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+ Show Spoiler + On June 05 2007 00:27 [jOyO] wrote:Show nested quote +On June 02 2007 11:58 Phyre wrote:On June 02 2007 11:51 [jOyO] wrote: Are people that poor that they cant pay 15 bucks a MONTH???? (which is what it most likely be). save a dallor half the days of every month and you have it.. Im sure if it was pay to play it would be fucking sweet. So what would we get for that extra $15 a month? The most obvious comparison would be with WC3 in terms of features, but let's compare this to all RTSs on the market now. What would that $15 give us that other RTS games don't already give us for free? Anti-hack? They already will give us this for free, it is integral to the games success and even if they charged for it there is no guarantee that they can totally eliminate all hacks. WoW still has abuse from what I've heard. There is just higher expectations if we pay. Better patch support? Again, this is considered standard for most RTS games. If they don't patch it regularly until it's considered "balanced" for the most part it will die. Tournaments? From what I understand, WC3 already has this for free as well. Perhaps if there is some large prize then they could charge an entry fee. Good points there, I just dont understand why everyone is so opposed to playing a game where you have to pay 15 a month. SUCKS TO LIVE IN BULGARIA i guess
... yea and also in most of eastern european countries, in the whole africa and most of asia. You are so narrow-minded ...
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Iraq1230 Posts
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Pay-to-play would first off all destroy the possibility of a large community which again would destroy all competetiveness. I doubt Blizzard would be unintelligent enough to implement such a system in such a game on such a plattform.,.
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I'll pay for it as soon as blizzard pays for my college education. Seriously, wtf? I make more than enough money to afford this, but why? The 60$ that some 3 million people are going to shell out doesn't cover costs? ITS A FUCKING RIP OFF, NO MATTER IF IT'S ONE OR TEN!
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lol strafe put it so well.
But one of the reasons why SC1 is doing so well, IMO, is because it is free. Mind you, its a very fun game, that is very well balanced, and still is being supported by patches, but the fact that its free helps it a lot. If Starcraft were pay2play there wouldnt be many more people still playing this game. If anything maybe a small bnet upgrade fee or something? Some one time fee used to help pay for SC2 servers or whatnot, for those interesting in playing online. A bnet upgrade might warrant this cost, and it would be 1000X better than a monthly fee.
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On June 05 2007 06:32 vicml21 wrote: lol strafe put it so well.
But one of the reasons why SC1 is doing so well, IMO, is because it is free. Mind you, its a very fun game, that is very well balanced, and still is being supported by patches, but the fact that its free helps it a lot. If Starcraft were pay2play there wouldnt be many more people still playing this game. If anything maybe a small bnet upgrade fee or something? Some one time fee used to help pay for SC2 servers or whatnot, for those interesting in playing online. A bnet upgrade might warrant this cost, and it would be 1000X better than a monthly fee.
Um... you people realize that sc ISN'T doing so well, right? I don't consider getting hacked in every public game I join, or the abuse, or disconnecting like in abyss, or having no ladder for almost a year like wgtour to be well.
The majority of the community is bottom-feeding scum. They don't have to pay for the hundreds of accounts they win-bot or the ones they use to get online with their friends and hack on BGH/Fastest. Most of the people playing this game right now are BGH/Fastest/Umsing high school kids that smoke pot, and drop out of high school to go work in a trade.
Because of this, I think people should have a one-time fee on every account they make. Blizzard is making a killing off of Warcrack, I don't think they'll notice all of the lost revenue from the above demographic. It would be awesome if there wasn't so much server workload due to winbotting, and name spamming. Have you seen those bots that go into channels to spam? Hundreds of them. Battle.net is in a very bad state right now.
You need to start taking into consideration what the majority of the community actually is, instead of complaining about how small it will be if you had to pay.
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monthly fees in a competative game would suck. If some people dont play and you have lesspeople to play especially during certain hours of the day, other people will quit too. Eventually everyone will quit because there will be so few people to play. If you could just play on your own or join up with whoever it would be fine, but in a competative game especially an RTS i dont see it working.
The reason Xbox live works is because its a console, people pay and they get to play numerous games on there that they have already, and still most people play consoles just to play with friends in their area etc.
