growth, it's the beginning of the pro-StarCraft ceasing to be the phenomenon it is now because of the bad business practices of OGN, MBC, and Kespa.
Zzoram
Profile Joined February 2008
Canada7115 Posts
May 20 2008 23:18 GMT
#24
Marketing is definitely a big issue. It's hard to interest people who don't play Starcraft. That is why Starcraft 2 stands a chance at becoming a successor e-sport. When it sells insanely huge and is what everyone is playing, there will be more potential e-sports fans around. Starcraft viewers right now will most likely watch Starcraft 2 as well, and with the addition of new fans/viewers, there is the potential for growth.

That's assuming Starcraft 2 is easy enough on the eyes for long term spectating, and that it is a balanced game that's interesting to watch.
moebius_string
Profile Joined December 2007
United States264 Posts
May 20 2008 23:19 GMT
#25
On May 21 2008 08:16 DTDominion wrote:
Show nested quote +
On May 21 2008 08:12 Manifesto7 wrote:
The article confirms what I have already heard about Air Force from Wax.

The lack of innovation from OGN and MBC is catching up with them. In addition, the lack of marketable personalities is also hurting the franchise in general.


I think oversaturation is a huge problem as well. By having so many games played they have no significance. An OSL final isn't a very big event when there are three per year. And because there are so many games played, it's hard to give a sense of story to the sport because there are so many events to work through.


I can relate to that. Keeping up with the sport by viewing games is almost impossible with the amount of games being played.
FBH is insurance.
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
May 20 2008 23:20 GMT
#26
I trade sounding like a person with social poise and articulation for this:
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO STARCRAFT
[image loading]
"come korea next time... FXO house... 10 korean, 10 korean"
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2008-05-20 23:22:58
May 20 2008 23:20 GMT
#27
I agree that oversaturation is an issue, but that is a result of having two 24/7 channels dedicated to Starcraft. They have to create content to fill all that time, so they increase the number of Starleagues and special events and such. I'm not sure how they could solve that without diversifying their content more, but nothing else is as appropriate for spectating as Starcraft.

I think consolidation is needed to ensure Starcraft has a future. People shouldn't have to keep up with OSL and MSL going on at the same time, on different channels. GomTV's international stream is much appreciated, so perhaps there is still a place for them, or maybe they could partner with OGN to do the English international streams of OGN content. Consolidation would reduce confusion and make Professional Starcraft easier to follow.
anotak
Profile Blog Joined March 2008
United States1537 Posts
May 20 2008 23:22 GMT
#28
*hopes for tiger terran to be next bonjwa*
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-05-20 23:28:54
May 20 2008 23:28 GMT
#29
On May 21 2008 08:18 DTDominion wrote:
Show nested quote +
On May 21 2008 08:15 FrozenArbiter wrote:
Oh it's far from grim, just getting a bit stagnant =]


I like your optimism, but it's unfounded here. It's not just a slowing of growth, it's the beginning of the pro-StarCraft ceasing to be the phenomenon it is now because of the bad business practices of OGN, MBC, and Kespa.

What I'm getting at is that grim makes it sound like SC is on its deathbed, which I really don't think it is. Just past its prime, perhaps

Like say there was no SC2 coming, I think SC could go on for many years still.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Zzoram
Profile Joined February 2008
Canada7115 Posts
May 20 2008 23:38 GMT
#30
On May 21 2008 08:28 FrozenArbiter wrote:
Show nested quote +
On May 21 2008 08:18 DTDominion wrote:
On May 21 2008 08:15 FrozenArbiter wrote:
Oh it's far from grim, just getting a bit stagnant =]


I like your optimism, but it's unfounded here. It's not just a slowing of growth, it's the beginning of the pro-StarCraft ceasing to be the phenomenon it is now because of the bad business practices of OGN, MBC, and Kespa.

What I'm getting at is that grim makes it sound like SC is on its deathbed, which I really don't think it is. Just past its prime, perhaps

Like say there was no SC2 coming, I think SC could go on for many years still.


Perhaps, but it would be withering away into a pathetic existence. Starcraft in Korea right now gets very low ratings compared to hit American TV shows, and probably costs a lot more to keep going due to prize money and salaries for 400 professional players. There will come a point when viewership is just too low to justify the costs, and corporate backers will abandon ship. That is why Starcraft 2 is so important.

Even in the eSTRO coach's interview, he said that he is hoping that Starcraft 2 will breathe new life into e-sports. He wouldn't say that if he didn't suspect that Starcraft has peaked.
moebius_string
Profile Joined December 2007
United States264 Posts
Last Edited: 2008-05-21 00:01:34
May 20 2008 23:47 GMT
#31
Pundits expects the e-sports industry will go through a major shakeup when Blizzard, the game company that developed ``StarCraft,'' releases its sequel this year. The U.S. firm is allegedly preparing to sell the game in Korea via its own sales network, not through a local distributor such as Hanbit. Many in the Korean e-sports field worry that Blizzard will demand license fees from the KeSPA and cable TV networks for use of its game in professional leagues, which will add more financial burdens on the league organizers, the clubs and the industry as a whole.


