• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:28
CET 10:28
KST 18:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)5Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)11Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Recent recommended BW games [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread Ask and answer stupid questions here! YouTube Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2712 users

Balance Mod Update Oct 9, 2018 - Page 3

Forum Index > SC2 General
172 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
MiCroLiFe
Profile Joined March 2012
Norway275 Posts
October 09 2018 23:45 GMT
#41
On October 10 2018 08:06 MrWayne wrote:
Show nested quote +
On October 10 2018 07:14 Charoisaur wrote:
RIP Terran. Ravager rushes and early Protoss pushes will be unstoppable..
The Cyclone change will break terran early game.


You think so? I don't recall that early protoss and zerg pushes were broken pre 3.8.

thats because you didnt play terran
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
Charoisaur
Profile Joined August 2014
Germany16035 Posts
October 09 2018 23:51 GMT
#42
On October 10 2018 08:06 MrWayne wrote:
Show nested quote +
On October 10 2018 07:14 Charoisaur wrote:
RIP Terran. Ravager rushes and early Protoss pushes will be unstoppable..
The Cyclone change will break terran early game.


You think so? I don't recall that early protoss and zerg pushes were broken pre 3.8.

That's because terran had tankivacs back then. With neither tankivacs nor Cyclones Ravager rushes will be insanely strong.
Many of the coolest moments in sc2 happen due to worker harassment
MiCroLiFe
Profile Joined March 2012
Norway275 Posts
October 09 2018 23:57 GMT
#43
Bring back tankivacs to! how else can we stop ravager rushes now?
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
Hydralich
Profile Joined September 2018
16 Posts
October 10 2018 00:36 GMT
#44
Hydralisk's attack speed changed from .57 to .59.
Now protoss can just go 2 base mass carriers and kite again
Lexender
Profile Joined September 2013
Mexico2656 Posts
October 10 2018 00:48 GMT
#45
Old cyclone was a freaking amazing defensive tool. Its actually way better than the current cyclone, its only downside is that it something else for buffer but WP, oracles, immortals, roaches and ravagers (at least rushed) melted to cyclone without ever catching them.

Not for nothing it was nicknamed the terran MsC.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-10-10 01:33:37
October 10 2018 01:33 GMT
#46
On October 10 2018 08:13 kOrc wrote:
Show nested quote +
On October 10 2018 04:54 Fango wrote:
I still don't understand the warpgate change. Protoss is almost universally considered the least mechanically demanding race. Why does it get so many QoL changes?

The high remplar auto attack, adept shade movement, observer stationary mode, and now auto transforming warpgates (which is the most pointless one yet). I'm not sure why they think toss is the race that needs it's skill floor lowered.

SC2 pros already have a tough time distinguishing themselves. Making the game play itself doesn't help, and as far as I know no one asked for it (?).


You know that people who aren't pros play this game, and are just as if not arguably more important to Blizzard right? This is the kind of thing noone at Diamond 1 or higher would care about either way (i don't care that protoss gets this QoL improvement, it doesn't really make their race easier to play or harder for me to face), but makes the game greatly less frustrating for the casual player base. If you suggest good QoL improvements for other races that don't overpower them (no auto-creep spread or auto-muling) I'm sure Blizz will consider it. In fact the reason they reverted chrono boost was because it was too much of a QoL improvement.


best qol change ever would be to let Terran select which side of the building the addon builds on if they have only one building selected, no more lost reactor to Allin cause spawned on wrong side of map.
"when life gives Hero lemons he makes carriers" -Artosis
dummy1
Profile Blog Joined April 2018
420 Posts
October 10 2018 01:35 GMT
#47
This is madness. No! This is Balance Team!
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
kOrc
Profile Joined July 2018
22 Posts
Last Edited: 2018-10-10 01:42:23
October 10 2018 01:41 GMT
#48
On October 10 2018 10:33 washikie wrote:
Show nested quote +
On October 10 2018 08:13 kOrc wrote:
On October 10 2018 04:54 Fango wrote:
I still don't understand the warpgate change. Protoss is almost universally considered the least mechanically demanding race. Why does it get so many QoL changes?