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On June 05 2007 08:10 Element)LoGiC wrote:Show nested quote +On June 05 2007 06:32 vicml21 wrote: lol strafe put it so well.
But one of the reasons why SC1 is doing so well, IMO, is because it is free. Mind you, its a very fun game, that is very well balanced, and still is being supported by patches, but the fact that its free helps it a lot. If Starcraft were pay2play there wouldnt be many more people still playing this game. If anything maybe a small bnet upgrade fee or something? Some one time fee used to help pay for SC2 servers or whatnot, for those interesting in playing online. A bnet upgrade might warrant this cost, and it would be 1000X better than a monthly fee. Um... you people realize that sc ISN'T doing so well, right? I don't consider getting hacked in every public game I join, or the abuse, or disconnecting like in abyss, or having no ladder for almost a year like wgtour to be well. The majority of the community is bottom-feeding scum. They don't have to pay for the hundreds of accounts they win-bot or the ones they use to get online with their friends and hack on BGH/Fastest. Most of the people playing this game right now are BGH/Fastest/Umsing high school kids that smoke pot, and drop out of high school to go work in a trade. Because of this, I think people should have a one-time fee on every account they make. Blizzard is making a killing off of Warcrack, I don't think they'll notice all of the lost revenue from the above demographic. It would be awesome if there wasn't so much server workload due to winbotting, and name spamming. Have you seen those bots that go into channels to spam? Hundreds of them. Battle.net is in a very bad state right now. You need to start taking into consideration what the majority of the community actually is, instead of complaining about how small it will be if you had to pay.
WC3 and just about any other rts have a built-in anti hack or other system. FPS games have this too. The only genre that makes you pay on MMORPGS. You make it seem like blizzard is hurting for cash...
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On June 05 2007 09:27 Hawk wrote:Show nested quote +On June 05 2007 08:10 Element)LoGiC wrote:On June 05 2007 06:32 vicml21 wrote: lol strafe put it so well.
But one of the reasons why SC1 is doing so well, IMO, is because it is free. Mind you, its a very fun game, that is very well balanced, and still is being supported by patches, but the fact that its free helps it a lot. If Starcraft were pay2play there wouldnt be many more people still playing this game. If anything maybe a small bnet upgrade fee or something? Some one time fee used to help pay for SC2 servers or whatnot, for those interesting in playing online. A bnet upgrade might warrant this cost, and it would be 1000X better than a monthly fee. Um... you people realize that sc ISN'T doing so well, right? I don't consider getting hacked in every public game I join, or the abuse, or disconnecting like in abyss, or having no ladder for almost a year like wgtour to be well. The majority of the community is bottom-feeding scum. They don't have to pay for the hundreds of accounts they win-bot or the ones they use to get online with their friends and hack on BGH/Fastest. Most of the people playing this game right now are BGH/Fastest/Umsing high school kids that smoke pot, and drop out of high school to go work in a trade. Because of this, I think people should have a one-time fee on every account they make. Blizzard is making a killing off of Warcrack, I don't think they'll notice all of the lost revenue from the above demographic. It would be awesome if there wasn't so much server workload due to winbotting, and name spamming. Have you seen those bots that go into channels to spam? Hundreds of them. Battle.net is in a very bad state right now. You need to start taking into consideration what the majority of the community actually is, instead of complaining about how small it will be if you had to pay. WC3 and just about any other rts have a built-in anti hack or other system. FPS games have this too. The only genre that makes you pay on MMORPGS. You make it seem like blizzard is hurting for cash...
Ah, yes, about this. This is not entirely what I meant. I say blizzard ISN'T hurting for cash. What if it's like 5 bucks for one account? That's not going to make them more revenue than if they made the game cater to the majority of players, and that's what I was trying to convey. A lot of people would still play if it was pay to play, except for people that don't play sc for any other reason than boredom. I think having to purchase accounts would fix widespread hacking, because you'd actually have an investment to lose, and have to buy another account.
Anyway, I hear that Warcraft III has good anti-hack capabilities. I hear not a TON of people hack on that like Starcraft. I don't know exactly how they did this, but it would be very nice to play public games without fear of being map hacked and abused. That stacking abuse made a lot of players very cocky in games, constantly heckling other players, and making fun of people, lowering the standard of the community.
