• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:44
CET 07:44
KST 15:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2143 users

The future of Protoss. Is there any hope? - Page 36

Forum Index > SC2 General
Post a Reply
Prev 1 34 35 36 37 38 46 Next All
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
January 29 2022 16:24 GMT
#701
On January 29 2022 06:02 Charoisaur wrote:
Show nested quote +
On January 29 2022 04:33 Jerubaal wrote:
I just realized that the Liberator is what Protoss has been begging for since WoL- an early game harass/pressure unit that doesn't then become completely useless.


Oracle? Phoenix? DT?
okay Phoenix is arguable if it's still useful later - only in specific situations


I mean, it is kind of funny how, as you point out, phoenix loses its utility later in the game compared to corrupto. The viking is so good that it stops protoss from making colossus entirely. We'd see more of it if Protoss kept making colossus after the initial few.

I don't know if you can really classify DT as early game harass. It's an extremely cheesy all-in, at best. Oracles are paperweights. They have the minor, niche use of keeping Revelation on Corruptor/Viper armies.
I'm not stupid, a marauder just shot my brain.
honorablemacroterran
Profile Joined January 2022
188 Posts
Last Edited: 2022-01-29 16:33:08
January 29 2022 16:27 GMT
#702
DT rushes should not be all-ins, according to pros. Oracles are very strong and Creator even said they are the only good thing about Protoss when he was asked what's good about Protoss.
Charoisaur
Profile Joined August 2014
Germany16009 Posts
January 29 2022 17:00 GMT
#703
On January 30 2022 01:24 Jerubaal wrote:
Show nested quote +
On January 29 2022 06:02 Charoisaur wrote:
On January 29 2022 04:33 Jerubaal wrote:
I just realized that the Liberator is what Protoss has been begging for since WoL- an early game harass/pressure unit that doesn't then become completely useless.


Oracle? Phoenix? DT?
okay Phoenix is arguable if it's still useful later - only in specific situations


I mean, it is kind of funny how, as you point out, phoenix loses its utility later in the game compared to corrupto. The viking is so good that it stops protoss from making colossus entirely. We'd see more of it if Protoss kept making colossus after the initial few.

I don't know if you can really classify DT as early game harass. It's an extremely cheesy all-in, at best. Oracles are paperweights. They have the minor, niche use of keeping Revelation on Corruptor/Viper armies.


Yeah DT openings are not necessarily allins, especially not with the follow-up Archon harass.
I wouldn't call Revelation a "minor, niche" use as it's extremely good and important in the later game
Many of the coolest moments in sc2 happen due to worker harassment
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
January 29 2022 19:26 GMT
#704
The oracle is pretty nifty, I just wish it had more health, or maybe the cloack ability from HotS. The problem is that it comes too early and oracle rushes were too strong, so they can't make it have much health and they had to create a band-aid thing making the ability cost 25 energy during activation.

As for the Dts I'd say they are either a cheese/all in or a lategame harass option. If they don't deal damage the enemy just goes and kills you, even with archons. Maybe saying all in is wrong since you don't necessarily need to kill the opponent, but you cannot just kill 3 workers and call it succesful either. I think blink definitely helped them not be hard countered lategame (and maybe too strong in certain situations).

If I could change protoss some way is to make stargate more useful vs terran in non-cheese situations. Terran just straight up counters stargate tech if they decide to atack. Phoenix play relies on keeping the terran in it's base and cutting off reinforcements.

In general I just don't like Protoss over reliance on AoE and key units and feel that's why they suffer in pro play. Makes it the most punishing race.

You played great but you lost your Aoe? be prepred to just die in the next wave of atack, nothing you can do about it. I feel Terran and Zerg can afford more mistakes in general, Though obviously when you "complete the puzzle" as tasstosis say, Protoss is indeed very strong

WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Beelzebub1
Profile Joined May 2015
1004 Posts
January 29 2022 22:02 GMT
#705
On January 30 2022 04:26 [Phantom] wrote:
The oracle is pretty nifty, I just wish it had more health, or maybe the cloack ability from HotS. The problem is that it comes too early and oracle rushes were too strong, so they can't make it have much health and they had to create a band-aid thing making the ability cost 25 energy during activation.

As for the Dts I'd say they are either a cheese/all in or a lategame harass option. If they don't deal damage the enemy just goes and kills you, even with archons. Maybe saying all in is wrong since you don't necessarily need to kill the opponent, but you cannot just kill 3 workers and call it succesful either. I think blink definitely helped them not be hard countered lategame (and maybe too strong in certain situations).