The high remplar auto attack, adept shade movement, observer stationary mode, and now auto transforming warpgates (which is the most pointless one yet). I'm not sure why they think toss is the race that needs it's skill floor lowered.

SC2 pros already have a tough time distinguishing themselves. Making the game play itself doesn't help, and as far as I know no one asked for it (?).


You know that people who aren't pros play this game, and are just as if not arguably more important to Blizzard right? This is the kind of thing noone at Diamond 1 or higher would care about either way (i don't care that protoss gets this QoL improvement, it doesn't really make their race easier to play or harder for me to face), but makes the game greatly less frustrating for the casual player base. If you suggest good QoL improvements for other races that don't overpower them (no auto-creep spread or auto-muling) I'm sure Blizz will consider it. In fact the reason they reverted chrono boost was because it was too much of a QoL improvement.


best qol change ever would be to let Terran select which side of the building the addon builds on if they have only one building selected, no more lost reactor to Allin cause spawned on wrong side of map.


Agreed, this is a much needed QoL improvement for terran, it's too much RNG impact in a game like starcraft and changes building placement logic drastically just switching sides on the same map! I would be ok even if instead of letting you choose, it automatically chose the corner facing the terran's start location (so towards bottom left if you spawn bottom left, to top right if you spawn top right), that way it should always be inside your starting ramp and natural wall-in. This could also not require any unnecessary building UI for add-ons from having to choose.
Less_Du_Et
Profile Joined August 2014
United States18 Posts
October 10 2018 01:56 GMT
#49
Again...just gonna leave this here...

http://aligulac.com/misc/balance/
Everyone is entitled to be stupid, but some abuse the privilege.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-10-10 02:24:47
October 10 2018 02:02 GMT
#50
On October 10 2018 08:51 Charoisaur wrote:
Show nested quote +
On October 10 2018 08:06 MrWayne wrote:
On October 10 2018 07:14 Charoisaur wrote:
RIP Terran. Ravager rushes and early Protoss pushes will be unstoppable..
The Cyclone change will break terran early game.


You think so? I don't recall that early protoss and zerg pushes were broken pre 3.8.

That's because terran had tankivacs back then. With neither tankivacs nor Cyclones Ravager rushes will be insanely strong.


Yeah ravager rush is going to be much stronger agian, so will proxy hatch. might make this really strong in the meta in maps with shorter rush distances.
"when life gives Hero lemons he makes carriers" -Artosis
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-10-10 02:27:19
October 10 2018 02:16 GMT
#51
On October 10 2018 09:48 Lexender wrote:
Old cyclone was a freaking amazing defensive tool. Its actually way better than the current cyclone, its only downside is that it something else for buffer but WP, oracles, immortals, roaches and ravagers (at least rushed) melted to cyclone without ever catching them.

Not for nothing it was nicknamed the terran MsC.


In tvp and tvt yeah, in tvz it really was not that great unless you built a ton of them. I think this may have a larger than anticipated effect on terran's Allin defense in tvz, it also removes the punishing followups terran had vs Zerg allins you can't counter Allin with cyclones any more nor can you do a ton of dmg with tank drop harass to punish an Allin Zergs lack of creep. I might be wrong on this but it is a concern.
"when life gives Hero lemons he makes carriers" -Artosis
dummy1
Profile Blog Joined April 2018
420 Posts
Last Edited: 2018-10-10 02:41:50
October 10 2018 02:39 GMT
#52
It's not a good idea changing back the old cyclone. Looking back... ravanger rush, proxy voidrays, oracles, and you're a dead man. Just a scratch on your cyclone, you're a dead man in minutes. You're dead. Did you hear me? You're dead!
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
Athenau
Profile Joined March 2015
571 Posts
October 10 2018 03:09 GMT
#53
proxy voidrays, oracles

