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Active: 1853 users

What's something you miss about older SC2?

Forum Index > SC2 General
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ScrappyRabbit
Profile Joined March 2016
200 Posts
May 08 2020 02:12 GMT
#1
I tend to think SC2 is in about as good a place as it's ever been -- the lack of new players on the Korean scene is about the only reason I wouldn't call this the golden era of SC2.

And while there are a lot of things I don't miss about previous eras of SC2 (the blink meta, Steppes of War, Khaydarin Amulet, Ghosts snipe-erasing Brood Lords, Brood Lord/Infestor), there are definitely some things I do miss. In no particular order:

1) Signature builds

The Parting push, the Stephano Roach max, the Byun 3-rax reaper -- I miss those brief, beautiful moments when a player had a strategy so mapped out that his opponents couldn't stop it even when they knew it was coming. They made a patch just for Byun! Twice!

2) Proleague

It's good to see team leagues coming back somewhat, but it's just not the same as Pro League. The best-of-ones, the all-kill format in the playoffs, the ace matches, the best players in the world making a lineup, the dynamics of team-kill matches in individual leagues, the opportunity for new Korean talent -- Proleague ruled.

3) Cheeses that took longer to develop

In general, I like the 12-worker start, but I miss when cheeses took long enough to develop that the "will he see it" tension lasted and lasted and lasted. Look at this game (from Proleague):

TY double-proxies against a nexus-first from Classic, Classic misses it with his later probe scout, and we wait...and we wait...and it looks like KT is about to win Proleague and his teammates are ready to celebrate, but still we wait...and then finally the rush gets there. I miss that feeling. (Btw, I still cannot figure out how to embed YouTube videos.)

4) CC/Nexus first and 3-hatch before pool builds

Back in the olden days, when you wanted to cheese, you cheesed, and when you wanted to open greedy, you didn't build any units. Full measures only.

5) IGN Fight Club

Best-of-9s between top players are fun. I've started to see them pop up again on Wardi's channel, and guess what? They're awesome. The "Champion vs. Challenger" format was great as well. Shout-out also to IGN Pro League, which was basically "Taeja attempts to carry a hilariously outmatched group of foreigners to victory against the best teams in the world and almost does it."

Well, what are some things you guys miss? (Missing something doesn't necessarily mean you want it to come back, btw.)
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
May 08 2020 02:29 GMT
#2
1) TB

2) Incontrol

3) MVP (the Terran master)

4) Proleague

5) The insane tournament density of the WoL era.

kramvti
Profile Joined July 2019
73 Posts
May 08 2020 02:29 GMT
#3
I miss the economy. I don't play LotV much for that reason alone. They have done so much balance tweaking due to this alone it is hard to point it all out.
Die4Ever
Profile Joined August 2010
United States17725 Posts
May 08 2020 02:47 GMT
#4
I miss having crazy and unique maps
"Expert" mods4ever.com
catplanetcatplanet
Profile Blog Joined March 2012
3833 Posts
May 08 2020 02:49 GMT
#5
The main things I miss are
1) teamleagues, I miss team identities and minor player identities and zenex so very much

2) LR threads with spoiler-free results where the outcome of each map was in a separate spoiler tag

But honestly, watching gsl now is largely the same thrill, and tastosis have only gotten better chemistry-wise over the years imo. Half the time they're just mispronouncing unit names and laughing their asses off, I love it.
I think it's finally time to admit it might not be the year of Pet
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2020-05-08 02:57:56
May 08 2020 02:53 GMT
#6
i miss every game feeling unique

this game now has BW syndrome, where nearly every game feels identical (for the first 5-8 minutes at least). the troubling part of this is that its not because players have adapted and refined their play, its because blizzard has repeatedly caved to community complaints instead of letting players adapt to the game and come up with their own solutions

in other words, i dont feel like I am constrained by the limitations of each race, i feel constrained by the limitations put on us by the community at large (in their relentless complaints) and the developer's intentions.

additionally, the dps of armies and ease of control has made engagements outside of harass almost always game ending, and the fights aren't even long enough to enjoy. SC2's best trait is the emphasis of harass, which can make the game feel like it has more depth, but these cheap, potentially game ending harassment are just another limit on the decisions you can make with units/choices in what to build.

i miss people being bad at this game, and the wild west feel of the early patches, because the variety was there regardless of these design choices and game mechanics. now its like "your strategy isnt effective because its not x, so you should do x." there are incredible, creative players who wanted to play in their own way, and this is simply not an option. I understand this is the case for BW too, and there is still plenty of retarded shit going on in BW.. why not sc2? it wasnt this way and the maturity of this game happened far too soon and feels artificial to me

remember forgg making like 20 hellions a game? or 1 base openings that would have high aggression that turned into epic macro games? everyone just gets bases for free now and there have been SO many intentional design choices that have encouraged this. sorry for the whine but it's true
vik7
Profile Joined May 2009
United States227 Posts
May 08 2020 02:58 GMT
#7
The popularity honestly, what a time it was when I could ask almost anyone if they played sc2 and the answer was Yes!
NA player, go KT Flash, ST Life( ;( ) , IMMvp, EGJD, CMStorm Polt, SKT Rain, KT Zest, Bisu, RootherO, Stats and teamliqiud
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2020-05-08 03:00:04
May 08 2020 02:59 GMT
#8
i also miss team leagues a ton, the trash talk of early sc2, and the totally bizarre maps in private leagues that others hve mentioned. the kespa maps were mana from heaven, now every map is 2p map with a natural that has a ramp and a third with 2 entrances because "wahhhh"
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 08 2020 03:15 GMT
#9
WoL era: The BM, the BM, the BM. Naniwa thumbsing down Nestea and calling MLG a joke tournament. Parting losing a game to a guy who wrote "EZ" in Pylons at every opportunity (and some lighthearted jokes in the chat of that series). Any of a hundred things Idra did. Maybe it's the amount of money that's following SC2 and esports as a whole now but I don't see it anymore.

Brood War example but I was really disappointed how much negative feedback Larva got for disrespecting a foreigner by killing one of his starting workers G1, playing with his feet G2, and taking a nap G3. I want to see more of that. I want rivalries and personalities and conflict. It's a game about killing each other's armies, why are we so nice to one another?

Some of the early maps do bring back a lot of nostalgia. Especially some of the more obscure ones like tournament only maps. Terminus was a really nice map for its time.

HotS era: The maps were gorgeous. I didn't mind getting swarm hosted on Akilon Wastes and blink stalker all in'd on Yeonsu because both of those were beautiful maps. Also I blindly teched straight to immortals on PvP. Don't get me wrong, today's mapmakers aren't slouches, but it was a bit of an eye opener going from the 8 tilesets of BW to the diverse set in WoL, and then going from all the WoL tilesets to all the exotic ones in HotS.

I don't want it back because I like games being over in 15 minutes but I do miss the chess match that PvZ became. Taking a fourth became an interesting decision rather than "oh shit it's 5:00 and my main is already mining out".
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
May 08 2020 03:16 GMT
#10
I agree with you about missing signature builds and cheeses that took longer to develop.

