• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:09
CET 11:09
KST 19:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book 5.0.17 Patch Notes - October 7, 2026 Evil Geniuses - shutting down SC2 Power Rank: epic29
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Mathematicians needed to calc "Low Econ Epicness" Rollback Netcode in Brood War BW General Discussion Top Players of October 2026 (EBPD Rankings) [Megathread] Daily Funny Videos
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10578 users

5.0.15 Balance Patch Notes (Live version) - Page 4

Forum Index > SC2 General
119 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
MiCroLiFe
Profile Joined March 2012
Norway275 Posts
October 02 2025 20:30 GMT
#61
Make EMP target Life aswell as shield, then we would have a spellcaster each that could deal whit the armies! Even match tvp! :D
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
SHODAN
Profile Joined November 2011
United Kingdom1162 Posts
Last Edited: 2025-10-02 21:33:09
October 02 2025 20:35 GMT
#62
On October 02 2025 15:11 MJG wrote:
Show nested quote +
On October 02 2025 02:43 SHODAN wrote:
On October 02 2025 02:02 TeamMamba wrote:
On October 01 2025 21:23 Kreuger wrote:
Looking at the matchups, maybe 1-2 of those tosses are a suprise but nothing special otherwise


Typical bias picking. All the Protoss that advance were either better than the opponent or get worse 50-50.

We can talk about toss being OP when we see for example Clem losing 0-3 to someone like skillious or nightmare



(Wiki)LiuLi Cup/Weekly/8

Which Ro16 match-ups do you think are upsets caused by balance?


I don't have anything to say about those results. as Admiral Yang said: it's a pointless exercise.

TeamMamba has been butthurt about widow mines for 12 years. terran nerfs are the only thing that will heal his spite! he admitted that much himself: terran players should suffer reprisals as a form of punishment for past patches

these kinds of so-called "fans" would rather see the integrity of the game suffer, provided that their personal grievances are satisfied in some way. TeamMamba is an extreme example, of course. his post history is almost exclusively terran bashing at every opportunity. community contributions from the likes of TeamMamba, and others like him, have a tendency to seep into the general discourse where certain things become tacitly agreed upon (one scabby sheep will mar the whole flock).
angry_maia
Profile Joined August 2020
333 Posts
October 02 2025 21:56 GMT
#63
idk anything about the overall balance (waaay too early to tell) but the new storm just feels stronger. Game 1 classic vs clem is an excellent show of it.
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States758 Posts
October 02 2025 23:03 GMT
#64
On October 03 2025 02:09 niteReloaded wrote:
Just switch to BroodWar...


The genius of even remastered version of brood war didn't ask for balance change is amazing. That should be the case, and community can always balance the game by tournament maps.
别问,问就是查无此人。
TL+ Member
RogueTheGOAT
Profile Joined July 2025
166 Posts
October 02 2025 23:30 GMT
#65
On October 03 2025 08:03 PurE)Rabbit-SF wrote:
Show nested quote +
On October 03 2025 02:09 niteReloaded wrote:
Just switch to BroodWar...


The genius of even remastered version of brood war didn't ask for balance change is amazing. That should be the case, and community can always balance the game by tournament maps.

Technically, the change to the sprite limit was a balance change in that Valkyries would no longer fail to fire.
Archeon
Profile Joined May 2011
3274 Posts
October 02 2025 23:34 GMT
#66
On October 03 2025 05:30 MiCroLiFe wrote:
Make EMP target Life aswell as shield, then we would have a spellcaster each that could deal whit the armies! Even match tvp! :D

Sure, if storm deals it's full damage in the first tick too and HTs get a somewhat reasonable fighting body for the supply and get the ability to cloak and be faster. Also buff feedback to actually kill the units I'm targeting with like snipe and arguably abduct. Racial symmetry and all.

Bottom line is that if there's a unit that doesn't need buffs, it's the ghost. It's kinda nuts to me that we're buffing spellcasters in general, but I won't pretend I'm good enough at this game to seriously judge.
low gravity, yes-yes!
Agh
Profile Blog Joined July 2010
United States1110 Posts
October 03 2025 07:34 GMT
#67
On October 01 2025 22:58 Ciaus237 wrote:
The idea that Serral and Reynor are the only Zergs relevant for balance (and that the near absence of the race from smaller cups is not relevant) is an... interesting one.


It's been like that forever, there are just less 'major' tournaments now. Doesn't really matter at the end of the day, you still have to balance around the absolute best players and not pay heed to whatever LedditWhiner0112 or LadderJimmy420 thinks.

