• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:15
CEST 04:15
KST 11:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon205.0.16 Hotfix (June 30) - Balance + Bug Fixes26Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? ByuL, and the Limitations of Standard Play
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Starcraft vs Retro Category on Twitch Best thing happen to StarCraft since Remastered? BW General Discussion ASL 22 Proposed Map Pool ProGamer Paychecks Story
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Dawn of War IV Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4990 users

Protoss - New method of Production? - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 All
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
May 31 2007 02:36 GMT
#141
this makes it so it was more like you were supposed to play the game to begin with. not double queing....
Follow me on twitter: CallMeTasteless
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
May 31 2007 02:43 GMT
#142
On May 31 2007 10:39 FatRine wrote:
imo this production system is lame, i HATED it in red alert!

What are you talking about? This is NOTHING like in red alert.
caution.slip
Profile Blog Joined June 2007
United States775 Posts
Last Edited: 2007-06-11 23:27:31
June 11 2007 23:25 GMT
#143
Same happens after the zeals have been warped in. I deduce from this that as soon as you have a free "slot" from the maximum of what you have allotted (say, 16 in case you have 16 WGs), the WGs start building up the cooldown immediately. And here's the main point: it wouldn't make sense (not to me at least) to just show one of the WG's cooldown when having 16 of them selected, now would it?


It does make sense. Thats how it works for spellcasters in WC3. If you select 12 mortar teams and you cast flare. You click flare and then click on the map, The game selects one of the mortar teams (out of your 12) and uses that mortar team to cast flare. Now the flare icon doesn't go into CD because you have 11 other mortar teams that can still cast flare. When you use all 12 polymorphs, the skill that is closest to cooling down is the one that is displayed.

In this same style, when the player selects 16 gateways and clicks to deploy a zealot, it selects one of the gateways and deploys the unit, this continues until all 16 are deployed, and then you are shown the cooldown for the most cooldowned gateway.


Don't think of warpgates as "always producing a unit." Instead think that its a building that can instantly produce any unit, and that unit produced affects how long the cooldown on the warpgate is before it can produce another unit (this idea was already mentioned)


the 20%




I agree. This sounds most reasonable. If you select 2 gates one with zealot recharged but not stalker and the other gate with both recharged I wonder what happend if you warp in a zeal. Do you think it automaticly will use the gate that cant make a stalker or just take a random gate able to summon it?



it would choose the warpgate that cant build a stalker. The game will have internalized priority. Its not hard to program.


On May 31 2007 11:43 DrainX wrote:
Show nested quote +
On May 31 2007 10:39 FatRine wrote:
imo this production system is lame, i HATED it in red alert!

What are you talking about? This is NOTHING like in red alert.


hes talking about how building more factories reduces the production time of tanks, instead of having more factories lets you produce tanks individually from each factory
Live, laugh, love
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
Last Edited: 2007-06-12 11:57:06
June 12 2007 11:55 GMT
#144
This isn't really new? This is how Zerg has been producing for 10 years
Edit: oOo just got through the thread. I take it back!
Moderator
sdpgposd
Profile Joined October 2005
United Kingdom1464 Posts
June 12 2007 16:52 GMT
#145
imba
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
June 12 2007 18:32 GMT
#146
On June 12 2007 08:25 caution.slip wrote:
Show nested quote +
On May 31 2007 11:43 DrainX wrote:
On May 31 2007 10:39 FatRine wrote:
imo this production system is lame, i HATED it in red alert!

What are you talking about? This is NOTHING like in red alert.


hes talking about how building more factories reduces the production time of tanks, instead of having more factories lets you produce tanks individually from each factory


Well its not even sure it works that way and even if it does then thats one of the smallest implications of the new system. Saying something like that only shows you dont understand a thing about the new system.
Luhh
Profile Joined October 2003
Sweden2974 Posts
Last Edited: 2007-06-13 01:38:46
June 13 2007 01:37 GMT
#147
I have an idea for terran unit production:

You have to micro a rine and medic really hard for 2 minutes minimum, then keep the medic alive for at least 9 months in your base, then build a daycare center, school etc, and finally you'll be able to recruit one 18 years later in a barrack!


















THANK GOD Molyneux doesn't produce this game!
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
Morzas
Profile Joined August 2005
United States387 Posts
June 14 2007 11:19 GMT
#148
Looks like this is confirmed:

Warp In

Picture This: You're playing as the Protoss, and one of your resource bases on the other side of the map comes under attack. Your gateway, the Protoss barracks, at the besieged base is destroyed. For old-school Protoss players, the battle would already be over. But that's becuase they didn't have warp-in tech, a new upgrade for your barracks that will allow them to build a unit anywhere on the map within the range of a power pylon or phase prism. [There'll be a limit of one unit per gateway at a time and a cooldown period before you can use warp-in again.] It's a handy ability that will instantly set strategists' minds running wild with possibilities, but it will have its drawbacks -the unit will gradually materialize jus like a Protoss building and be completely defenseless unit finished. And, if your power pylon is destroyed midway through warp-in, your unfinished unit will be lost.


From this post on b.net forums
What has four wheels and flies? Stephen Hawking on LSD!
NaDazpwnz3r
Profile Joined April 2007
United States111 Posts
June 14 2007 11:23 GMT
#149
Teleportation seems soo imba -.-
Saber is el pwnz0r in FSN
Morzas
Profile Joined August 2005
United States387 Posts
June 14 2007 11:24 GMT
#150
On June 14 2007 20:23 NaDazpwnz3r wrote:
Teleportation seems soo imba -.-


It's a handy ability that will instantly set strategists' minds running wild with possibilities, but it will have its drawbacks -the unit will gradually materialize jus like a Protoss building and be completely defenseless unit finished. And, if your power pylon is destroyed midway through warp-in, your unfinished unit will be lost.
What has four wheels and flies? Stephen Hawking on LSD!
vicml21
Profile Joined May 2007
Canada165 Posts
June 14 2007 21:34 GMT
#151
yea not imba, especially since its an upgrade, so I think it would be a fair tradeoff, since there are still chances of losing that unit, like killing a zerg egg. MASS SCOURGES AT THE PHASE PRISM! *POOF* there goes all those units... haha cant wait for zerg!
"Meow" - Probe
lololol
Profile Joined February 2006
5198 Posts
June 14 2007 23:02 GMT
#152
And I was right about the warp in, too. Funny that so many people were thinking up bullshit reasons it won't be like this.
I'll call Nada.
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Masters #7 - Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft323
ViBE200
Nina 132
RuFF_SC2 112
Ketroc 45
StarCraft: Brood War
Rain 3797
GuemChi 3605
Artosis 622
Free 318
HiyA 170
Mind 41
Noble 30
Bale 21
Terrorterran 3
Dota 2
NeuroSwarm186
Counter-Strike
taco 437
Super Smash Bros
hungrybox991
Other Games
summit1g10077
C9.Mang0563
PiGStarcraft496
Maynarde144
UpATreeSC56
JuggernautJason21
Organizations
Other Games
gamesdonequick1147
BasetradeTV434
Dota 2
PGL Dota 2 - Main Stream120
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 103
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
CrankTV Team League
8h 45m
Bombastic Starleague
17h 45m
The PondCast
1d 7h
HomeStory Cup
1d 8h
Replay Cast
1d 21h
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
OSC
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

Escore Tournament S3: W1
CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.