If I could change protoss some way is to make stargate more useful vs terran in non-cheese situations. Terran just straight up counters stargate tech if they decide to atack. Phoenix play relies on keeping the terran in it's base and cutting off reinforcements.

In general I just don't like Protoss over reliance on AoE and key units and feel that's why they suffer in pro play. Makes it the most punishing race.

You played great but you lost your Aoe? be prepred to just die in the next wave of atack, nothing you can do about it. I feel Terran and Zerg can afford more mistakes in general, Though obviously when you "complete the puzzle" as tasstosis say, Protoss is indeed very strong



I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level, but definitely the hardest at the top.

At the lower levels Protoss just have so much flexibility and build variety, as well as powerful AoE that without god tier micro you just get melted.

Disruptors and Templar are insanely strong, until you're playing at 350 + apm and can reliably micro out of them, then they suck. Pro players are also experts at scouting and reads, so the odds of catching someone like Serral off guard with a timing is slim to none. He scouts, he counts gas, gateways, he instantly knows what he's doing.

Compare that to me, Mr. lowbie diamond league. I go in and scout, make the wrong read, get DESTROYED.


darklycid
Profile Joined May 2014
3515 Posts
January 29 2022 22:07 GMT
#706
On January 30 2022 07:02 Beelzebub1 wrote:
Show nested quote +
On January 30 2022 04:26 [Phantom] wrote:
The oracle is pretty nifty, I just wish it had more health, or maybe the cloack ability from HotS. The problem is that it comes too early and oracle rushes were too strong, so they can't make it have much health and they had to create a band-aid thing making the ability cost 25 energy during activation.

As for the Dts I'd say they are either a cheese/all in or a lategame harass option. If they don't deal damage the enemy just goes and kills you, even with archons. Maybe saying all in is wrong since you don't necessarily need to kill the opponent, but you cannot just kill 3 workers and call it succesful either. I think blink definitely helped them not be hard countered lategame (and maybe too strong in certain situations).

If I could change protoss some way is to make stargate more useful vs terran in non-cheese situations. Terran just straight up counters stargate tech if they decide to atack. Phoenix play relies on keeping the terran in it's base and cutting off reinforcements.

In general I just don't like Protoss over reliance on AoE and key units and feel that's why they suffer in pro play. Makes it the most punishing race.

You played great but you lost your Aoe? be prepred to just die in the next wave of atack, nothing you can do about it. I feel Terran and Zerg can afford more mistakes in general, Though obviously when you "complete the puzzle" as tasstosis say, Protoss is indeed very strong



I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level, but definitely the hardest at the top.

At the lower levels Protoss just have so much flexibility and build variety, as well as powerful AoE that without god tier micro you just get melted.

Disruptors and Templar are insanely strong, until you're playing at 350 + apm and can reliably micro out of them, then they suck. Pro players are also experts at scouting and reads, so the odds of catching someone like Serral off guard with a timing is slim to none. He scouts, he counts gas, gateways, he instantly knows what he's doing.

Compare that to me, Mr. lowbie diamond league. I go in and scout, make the wrong read, get DESTROYED.



With stargate styles i'd agree, i dont think the ground styles are that much easier (if talking pvz).
Beelzebub1
Profile Joined May 2015
1004 Posts
January 29 2022 22:40 GMT
#707
On January 30 2022 07:07 darklycid wrote:
Show nested quote +
On January 30 2022 07:02 Beelzebub1 wrote:
On January 30 2022 04:26 [Phantom] wrote:
The oracle is pretty nifty, I just wish it had more health, or maybe the cloack ability from HotS. The problem is that it comes too early and oracle rushes were too strong, so they can't make it have much health and they had to create a band-aid thing making the ability cost 25 energy during activation.

As for the Dts I'd say they are either a cheese/all in or a lategame harass option. If they don't deal damage the enemy just goes and kills you, even with archons. Maybe saying all in is wrong since you don't necessarily need to kill the opponent, but you cannot just kill 3 workers and call it succesful either. I think blink definitely helped them not be hard countered lategame (and maybe too strong in certain situations).

If I could change protoss some way is to make stargate more useful vs terran in non-cheese situations. Terran just straight up counters stargate tech if they decide to atack. Phoenix play relies on keeping the terran in it's base and cutting off reinforcements.

In general I just don't like Protoss over reliance on AoE and key units and feel that's why they suffer in pro play. Makes it the most punishing race.

You played great but you lost your Aoe? be prepred to just die in the next wave of atack, nothing you can do about it. I feel Terran and Zerg can afford more mistakes in general, Though obviously when you "complete the puzzle" as tasstosis say, Protoss is indeed very strong



I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level, but definitely the hardest at the top.