Wat? Lock-on cyclones are way better vs voidrays and oracles. Live cyclone AA is garbage.
jedi1982
Profile Joined January 2011
United States172 Posts
October 10 2018 03:10 GMT
#54
I really would love to see the whiteboard in Blizz balance team conference room to see what the overall strategy play is for all the races. I don't understand what they're doing with some of this and seems like they're randomly throwing a dart at some sticky notes with suggested changes. The carrier situation is still pretty ridiculous.
Couguar
Profile Joined April 2010
Russian Federation54 Posts
October 10 2018 03:22 GMT
#55
Aiur heard my pleas.
BlinkDT is now super good PvT unit.
It was good even before but now its godlike
This balance update becomes better and better.
Though i prefer nerfed carriers rather than buffed
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
Last Edited: 2018-10-10 03:50:39
October 10 2018 03:50 GMT
#56
At this point I'd really rather they give up on Cyclones and bring back the Goliath. I think I mostly appreciate the other changes, with the exception of the Hydralisk nerf. I would greatly prefer the very slight HP nerf to the DPS nerf, as I would like for them to emphasize the fragility of the unit, which is part of what makes Hydras unique in SC2.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 10 2018 04:27 GMT
#57
On October 10 2018 12:50 Pontius Pirate wrote:
At this point I'd really rather they give up on Cyclones and bring back the Goliath. I think I mostly appreciate the other changes, with the exception of the Hydralisk nerf. I would greatly prefer the very slight HP nerf to the DPS nerf, as I would like for them to emphasize the fragility of the unit, which is part of what makes Hydras unique in SC2.


There's a bunch of reasons against bringing back the goliath, the main ones being:

- its role overlaps a ton with both the thor and the viking
- mutas are already bad
- it doesn't solve any of the core problems that mech faces in SCII
dummy1
Profile Blog Joined April 2018
420 Posts
Last Edited: 2018-10-10 05:21:03
October 10 2018 05:20 GMT
#58
On October 10 2018 12:09 Athenau wrote:
Show nested quote +
proxy voidrays, oracles

Wat? Lock-on cyclones are way better vs voidrays and oracles. Live cyclone AA is garbage.

Now requires a Tech Lab to be built at the Factory. Dude...... you're dead before the first cyclone.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
MockHamill
Profile Joined March 2010
Sweden1798 Posts
October 10 2018 05:20 GMT
#59
I remember the old cyclones. I tried to use them in 100s of games vs Protoss until I realized they were useless.

If you had like 8 cyclones and Protoss started building disruptors suddenly you sat there with 32 supply that could not be used any more due to disruptor shots.

I think people are nostalgic about the cool micro you could do with the old cylones (and you could) but forget how easily Protoss made your cyclones dead supply.
dummy1
Profile Blog Joined April 2018
420 Posts
October 10 2018 05:23 GMT
#60
Btw The number of terran openings now equals the number one. 1-1-1.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft271
SortOf 156
ProTech117
FoxeR 53
StarCraft: Brood War
Calm 4795
Flash 2446
Sea 2051
actioN 571
Larva 266
Soulkey 165
Pusan 112
Barracks 103
Sharp 99
Leta 97
[ Show more ]
Mong 95
Shine 83
Killer 63
Shuttle 62
Soma 38
Mini 32
JulyZerg 31
GoRush 27
ToSsGirL 24
Aegong 22
NaDa 22
Backho 21
Hm[arnc] 19
Sacsri 11
Rush 11
ajuk12(nOOB) 6
Terrorterran 3
Dota 2
NeuroSwarm121
League of Legends
JimRising 345
Counter-Strike
shoxiejesuss1037
kRYSTAL_12
Super Smash Bros
Mew2King142
Other Games
gofns17592
Liquid`RaSZi776
ceh9491
C9.Mang0432
Happy328
XaKoH 234
Fuzer 111
Organizations
Other Games
gamesdonequick827
StarCraft: Brood War
UltimateBattle 38
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Light_VIP 14
• LUISG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1088
• Stunt546
Upcoming Events
The PondCast
33m
KCM Race Survival
33m
LiuLi Cup
1h 33m
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
14h 33m
Online Event
1d
LiuLi Cup
1d 1h
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
1d 7h
Serral vs TBD
RSL Revival
1d 17h
RSL Revival
2 days
LiuLi Cup
2 days
[ Show More ]
uThermal 2v2 Circuit
2 days
RSL Revival
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
LiuLi Cup
3 days
Replay Cast
3 days
Replay Cast
3 days
LiuLi Cup
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.