In WOL there was a lot more to explore (and exploit). I miss when crazy builds and strategies surprised everyone in a major tournament that players would keep secret until then. When the game was less "figured out," there were often more exciting games.

I also miss some of the big names and personalities who made everything more interesting. Boxer, Flash, Jaedong, Idra, Huk, MarineKing, Nony, Day9, Incontrol, Apollo, DJ Wheat, White-Ra, MC, MVP, qxc, Nada, Jinro, Ret, Naniwa, Puma, Sheth, Select, Sen, etc. And it used to be huge for a foreigner to beat a Korean...any Korean.

It was weird for me being away from the scene for pretty much all of HoTS and much of LoTV and returning to a completely different game, different top pros, and casters. I do love taking trips down memory lane though so thanks for starting this thread!
Urth
Profile Blog Joined November 2007
United States1252 Posts
May 08 2020 03:23 GMT
#11
deezer and combatex drama
BY.HERO FIGHTING!!!!
Die4Ever
Profile Joined August 2010
United States17725 Posts
Last Edited: 2020-05-08 03:41:30
May 08 2020 03:38 GMT
#12
speaking of crazy maps, surprising and map specific cheeses, exploits, and team leagues...
this just happened on scvodarchives
"Expert" mods4ever.com
starkiller123
Profile Joined January 2016
United States4030 Posts
Last Edited: 2020-05-08 05:07:04
May 08 2020 05:04 GMT
#13
hmm of course I miss Korean starcraft in all its glory (rip proleague), I miss King Sejong Station and then I know everyone hated them but I miss tankivacs. the only time I actually enjoyed TvT
I also miss 4 player maps
egrimm
Profile Joined September 2011
Poland1199 Posts
May 08 2020 06:20 GMT
#14
Easily number one is Proleague and connected to it fantasy league.
PL had the best games, strategies and stories and lasted long period of the year. Amount of time I spent on fantasy theory crafting... Oh boy

Other than that I miss 8 workers start making early game openers more committed and therefore interesting early game interactions.
sOs TY PartinG
NoS-Craig
Profile Joined July 2011
Australia3127 Posts
Last Edited: 2020-05-08 06:49:41
May 08 2020 06:45 GMT
#15
I miss all the stuff Destiny did before he went political nut job. The days of Destiny, Kyle, debo ,deezer, CombatEX and others where amazing. Such a shame witch hunter sooks had to try and ruin him at every turn.


It was weird for me being away from the scene for pretty much all of HoTS and much of LoTV and returning to a completely different game, different top pros, and casters. I do love taking trips down memory lane though so thanks for starting this thread


Same thing for me. I stopped watching late WoL because I started to get bored with SC2 and was playing more WoW and started to watch just Brood war only. When I came back I was like "I have no idea who most of these people are". I'm glad I came back though. Still a lot of great Personalities involved in SC2.
Artosis loves Starcraft
Atlan___
Profile Joined July 2011
Germany38 Posts
May 08 2020 06:46 GMT
#16
Day9 and Incontrol
Haku
Profile Joined August 2013
Germany550 Posts
May 08 2020 07:15 GMT
#17
Proleague, korean StarCraft in general and a lot of players that are now retired.
Jaedong | Life | MKP | PartinG | LosirA | ByuN | TaeJa | TY | TLO | Bomber | HerO | Rotti | Dark | Stephano | Maru | Ragnarok | MC | IdrA | Serral | Creator | Bunny | INnoVation | Liquid | Prime | JinAir
Olli
Profile Blog Joined February 2012
Austria24422 Posts
May 08 2020 07:18 GMT
#18
HotS PvP
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Die4Ever
Profile Joined August 2010
United States17725 Posts
May 08 2020 07:23 GMT
#19
On May 08 2020 16:18 Olli wrote:
HotS PvP

ah yea that was good stuff
"Expert" mods4ever.com
True_Spike
Profile Joined July 2004
Poland3426 Posts
Last Edited: 2020-05-08 07:36:57
May 08 2020 07:35 GMT
#20
Proleague. Proleague. Proleague.

The density of tournaments was really fun, too, but only because there were SO MANY people playing the game you kept seeing new faces pop up all the time.
GreasedUpDeafGuy
Profile Joined August 2018
United States398 Posts
May 08 2020 07:57 GMT
#21
proleague and team leagues in general

better casting

12 workers is terrible
Cant catch me. You're wasting your time
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
May 08 2020 08:05 GMT
#22
I also miss Proleague most.

HOWEVER: If you all miss it so much, come support the Gold Series Team Championship by watching the stream, sharing and commenting on our coverage, and participating in the LR thread. It's not Proleague, but it's the closest to it we have going on, and who knows where it might lead if it continues to grow.
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
May 08 2020 08:22 GMT
#23
I really miss MLG tournaments, i would watch it for like 12-16h per day, and i live in EU.

The casters were much better when the game was popular, from DJ Wheat, HuskyStarcraft to Day9 giving it all. That guy from IPL was also amazing.

I miss the joy of watching Huk stream and playing Bomber all of the time.

Foreigner vs Korean rivarly was also so much fun to watch.

I don't miss HOTS, that was pure shit. Protoss mothership core and the ZvZ games, jesus that was bad.
I am not good with quotes
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
May 08 2020 08:26 GMT
#24
It seemed that every weekend would have some kind of premier tournament with a sick prize pool.
MLG, Dreamhack, IPL, NASL and of course GSL.

GSTL and pro league were fun too and I remember the hype when the great BW players transferred over to SC2.

The foreign scene used to be so interesting, The korean scene was way out in front but every so often we'd get a guy or girl who could mix it with the Koreans and it was so hype watching those games.

Plus you had fun personalities and drama . Idra, iNc (RIP), stephano, Naniwa, Ret etc. I was huge fans of some of them and would watch the streams with 1000's of others. Some of the pro's I hated because of the playstyle or the dumb shit they did. It all added to the emotion

When I think of Starcraft I still have vivid recollections of those games and personalities.
I don't really care or remember anything from the past like...4 years.

Zerg for Life
esReveR
Profile Joined February 2010
United States567 Posts
May 08 2020 08:28 GMT
#25
I miss GSTL and the Space Shark.
Skill is relative.
_fool
Profile Joined February 2011
Netherlands681 Posts
May 08 2020 08:49 GMT
#26
Mr Bitter & Rotterdam casting together! Grubby playing! Mondragons roaches. MC's crazy shenanigans. Ret walking the thin line of building too many drones. It really was Wild West sometimes.

But if you go back and rewatch the VODs, you do notice that the more recent changes in overlay have improved the overall viewer experience a lot. I'm happy that we are were we are now. Let's keep it that way for years to come!
"News is to the mind what sugar is to the body"
starkiller123
Profile Joined January 2016
United States4030 Posts
May 08 2020 09:12 GMT
#27
On May 08 2020 17:49 _fool wrote:
Mr Bitter & Rotterdam casting together! Grubby playing! Mondragons roaches. MC's crazy shenanigans. Ret walking the thin line of building too many drones. It really was Wild West sometimes.