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On June 05 2007 10:26 Element)LoGiC wrote:Show nested quote +On June 05 2007 09:27 Hawk wrote:On June 05 2007 08:10 Element)LoGiC wrote:On June 05 2007 06:32 vicml21 wrote: lol strafe put it so well.
But one of the reasons why SC1 is doing so well, IMO, is because it is free. Mind you, its a very fun game, that is very well balanced, and still is being supported by patches, but the fact that its free helps it a lot. If Starcraft were pay2play there wouldnt be many more people still playing this game. If anything maybe a small bnet upgrade fee or something? Some one time fee used to help pay for SC2 servers or whatnot, for those interesting in playing online. A bnet upgrade might warrant this cost, and it would be 1000X better than a monthly fee. Um... you people realize that sc ISN'T doing so well, right? I don't consider getting hacked in every public game I join, or the abuse, or disconnecting like in abyss, or having no ladder for almost a year like wgtour to be well. The majority of the community is bottom-feeding scum. They don't have to pay for the hundreds of accounts they win-bot or the ones they use to get online with their friends and hack on BGH/Fastest. Most of the people playing this game right now are BGH/Fastest/Umsing high school kids that smoke pot, and drop out of high school to go work in a trade. Because of this, I think people should have a one-time fee on every account they make. Blizzard is making a killing off of Warcrack, I don't think they'll notice all of the lost revenue from the above demographic. It would be awesome if there wasn't so much server workload due to winbotting, and name spamming. Have you seen those bots that go into channels to spam? Hundreds of them. Battle.net is in a very bad state right now. You need to start taking into consideration what the majority of the community actually is, instead of complaining about how small it will be if you had to pay. WC3 and just about any other rts have a built-in anti hack or other system. FPS games have this too. The only genre that makes you pay on MMORPGS. You make it seem like blizzard is hurting for cash... Ah, yes, about this. This is not entirely what I meant. I say blizzard ISN'T hurting for cash. What if it's like 5 bucks for one account? That's not going to make them more revenue than if they made the game cater to the majority of players, and that's what I was trying to convey. A lot of people would still play if it was pay to play, except for people that don't play sc for any other reason than boredom. I think having to purchase accounts would fix widespread hacking, because you'd actually have an investment to lose, and have to buy another account. Anyway, I hear that Warcraft III has good anti-hack capabilities. I hear not a TON of people hack on that like Starcraft. I don't know exactly how they did this, but it would be very nice to play public games without fear of being map hacked and abused. That stacking abuse made a lot of players very cocky in games, constantly heckling other players, and making fun of people, lowering the standard of the community.
That's what I'm saying. There's plenty of games out there where there's no additional fee and they include pretty much everything you've stated. Consumers get shafted at every turn with prices in EVERYTHING, I'm not about to pay to play a game that should have been out a half decade ago.
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On May 23 2007 13:50 boghat wrote: I'd rather suck an ultralisk's cock then pay a monthly fee for sc2.
are you sure you meant to say "than" than "then" ?
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On June 05 2007 11:02 Bub wrote:Show nested quote +On May 23 2007 13:50 boghat wrote: I'd rather suck an ultralisk's cock then pay a monthly fee for sc2. are you sure you meant to say "than" than "then" ?
I thank I jus herrd the Grammers Polices sirons!!!
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of course I would pay
playing SC for one month is like seeing a movie every day
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I would pay also. For those who blatantly say that if they were to put a monthly fee the number of players would be lower than if it was free, I say look at World of Warcraft. You must be prettty ignorant to say people are not playing the game cause it's having a monthly fee. And I know that I'm comparing mmorpg with rts game. But this is just an example to people saying no to the fee.
Look for the numbers of players for WOW which like the last time was 9 million. I recognize also that most of the players for sc are the ones with the age ranging from 13 to 19 years old who don't have the will to pay for a service. For me it seems naturally that Blizzard gets motivated to make a good hack free ladder if he gets a monthly fee. How many of you would support something for the benefit of others for free? Not many I assure you.
Ofcourse the ones who agree on my point are a bit more mature than the rest.
In other words I say yes to paying it. But I expect in return a good quality service.
