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[O] Zerg to be announced - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 28 29 30 Next All
lololol
Profile Joined February 2006
5198 Posts
February 20 2008 12:08 GMT
#21
On February 20 2008 20:39 Funchucks wrote:
Show nested quote +
On February 20 2008 16:41 {88}iNcontroL wrote:
I'm not hyped.. I think its fucking rediculous how long this has taken -.-

Bah, consider this one of my last nay-sayer posts on SC2. I just cant help but to be saddened with how they are going about this

Anyways heres to hoping the Zerg units arent as horrible as the protoss/terran ones so far

Don't worry, they're awesome!
+ Show Spoiler +

Drag Queen - taking a hint from Namco, Blizzard decided that a little lipstick and a bow is all you need to reinvigorate a character from a previous game. Ensnare no longer uses green slime, but FABulous multicolored feather boas.

Overoverlords - Zerg now has a second layer of control. You only need the one to make enough overlords for 200 control, but a replacement costs 2400 minerals if your opponent destroys it. This is Zerg's unique super-unit. At hive, you can upgrade it with creep-lift capability, allowing it to wrap up entire Zerg bases in a tidy bundle and carry them to new locations.

Metalisks - replacing the ultralisk, the metaalisk is now a transport type unit which carries zerglings into battle, protecting them until they can be released to attack in swarms, like interceptors from a carrier. Features jet pack.

Nydus Worm - replacing the Nydus Canal, these no longer need to be targetted at a particular location covered by creep, but instead, once built, they burrow their way to a completely random location without creep.

Cereblings - a cross breed between the cerebrate and the zergling. These free your hands by taking command of 12 units (of their choosing), and directing them with the full competence of the computer AI. You may no longer give orders to units once they have impressed on a cerebling. Cereblings report directly to the Overmind or Kerrigan and do not take your orders.

Degrader - replacement of the defiler. Releases pheremone sprays that rob medics of their competence, turning them into ineffectual bimbos who go dance for tips at the Merc Haven (however, this increases reaper recruitment rates).

Zerglings - not new, but upgraded! Now zerglings look exactly like grasshoppers, and make cute little boing boing sounds as they hop along. Zerglings no longer do damage themselves, but can be evolved into banelings or cereblings.

Banelings - testing revealed that mobile banelings were overpowered. We have balanced the baneling by keeping it in its immobile egg form permanently.

Infested Terrans - for the sake of consistency, all infested terrans now form a chrysalis and evolve within for 3 hours before emerging and exiting the play map to challenge Kerrigan for dominance of the Zerg.

Pyrolisk - substitute to the Hydralisk. Answer to the Firebat. Their flame-throwing attack is essentially the same as the Firebat's, except that they do friendly fire damage, as does the explosion they make when they die. Range and speed upgrades no longer available.

Volcalisk - evolved form of the pyrolisk, replacement for the lurker. Burrows permanently (this takes some time, as the unit must cut a channel deep into the earth), then sprays lava in random directions.

Fireeater - alternative evolved pyrolisk form. Has no attack, but once burrowed, eats reaver scarabs and sprouts minerals. Excellent for base defense!

Whisk - replacement of the scourge. An answer to Terran's irradiate ability (not featured in SC2), these suicide support units crash into friendly units and cure their status conditions.

Glaive Wurm - glaive wurms have now achieved hive mind sentience and independence from the swarm. They consume mutalisks shortly after morphing to create a wurm boil. Like the reaper, they can be hired as mercenaries, and loaded onto overlords or metalisks to attack.

Defendor - replacement to the guardian. We at Blizzard are offended by the aggressive uses of the guardian, which was intended to be a defensive unit. Defendors now can only morph directly from larvae, and remain immobile (though flying) once morphed.

Devourer - unchanged.


Wow, where did you get that cool new insider info?
I'll call Nada.
Showtime!
Profile Joined November 2007
Canada2938 Posts
February 20 2008 12:44 GMT
#22
From Uranus, where else?
Mini skirt season is right around the corner. ☻
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
February 20 2008 13:28 GMT
#23
the day creeps closer....

slowly...
Administrator~ Spirit will set you free ~
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
February 20 2008 14:20 GMT
#24
I hope they release a proper high quality video of this, not like they did with the single player campaign presentation.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
February 20 2008 14:21 GMT
#25
Now it's really "coming soon."
Shorts down shorts up, BOOM, just like that.
QuanticHawk
Profile Blog Joined May 2007
United States32049 Posts
February 20 2008 14:42 GMT
#26
yayyyyyy

sweet month. the nerd inside of me looks forward to this, and then the alcoholic in me gets to have fun the following week on spring break!!
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Obama
Profile Joined February 2008
Canada53 Posts
February 20 2008 14:57 GMT
#27
wtf, so lame....... y only in korea, at least release a demo simultaneously worldwide... stop discriminating...
Num
Profile Joined October 2007
South Africa62 Posts
February 20 2008 15:27 GMT
#28
Well I can maybe guess that. I would assume you never cared about SC before the announcement of sc2 so surely the people that have been caring about it for 10 years should get the new info first?
Obama
Profile Joined February 2008
Canada53 Posts
February 20 2008 15:38 GMT
#29
On February 21 2008 00:27 Num wrote:
Well I can maybe guess that. I would assume you never cared about SC before the announcement of sc2 so surely the people that have been caring about it for 10 years should get the new info first?