But if you go back and rewatch the VODs, you do notice that the more recent changes in overlay have improved the overall viewer experience a lot. I'm happy that we are were we are now. Let's keep it that way for years to come!

Oh yeah early WOL games are almost unwatchable, plus the level of play looking back then was hilariously bad
Sombre
Profile Joined October 2010
United Kingdom86 Posts
May 08 2020 09:37 GMT
#28
When players had some spark to them. Nowadays, SC2 is kinda robotic.

I'm talking the days of CombatEX and Deezer, MC, Genius doing his insane BM, Huk doing the party hat shit.
HolydaKing
Profile Joined February 2010
21254 Posts
May 08 2020 09:58 GMT
#29
As for players, IdrA, MC and MVP mostly. Proleague was very fun to watch so that's something I miss as well.
TelecoM
Profile Blog Joined January 2010
United States10695 Posts
May 08 2020 10:01 GMT
#30
I miss when people would just make Broodlord / corrupter / infestor compositions and camp all game.
AKA: TelecoM[WHITE] Protoss fighting
yxme
Profile Joined May 2019
15 Posts
May 08 2020 10:02 GMT
#31
This has been an interesting thread, because everyone keeps saying proleague and when I thought about things I missed about older SC2, proleague never even popped into my mind.

Mostly I miss the feeling of a new game that everyone is excited about, and people winning games with insane wacky builds. It's really not something I want back, but when a new game that has potential to be an esport comes out, that's what I'm looking for in it.

One of the things I like the most in current SC2 is that the foreign and Korean scene are more equal nowadays, but I can't deny it was super exciting whenever a foreigner beat a Korean in the old days, even if it was just one map in a Bo3.

So yeah, mostly not things I'd want back, but I miss the feeling of these things.
elKa-ThE-FeArEd
Profile Joined October 2010
Sweden177 Posts
May 08 2020 10:16 GMT
#32
On May 08 2020 18:12 starkiller123 wrote:
Show nested quote +
On May 08 2020 17:49 _fool wrote:
Mr Bitter & Rotterdam casting together! Grubby playing! Mondragons roaches. MC's crazy shenanigans. Ret walking the thin line of building too many drones. It really was Wild West sometimes.

But if you go back and rewatch the VODs, you do notice that the more recent changes in overlay have improved the overall viewer experience a lot. I'm happy that we are were we are now. Let's keep it that way for years to come!

Oh yeah early WOL games are almost unwatchable, plus the level of play looking back then was hilariously bad


The level of play wasnt bad, it was adapted to the bad balancing
Vision_
Profile Joined September 2018
874 Posts
Last Edited: 2020-05-08 11:15:09
May 08 2020 10:23 GMT
#33
All the work done by fans before LoTV, when build was made from 10-worker...