At the lower levels Protoss just have so much flexibility and build variety, as well as powerful AoE that without god tier micro you just get melted.

Disruptors and Templar are insanely strong, until you're playing at 350 + apm and can reliably micro out of them, then they suck. Pro players are also experts at scouting and reads, so the odds of catching someone like Serral off guard with a timing is slim to none. He scouts, he counts gas, gateways, he instantly knows what he's doing.

Compare that to me, Mr. lowbie diamond league. I go in and scout, make the wrong read, get DESTROYED.



With stargate styles i'd agree, i dont think the ground styles are that much easier (if talking pvz).


No they really aren't much easier. Here's to hoping that Microsoft puts the AoE team on SC2 and we can get a few minor little balance tweaks.

I seriously think SC2 balance is like, 95% perfect. That 5% to me goes for things like what we are talking about, Zerg being a bit OP vs. Protoss.

Funnily enough, both of the last 2 real balance patches included nerfs to Zerg and buffs to Protoss :O Been so long since we've had a patch I didn't even realize.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2022-01-29 23:12:45
January 29 2022 23:06 GMT
#708
On January 30 2022 07:02 Beelzebub1 wrote:
Show nested quote +
On January 30 2022 04:26 [Phantom] wrote:
The oracle is pretty nifty, I just wish it had more health, or maybe the cloack ability from HotS. The problem is that it comes too early and oracle rushes were too strong, so they can't make it have much health and they had to create a band-aid thing making the ability cost 25 energy during activation.

As for the Dts I'd say they are either a cheese/all in or a lategame harass option. If they don't deal damage the enemy just goes and kills you, even with archons. Maybe saying all in is wrong since you don't necessarily need to kill the opponent, but you cannot just kill 3 workers and call it succesful either. I think blink definitely helped them not be hard countered lategame (and maybe too strong in certain situations).

If I could change protoss some way is to make stargate more useful vs terran in non-cheese situations. Terran just straight up counters stargate tech if they decide to atack. Phoenix play relies on keeping the terran in it's base and cutting off reinforcements.

In general I just don't like Protoss over reliance on AoE and key units and feel that's why they suffer in pro play. Makes it the most punishing race.

You played great but you lost your Aoe? be prepred to just die in the next wave of atack, nothing you can do about it. I feel Terran and Zerg can afford more mistakes in general, Though obviously when you "complete the puzzle" as tasstosis say, Protoss is indeed very strong



I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level, but definitely the hardest at the top.

At the lower levels Protoss just have so much flexibility and build variety, as well as powerful AoE that without god tier micro you just get melted.

Disruptors and Templar are insanely strong, until you're playing at 350 + apm and can reliably micro out of them, then they suck. Pro players are also experts at scouting and reads, so the odds of catching someone like Serral off guard with a timing is slim to none. He scouts, he counts gas, gateways, he instantly knows what he's doing.

Compare that to me, Mr. lowbie diamond league. I go in and scout, make the wrong read, get DESTROYED.



Eh, IMO that's not exactly correct. Protoss is the best race for a BO1 style competition. That's why Protoss dominates the ladder, it's because the Big Book of Protoss Bullshit. as a random I would say the easiest race at diamond-ish level is zerg. The issue is if you play turtle and let Protoss get their air army, otherwise zerg rox. (my Protoss is like D2, Zerg P1/D3 and I don't wanna know how bad the Terran is xD)

Exactly the reason you described - you go in, you see, you can't tell. Because you don't have all the builds in your head and at the same time by being worse your opponents throw off every timing you may know from watching GM players

Edit> TBF as I mained Protoss for years I don't have issues with the reading. And honestly, I think that Zerg is just Protoss on steroids in the lower leagues. You have observers around your bases(tumors) and if they start clearing them - you get a warning! You have flying spotter pylons. You can mass produce all your units and workers! You have shitload of hard to counter AoEs where you don't have to press too many buttons. FFS when I play a TvZ against bio i just make ling/bane and amove it and forget. And it's a race if I run out of larvae before the enemy runs out of tanks. You can't do this with Protoss. And instaburrow lurkers against observer based land armies xD That's like the joke of the year. Hey, so I just rushed hive, build 6 corruptors and 3 overseers and now you just die to this invisible spiny tickly thingy. Protoss players are like - oooh, lookie, the lurkers disappeared thus they have to be dead!
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
January 30 2022 01:31 GMT
#709
On January 30 2022 07:02 Beelzebub1 wrote:
I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level


Is it? I've seen low level players, and they absolutely cannot handle Planetary Fortresses. Completely lose their minds to them. Every time I've checked, the lower leagues have been swamped with Terrans.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Beelzebub1
Profile Joined May 2015
1004 Posts
January 30 2022 01:47 GMT
#710
On January 30 2022 10:31 Fanatic-Templar wrote:
Show nested quote +
On January 30 2022 07:02 Beelzebub1 wrote:
I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level


Is it? I've seen low level players, and they absolutely cannot handle Planetary Fortresses. Completely lose their minds to them. Every time I've checked, the lower leagues have been swamped with Terrans.