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On June 05 2007 11:26 Angel[BTL] wrote: I would pay also. For those who blatantly say that if they were to put a monthly fee the number of players would be lower than if it was free, I say look at World of Warcraft. You must be prettty ignorant to say people are not playing the game cause it's having a monthly fee. And I know that I'm comparing mmorpg with rts game. But this is just an example to people saying no to the fee.
Look for the numbers of players for WOW which like the last time was 9 million. I recognize also that most of the players for sc are the ones with the age ranging from 13 to 19 years old who don't have the will to pay for a service. For me it seems naturally that Blizzard gets motivated to make a good hack free ladder if he gets a monthly fee. How many of you would support something for the benefit of others for free? Not many I assure you.
Ofcourse the ones who agree on my point are a bit more mature than the rest.
In other words I say yes to paying it. But I expect in return a good quality service.
Hurray for good quality service and what not, but why should i pay for it. What happened to the days where companies took pride in their games and wanted to provide a high quality atmosphere simply because it is what they should do. Back when starcraft first came out bnet was awesome for those that could use it and they tried their best to keep it good. For no other reason than they felt a responsibility to the gamer. Its pathetic how companies like EA just abandon a game they invested time in because they dont see profit in it. even incredibly recently in battlefield 2142 there a loads of problems players are having that have not been addressed. I just think some companies are trying to milk a game for all its worth and sucking us dry. If they had any respect for themselves and their game they would do this for free.
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On June 05 2007 11:49 _PulSe_ wrote:Show nested quote +On June 05 2007 11:26 Angel[BTL] wrote: I would pay also. For those who blatantly say that if they were to put a monthly fee the number of players would be lower than if it was free, I say look at World of Warcraft. You must be prettty ignorant to say people are not playing the game cause it's having a monthly fee. And I know that I'm comparing mmorpg with rts game. But this is just an example to people saying no to the fee.
Look for the numbers of players for WOW which like the last time was 9 million. I recognize also that most of the players for sc are the ones with the age ranging from 13 to 19 years old who don't have the will to pay for a service. For me it seems naturally that Blizzard gets motivated to make a good hack free ladder if he gets a monthly fee. How many of you would support something for the benefit of others for free? Not many I assure you.
Ofcourse the ones who agree on my point are a bit more mature than the rest.
In other words I say yes to paying it. But I expect in return a good quality service. Hurray for good quality service and what not, but why should i pay for it. What happened to the days where companies took pride in their games and wanted to provide a high quality atmosphere simply because it is what they should do. Back when starcraft first came out bnet was awesome for those that could use it and they tried their best to keep it good. For no other reason than they felt a responsibility to the gamer. Its pathetic how companies like EA just abandon a game they invested time in because they dont see profit in it. even incredibly recently in battlefield 2142 there a loads of problems players are having that have not been addressed. I just think some companies are trying to milk a game for all its worth and sucking us dry. If they had any respect for themselves and their game they would do this for free.
These people work hard and long hours, constantly racking their brain trying to implement features. They have so many people to impress with their games. They deserve all the respect you can give them, and hell, they deserve that rich lifestyle and second Yacht. Like, why don't they just make SC2 free to buy, and open source so anyone can see the code, and just, paste it on a website? I mean, that would be pretty proud too. Money isn't evil.
EA: I don't have much to say about their games, I only enjoyed the first Red Alert before I was introduced to Starcraft. Otherwise, their games are quite recycled, and yes, it seems that their objectives are less gamers enjoyment oriented, and more money oriented.
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On June 05 2007 10:36 Hawk wrote:Show nested quote +On June 05 2007 10:26 Element)LoGiC wrote:On June 05 2007 09:27 Hawk wrote:On June 05 2007 08:10 Element)LoGiC wrote:On June 05 2007 06:32 vicml21 wrote: lol strafe put it so well.