Is there a list of deserted site webs ?
heqat
Profile Joined October 2011
Switzerland96 Posts
May 08 2020 11:07 GMT
#34
I miss the 6 pool
Waxangel
Profile Blog Joined September 2002
United States33559 Posts
May 08 2020 11:17 GMT
#35
more live events in NA, mostly :o
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Andi_Goldberger
Profile Joined July 2018
Germany1608 Posts
May 08 2020 11:18 GMT
#36
I miss being able to build stalker collusus every game every matchup and never having to change anything
~~~~~
BisuDagger
Profile Blog Joined October 2009
Bisutopia19307 Posts
May 08 2020 11:27 GMT
#37
On May 08 2020 20:17 Waxangel wrote:
more live events in NA, mostly :o

^ this times a 100.

Red Bull Orlando and MLG Orlando were awesome events. I wish more would happen in Florida.


A lot of people are talking about map nostalgia, I would like for four player random spawn maps to return or even 3 spawn maps with asymmetry. As for worker count, I don't mind the worker count, but I wish some maps had main and naturals with more minerals per patch so they don't mine out as quickly.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
omop
Profile Joined April 2017
45 Posts
May 08 2020 11:31 GMT
#38
Beta and everyone exploring new game for the first time. Also all the hype and stuff.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
May 08 2020 11:38 GMT
#39
Nothing you can reproduce.
Some players, some hype that was there cuz it was fresh.
other than that, not much tbh.
Game is better than it ever has been.
still need a protoss redesign or changes imo. Standard is too weak, bullshit is too strong.
New patch has a good direction though
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Greenei
Profile Joined November 2011
Germany1754 Posts
May 08 2020 11:52 GMT
#40
TL fantasy proleague
IMBA IMBA IMBA IMBA IMBA IMBA
Deleted User 137586
Profile Joined January 2011
7859 Posts
May 08 2020 12:49 GMT
#41
Funday Mondays. And playing monobattles with my friends, who all played SC2, and laughing so hard we all cried.
Cry 'havoc' and let slip the dogs of war
VelRa_G
Profile Blog Joined March 2010
Canada304 Posts
May 08 2020 13:05 GMT
#42
My youth
Nuda Veritas
sneakyfox
Profile Joined January 2017
8216 Posts
May 08 2020 13:10 GMT
#43
On May 08 2020 17:05 TheOneAboveU wrote:
I also miss Proleague most.

HOWEVER: If you all miss it so much, come support the Gold Series Team Championship by watching the stream, sharing and commenting on our coverage, and participating in the LR thread. It's not Proleague, but it's the closest to it we have going on, and who knows where it might lead if it continues to grow.


"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
InfCereal
Profile Joined December 2011
Canada1759 Posts
Last Edited: 2020-05-08 13:11:16
May 08 2020 13:10 GMT
#44
WoL was a lot more simple. There was a period between broodlord infestor and all the 1 base all ins that was a really fun time in the game.

I think I miss proleague, and MLG the most. MLG opens were a blast, and the EGTL alliance in proleague was some of the best Starcraft.
Cereal
stilt
Profile Joined October 2012
France2754 Posts
Last Edited: 2020-05-08 13:37:56
May 08 2020 13:29 GMT
#45
The atmosphere in 2010-2012 was really cool, as a french following the rise of stephano was very great.
Life and Taeja's game were great to watch too, I really miss seeing these two players on top.
I miss the moments where hard working korean players like sacsri or Curious won a major tournament like a dreamhack.
And I miss the time when I wasn't the only one among my friends/relatives that played or at least still followed the scene !

Other than that, I don't miss PL as much, in wc3 I love team match but I find it lame in sc2 maybe because the 2v2 is bad and the archon mod is wasted by the community (despite the facts the games are insanely goods and the pro love doing it).
Same for the wol games, damn, most of them look so scrappy, once you're used to lotv, I have no idea how you can turning back.
And the old meta... MMMM vs lingbane/muta was good but the current zvt is as good if not even better while we don't have mass sh with constant locust, pdd/autoturrets with 180 sec duration (or even more, I don't remember precisely the numbers around this madness), tempest at 4pop with 15 range ground/air and insane damage against massive. I am glad those times are gone even if 2019 wasn't that great either in this regard.
+ the gamble stuff with so much bo wins.
Finally, it was quite obvious at the time that 90% of the casters hadn't any experience with high level sc2, damn that was bad. Fortunately, guys like tod, rotti, incontrol managed to get through.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
May 08 2020 13:31 GMT
#46
I miss the time before disruptors. I would always go tank/mine/viking in TvP. It was like playing a type of speed chess and it was the most fun I ever had in SC2.

Nowadays everything is so knife edge that if you have 2 marines instead of 3 and a stalker pokes your natural the game is already over.

I miss the old days where you had more freedom to use different play styles - not forced to play in a specific way just to survive.
greenturtle23
Profile Joined August 2019
86 Posts
May 08 2020 13:43 GMT
#47
MVP
LTCM
Profile Joined May 2017
174 Posts
May 08 2020 13:43 GMT
#48
Protoss being a viable race.

User was warned for this post.
Byun is a convicted match-fixer.
Pentarp
Profile Joined August 2015
227 Posts
May 08 2020 14:03 GMT
#49
Foreign Terrans winning something, like Thorzain.

Whiners in the community killed foreign Terrans because of Korean pros' success.
Plogamer TL.net RedRocket B.net
Rainmansc
Profile Joined August 2011
Netherlands216 Posts
May 08 2020 14:19 GMT
#50
I miss Life
Rainmansc
Profile Joined August 2011
Netherlands216 Posts
May 08 2020 14:28 GMT
#51
On May 08 2020 22:43 LTCM wrote:
Protoss being a viable race.

User was warned for this post.

HOly moly warned for this?
LTCM
Profile Joined May 2017
174 Posts
Last Edited: 2020-05-08 14:36:01
May 08 2020 14:33 GMT
#52
On May 08 2020 23:28 Rainmansc wrote:
Show nested quote +
On May 08 2020 22:43 LTCM wrote:
Protoss being a viable race.

User was warned for this post.

HOly moly warned for this?


Yup. With the note that one word replies and whine aren't allowed.

The post above is literally one word and the post below is whine... Of course I was talking about protoss, so my post gets warned... Welcome to tl.
Byun is a convicted match-fixer.
LTCM
Profile Joined May 2017
174 Posts
Last Edited: 2020-05-08 14:35:38
May 08 2020 14:34 GMT
#53
Delete.
Byun is a convicted match-fixer.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 08 2020 15:38 GMT
#54
On May 08 2020 23:33 LTCM wrote:
Show nested quote +
On May 08 2020 23:28 Rainmansc wrote:
On May 08 2020 22:43 LTCM wrote:
Protoss being a viable race.

User was warned for this post.

HOly moly warned for this?


Yup. With the note that one word replies and whine aren't allowed.

The post above is literally one word and the post below is whine... Of course I was talking about protoss, so my post gets warned... Welcome to tl.

Your entire post history is complaining about the state of Protoss lmao
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
DarkPlasmaBall
Profile Blog Joined March 2010
United States45289 Posts
May 08 2020 15:56 GMT
#55
iNcontroL, Mvp, Nestea, MC, actual proleague.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
algue
Profile Joined July 2011
France1436 Posts
May 08 2020 16:03 GMT
#56
I unironically miss early WoL's TvT when the games felt like a trench war, it was really fitting to the match-up, was unique to TvT and despite what the haters say it wasn't as mindless as the HotS swarm host era
rly ?
SharkStarcraft
Profile Joined April 2011
Austria2254 Posts
May 08 2020 18:00 GMT
#57
I just miss naniwa so very much. he truly was the best foreigner of his time (sure stephano was technically more successful but he abused zerg to a disgusting degree imo). Now he has a kid with this crazy hag and lives the student life I guess. Hope he's well
Cogito, ergo Toss
Morbidius
Profile Joined November 2010
Brazil3449 Posts
May 08 2020 18:02 GMT
#58
As you said, unique openings. Nexus first/CC first are long gone, 12 pool and double proxy gates are dead. We lost nearly every cheese and the ''macro cheeses'' too.