wtf? 1st never assume anything, 2ndly, ur post doesnt make sense? i started playing sc in 2000, always played it, even though my friends have moved on. most of us here started very early, then y always release sc2 info in korea first? is it just becuz of the progaming ? other than programing, there r no more fans outside korea? blizz already went to korea for the grand unveiling of sc2, i didnt have anything against it. at least have some faith in the fans outside korea...
NonY
Profile Blog Joined June 2007
8748 Posts
February 20 2008 16:02 GMT
#30
zerg gets announced in korea because of the famous phrase "keke zerg rush ^^"
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
No_eL
Profile Joined July 2007
Chile1438 Posts
February 20 2008 16:44 GMT
#31
im not hyped, a year or more waiting after an official announcement its disgusting... i dont expect anything about sc2, (many people are dissapointing with the graphics, the units and the changes made it to the original game so far) im just will be fine with the game installed in my pc...

how can blizzard think that all the world will be tracking step by step the new product?? we just want they finish their work soon!!
Beat after beat i will become stronger.
RaDiX
Profile Joined September 2006
Finland67 Posts
February 20 2008 16:49 GMT
#32
On February 20 2008 17:39 noobienoob wrote:
yay, the race I already know I'm picking even though I know nothing about it!


they got lingbombs, mutas and overlords! And those subwayworms.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
Last Edited: 2008-02-20 16:55:06
February 20 2008 16:54 GMT
#33
wtf are you guy serious?

When I first saw SC2 unveiled I predicted 2.5~3 years atleast before the game would be released. 1 year for all three races to be announced is pretty damn fast in my opinion. Considering they were only in the pre-beta or alpha or w/e they were in, this is much faster than I expected.... ESPECIALLY from Blizzard.
SAY YES TO STIM KIDS!!! XD
dinmsab
Profile Blog Joined January 2008
Malaysia2246 Posts
February 20 2008 16:55 GMT
#34
Subwayworms? those are the shit... they make protoss' recall look lame and silly.
Now they're announcing zerg, i wonder when they will RELEASE the game, Thats what really matters actually.
..
Funchucks
Profile Joined June 2007
Canada2113 Posts
February 20 2008 17:02 GMT
#35
My money's on an alternative evolved form of zergling that has wings and cliff-jumping capabilities. (I doubt they'd make cliff-jumping a general upgrade, unless it was really lategame)
I serve my houseguests slices of butter.
QuanticHawk
Profile Blog Joined May 2007
United States32049 Posts
February 20 2008 17:05 GMT
#36
On February 21 2008 01:54 Live2Win wrote:
wtf are you guy serious?

When I first saw SC2 unveiled I predicted 2.5~3 years atleast before the game would be released. 1 year for all three races to be announced is pretty damn fast in my opinion. Considering they were only in the pre-beta or alpha or w/e they were in, this is much faster than I expected.... ESPECIALLY from Blizzard.


I am still steadfast in my belief that I'll have a kid by the time this game comes out
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
February 20 2008 17:14 GMT
#37
On February 21 2008 01:44 No_eL wrote:
im not hyped, a year or more waiting after an official announcement its disgusting...


wohoou hold on. One year is like nothing in the industry. We can only guess at what stage zerg acctualy is when released but to me this is going pretty fast for blizzard standard. I'm concerned with the speed tough. If they have all three races how long will it take for them to balance it out? 1 year? To me that's the minimum. I somehow am not eager to have starcraft2 right now. Maybe because i like starcraft so much, maybe out of fear that sc2 won't be more than mediocre.

I'm looking forward to see new videos but that's it. I don't follow sc2 as hard as many others because it usualy makes things worse if you let yourself suck in to deep.
maybenexttime
Profile Blog Joined November 2006
Poland5540 Posts
February 20 2008 17:33 GMT
#38
I'm guessing the beta will come around November this year and will last for several months (just slightly longer if they work with progamers starting from closed beta).
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
February 20 2008 17:40 GMT
#39
Wow thats crazy. Yea I'm hyped...although it will probably be a mix of good and bad like everything so far. At least they will have enough time to get feedback and change some things before the world wide invitational. Hm. I guess there is only a month in between...I wonder why they aren't waiting till the world wide invitational.
Do you really want chat rooms?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 20 2008 17:50 GMT
#40
On February 21 2008 02:05 Hawk wrote:
Show nested quote +
On February 21 2008 01:54 Live2Win wrote:
wtf are you guy serious?

When I first saw SC2 unveiled I predicted 2.5~3 years atleast before the game would be released. 1 year for all three races to be announced is pretty damn fast in my opinion. Considering they were only in the pre-beta or alpha or w/e they were in, this is much faster than I expected.... ESPECIALLY from Blizzard.


I am still steadfast in my belief that I'll have a kid by the time this game comes out

If you get to work right now you might.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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