But one of the reasons why SC1 is doing so well, IMO, is because it is free. Mind you, its a very fun game, that is very well balanced, and still is being supported by patches, but the fact that its free helps it a lot. If Starcraft were pay2play there wouldnt be many more people still playing this game. If anything maybe a small bnet upgrade fee or something? Some one time fee used to help pay for SC2 servers or whatnot, for those interesting in playing online. A bnet upgrade might warrant this cost, and it would be 1000X better than a monthly fee. Um... you people realize that sc ISN'T doing so well, right? I don't consider getting hacked in every public game I join, or the abuse, or disconnecting like in abyss, or having no ladder for almost a year like wgtour to be well. The majority of the community is bottom-feeding scum. They don't have to pay for the hundreds of accounts they win-bot or the ones they use to get online with their friends and hack on BGH/Fastest. Most of the people playing this game right now are BGH/Fastest/Umsing high school kids that smoke pot, and drop out of high school to go work in a trade. Because of this, I think people should have a one-time fee on every account they make. Blizzard is making a killing off of Warcrack, I don't think they'll notice all of the lost revenue from the above demographic. It would be awesome if there wasn't so much server workload due to winbotting, and name spamming. Have you seen those bots that go into channels to spam? Hundreds of them. Battle.net is in a very bad state right now. You need to start taking into consideration what the majority of the community actually is, instead of complaining about how small it will be if you had to pay. WC3 and just about any other rts have a built-in anti hack or other system. FPS games have this too. The only genre that makes you pay on MMORPGS. You make it seem like blizzard is hurting for cash... Ah, yes, about this. This is not entirely what I meant. I say blizzard ISN'T hurting for cash. What if it's like 5 bucks for one account? That's not going to make them more revenue than if they made the game cater to the majority of players, and that's what I was trying to convey. A lot of people would still play if it was pay to play, except for people that don't play sc for any other reason than boredom. I think having to purchase accounts would fix widespread hacking, because you'd actually have an investment to lose, and have to buy another account. Anyway, I hear that Warcraft III has good anti-hack capabilities. I hear not a TON of people hack on that like Starcraft. I don't know exactly how they did this, but it would be very nice to play public games without fear of being map hacked and abused. That stacking abuse made a lot of players very cocky in games, constantly heckling other players, and making fun of people, lowering the standard of the community. That's what I'm saying. There's plenty of games out there where there's no additional fee and they include pretty much everything you've stated. Consumers get shafted at every turn with prices in EVERYTHING, I'm not about to pay to play a game that should have been out a half decade ago.
You keep missing the point, and I know why. However, I will say this. It's not about money going into blizzards pocket, it's about money going out of hackers/abusers/non-ethical users pockets whenever they abuse or hack. They need to pay for this abuse. "Oh no, my stats are reset! Oh well, I'll just winbot them all back."
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Norway28727 Posts
paying for accout enabling you to play competitive ladder with post-ladder season tournaments arranged by blizzard and also to cover costs of abuse-monitoring etc = good idea. makes people much less willing to abuse, and while I think smurfing is a bunch of fun, positive benefits of this might actually outweight the negative ones
but ok, take brood war if there had been a $10 monthly fee for brood war, I would by now have spent $1000 on playing it online. I can't picture myself having dished out that money every month for the past 9 years (and some months I would not), and especially when i was 14-15-16, which is when I started, I would not have. monthly fee would be very, very negative to the community, I mean, now that I am 23 years old I usually find 14 year olds annoying and don't care about their contributions to the community, but when I was 14, brood war was fucking amazing. to think that a monthly fee could have ruined my chances of taking part of the brood war community for 9 years and all that this entails, and that a monthly fee could thus have the same effect on any 14 year old starting to play sc2 when it is released, makes me very negative towards such a thing.
to me personally, it wouldn't matter. I'm not going to play sc2 as much as I played bw, I'm too old for that, and $10 is no longer a significant amount of money anyway. but brood war would not have been the same had it required a monthly fee. for a long period of time, I just came online to watch replays and hang out with people. played a couple games a month, then I started playing a lot again in spurts. having to pay for the first monthly logon would just be such a huge turnoff..
only real disadvantage I can see with having a pay-for-username-registration-and-ladder thing is that the possibility of someone else ruining something while using another persons nickname would increase slightly, which over the years would ruin stuff for some people, but it would not be super-significant. but a monthly fee would really blow. not for me, but for me 9 years ago.
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Never :S as a rule i dont play games i would have to pay for. I would try SC2 if i had the chance but i would not buy the game and then pay to play.
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