Has foreign StarCraft hit rock bottom?
Mun_Su
Profile Joined December 2012
France2063 Posts
May 08 2020 18:58 GMT
#59
Wol economy, Wol early years to just before BL/Infest with Sniper wining GSL.
Stephano, Lucifer, WhiteRa, when they fought each other in Europe.
Mvp, MMA.
When INnoVation was a cheeser
Team Leagues.
IPL bo9
Yeah, a little bit nostalgic.
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
ScrappyRabbit
Profile Joined March 2016
200 Posts
May 08 2020 19:00 GMT
#60
On May 09 2020 03:02 Morbidius wrote:
As you said, unique openings. Nexus first/CC first are long gone, 12 pool and double proxy gates are dead. We lost nearly every cheese and the ''macro cheeses'' too.


To be fair, there are definitely new strategies and cheeses -- I just saw Inno pull out a drilling-claw WM drop rush against Zest, which I've never seen before, and Scarlett and sOs definitely showed cheese isn't dead in the GSL this season. But yeah, I miss town hall first/the old 2-rax.

Also, an in-base proxy 2-gate led to this interaction from Idra, who was very entertaining and marketed himself better than any SC player in western history when you consider his popularity against his results:

Idra: What do you get out of this?
Opponent: A win
Idra: A horse could do this build and get a win some of the time
Opponent: Not a dumb horse
Idra: Yes a dumb horse

To this day, I think about the phrase "Yes a dumb horse" and will randomly crack up.
catplanetcatplanet
Profile Blog Joined March 2012
3833 Posts
May 08 2020 19:08 GMT
#61
On May 09 2020 03:58 Mun_Su wrote:
Wol economy, Wol early years to just before BL/Infest with Sniper wining GSL.
Stephano, Lucifer, WhiteRa, when they fought each other in Europe.
Mvp, MMA.
When INnoVation was a cheeser
Team Leagues.
IPL bo9
Yeah, a little bit nostalgic.

I miss white-ra too, his game vs MC at the first GSL world championship is what got me hooked on sc2 MC got his revenge at dreamhack a couple weeks later though....
I think it's finally time to admit it might not be the year of Pet
DSK
Profile Blog Joined February 2015
England1110 Posts
Last Edited: 2020-05-08 19:29:13
May 08 2020 19:27 GMT
#62
I'd have to say a clear delineation between early-mid-late game of WoL/HotS and Proleague:
one of the great things about Proleague was that lesser teams could make razer-sharp cheese builds and beat better players and snipe them, or use unconventional strategies/unit comps to eke out a win. It was incredibly risky, and there were some downright insane edge of your seat moments.

Redeye as a WCS host, Kaelaris and Apollo casting together.

Day9 dailies.

Poopfeast420.

Lastly, I find myself something of a mutant fuck stick because I also liked long-as-balls swarmhost games that lasted until the heat death of the universe *shrug*.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Josh111
Profile Blog Joined June 2011
United States239 Posts
May 08 2020 19:31 GMT
#63
Inctontrol and the various talk shows (SOTG, inside the game).
naughtDE
Profile Blog Joined May 2019
158 Posts
May 08 2020 19:35 GMT
#64
No disruptors, no oracles, no widowmines, no liberators, no swarmhosts, no ravagers.
Insanely strong Collosi. Pure Voidrays as an endgame composition. 3rax reaper a viable opener in all match ups.
I do not miss instant fungle.
Of all the new things, I like adepts, lurkers and cyclones.
I miss MC and Huk playing 2 base all ins and nothing else for multiple years, finding success in tournaments.
"I'll take [LET IT SNOW] for 800" - Sean Connery (Darrell Hammond)
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
May 08 2020 20:04 GMT
#65
Proleague. Just... It was awesome. I miss it from WoL and i miss it also from modern BW.

Cheese i miss the most are mostly HotS more than WoL.

I also miss TB and his stupid tournaments with stupid map, and his king of the hill. The man was a genious
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Luolis
Profile Blog Joined May 2012
Finland7160 Posts
May 08 2020 20:04 GMT
#66
6 worker start.
No lotv-units.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Aunvilgodess
Profile Joined May 2016
954 Posts
May 08 2020 20:06 GMT
#67
Apart from the dead people and dead leagues, nothing.
Mettis
Profile Joined June 2019
84 Posts
May 08 2020 20:15 GMT
#68
I actually preferred the slower games, taking time to build up. Fights also felt longer.
bela.mervado
Profile Joined December 2008
Hungary406 Posts
May 08 2020 20:21 GMT
#69
ah those team games on aracan citadel in wol
and 4v4s
with OP fungal + roach
and colossi and siege tanks
that was some good shit

its just nostalgia i dont wanna go back
all 3 kids are 4+ years old i dont wanna do the nightly feeding + cleaning stuff again thx
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2020-05-08 20:35:35
May 08 2020 20:33 GMT
#70
#1 - more hype, more viewership, more activity -> creates a virtuous cycle that builds the scene. We have these giant crowds at MLG, Blizzcon, and other offline tournaments that really boosted the viewing experience of a tournament, and boosted the game's eSport cred to outsiders

#2 - team leagues / greater team identity -> it feels great to root for a team, and team leagues are some of the best content to watch IMO, whether it was GSTL, Proleague, Acer Teamstory Cup, etc.

#3 - bigger personalities -> whether it was Idra, MC, Huk,or legends like Slayers Boxer or Nada, some of the progamers back then seemed larger than life

#4 - rivalries -> due to points #2 and #3, we actually saw interesting rivalries that drove additional hype (like EG vs. TL, or player rivalries like Idra vs. Huk, Puma vs. MC, MMA vs. DRG)

#5 - excitement of new players -> because the scene was growing / larger, there were new stars that would emerge (e.g., Maru, Life, Taeja, Stephano), or superstars from other games that would join (e.g., Moon, Grubby, ToD, the non-stop speculation of when KesPa players would switch). Hell, Scarlet broke into the spotlight from playing in the open bracket at IPL 4. We still have new players, but not as much anymore
Team Slayers, Axiom-Acer and Vile forever
VeNtiLSC
Profile Joined May 2020
1 Post
May 08 2020 21:41 GMT
#71
Terrible Terrible Damage
washikie
Profile Joined February 2011
United States752 Posts
May 08 2020 22:29 GMT
#72
I miss wol tvt and early HOTS tvt those were extremely fun to play.
"when life gives Hero lemons he makes carriers" -Artosis
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
May 08 2020 22:36 GMT
#73
definitely the early SC2 MLG's for me, "don't worry that's just halo"

I attended so many events from 2010-2012, man were they some amazing memories.
Leeoku
Profile Joined May 2010
1617 Posts
May 08 2020 23:09 GMT
#74
Hello this is HDStarcraft, AND THIS IS H TO THE HUSKY HUSKY
RDaneelOlivaw
Profile Joined April 2011
Vatican City State733 Posts
May 09 2020 01:49 GMT
#75
I miss loathing Cruncher for beating Idra. I miss BittttByyyyyBiiiiiittttt. I miss a bunch of StarCraft 2 nerds getting on and watching off hours poker on twitch(?) to cheer on Kiwikaki and spamming the chat with bitbybit whenever anyone went all in. I don't miss being an idiot and getting myself the banhammer because j couldn't help raging about balance on TL!

I love this game guys, with all it's quirks and stupidity. Don't have as much time for it as I once did, but I hope we can have another one of these threads in 10 years
DBooN
Profile Joined May 2011
Germany2727 Posts
May 09 2020 02:28 GMT
#76
I miss being able to tell if a protoss is teching by looking at the first 3 units out of their gate.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
May 09 2020 02:47 GMT
#77
PvP that wasn't completely random as shit.

One thing I'll never get over is how much more important micro and unit control is in BW PvP compared to SC2 PvP. PvP now and days is so random it hurts everyone's soul when we match each other and we know it.

I really hope they make some additional changes to the upcoming patch, because as everyone has stated, PvP is in a bad spot and none of the current changes really do anything to change it
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
WaesumNinja
Profile Joined February 2012
210 Posts
Last Edited: 2020-05-09 07:53:13
