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[O] Zerg to be announced - Page 29

Forum Index > SC2 General
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lololol
Profile Joined February 2006
5198 Posts
March 10 2008 15:19 GMT
#561
The Collossus attack would look much better if it was two sweeping beams, one from left to right and the other from right to left.
I'll call Nada.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
March 10 2008 15:29 GMT
#562
On March 11 2008 00:19 lololol wrote:
The Collossus attack would look much better if it was two sweeping beams, one from left to right and the other from right to left.

But that would kill the vision more than they already do. Its always a compromise between easy to identify and nice to look at.

And by the way, the current beams doesn't block the vision much at all since they are very small and have just short bursts.
genwar
Profile Blog Joined March 2008
Canada537 Posts
March 10 2008 15:49 GMT
#563
http://www.gametrailers.com/player/usermovies/187045.html

That is a MUCH higher quality version for the trailer, it also shows the beginning of the actual conference.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
March 10 2008 16:01 GMT
#564
On March 11 2008 00:49 genwar wrote:
http://www.gametrailers.com/player/usermovies/187045.html

That is a MUCH higher quality version for the trailer, it also shows the beginning of the actual conference.


Nice, never seen that one with sound before.
We make signature, then defense it.
QuanticHawk
Profile Blog Joined May 2007
United States32083 Posts
March 10 2008 16:49 GMT
#565
I can't tell what's goin on in the vids reallty =/

Don't care for the buildings. The ults look fucking HUGE though, and that's totally badass. ULTRALISK SMASH!!!!!
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
March 10 2008 17:06 GMT
#566
http://www.starcraft2.com/features/zerg

online!
gogogo
I want to fly
grobo
Profile Blog Joined February 2007
Japan6199 Posts
March 10 2008 17:10 GMT
#567
I really like the new less jerky movement on the Hydras.
We make signature, then defense it.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2647 Posts
March 10 2008 17:12 GMT
#568
They should fix the Collosus attack. The sweaping beam was much cooler, but didn't work due to the fact that it made it hard to see.

Well, we know from SC1 how to fix that, rigth? Simply remove the beam. It's a thermal lance either way, heat isn't visible to the human eye. Just like the corsair you only need an attack animation and an impact animation.
Just let the Collosus ligth up both it's thermal lances when firing and have a pillar of flame erupt on the ground where it's targeting and sweep back and forth over the units exactly like the lance did in the first videos.
waaaaaaaaaaaooooow - Felicia, SPF2:T
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
March 10 2008 17:14 GMT
#569
i kind of like the new collosus attack?
to me it actually looks much better than the sweeping beam.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Ahzarelly
Profile Joined April 2003
36 Posts
March 10 2008 17:24 GMT
#570
On March 11 2008 02:10 grobo wrote:
I really like the new less jerky movement on the Hydras.


I don't :/
Senix
Profile Joined October 2004
Germany149 Posts
March 10 2008 17:35 GMT
#571
On March 11 2008 02:10 grobo wrote:
I really like the new less jerky movement on the Hydras.


I loved that : (

But their attack animation looks super jerky now... you cannot really tell what unit they´re attacking and when they actually "spit".
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 10 2008 17:41 GMT
#572
Christ you people can't recognize an unfinished aspect of the game when you see one!
dont worry about the lack of projectile graphic and death animation, im sure that will be added in by the time the game is released. it's obvious they simply havent added these in yet. they dont even have attack sounds yet.. and what you think after all they've shown us with death animations that they'd just not include one for hydras? -_-
ModeratorBlame yourself or God
Maniac007
Profile Joined June 2007
Germany20 Posts
Last Edited: 2008-03-10 17:47:32
March 10 2008 17:47 GMT
#573
Well, it seems like the removed the colossus death animation. Look at the savior gameplay movie arround 5:30. This might mean they deliberately reduce death animations for more clarity.
Blacklizard
Profile Joined May 2007
United States1194 Posts
March 10 2008 17:53 GMT
#574
This is a comment on Infestor (Defiler replacement).

What happened to the unit graphics- what happened??? Looks like a basketball with a mouth and a disease. It should be based on something sneaky, painful, and much harsher (like a scorpion in the case of the Defiler). Needs to be completely redone, IMO, to be made thinner and cooler.

Look at the _bottom_ unit in this picture. I'm fairly sure that is the Infestor, which looks even worse up close:
http://www.sc2pod.com/gallery/screenshots/?id=247

The rolly polly purple guys in this pict is a gameshot of the unit as I understand it:
http://www.sc2armory.com/images/misc/zerg/ss7.jpg

Now most of the buildings and many other units look great. The flying squiddies (Corruptors) look incredible! Ultras and Hydras look quite good in action. Mutas and zerglings and banelings have been looking good to me since we first saw them. The Queen is a big improvement, but being so large and a semi-super-unit makes me worried. Even the overlord looks cool. So who dropped the ball on the Infestor???!!

It even looks a bit like a relative of the Ninja Turtle's enemy, Krang, the walking brain:
http://www.saturdaymorningcentral.com/articles/article_images/006/eject.jpg

Info based on news from:
http://sc2pod.com/news/
Spike
Profile Joined October 2003
United States1392 Posts
March 10 2008 18:45 GMT
#575
The gameplay looks alright but I hope they fix the shitty, cartoony graphics by release date.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 10 2008 18:51 GMT
#576
On March 11 2008 02:41 Zelniq wrote:
Christ you people can't recognize an unfinished aspect of the game when you see one!
dont worry about the lack of projectile graphic and death animation, im sure that will be added in by the time the game is released. it's obvious they simply havent added these in yet. they dont even have attack sounds yet.. and what you think after all they've shown us with death animations that they'd just not include one for hydras? -_-

The hydras have a graphic for their attack, it's just that it's GREY so it's almost invisible against the ash ground haha

Will probably be changed.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
March 10 2008 20:04 GMT
#577
On March 10 2008 13:33 Nintu wrote:
I don't suppose anyone knows of a way to rip the video from Gom? If I could do that I could easily upload it somewhere else, though I imagine the sc2 site will have it soon enough.

For the love of Starcraft, someone help this man!
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
GaZZa
Profile Joined March 2008
South Africa2 Posts
March 10 2008 20:59 GMT
#578
Does anyone know wat is gonna be uploaded to the www.starcraft2.com website?
Coz i was hoping they'd have some run-through of all the knew units in a sort of narrated gameplay video like the previous Protoss\Terran gameplay videos... and im not referring to that Zerg introduction video where they have quick flashes of battle.

But i guess its stupid to ask coz no one prob knows, and it'll all be uploaded soon :D
useLess
Profile Blog Joined January 2004
United States4781 Posts
March 10 2008 22:50 GMT
#579
theyve already got the hydra and muta up, and probably throw up the zergling and ultralisk sometime soon. as for the infector and corruptor being on the site, itll probably depend on how far theyve gone with them and whether or not theyre staying in the build.
Moonlight Shadow
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
March 11 2008 01:34 GMT
#580
Wow, after watching all the zerg videos I have to say almost everything looks great now =D

However some things I don't really like. First off I really don't like the Infester, what is it supposed to be 0_o. Zerg units are supposed to look disgustingly cool but this one just looks disgusting ;_; The corruptor.... I guess I could live with it but it sure does look weird 0_o Is it a flying brain?

But holy crap the one thing I really don't like is the sound marines make when they die and the sound of medics healing ;_____; As a future sc2 terran user I sure hope they change this

Other than those things I think its going great right now. I imagined the zerg would be extremely hard to make and they somehow did it ^^; I have to say one of my favorite new units is the baneling which has really grown on me =]

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