• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:33
CEST 06:33
KST 13:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. BW General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Any Web Designers Out there?…
sob3k
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2256 users

StarCraft II Balance Revamp 2018 - Page 2

Forum Index > SC2 General
292 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Polls have been added to the OP!
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
September 09 2018 23:56 GMT
#21
No polls?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 10 2018 00:04 GMT
#22
Neosteel Frame improvements are often requested by various Neosteel enthusiasts in the community

Best line in patch notes ever
Neosteel Enthusiast
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 10 2018 00:06 GMT
#23
On September 10 2018 08:52 Nakajin wrote:
Show nested quote +
On September 10 2018 08:47 zakadar wrote:
ok with neosteel frame gone what is now the most useless upgrade


Medivac boost or DT blink


They're changing High-Capacity Fuel Tanks though--it's probably still useless, but it's hard to be completely sure.
starkiller123
Profile Joined January 2016
United States4030 Posts
September 10 2018 00:10 GMT
#24
I love the widow mine change because they have felt so useless and I'm tired of building so many tanks in zvt
Haikus
Profile Joined April 2018
15 Posts
September 10 2018 00:11 GMT
#25
On September 10 2018 08:38 Lexender wrote:
I just realized but isn't tenpest changes kind of insane?

Cheaper and less supply, while also being faster. I don't think lowering supply does anything here, it would only matter in low supply but a maxed out toss while be having more tempests and actually catching them will be really hard.


They only have 3/5 of the hp they used to have though. I'd like to see how the speed really affects tempests vs. marines/hydras/vikings/corruptor, but i doubt it'll make enough of a difference to counteract being that much squishier.
Cricketer12
Profile Blog Joined May 2012
United States13994 Posts
September 10 2018 00:29 GMT
#26
HT nerf
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
dummy1
Profile Blog Joined April 2018
420 Posts
September 10 2018 00:39 GMT
#27
Why did they wait so long to reveal they are were and went wrong? Finally. BСs. Mines. Even Cyclones. But, goddamn, the whole year... we (terrans) waited the whole year. And now only in November. I should have been happy, sweetly satisfied that day and at that moment... but no... I'm pissed off (a little bit).
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
TentativePanda
Profile Joined August 2014
United States800 Posts
September 10 2018 00:40 GMT
#28
I like the changes other than the change to the hydralisk. "Making them more vulnerable to area-of-effect damage". Huh?? That's literally the counter to hydras already lmao. They were already glass canons
Hannibaal
Profile Joined July 2016
41 Posts
September 10 2018 00:47 GMT
#29
Very bad Blizzard, as usual in them for many years.

dummy1
Profile Blog Joined April 2018
420 Posts
Last Edited: 2018-09-10 00:49:12
September 10 2018 00:48 GMT
#30
And actually (stilllllllllll) there is no answer to late game in TvP. T is dead.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-09-10 01:35:35
September 10 2018 01:11 GMT
#31
Overall I think the changes fix some of the issues the game had. But I would have liked to see even more changes to late game that not only alters ultimate compositions but encourages more multipronged fast paced action and less big blobs of big units raming into each other. The carrier ht and Thor changes will help but I think that what we will primarily see is that Zerg shifts to the dominant late game faction with these changes because zerg late game air went untouched while Protoss air was nerfed heavily and i don't think battle cruiser changes do much for Terran air, maybe Thor will help Idk for bio in mech probably. I like the stronger ultras but whish they were cuppled with weeker vipers to reduce the strength of Zerg air to encourage ground based zvt end games rather than broodlord deathball viper curupter baneling zergling deathball vs ghost Viking lib with some bio deathball. I enjoy evrey part of sc2 but the late game blob fest, I think many players feel the same way. this patch helps but perhaps does not go far enough to reduce the late game air blobs desirability over other end game compositions and ways of playing. This remains my biggest gripe with lotv, with midgame generally being shorter more games reach ultra late game than they did in HOTS and ultra late game lotv is just kind of unfun compared to mid and early game. For ballance sake zerg still needs to have a very strong late game vs Terran bio, but I wish that late game was not centered around air.
"when life gives Hero lemons he makes carriers" -Artosis
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
September 10 2018 01:12 GMT
#32
"We’ve received feedback that players would like to test the addition of a countdown timer at the beginning of matches. This could help players have a smoother transition from the loading screen to the start of a match by reducing uncertainty about when the game starts. Thus, we’ll be feeling out this change in the Testing Tab."