May 09 2020 07:52 GMT
#78
On May 08 2020 20:31 omop wrote:
Beta and everyone exploring new game for the first time. Also all the hype and stuff.


This is the biggest for me as well. Bw and wc3 community coming together to play the new blizz rts. Day9 did so much great stuff. Loved hdstarcraft and husky casting ladder games too.
stardog
Profile Joined August 2011
556 Posts
May 09 2020 10:20 GMT
#79
Personalities and rivalries.

I can understand why there's less of them - the scene became more professional, the edgy teenagers grew up, the players spent many years together so it's simply infeasible to hold a grudge for a long time. All those things are very positive. And yet I miss this extra spiciness of the old times. No more rivalries like Idra vs Huk, no more personalities like Stephano, no more dramas like Naniwa's.
imsupervisor1
Profile Joined August 2017
12 Posts
May 09 2020 10:24 GMT
#80
I miss when players had unique strengths & weaknesses because they chose to focus on particular aspects of play. Some were known for awesome macro at the expense of being inefficient in fights, and others were known for out-smarting their opponents, some were known for crazy micro etc. Now everyone is so good, those differences are more reputation than fact.
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
May 09 2020 17:10 GMT
#81
WING OF LIBERTY MAP DESIGN
DEDICATED CHAT CHANNELS
TOXIC PLAYERS TO ADD TO THE MIX NANIWA, COMBATEX, DEEZER, IDRA


How may help u?
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
May 09 2020 17:13 GMT
#82
I don't miss anything at all, but then again I was never one to become fixated on personalities.
sM.Zik
Profile Joined June 2011
Canada2550 Posts
May 09 2020 17:19 GMT
#83
Proleague, 4 players maps, 6 workers start.
Jaedong Fighting! | youtube.com/ZikGaming
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9771 Posts
May 09 2020 17:56 GMT
#84
The opening part of the game, which no longer exists.
RIP Meatloaf <3
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
Last Edited: 2020-05-11 14:53:23
May 09 2020 18:03 GMT
#85
I miss Protoss from HotS
Earth, Water, Air and Protoss!
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
May 09 2020 18:06 GMT
#86
On May 10 2020 02:56 Jockmcplop wrote:
The opening part of the game, which no longer exists.


what do you mean, the 4 workers 5 minutes game nothing happens?
How may help u?
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2020-05-09 18:24:52
May 09 2020 18:16 GMT
#87
First and foremost, I miss Incontrol. I watched his streams for years and years, even after I quit playing SC2 for a couple years.

From a game perspective, I miss the slower start with 6 workers. The 12 worker start is okay but it feels like it takes away a lot of the variety from the early bit of the game and as a result a lot of games feel very same-y for the first 5-8 minutes.

I also miss some of the older maps. This season's maps are far better than last season, but it stills seems like there are a lot of very large, very open maps that don't tend to provide as fun of games, especially in PvZ.

In general, I miss PvZ being a good match-up with a lot of variety. In 2018 and early 2019 the match-up was in a good place and we saw a lot of cool pro games with a variety of strategies on both sides. Almost every game now is adepts or archon drop into a 2-3 base all-in, with few macro games. I thought it was just me at first but hearing Artosis and Tasteless talk about the lack of variety during GSL casts and Artosis talk about why he is unhappy with the match-up on his personal stream has convinced me that this isn't just me. Hopefully with a map pool change up, the match-up will get better.

edit:
On May 09 2020 11:47 -Kyo- wrote:
PvP that wasn't completely random as shit.

One thing I'll never get over is how much more important micro and unit control is in BW PvP compared to SC2 PvP. PvP now and days is so random it hurts everyone's soul when we match each other and we know it.

I really hope they make some additional changes to the upcoming patch, because as everyone has stated, PvP is in a bad spot and none of the current changes really do anything to change it

I agree with this 100%. PvP is straight up bad to play now. It has turned into a combination of a game of rock/paper/scissors and a game of chicken. Proxy robo builds combined with two base all-ins have basically broken the match-up and made it so the aggressor frequently has the advantage over the defender, even in situations or areas where the defender should have a clear advantage (say at their own natural expansion with multiple shield batteries).
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Vision_
Profile Joined September 2018
874 Posts
May 09 2020 18:28 GMT
#88
Hatch - gas - pool doesn t exist anymore...
Big-t
Profile Joined January 2011
Austria1350 Posts
May 09 2020 18:45 GMT
#89
Team Leagues and Nation Wars. I always liked team competiton in sc2. Specially with live plays^^ This moment when everyone was waiting for the next player to stand up. I miss this feeling so much TT
monchi | IdrA | Flash
_fool
Profile Joined February 2011
Netherlands681 Posts
May 09 2020 19:07 GMT
#90
On May 10 2020 03:45 Big-t wrote:
Team Leagues and Nation Wars. I always liked team competiton in sc2. Specially with live plays^^ This moment when everyone was waiting for the next player to stand up. I miss this feeling so much TT


Nation Wars is still here, right? I love those, it's entertainment for the whole family
"News is to the mind what sugar is to the body"
Pentarp
Profile Joined August 2015
227 Posts
May 09 2020 19:43 GMT
#91
When Foreign Terrans were relevant. Like Thorzain.
Plogamer TL.net RedRocket B.net
Vision_
Profile Joined September 2018
874 Posts
May 11 2020 09:57 GMT
#92
Some Minerals...

[image loading]
oGoZenob
Profile Joined December 2011
France1503 Posts
May 11 2020 12:23 GMT
#93
On May 10 2020 04:43 Pentarp wrote:
When Foreign Terrans were relevant. Like Thorzain.

Clem and heromarine are doing pretty good lately. Major has been to code S like 5 times. It's still far from other races, but foreign terran is at its best since a good couple of years
I like starcraft
NewSunshine
Profile Joined July 2011
United States5938 Posts
May 11 2020 12:54 GMT
#94
On May 10 2020 02:19 sM.Zik wrote:
Proleague, 4 players maps, 6 workers start.

I've felt the same for quite some time. So much more distinctive design was allowed in maps back then, it likewise enabled much more distinctive play. Since all the maps were so much more different, it was much harder to have a meta so finely and sharply balanced on super particular points, so everything just seemed more open than it does these days.

I also miss the people. Sure, I miss the people who've moved on and don't play anymore, the OG SC2 scene was just amazing. But I really miss the people who can't come back. TotalBiscuit and InControl were absolutely special. They dedicated themselves to entertaining people, and gosh dangit I think they were great at doing it. They were both taken way too soon.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
freelifeffs
Profile Joined April 2018
97 Posts
May 11 2020 13:48 GMT
#95
life
a7xEnsiferum
Profile Joined March 2020
7 Posts
May 11 2020 14:07 GMT
#96
viewer and player base
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
May 11 2020 15:41 GMT
#97
I miss MVP most of all
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
necrosexy
Profile Joined March 2011
451 Posts
May 11 2020 16:23 GMT
#98
an actual mid-game
fishjie
Profile Blog Joined September 2010
United States1519 Posts
May 11 2020 16:59 GMT
#99
it was a thriving scene with NASL, MLG, Dreamhack, IPL, GSL

i miss painuser and HD casts of IPL fight clubs and team leagues, husky, day9, incontrol RIP, state of the game, inside the game, meta, and the tons of awesome content out there. and i miss fruitdealer, mvp, nestea, boxer, bomber, mma, not marineking because that jerk killed fruit dealer in season 2, dimaga, whitera, naniwa, jinro, thorzain, and qxc all kill of IM, and those are only the memories on the top of my head
Highrock1
Profile Joined March 2019
50 Posts
May 11 2020 17:29 GMT
#100
Watching Nestea at his prime.
Watching MVP at this prime.
Ling-bane-muta zvt
