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What's something you miss about older SC2? - Page 4

Forum Index > SC2 General
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catplanetcatplanet
Profile Blog Joined March 2012
3835 Posts
May 08 2020 19:08 GMT
#61
On May 09 2020 03:58 Mun_Su wrote:
Wol economy, Wol early years to just before BL/Infest with Sniper wining GSL.
Stephano, Lucifer, WhiteRa, when they fought each other in Europe.
Mvp, MMA.
When INnoVation was a cheeser
Team Leagues.
IPL bo9
Yeah, a little bit nostalgic.

I miss white-ra too, his game vs MC at the first GSL world championship is what got me hooked on sc2 MC got his revenge at dreamhack a couple weeks later though....
I think it's finally time to admit it might not be the year of Pet
DSK
Profile Blog Joined February 2015
England1110 Posts
Last Edited: 2020-05-08 19:29:13
May 08 2020 19:27 GMT
#62
I'd have to say a clear delineation between early-mid-late game of WoL/HotS and Proleague:
one of the great things about Proleague was that lesser teams could make razer-sharp cheese builds and beat better players and snipe them, or use unconventional strategies/unit comps to eke out a win. It was incredibly risky, and there were some downright insane edge of your seat moments.

Redeye as a WCS host, Kaelaris and Apollo casting together.

Day9 dailies.

Poopfeast420.

Lastly, I find myself something of a mutant fuck stick because I also liked long-as-balls swarmhost games that lasted until the heat death of the universe *shrug*.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Josh111
Profile Blog Joined June 2011
United States239 Posts
May 08 2020 19:31 GMT
#63
Inctontrol and the various talk shows (SOTG, inside the game).
naughtDE
Profile Blog Joined May 2019
158 Posts
May 08 2020 19:35 GMT
#64
No disruptors, no oracles, no widowmines, no liberators, no swarmhosts, no ravagers.
Insanely strong Collosi. Pure Voidrays as an endgame composition. 3rax reaper a viable opener in all match ups.
I do not miss instant fungle.
Of all the new things, I like adepts, lurkers and cyclones.
I miss MC and Huk playing 2 base all ins and nothing else for multiple years, finding success in tournaments.
"I'll take [LET IT SNOW] for 800" - Sean Connery (Darrell Hammond)
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
May 08 2020 20:04 GMT
#65
Proleague. Just... It was awesome. I miss it from WoL and i miss it also from modern BW.

Cheese i miss the most are mostly HotS more than WoL.

I also miss TB and his stupid tournaments with stupid map, and his king of the hill. The man was a genious
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Luolis
Profile Blog Joined May 2012
Finland7164 Posts
May 08 2020 20:04 GMT
#66
6 worker start.
No lotv-units.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Aunvilgodess
Profile Joined May 2016
954 Posts
May 08 2020 20:06 GMT
#67
Apart from the dead people and dead leagues, nothing.
Mettis
Profile Joined June 2019
84 Posts
May 08 2020 20:15 GMT
#68
I actually preferred the slower games, taking time to build up. Fights also felt longer.
bela.mervado
Profile Joined December 2008
Hungary407 Posts
May 08 2020 20:21 GMT
#69
ah those team games on aracan citadel in wol
and 4v4s
with OP fungal + roach
and colossi and siege tanks
that was some good shit

its just nostalgia i dont wanna go back
all 3 kids are 4+ years old i dont wanna do the nightly feeding + cleaning stuff again thx
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2020-05-08 20:35:35
May 08 2020 20:33 GMT
#70
#1 - more hype, more viewership, more activity -> creates a virtuous cycle that builds the scene. We have these giant crowds at MLG, Blizzcon, and other offline tournaments that really boosted the viewing experience of a tournament, and boosted the game's eSport cred to outsiders

#2 - team leagues / greater team identity -> it feels great to root for a team, and team leagues are some of the best content to watch IMO, whether it was GSTL, Proleague, Acer Teamstory Cup, etc.