Finally!!! I waited for this since Wings of Liberty Beta.
You don't choose to play zerg. The zerg choose you.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-09-10 01:24:24
September 10 2018 01:24 GMT
#33
On September 10 2018 09:04 FueledUpAndReadyToGo wrote:
Neosteel Frame improvements are often requested by various Neosteel enthusiasts in the community

Best line in patch notes ever


Lol yeah what is that one guy who always brings up the bunker upgrades total irelivance going to say in ballance threads now?
"when life gives Hero lemons he makes carriers" -Artosis
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
September 10 2018 01:31 GMT
#34
Can we get 8 workers back yet ><
John 15:13
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2018-09-10 01:34:29
September 10 2018 01:33 GMT
#35
On September 10 2018 07:09 JackONeill wrote:
I don't get how they can nerf the cyclone's armor to lower its allin/early game power (with is more than fair) and not increase its mid/late game viability (since the unit is basically useless past 10 minutes)


Yeah what I realy wish what they would do for cyclones is make them a good ground to air unit for Terran mech that Terran could get access to with upgrades. Honestly I think what evrey Terran really wants the cyclone to be is the Goliath 2.0 that's the unit fantasy it would be nice if we could get that and have it balanced, not so good that it outshine bio as a footman unit, but does offer Terran some level of flexibility and anti air that they can mix into there mech army.

Right now the cyclone is in a weird spot of being a very useful unit in the early game for fending of allins or doing an Allin yourself but outside of that it does not really do much or see much use. In a lot of ways it's a lot like the reaper, now I'm fine with the way the reaper is, it has a well defined place and role for terran, but I don't think the cyclone is in as good a spot and mech feels lacking without a Goliath like unit in a way that bio does not with out mid or late game utility from reapers.
"when life gives Hero lemons he makes carriers" -Artosis
Matroid_Prime
Profile Joined December 2013
Canada59 Posts
September 10 2018 01:52 GMT
#36
Don't understand the push to make this game quicker and quicker.
Lifelong fan of Starcraft
kOrc
Profile Joined July 2018
22 Posts
September 10 2018 01:56 GMT
#37
On September 10 2018 08:38 Lexender wrote:
I just realized but isn't tenpest changes kind of insane?

Cheaper and less supply, while also being faster. I don't think lowering supply does anything here, it would only matter in low supply but a maxed out toss while be having more tempests and actually catching them will be really hard.


Tempests just aren't used much in any situation except to counter range libs and ultra emergency brood lord counter, and even then the minimum possible number. They needed to be buffed a) to see more use and b) offset the kind of ridiculous carrier nerfs. Graviton catapult removal is a huge deal in nerfing sky toss, carriers no longer have siege/poke potential so tempest needs to step up to fulfill that role better than it did so far.

Personally I would have preferred a faster attack animation rather than the crazy speed boost, but maybe now the new skytoss comp will be tempest/voidray/colossus instead of carrier/archon/templar. Seems interesting.
DomeGetta
Profile Joined February 2012
480 Posts
Last Edited: 2018-09-10 02:26:51
September 10 2018 02:20 GMT
#38
So a few things to consider for sure:

I dont see how any of this addresses late game Tvp.
Unless im missing something feedback still shits on BC?
Terran is dead presently when Toss rounds out their massive splash with tempests to shut down the liberators. Having less hitpoints is irrelevant if the range is the same and they are now faster? You cant get to them with your army without getting nuked.. you give ravens a redundant ability with ghosts to nuke shields..im not really following. Nerfing cyclone basically removes the proxy all in which im ok with but this is going to be an even more epic shitshow than we had pre stalker nerf.