overlord drop openings in zvp
less spell casters
That short time when hydra were good
Highrock1
Profile Joined March 2019
50 Posts
May 11 2020 17:31 GMT
#101
Watching FruitDealer win the series in a time when zerg were utter garbage.
SentimentalBear
Profile Joined April 2020
3 Posts
May 11 2020 18:22 GMT
#102
I miss the days when 'bop' meant accidentally killing your opponent, rather than a successful early all-in.

But seriously: GSTL, "attitude" players like Naniwa, Life, HuK etc, and the major tension of super-all ins like 6/9 pools etc.
followZeRoX
Profile Joined March 2011
Serbia1451 Posts
May 11 2020 20:05 GMT
#103
I miss Life and would be nice to watch him and serral in his prime in blizzcon finals.
Also, player pool, mass koreans, strong teamlegues and rivalries without policltical correctness.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
Last Edited: 2020-05-11 22:09:36
May 11 2020 22:09 GMT
#104
watching Mvp during his first GSL run absolutely destroying everybody just by being better at macro and micro than everybody else, and watching as he laid the foundation for Terran, then reinvented the metagame however many times over.
I remember watching Life play in 2012, and thinking to myself "holy shit," -- I still haven't seen a Zerg who had his level of micro, timing, and decision-making.
remembering a time when most players had strengths and weaknesses and their own style - like MC was an early-game killer and had great micro, but wasn't as good in the late-game, LosirA and Bomber were macro machines, Nestea just knew exactly when and how many drones he could get away with back when nothing was figured out yet, Ryung was a brilliant positional TvT player but weak in other matchups, MMA would multi-drop you to death but would float 1k minerals while doing so, Mvp for a long time would NEVER cheese even when the opponent was going blind CC first every game, Polt and Puma were TvP experts, inori and tails had some razor-sharp PvP builds that let you survive 4gate if you were perfect.
nowadays, all the players are so well-rounded and even when somebody is strong in a particular matchup, it doesn't mean that they are unbeatable or their other matchups are weak.
I also miss the ridiculous 2-month hot stretches, where a player would shock the world by beating everybody, then fade back into obscurity -- jjakji, Seed, Squirtle (somewhat), Sniper (even though I hated his playstyle), Genius, AcE, RorO. It's all the same players now.
I miss the days when seeing a nuke/battlecruiser/carrier/broodlord was like seeing a unicorn. HuK mothership rushing Pinder on Steppes of War is still iconic.
I think about some of the original WoL teams and their players a lot -- SlayerS, oGs, IM, ST, FXOpen, NSH, TSL.
¯\_(シ)_/¯
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 11 2020 22:43 GMT
#105
Team leagues. The Chinese team leagues are nice but they aren't the same as offline leagues like Proleague and GSTL.
catplanetcatplanet
Profile Blog Joined March 2012
3833 Posts
May 12 2020 05:26 GMT
#106
I try not to think too hard about it anymore, but since other people have brought it up, I've never been nearly as excited about any player since Life came and went. There were a few of us—asha, cosmicspiral, maybe a couple others—who were lucky enough to catch on when he was playing in EWM weeklies in early 2012 and you could just tell he was something special. When he was on his game his play simply oozed confidence, whether it was through his controlled aggression, or his ability to pull off such greedy openings even when hard countered (the culmination of which was game 7 of the iron squid 2 finals). He was a joy to watch. And the way in which he ascended—that TL all-kill and heroics versus Slayers, the last wave of the zenex banner; his unprecedented TSL4 run; the royal road—it couldn't have been better. It was like icing on the cake that a player capable of such highs could also be so fucking clutch.

It seemed like a foregone conclusion that he would be a top-tier player forever. In the end, that certainty made the scandal all the more devastating.

I guess the other players I really strongly supported, Avenge and Pet, did pretty well for themselves all things considered—Avenge came to be startale's gstl ace in 2013 and went to a couple foreign tourneys, and Pet lasted longer than all his 2012 zenex brethren (and almost had kespa cup in the bag, don't forget!). And at least I got to watch my favorite player reach the top of the top, rather than suffer the unmitigated disappointment fans of B4, bbyong, and YoDa must've felt. But I'll probably always wish things could've gone differently.
I think it's finally time to admit it might not be the year of Pet
Morbidius
Profile Joined November 2010
Brazil3449 Posts
May 12 2020 09:15 GMT
#107
I miss Life too, a dynamic, agressive Zerg player who could play agressive Zerg when it was by far the worst race to be agressive with. Life would embarass Rogue and Serral if he could play with the tools and the favorable metas LoTV gave to them.
Has foreign StarCraft hit rock bottom?
Malinor
Profile Joined November 2008
Germany4733 Posts
Last Edited: 2020-05-12 09:52:15
May 12 2020 09:51 GMT
#108
I also miss Life a lot. When I saw him play, I thought to myself "this is the true successor of (BroodWar)-Jaedong". He had the same aura of ruthless brilliance in his play.

I also miss the early MLGs a lot. The format especially was mostly ridculously bad, but it guaranteed that there always were some unexpected performances. And with so many foreigners and koreans trying to rise to the top, that was quite something.
I also miss - and this is the definition of nostalgia and how it makes you blend out all the bad memories - enduring the MLG streaming problems in the middle of the night, waiting endlessly for a series to start, which was then decided in 8 minutes by 2x 4gate.

And finally and obviously, the 6 worker start.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Morbidius
Profile Joined November 2010
Brazil3449 Posts
May 12 2020 10:27 GMT
#109
On May 12 2020 18:51 Malinor wrote:
I also miss Life a lot. When I saw him play, I thought to myself "this is the true successor of (BroodWar)-Jaedong". He had the same aura of ruthless brilliance in his play.


Weird how the great Zerg matchfixers opposite styles. Serral is a true sucessor to Savior's defensive, tech focused Zerg gameplay with a lot of tactical moves. Life is the clear sucessor of Jaedong, with relentless muta/ling agression backed up by a very solid macro and smooth transitions.
Has foreign StarCraft hit rock bottom?
aaDigital
Profile Joined May 2012
6 Posts
May 12 2020 10:36 GMT
#110
The varying map pool and size of the maps. Many of the maps seem to samey.
Vision_
Profile Joined September 2018
874 Posts
Last Edited: 2020-05-12 12:46:55
May 12 2020 12:45 GMT
#111
When i see all these answers regarding the era back to LoTV, I m very curious to see how many viewers will be hype with 9 workers tournament

It would be awesome.. With some friendly matchs to let players feel the new start and then with a small tournament...
Vision_
Profile Joined September 2018
874 Posts
May 13 2020 15:05 GMT
#112
I love when Blizzard adds some videos in the patch balance, to show the difference between before and after. Even if it concerns only the biggest patchs, I think Blizzard would have explain their choices and bring to us confidence and clarifications regarding their vision of the game.
RKC
Profile Joined June 2012
2848 Posts
May 13 2020 16:14 GMT
#113
I was never quite into Life. But I just love his 2015 Blizzcon RO16 bop over Lilbow. Especially considering the mini foreigner hype leading up to the match. Plus there was some trash-talking too? The series was cheesy and funny as hell. Almost akin to Boxer bunker-rushing Yellow 3 times in a row in BW.
gg no re thx
oGoZenob
Profile Joined December 2011
France1503 Posts
May 13 2020 17:01 GMT
#114
On May 14 2020 01:14 RKC wrote:
I was never quite into Life. But I just love his 2015 Blizzcon RO16 bop over Lilbow. Especially considering the mini foreigner hype leading up to the match. Plus there was some trash-talking too? The series was cheesy and funny as hell. Almost akin to Boxer bunker-rushing Yellow 3 times in a row in BW.