I mean, "low level" is a pretty broad term in Starcraft 2. But yes, I would say that Protoss below the top level is at least, the least mechanically demanding of the races.

But it completely flips at the top level, Protoss have to macro and micro flawlessly to beat a similar skilled Zerg.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
Last Edited: 2022-01-30 16:38:47
January 30 2022 16:29 GMT
#711
Gold Zergs are a real thing.

On January 30 2022 01:27 honorablemacroterran wrote:
DT rushes should not be all-ins, according to pros. Oracles are very strong and Creator even said they are the only good thing about Protoss when he was asked what's good about Protoss.


Oracles are strong in their position, but not in the way I was describing.
I'm not stupid, a marauder just shot my brain.
InfCereal
Profile Joined December 2011
Canada1759 Posts
January 30 2022 16:36 GMT
#712
On January 30 2022 10:47 Beelzebub1 wrote:
Show nested quote +
On January 30 2022 10:31 Fanatic-Templar wrote:
On January 30 2022 07:02 Beelzebub1 wrote:
I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level


Is it? I've seen low level players, and they absolutely cannot handle Planetary Fortresses. Completely lose their minds to them. Every time I've checked, the lower leagues have been swamped with Terrans.


I mean, "low level" is a pretty broad term in Starcraft 2. But yes, I would say that Protoss below the top level is at least, the least mechanically demanding of the races.

But it completely flips at the top level, Protoss have to macro and micro flawlessly to beat a similar skilled Zerg.


The problem with this argument surfaces when you realize people think DNS and Serral are equally skilled
Cereal
Beelzebub1
Profile Joined May 2015
1004 Posts
January 30 2022 19:46 GMT
#713
On January 31 2022 01:36 InfCereal wrote:
Show nested quote +
On January 30 2022 10:47 Beelzebub1 wrote:
On January 30 2022 10:31 Fanatic-Templar wrote:
On January 30 2022 07:02 Beelzebub1 wrote:
I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level


Is it? I've seen low level players, and they absolutely cannot handle Planetary Fortresses. Completely lose their minds to them. Every time I've checked, the lower leagues have been swamped with Terrans.


I mean, "low level" is a pretty broad term in Starcraft 2. But yes, I would say that Protoss below the top level is at least, the least mechanically demanding of the races.

But it completely flips at the top level, Protoss have to macro and micro flawlessly to beat a similar skilled Zerg.


The problem with this argument surfaces when you realize people think DNS and Serral are equally skilled


I would be shocked if I saw someone say that lol
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
January 30 2022 22:37 GMT
#714
On January 30 2022 10:47 Beelzebub1 wrote:
Show nested quote +
On January 30 2022 10:31 Fanatic-Templar wrote:
On January 30 2022 07:02 Beelzebub1 wrote:
I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level


Is it? I've seen low level players, and they absolutely cannot handle Planetary Fortresses. Completely lose their minds to them. Every time I've checked, the lower leagues have been swamped with Terrans.


I mean, "low level" is a pretty broad term in Starcraft 2. But yes, I would say that Protoss below the top level is at least, the least mechanically demanding of the races.

But it completely flips at the top level, Protoss have to macro and micro flawlessly to beat a similar skilled Zerg.

Bellow the top level means also bellow masters. And I dare to say that the least mechanically demanding is mech. These generalisations are kinda pointless, especially because bellow mid masters you can play anything and it's generally about "who does less mistakes and gets less supply blocked".
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Comedy
Profile Joined March 2016
465 Posts
Last Edited: 2022-01-31 00:44:44
January 31 2022 00:43 GMT
#715
i think it's fine to have protoss be this really easy to use race and execute few good strats with and easily get grandmaster.

but you can't have that keep working all the way up to the top cuz it would be ridiculously imbalanced.

it's really difficult to balance how easy protoss is to use and beat players with that are much better at multitask/micro/macro, at the top level,

even now it still happens. people like maxpax just use clever builds and make voidrays but have no real army control or micro, but get great results
Beelzebub1
Profile Joined May 2015
1004 Posts
January 31 2022 02:15 GMT
#716
On January 31 2022 09:43 Comedy wrote:
i think it's fine to have protoss be this really easy to use race and execute few good strats with and easily get grandmaster.

but you can't have that keep working all the way up to the top cuz it would be ridiculously imbalanced.

it's really difficult to balance how easy protoss is to use and beat players with that are much better at multitask/micro/macro, at the top level,

even now it still happens. people like maxpax just use clever builds and make voidrays but have no real army control or micro, but get great results


First off, MaxPax definitely has good army control and micro, honestly I don't even see how that's debatable. No he's not as good as Serral but who is besides Maru?

