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Team Liquid Map Contest 10 - Page 6

Forum Index > SC2 General
162 CommentsPost a Reply
Prev 1 4 5 6 7 8 9 Next All
Antares777
Profile Joined June 2010
United States1971 Posts
February 06 2018 16:56 GMT
#101
@Zweck nice maps, my favorite of them would be Solar Flare. The aesthetics on all of them look amazing and unique!

I'm not going to be submitting anything unfortunately. Maybe next TLMC.
octomologyst
Profile Joined January 2015
12 Posts
February 06 2018 20:43 GMT
#102
Another rush map - Orbital Greenhouse

+ Show Spoiler +
[image loading]

Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2018-02-07 00:09:58
February 07 2018 00:09 GMT
#103
My submission. Layout by Maevis. Aesthetics by me.

[image loading]

https://imgur.com/it00e4n

Just done in time (Im rusty - spent 15 hours!). Published on EU and NA as NetherGarde Ruins
http://mentalbalans.se/aggedesign
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2018-02-07 00:55:18
February 07 2018 00:34 GMT
#104
Ala'dor - Macro

[image loading]


Ancient Confines - Macro

[image loading]


Azwe - Standard

[image loading]



Red Dragon - Rush

[image loading]



Siegfried Station - New

[image loading]


Had very very little time so I had to tweak a couple old ones and go with what I had. I think a couple of 'em might have a chance, but who knows. I was a little disappointed bc I have a couple really good layouts that I just don't have time to decorate, that are probably better than most of these. But hey they'll be there for next time.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Fatam
Profile Joined June 2012
1986 Posts
February 07 2018 01:31 GMT
#105
Bonus lightning round!

Desert Bunker - Standard

[image loading]
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
rushfast
Profile Joined February 2018
3 Posts
Last Edited: 2018-02-07 01:45:42
February 07 2018 01:41 GMT
#106
My applied maps:
1) Omniscience - Standard
+ Show Spoiler +
https://imgur.com/a/TFZR0

2) Frozen Crypt - Standard
+ Show Spoiler +
https://imgur.com/a/R0KVw

3) Glacial Peaks - Macro
+ Show Spoiler +
https://imgur.com/a/u78zH

GL&HF

Avexyli
Profile Blog Joined April 2014
United States694 Posts
February 07 2018 01:48 GMT
#107
use


[img]URL with extension (jpg, png etc)[/url]


to embed images
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 07 2018 01:56 GMT
#108
And link to the image, not to the album containing the image.
VSG
Profile Joined January 2018
Hong Kong7 Posts
February 07 2018 02:28 GMT
#109
On February 05 2018 11:15 Avexyli wrote:
edit: derp its rush, nevermind about layout who cares. Still concerned about the upclose look, librange might be problematic too?


lots of space behind mineral line. and here is a closer look-

[image loading]


also, i have two more maps to show!

Catgroove (standard) - it looks better in game i promise. outer tree ring looks dumb, but they show air blockers.

[image loading]



Chameleon (macro)

[image loading]
octomologyst
Profile Joined January 2015
12 Posts
February 07 2018 03:00 GMT
#110
And a new map - Crystalline Dreams

+ Show Spoiler +
[image loading]
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 07 2018 03:07 GMT
#111
FYI: I've been collecting all the maps in one place for ease of viewing (though I'm not sure if anyone finds it useful, but hey) at http://www.teamliquid.net/forum/viewpost.php?post_id=26883886, so please tell me if there are any maps missing, any info missing, or anything wrong.
Gavinrivera
Profile Joined August 2017
United States15 Posts
February 07 2018 03:15 GMT
#112
On February 07 2018 12:07 ZigguratOfUr wrote:
FYI: I've been collecting all the maps in one place for ease of viewing (though I'm not sure if anyone finds it useful, but hey) at http://www.teamliquid.net/forum/viewpost.php?post_id=26883886, so please tell me if there are any maps missing, any info missing, or anything wrong.

Planetary Succession is a Standard map.
Jaedong is Gosu
themusic246
Profile Joined December 2012
United States211 Posts
Last Edited: 2018-02-07 03:25:57
February 07 2018 03:23 GMT
#113
Here are my two submissions

GL

16-bit

[image loading]

Sentinel's Watch

[image loading]
1st place Blizzard arcade RTC contest. 2x 1st place 1v1 Team Liquid Map Contest (30 total ladder map contest finalists). Developer of Zealot Hockey, Star Party, Monobattle Map Rotation and other stuff
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
February 07 2018 05:39 GMT
#114
Blueshift (standard)

[image loading]

Digital Frontier (standard)

[image loading]

Subsequence (rush)

[image loading]

Backpfeifengesicht (new)

[image loading]
vibeo gane,
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 07 2018 05:48 GMT
#115
I hope Backpfeifengesicht makes it onto ladder just to hear casters struggle.
themusic246
Profile Joined December 2012
United States211 Posts
February 07 2018 06:28 GMT
#116
On February 07 2018 14:48 ZigguratOfUr wrote:
I hope Backpfeifengesicht makes it onto ladder just to hear casters struggle.


Yes
1st place Blizzard arcade RTC contest. 2x 1st place 1v1 Team Liquid Map Contest (30 total ladder map contest finalists). Developer of Zealot Hockey, Star Party, Monobattle Map Rotation and other stuff
Fatam
Profile Joined June 2012
1986 Posts
February 07 2018 06:39 GMT
#117
how can a map have a face
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
February 07 2018 06:53 GMT
#118
On February 07 2018 15:39 Fatam wrote:
how can a map have a face

the face that should be slapped is mine, for making such a dumb map
vibeo gane,
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 07 2018 06:58 GMT
#119
On February 07 2018 15:39 Fatam wrote:
how can a map have a face


Just rotate the map 90 degrees counterclockwise and it looks like a rabbit's face.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
February 07 2018 12:21 GMT
#120
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
"Not you."
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