Happy was catching Undead nerfs when he was pretty much the only one winning with the race, just because he was (and arguably still is the best overall player).

We'll probably never have a more balanced year than we had this one when you look at the actual top level competition/tournaments.


Hopefully both Clem and Serral participate in RSL S3
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
FanOfClem
Profile Joined July 2025
Denmark6 Posts
October 03 2025 09:17 GMT
#68
As a diamond 2 player, I do not think these changes will have any impact whatsoever on my win rate. What do other players around this skill level think?
[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2025-10-03 12:19:45
October 03 2025 12:18 GMT
#69
Aaaaand Skillous beats Rogue again for a full P ro8 in the Wardi Open. I mean the playing field was mostly P and no impossible upset happened, but it's getting dangerous for the variety of the game. Apparently Blizzard said they would be monitoring their new version of storm in the first few weeks ; if I were them, I'd already be considering reverting the change.

Edit : full P ro4, my bad. Still doesn't feel too exciting.
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States758 Posts
October 03 2025 12:26 GMT
#70
On October 03 2025 21:18 [PkF] Wire wrote:
Aaaaand Skillous beats Rogue again for a full P ro8 in the Wardi Open. I mean the playing field was mostly P and no impossible upset happened, but it's getting dangerous for the variety of the game. Apparently Blizzard said they would be monitoring their new version of storm in the first few weeks ; if I were them, I'd already be considering reverting the change.

Edit : full P ro4, my bad. Still doesn't feel too exciting.


PP
PP

PP twice and uninstall the game is the way to go. Perma PP from the game, take a break, do something nice IRL , touch some grass we'll be all good to go.
别问,问就是查无此人。
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland27477 Posts
October 03 2025 13:39 GMT
#71
On October 03 2025 04:33 Russano wrote:
Storm does too much damage. I like the idea behind increasing the radius and extending the duration, but it needs further tuning. Maybe 110 damage instead of 140.

This is the problem with tweaking a real core ability at this juncture. Over or under tune it and things get really messy for a while.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
MJG
Profile Joined May 2018
United Kingdom1451 Posts
October 03 2025 13:48 GMT
#72
Storm didn't need changing at all.

The problem was very obviously Energy Recharge.

Energy Recharge should've been nerfed harder. No cool down buff, just the energy nerf.
puking up frothing vitriolic sarcastic spittle
WombaT
Profile Blog Joined May 2010
Northern Ireland27477 Posts
October 03 2025 14:28 GMT
#73
On October 03 2025 22:48 MJG wrote:
Storm didn't need changing at all.

The problem was very obviously Energy Recharge.

Energy Recharge should've been nerfed harder. No cool down buff, just the energy nerf.

There’s a lot of stuff in that patch I didn’t feel needed changing.

Which isn’t necessarily a problem, shaking things up or incentivising different approaches and styles should be just as much the object as toning down things that are too strong.

I just don’t get how it all fits together, or how it’s meant to anyway. Where are the explanatory notes? Although in the past often changes seemed to actively go against the patch changes

It’s just a wonky process, I think they change too much at once for a start. Unless it’s very obvious, how do we figure what’s impacting what.

Case in point, problem is energy overcharge in combination with storm. I think that’s a good thing to address. All but the biggest Protoss zealot would concede that combo was a bit overtuned.

So OK, good thing to look at. But rather than address one aspect of the combo, they nerfed both at once. And one has been a core aspect of the game since WoL, basically unchanged. So now you’re trying to find a sweet spot with two simultaneous changes, one of which may be too big a nerf. In addition, the Terran Viking buff is an indirect nerf to Colossus, that’s the other main source of AoE, from the faction that absolutely needs it.

OK, that’s a pretty obvious set of cascading problems, what’s a potential tweak on a second pass going to be? Well, a pretty obvious port of call is buffing the Disruptor, the third and least-heralded part of the Toss Holy AoE Trinity.

Well OK, that’s a pretty logical tweak. Except then on the third pass, and the one that goes into retail, you buff storm back up, and you retain a buffed Disruptor.

So now, what do you get? Well, how do we know? We never properly investigated energy overcharge in isolation, we just kept making changes atop changes

It’s such a strange process to me.

I think you see it with Zerg as well. I like the idea of microbial shroud, it seems, second-guessing intended to give Zerg a tool to attack into defensive setups. OK, cool, let’s see how that works.