I guess Maru will come up w some proxy all inns that dont involve cyclones lol.

And why are u changing disrupters?? At least now u have the potential to micro units into them to set them off..u want them to be even easier to spam now??


How bout we look at the main problem ??? Not a word about chrono????!
Fencar
Profile Blog Joined August 2011
United States2694 Posts
September 10 2018 02:29 GMT
#39
On September 10 2018 11:20 DomeGetta wrote:
So a few things to consider for sure:

I dont see how any of this addresses late game Tvp.
Unless im missing something feedback still shits on BC?
Terran is dead presently when Toss rounds out their massive splash with tempests to shut down the liberators. Having less hitpoints is irrelevant if the range is the same and they are now faster? You cant get to them with your army without getting nuked.. you give ravens a redundant ability with ghosts to nuke shields..im not really following. Nerfing cyclone basically removes the proxy all in which im ok with but this is going to be an even more epic shitshow than we had pre stalker nerf.

I guess Maru will come up w some proxy all inns that dont involve cyclones lol.

And why are u changing disrupters?? At least now u have the potential to micro units into them to set them off..u want them to be even easier to spam now??


How bout we look at the main problem ??? Not a word about chrono????!
BC’s haven’t had energy for a long time, so feedback isn’t an issue.
This is my signature. There are many like it, but this one is mine.
DomeGetta
Profile Joined February 2012
480 Posts
September 10 2018 02:31 GMT
#40
On September 10 2018 11:29 Fencar wrote:
Show nested quote +
On September 10 2018 11:20 DomeGetta wrote:
So a few things to consider for sure:

I dont see how any of this addresses late game Tvp.
Unless im missing something feedback still shits on BC?
Terran is dead presently when Toss rounds out their massive splash with tempests to shut down the liberators. Having less hitpoints is irrelevant if the range is the same and they are now faster? You cant get to them with your army without getting nuked.. you give ravens a redundant ability with ghosts to nuke shields..im not really following. Nerfing cyclone basically removes the proxy all in which im ok with but this is going to be an even more epic shitshow than we had pre stalker nerf.

I guess Maru will come up w some proxy all inns that dont involve cyclones lol.

And why are u changing disrupters?? At least now u have the potential to micro units into them to set them off..u want them to be even easier to spam now??


How bout we look at the main problem ??? Not a word about chrono????!
BC’s haven’t had energy for a long time, so feedback isn’t an issue.




LOL been that long since i seen one i guess! Well thats good news then...maybe thats what they are thinking will deal w late game toss..still skeptical at best
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:15
Best Games of SC
Rogue vs TriGGeR
Maru vs MaxPax
Rogue vs herO
Clem vs herO
Rogue vs Maru
PiGStarcraft472
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft506
PiGStarcraft472
RuFF_SC2 183
ViBE119
Nina 38
StarCraft: Brood War
Sea 9145
Icarus 5
Dota 2
NeuroSwarm127
League of Legends
JimRising 651
Counter-Strike
Stewie2K683
Super Smash Bros
hungrybox788
C9.Mang0381
Other Games
summit1g12863
Hui .139
Mew2King31
Organizations
Other Games
gamesdonequick1067
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta22
• Response 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur117
Upcoming Events
CranKy Ducklings
5h 27m
WardiTV Team League
6h 27m
uThermal 2v2 Circuit
10h 27m
IPSL
11h 27m
Hawk vs TBD
StRyKeR vs TBD
BSL
14h 27m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
1d 5h
WardiTV Team League
1d 6h
OSC
1d 8h
BSL
1d 14h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 14h
Artosis vs TBD
Napoleon vs TBD
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
3 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Escore
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.