I wonder if Blizzard's merger with Activision has anything to do with this direction Blizzard is taking. It would be consistent with their direction with WOW. Activision/Blizzard seems to be looking for opportunities to maximize licencing and subscription profits like never before. Comments made by Activision's CEO led many to think that Blizzard could start charging fees for battlenet or related services. Seems that Blizzard may become a major force(besides developing games) to be reckoned with in the esports world.
FBH is insurance.
yangstuh
Profile Joined May 2007
United States120 Posts
May 20 2008 23:51 GMT
#32
Manefisto is correct, a key aspect is markettability. You need superstar personalities to lite fire to the Starcraft scene and attract/keep attention running...

Plus, Starcraft is practically 10 years old now..
"Nothing in constant in life, and even 'change' occurs at a constantly increasing rate."
Element)LoGiC
Profile Joined July 2003
Canada1143 Posts
May 20 2008 23:54 GMT
#33
Why don't they just pick any EA title in existance to replace Starcraft?

hehehehehehehe
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
May 20 2008 23:56 GMT
#34
wtb a new savior
FOOL! Pain is my friend! Now let me introduce you to it!
moebius_string
Profile Joined December 2007
United States264 Posts
Last Edited: 2008-05-21 00:03:39
May 20 2008 23:56 GMT
#35
On May 21 2008 08:51 yangstuh wrote:
Manefisto is correct, a key aspect is markettability. You need superstar personalities to lite fire to the Starcraft scene and attract/keep attention running...

Plus, Starcraft is practically 10 years old now..


So do you think that Starcraft,and by extension esports are at their core about player personalities and new graphics? Than again fandom may define the sport in Korea.

10 years is long for an electronic game, but not for a conventional sport.
FBH is insurance.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
May 21 2008 00:06 GMT
#36
Personalities are decidedly lacking.

I cannot find it within me to cheer for Lucifer instead of Nal_rA, 815 instead of YellOw, Violet instead of Reach - ok, maybe Lucifer's interesting, and yeah, 815 pulls some nice moves - but they're just not the charismatic star-types.
ㅋㄲㅈㅁ
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 21 2008 00:11 GMT
#37
even if, IF! starcraft is dying, the sequel will just revive the scene and the esports community again. short term: maybe. long term: no
Moonlight Shadow
Descent
Profile Joined January 2008
1244 Posts
May 21 2008 00:19 GMT
#38
Sad news. =( I hope something (not just SC2) comes in to inject new life into the world of e-gaming...It would be a pity if it died before ever leaving S.Korea. =X
「 Dream & Future 」 ※ 「 STX SouL 」
Wasabi
Profile Blog Joined August 2006
United States3085 Posts
May 21 2008 00:21 GMT
#39
--- Nuked ---
KaRnaGe[cF]
Profile Joined September 2007
United States355 Posts
May 21 2008 00:23 GMT
#40
Korea needs international competition
"We must remember that one man is much the same as another, and that he is best who is trained in the severest school." - Athenian General Thucydides Quantum Gaming
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
11:00
Group B
WardiTV1081
IndyStarCraft 225
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .309
IndyStarCraft 225
ProTech139
Rex 72
StarCraft: Brood War
Bisu 2961
EffOrt 1907
Mini 1109
Larva 737
actioN 687
Stork 564
Snow 359
firebathero 344
hero 172
Hyuk 159
[ Show more ]
Barracks 81
Aegong 65
sorry 53
Backho 52
JulyZerg 31
Shine 30
IntoTheRainbow 29
sSak 25
Bale 17
Terrorterran 16
GoRush 16
SilentControl 9
Dota 2
qojqva3170
Counter-Strike
fl0m1479
byalli456
Other Games
FrodaN1474
Liquid`RaSZi1231
B2W.Neo900
hiko794
DeMusliM349
Fuzer 121
QueenE100
Mew2King70
Trikslyr55
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• LUISG 28
• musti20045 25
• Reevou 4
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 30
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV926
League of Legends
• Nemesis3533
• TFBlade1236
Other Games
• Shiphtur154
Upcoming Events
PiGosaur Cup
7h 41m
Replay Cast
16h 41m
Afreeca Starleague
17h 41m
BeSt vs Leta
Queen vs Jaedong
Replay Cast
1d 7h
The PondCast
1d 17h
OSC
2 days
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
RSL Revival
3 days
Maru vs MaxPax
BSL
4 days
[ Show More ]
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.