Except added atop that, the abduct on tank change, also the Viking change which IMO is probably most targeted at lategame Z and brood switches.

It feels almost like ‘hm microbial shroud might be too good with x comp in x scenario, better buff counters to that.’ But before ascertaining if shroud is actually that potent.

I don’t think it’s all bad, but why do so much in one patch? It’s a very delicately balanced game. Could you not do half as much, twice as frequently?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2025-10-03 15:27:28
October 03 2025 15:22 GMT
#74
On October 03 2025 23:28 WombaT wrote:
I don’t think it’s all bad, but why do so much in one patch? It’s a very delicately balanced game. Could you not do half as much, twice as frequently?

100% agree. The game is 15 years old, for God's sake. At that point, we should be far into the fine tuning stage, and we're getting full overhauls every year. Why can't we have a patch that looks like this :

"OK, TvP is obviously too hard for T and we want to promote muta ling bane play vP and vT again. Hence, here are the proposed changes :
- spire cost -> 150/150, build time reduced
- centrifugal hooks gives +5 HP again
- cyclone bug fix (or make the "bugged" version official)
- energy overcharge nerf
- viking cost -> 125/75"

instead of the aforementioned changes + a bunch of trololol changes (without any explanation for most of them) that address nothing and are bound to completely throw away the state of the game we knew previously ? That genuinely makes me mad. I get that content creators wouldn't have their "OMG BROKEN SHROUD IS TERRAN WRECKED ?" or "NEW STORM DOESN'T KILL A MARINE UNDER A MEDIVAC" videos, but I don't think the game needs them. We should get excited about good games and a sound competitive environment, not about crazy patches.
ejozl
Profile Joined October 2010
Denmark3561 Posts
October 03 2025 17:38 GMT
#75
Patches are begotten by the whim of reddit wailings, it seems, and they prefer changes for the change's sake, which means they are willing to sacrifice the future for the present.

10 years from now a player cming back to sc2 would've no idea what anything does, because anything can change and will change, and most changes are hardly sensible.

That said the meta is probably still fun, and I can't be too annoyed seeing what the first iteration was. I shall remember that because it was the worst, and many ppl supported those changes, which goes to show that it's in the end still the same, protoss should expect not only to not win, but to receive nerfs on top when it happens.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Tommy131313
Profile Joined May 2016
Germany157 Posts
October 03 2025 18:29 GMT
#76
On October 01 2025 22:58 Ciaus237 wrote:
The idea that Serral and Reynor are the only Zergs relevant for balance (and that the near absence of the race from smaller cups is not relevant) is an... interesting one.



...just play like Serral... LMAO
Tommy131313
Profile Joined May 2016
Germany157 Posts
Last Edited: 2025-10-03 18:35:53
October 03 2025 18:35 GMT
#77
Lexender
Profile Joined September 2013
Mexico2665 Posts
October 04 2025 01:36 GMT
#78
On October 04 2025 02:38 ejozl wrote:
10 years from now a player cming back to sc2 would've no idea what anything does, because anything can change and will change, and most changes are hardly sensible.


Thats not a bad or a weird thing, pretty much everygame is like that, BW fans have a warped sense of reality but even games that are old and have a scene (Aoe2, WC3, LoL, DotA) have patches, shit even cardgames have bannings in their eternal formats, its very common to have to learn new metas when coming back to a game.
Sameday
Profile Joined September 2024
9 Posts
Last Edited: 2025-10-04 07:28:26
October 04 2025 07:28 GMT
#79
Starcraft 2 has been on life support for a while, but this patch is the nail in the coffin. I uninstalled for good tonight. Tourneys have been super stale with no quotable games for a long time. So it's not fun to play, and not fun to watch. Brood War is still amazing, though.

Psi-Storm gets triple buffed, basically a 50% effective radius buff, since units will already be moving away from the center. The damage still can't be ignored, there's still the exact same urgency to get marines out of the storm now.

Patch that was supposed to super nerf Protoss does this:
50% radius increase to Storm
80% damage increase Storm
Get free storms still, except faster
100% duration increase

Every second counts in an RTS, this is exactly why Pro players do mining tricks in Brood War and SC2. Giving Protoss over 3 additional seconds (due to radius increase as well) of additional zoning, forget about the damage, it's over.

The current player base is going to shrink by at least 50% in the next couple months. This patch gave the largest buffs to any race I've ever seen in an RTS in 2 decades of playing RTS games. Don't worry though, guys. Banshees getting speed ~20 seconds earlier even though 1 sentry hallucination +1 phoenix can chase them down no matter what is the buff we needed in a 15% win rate matchup!