Second, I do agree that Protoss is hard to balance. I think that in the lower levels, Protoss AoE is devastating when you lack the micro and APM to play against it, but at the top level it flips on it's own head and the reliance on AoE becomes a liability instead.

In a perfect world, I would nerf the Carrier and Void Ray, nerf Oracle damage, and give Adepts, Sentries and Stalkers a serious look over. Adepts are just trash, marketed as a core unit but fills the role that the Reaper does, ie obsolete after the first 5 minutes of the game. Stalkers scale horribly past the mid game and the Sentry just...well....is an old unit. Old units just suffer from power creep over time.

Look at HoTS, they have to keep giving Raynor raw stat and talent buffs every so often just because he's so old and vanilla that the new hero's just kind of innately outclass him.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
January 31 2022 02:52 GMT
#717
On January 31 2022 04:46 Beelzebub1 wrote:
Show nested quote +
On January 31 2022 01:36 InfCereal wrote:
On January 30 2022 10:47 Beelzebub1 wrote:
On January 30 2022 10:31 Fanatic-Templar wrote:
On January 30 2022 07:02 Beelzebub1 wrote:
I think it's safe to say, at this point, that Protoss is the easiest race to play below the top level


Is it? I've seen low level players, and they absolutely cannot handle Planetary Fortresses. Completely lose their minds to them. Every time I've checked, the lower leagues have been swamped with Terrans.


I mean, "low level" is a pretty broad term in Starcraft 2. But yes, I would say that Protoss below the top level is at least, the least mechanically demanding of the races.

But it completely flips at the top level, Protoss have to macro and micro flawlessly to beat a similar skilled Zerg.


The problem with this argument surfaces when you realize people think DNS and Serral are equally skilled


I would be shocked if I saw someone say that lol


I mean, they do say this. The flipside of this thread is the people saying that there are too many Protoss in GM and the early rounds of tournaments. If anybody makes a balance complaint based around skill levels in from Bronze to Masters, they get told to get better and rise above it. For some reason, though, the low GM players feel like they've crossed the threshold and now we do have to fix their problems. And I think that the additions that Protoss are asking for are for more micro/skill based strategies that wouldn't necessarily effect lower leagues.
I'm not stupid, a marauder just shot my brain.
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
January 31 2022 03:36 GMT
#718
i have q honest question, when SC2 gonna received another balance patch?
How may help u?
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
January 31 2022 09:31 GMT
#719
On January 31 2022 12:36 BonitiilloO wrote:
i have q honest question, when SC2 gonna received another balance patch?

According to the last Blizzard update about this - never. The exception being a huge imbalance like WoL BL/infestor
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
January 31 2022 17:24 GMT
#720
On January 31 2022 18:31 deacon.frost wrote:
Show nested quote +
On January 31 2022 12:36 BonitiilloO wrote:
i have q honest question, when SC2 gonna received another balance patch?

According to the last Blizzard update about this - never. The exception being a huge imbalance like WoL BL/infestor


Big sad.
I'm not stupid, a marauder just shot my brain.
Prev 1 34 35 36 37 38 46 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
PianO 4019
Zeus 513
HiyA 54
Hm[arnc] 7
Bale 4
Dota 2
monkeys_forever531
NeuroSwarm109
League of Legends
JimRising 528
Counter-Strike
Coldzera 660
Other Games
summit1g14425
fl0m538
WinterStarcraft453
C9.Mang0420
Trikslyr38
Organizations
Other Games
gamesdonequick1024
StarCraft: Brood War
UltimateBattle 126
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH230
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1295
Upcoming Events
RSL Revival
46m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
5h 16m
SC Evo League
5h 46m
IPSL
10h 16m
Julia vs Artosis
JDConan vs DragOn
OSC
10h 16m
BSL 21
13h 16m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d
Wardi Open
1d 7h
IPSL
1d 13h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 13h
StRyKeR vs Artosis
OyAji vs KameZerg
[ Show More ]
OSC
1d 16h
OSC
2 days
Monday Night Weeklies
2 days
OSC
2 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
4 days
The PondCast
5 days
Replay Cast
5 days
LAN Event
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.