#3 - bigger personalities -> whether it was Idra, MC, Huk,or legends like Slayers Boxer or Nada, some of the progamers back then seemed larger than life

#4 - rivalries -> due to points #2 and #3, we actually saw interesting rivalries that drove additional hype (like EG vs. TL, or player rivalries like Idra vs. Huk, Puma vs. MC, MMA vs. DRG)

#5 - excitement of new players -> because the scene was growing / larger, there were new stars that would emerge (e.g., Maru, Life, Taeja, Stephano), or superstars from other games that would join (e.g., Moon, Grubby, ToD, the non-stop speculation of when KesPa players would switch). Hell, Scarlet broke into the spotlight from playing in the open bracket at IPL 4. We still have new players, but not as much anymore
Team Slayers, Axiom-Acer and Vile forever
VeNtiLSC
Profile Joined May 2020
1 Post
May 08 2020 21:41 GMT
#71
Terrible Terrible Damage
washikie
Profile Joined February 2011
United States752 Posts
May 08 2020 22:29 GMT
#72
I miss wol tvt and early HOTS tvt those were extremely fun to play.
"when life gives Hero lemons he makes carriers" -Artosis
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
May 08 2020 22:36 GMT
#73
definitely the early SC2 MLG's for me, "don't worry that's just halo"

I attended so many events from 2010-2012, man were they some amazing memories.
Leeoku
Profile Joined May 2010
1617 Posts
May 08 2020 23:09 GMT
#74
Hello this is HDStarcraft, AND THIS IS H TO THE HUSKY HUSKY
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
May 09 2020 01:49 GMT
#75
I miss loathing Cruncher for beating Idra. I miss BittttByyyyyBiiiiiittttt. I miss a bunch of StarCraft 2 nerds getting on and watching off hours poker on twitch(?) to cheer on Kiwikaki and spamming the chat with bitbybit whenever anyone went all in. I don't miss being an idiot and getting myself the banhammer because j couldn't help raging about balance on TL!

I love this game guys, with all it's quirks and stupidity. Don't have as much time for it as I once did, but I hope we can have another one of these threads in 10 years
DBooN
Profile Joined May 2011
Germany2727 Posts
May 09 2020 02:28 GMT
#76
I miss being able to tell if a protoss is teching by looking at the first 3 units out of their gate.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
May 09 2020 02:47 GMT
#77
PvP that wasn't completely random as shit.

One thing I'll never get over is how much more important micro and unit control is in BW PvP compared to SC2 PvP. PvP now and days is so random it hurts everyone's soul when we match each other and we know it.

I really hope they make some additional changes to the upcoming patch, because as everyone has stated, PvP is in a bad spot and none of the current changes really do anything to change it
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
WaesumNinja
Profile Joined February 2012
210 Posts
Last Edited: 2020-05-09 07:53:13
May 09 2020 07:52 GMT
#78
On May 08 2020 20:31 omop wrote:
Beta and everyone exploring new game for the first time. Also all the hype and stuff.


This is the biggest for me as well. Bw and wc3 community coming together to play the new blizz rts. Day9 did so much great stuff. Loved hdstarcraft and husky casting ladder games too.
stardog
Profile Joined August 2011
556 Posts
May 09 2020 10:20 GMT
#79
Personalities and rivalries.

I can understand why there's less of them - the scene became more professional, the edgy teenagers grew up, the players spent many years together so it's simply infeasible to hold a grudge for a long time. All those things are very positive. And yet I miss this extra spiciness of the old times. No more rivalries like Idra vs Huk, no more personalities like Stephano, no more dramas like Naniwa's.
imsupervisor1
Profile Joined August 2017
12 Posts
May 09 2020 10:24 GMT
#80
I miss when players had unique strengths & weaknesses because they chose to focus on particular aspects of play. Some were known for awesome macro at the expense of being inefficient in fights, and others were known for out-smarting their opponents, some were known for crazy micro etc. Now everyone is so good, those differences are more reputation than fact.
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