The community has been overwhelmingly patient with how Protoss players are able to camp on shield batteries, templars, and cannons, all while teching to super fast super high range super high damage Tempests. (I never read replies)

User was banned for this post.
Agh
Profile Blog Joined July 2010
United States1110 Posts
Last Edited: 2025-10-04 14:18:35
October 04 2025 13:39 GMT
#80
On October 04 2025 16:28 Sameday wrote:
Starcraft 2 has been on life support for a while, but this patch is the nail in the coffin. I uninstalled for good tonight. Tourneys have been super stale with no quotable games for a long time. So it's not fun to play, and not fun to watch. Brood War is still amazing, though.

Psi-Storm gets triple buffed, basically a 50% effective radius buff, since units will already be moving away from the center. The damage still can't be ignored, there's still the exact same urgency to get marines out of the storm now.

Patch that was supposed to super nerf Protoss does this:
50% radius increase to Storm
80% damage increase Storm
Get free storms still, except faster
100% duration increase

Every second counts in an RTS, this is exactly why Pro players do mining tricks in Brood War and SC2. Giving Protoss over 3 additional seconds (due to radius increase as well) of additional zoning, forget about the damage, it's over.

The current player base is going to shrink by at least 50% in the next couple months. This patch gave the largest buffs to any race I've ever seen in an RTS in 2 decades of playing RTS games. Don't worry though, guys. Banshees getting speed ~20 seconds earlier even though 1 sentry hallucination +1 phoenix can chase them down no matter what is the buff we needed in a 15% win rate matchup!

The community has been overwhelmingly patient with how Protoss players are able to camp on shield batteries, templars, and cannons, all while teching to super fast super high range super high damage Tempests. (I never read replies)

Oh that's interesting.
(Wiki)Leading 4 Selection/Asia
And quite odd. Not sure we're watching the same game(s)?

The -1 range and less burst made it have had practically no affect in top level play.

I haven't seen a single protoss except for Classic display a firm command in PvT, and even he is still trading games with Clem. They're the two best players for each race, and they each make games against other opponents look like mostly walkovers.

Post from my other thread since you live in a leddit echo chamber detached from reality
+ Show Spoiler +

On September 28 2025 07:41 Agh wrote:
4 Terran, 3 Zerg, 3 Protoss for our winners in the top prize money 1vs1 tournaments for 2025. (Minimum $10,000 USD)
+ Show Spoiler +
EWC - Serral (Z)
GSL S1 - Hero (P)
GSL S2 - Classic (P)
Dreamhack - Maru (T)
Maestros - Clem (T)
MC8 - Serral (Z)
Stara Zagora - Clem (T)
PiG 5 - Serral (Z)
PiG 6 - Clem (T)
Homestory - Zoun (P)


For fun I just pulled up 2024's and 2023's S-tier results
2024: 4 Terran, 4 Zerg, 0 Protoss (~$171,500 prize pool averaged across the 8)
2023: 6 Zerg, 4 Terran, 0 Protoss (~$141,800 prize pool averages across the 10)


Game is pretty much as balanced as it's ever been for the top players.

I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 1324
Calm 1123
Larva 289
Jaedong 253
hero 216
Stork 183
Hyuk 168
actioN 157
Killer 156
Light 150
[ Show more ]
Zeus 132
Leta 75
Mong 72
ggaemo 72
sorry 55
Pusan 53
soO 48
Rush 45
ZerO 43
Sharp 31
Shine 28
Hm[arnc] 20
Barracks 20
ZergMaN 18
Noble 17
Terrorterran 17
Aegong 15
yabsab 12
Dota 2
ODPixel344
League of Legends
JimRising 561
Counter-Strike
fl0m3909
olofmeister526
Super Smash Bros
Mew2King87
Other Games
ceh9559
crisheroes235
Sick120
Pyrionflax70
ZerO(Twitch)7
Organizations
Counter-Strike
PGL443
StarCraft: Brood War
lovetv 7
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2264
League of Legends
• Stunt436
Upcoming Events
WardiTV Weekly
1h 51m
Ultimate Battle
1h 51m
Rush vs BeSt
Replay Cast
12h 51m
Rogue vs Classic
Patches Events
1d 2h
PiGosaur Cup
1d 14h
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
5 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
[ Show More ]
WardiTV Invitational
5 days
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-01
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.