libow ate so much shit for this series it was not a really proud moment for the community, so much toxicity
I like starcraft
rednusa
Profile Joined October 2012
651 Posts
May 13 2020 18:15 GMT
#115
In no particular order:


(1) 2010/11/12 GSL: pretty much games every day of the week; a full version of code A and code S; the interviews between Artosis, players and John the Translator (with Qs from GomTV forum); the freshness of the game; Artosis' gaming house tours of the Korean teams; stacked tournaments

(2) 2010/11/12/13 Twitch streams: Koreans constantly streaming on Twitch; interaction (to some extent) with foreign audience; remembering MKP taking a break and being amazed by how good Maru was; introducing us (well I speak for myself here) to kpop;

(3) Proleague / GSTL: watching bo1 series is a rare treat; the team mates sitting at the same bench discussing, the high fives and the ocassional BM shown towards opposing teams (e.g. Parting mimmicing Flash with the ruler); particularly proleague because its round-robin format ensured that you saw every player (A teamer at least) play at least one game every week offline;

(4) Before the points system & region lock: being able to attend live events in Europe with some of the top Koreans attending; regularly seeing foreigners and koreans compete in offline events; more variety in the foreigners qualifying (for code A & S)

(5) popularity of the game: having friends who played it, most of them stopped playing either at the end of WoL or early HotS

(6) The very early cheeses that were difficult to transition out of, i.e. when cheeses were truly all-in, e.g. 6pool, proxy rax, gate proxy in main base

(7) the maps that had a longer shelf-date on the ladder (maybe those still exist, haven't played consistently for a while now)
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
May 13 2020 20:12 GMT
#116
incontrol
watch the wall collide with my fist, mostly over problems that i know i should fix
Carminedust
Profile Joined October 2014
487 Posts
May 13 2020 21:47 GMT
#117
Sniper and his lords of Darkness ruining not only GSL and beating your favorite players but also ruining Fantasy proleague teams left and right while making LR threads filled with hate and salt/ silly narratives like that that sure caused alot of salt but my god were they funny.
Maybe was Zoun only Fan before he retired idk
Pentarp
Profile Joined August 2015
227 Posts
May 13 2020 22:40 GMT
#118
On May 12 2020 02:31 Highrock1 wrote:
Watching FruitDealer win the series in a time when zerg were utter garbage.

Honestly, Zerg itself wasn't that garbage, it was not fully explored.

Pros in those days did not spread much creep because they had the BW mentality on creep. Now we know how good it is. Same goes for unit compositions. I remember Fruitdealer using a mish-mosh of units - including Brood/infestor, which later went on to dominate the scene.
Plogamer TL.net RedRocket B.net
TheSayo182
Profile Joined September 2012
Italy243 Posts
May 13 2020 23:07 GMT
#119
-pro league
-fantasy pro league
-personalities like nestea/mvp/mc; jaedong/flash; naniwa/stephano (this is the main reason that stopped me to follow the game i think)
-the almost every weekend big tournaments with the constant fight koreans vs foreigners
"Remember: Probes & Pylons and when behind Dark Shrine!"
DieuCure
Profile Joined January 2017
France3713 Posts
May 13 2020 23:08 GMT
#120
4maps and tankivacs.

Tankivac made the game funnier imo.
TL+ Member
c0sm0naut
Profile Joined April 2011
United States1229 Posts
May 13 2020 23:37 GMT
#121
A lot of people are saying they miss 4p maps

maybe we should bring them back...
ilax30
Profile Joined November 2019
720 Posts
May 13 2020 23:40 GMT
#122
On May 14 2020 08:37 c0sm0naut wrote:
A lot of people are saying they miss 4p maps

maybe we should bring them back...


I mean its not gonna happen and for good reasons, but people can miss them Ive got no problems with that
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 14 2020 00:07 GMT
#123
On May 14 2020 07:40 Pentarp wrote:
Show nested quote +
On May 12 2020 02:31 Highrock1 wrote:
Watching FruitDealer win the series in a time when zerg were utter garbage.

Honestly, Zerg itself wasn't that garbage, it was not fully explored.

Pros in those days did not spread much creep because they had the BW mentality on creep. Now we know how good it is. Same goes for unit compositions. I remember Fruitdealer using a mish-mosh of units - including Brood/infestor, which later went on to dominate the scene.

You're underestimating how bad the maps were back then for macro games. Most of those maps your third base was either behind rocks or almost as close to your opponent as you.
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2020-05-14 00:33:52
May 14 2020 00:33 GMT
#124
Tal'darim altar was such a sick map, minus the destructible rocks at your third. if they removed those tht map would be nice.

i think there is a huge bias against 4p maps because people can't adapt their strategy. are you really good at the game if you can only play:
1-2 builds per matchup
only on maps that have a ramp for your main
only on maps that are 2
?

also, people neglect that other players deal with the same strategic restrictions due to map design.

Poll: 4 player maps?

Yea! (15)
 
83%

Nay! (3)
 
17%

18 total votes

Your vote: 4 player maps?

(Vote): Yea!
(Vote): Nay!


BabelFish1
Profile Joined September 2015
186 Posts
May 14 2020 01:38 GMT
#125
I miss the balance team actually explaining their patches so we could at least understand what the general goal was. That being said, after the Observer fiasco and being openly mocked for their bad reasoning and broken English, can't exactly blame them for not even bothering now days.
CMS_Flash
Profile Joined October 2013
Hong Kong47 Posts
May 14 2020 01:59 GMT
#126
On May 08 2020 12:38 Die4Ever wrote:
speaking of crazy maps, surprising and map specific cheeses, exploits, and team leagues...
this just happened on scvodarchives https://clips.twitch.tv/NurturingWanderingHeronMingLee


And this just happened again in the Ro16 of a GSL in 2020 lol
My life for Tarsonis.
vyzion
Profile Joined August 2016
308 Posts
May 14 2020 05:41 GMT
#127
On May 14 2020 10:38 BabelFish1 wrote:
I miss the balance team actually explaining their patches so we could at least understand what the general goal was. That being said, after the Observer fiasco and being openly mocked for their bad reasoning and broken English, can't exactly blame them for not even bothering now days.


The most recent patch (being tested) had a ton of notes
Vision_
Profile Joined September 2018
874 Posts
Last Edited: 2020-05-14 08:39:01
May 14 2020 08:25 GMT
#128
On May 14 2020 14:41 vyzion wrote:
Show nested quote +
On May 14 2020 10:38 BabelFish1 wrote:
I miss the balance team actually explaining their patches so we could at least understand what the general goal was. That being said, after the Observer fiasco and being openly mocked for their bad reasoning and broken English, can't exactly blame them for not even bothering now days.


The most recent patch (being tested) had a ton of notes


Yes ton of notes.. What will happen when Clem will roll over every zergs cause Banelings nerf impact directly their capacity to reach their target while the request comes mainly from Protoss ?

I would like clarifications about that

Then path notes says : "we beleive that", "we think", Blizzard actually doesn t work (i mean hard work) on SC2, they have no business interest.. And i m regretting days when patchs quality are better, .. before the free to play era.
Dingodile
Profile Joined December 2011
4139 Posts
May 14 2020 14:10 GMT
#129
We need/needed daybreak with a wall in the middle, not the destructible rock. The destroyed rock removed the entertainment at lategame hugely.
Grubby | ToD | Moon | Lyn | Sky
Dav1oN
Profile Joined January 2012
Ukraine3164 Posts
May 14 2020 14:12 GMT
#130
On May 14 2020 05:12 darthfoley wrote:
incontrol


Yeah :'( And TotalBiscuit...
In memory of Geoff "iNcontroL" Robinson 11.09.1985 - 21.07.2019 A tribute to incredible man, embodiment of joy, esports titan, starcraft community pillar all in one. You will always be remembered!
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