• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:33
CET 11:33
KST 19:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners5Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!28$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
- nuked - Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1512 users

Potential New Maps from TLMC8 - Page 2

Forum Index > SC2 General
69 CommentsPost a Reply
Prev 1 2 3 4 Next All
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-03-16 20:17:19
March 16 2017 20:16 GMT
#21
On March 17 2017 04:56 Corwinus wrote:
Show nested quote +
On March 17 2017 04:32 insitelol wrote:
What kind of mess is that? Do they even check what they post? 2 rush maps in the pool? Both DISGUSTINGLY BAD. Abyssal reef still in the pool w/o lighting fix? I won't even waste my time on further elabarotion. My grandma would do a better job at arranging the mappool. And we are talking about a multi-billion company here.


While I agree that Paladino Terminal is awful and should be gone... have you actually taken a look at Defender's Landing layout at all? It's pretty much a macro map outside of having a short rush distance natural to natural. The only thing it does is it makes for rushes to be able to succeed slightly more, without looking as imbalanced or wrong as Paladino does. FFS at least give it a chance.

You must be kidding right? Its awful from start to finish. 20 sec rush dsitance - check. Small size - check. 2-way unwallable natural - check. Badly textured - check. Another clone rush map in the mappool - check. I don't have THAT much time to waste it on trash like this.

Btw i dont get that sequencer hype at all. Everyone is suddenly a choke-layout fan? Or may be it's innovative? Nope. SPL was played on Maze once. Similar concept. NOTHING extraordinary.
Less is more.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2017-03-16 20:41:21
March 16 2017 20:40 GMT
#22
On March 17 2017 05:16 insitelol wrote:
Show nested quote +
On March 17 2017 04:56 Corwinus wrote:
On March 17 2017 04:32 insitelol wrote:
What kind of mess is that? Do they even check what they post? 2 rush maps in the pool? Both DISGUSTINGLY BAD. Abyssal reef still in the pool w/o lighting fix? I won't even waste my time on further elabarotion. My grandma would do a better job at arranging the mappool. And we are talking about a multi-billion company here.


While I agree that Paladino Terminal is awful and should be gone... have you actually taken a look at Defender's Landing layout at all? It's pretty much a macro map outside of having a short rush distance natural to natural. The only thing it does is it makes for rushes to be able to succeed slightly more, without looking as imbalanced or wrong as Paladino does. FFS at least give it a chance.

You must be kidding right? Its awful from start to finish. 20 sec rush dsitance - check. Small size - check. 2-way unwallable natural - check. Badly textured - check. Another clone rush map in the mappool - check. I don't have THAT much time to waste it on trash like this.

Btw i dont get that sequencer hype at all. Everyone is suddenly a choke-layout fan? Or may be it's innovative? Nope. SPL was played on Maze once. Similar concept. NOTHING extraordinary.

If you watched the Basetrade tournament you'd see why. Sequencer produced the best games imo.



Administrator~ Spirit will set you free ~
Meepman
Profile Joined December 2009
Canada610 Posts
March 16 2017 20:51 GMT
#23
RIP bel'shir, i hope to never see you again
GreenMash
Profile Joined August 2012
Norway1746 Posts
March 16 2017 21:04 GMT
#24
TFW there was a map contest and blizz ignores most of the top voted maps
I love hellbats
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 16 2017 21:08 GMT
#25
Windwaker AND Hwangsun aren't in this? Oh well, congrats on the money anyway Avex

Anyway, Defender's Landing looks... I can't say anything about it's play until I see it played but it's got the most generic boring tileset ever. Can we at least change that so it doesn't look exaclty like 15 maps that came before it?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 16 2017 21:10 GMT
#26
This TLMC was full of all kinds of nope.

Surprised Windwaker didn't make it, but then again it's pretty standard.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
[PkF] Wire
Profile Joined March 2013
France24233 Posts
March 16 2017 21:10 GMT
#27
Notice that they say they "are leaning towards" the selected maps and "think removing" the other maps. So nothing is final and maybe they don't add Defender's Landing (that makes little sense with such a short rush distance) and remove Palamemo
ArtyK
Profile Joined June 2011
France3143 Posts
March 16 2017 21:15 GMT
#28
On March 17 2017 06:10 [PkF] Wire wrote:
Notice that they say they "are leaning towards" the selected maps and "think removing" the other maps. So nothing is final and maybe they don't add Defender's Landing (that makes little sense with such a short rush distance) and remove Palamemo


Its almost always like this but people like to bitch about things so its better to pretend its final
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2017-03-16 21:27:01
March 16 2017 21:25 GMT
#29
im sad to see honor grounds go. I wish they would keep it in the pool another season I love that map. THe choke in the middle +the huge vastness+ the fast 4 base made it play very unusual It realy allowed you to get very extreme macro games that you just dont see on other maps. = ( . as for the rest of the maps out with the stale in with the new!!
"when life gives Hero lemons he makes carriers" -Artosis
Solar424
Profile Blog Joined June 2013
United States4001 Posts
March 16 2017 21:34 GMT
#30
So the top mapmakers spend weeks making the maps, Blizzard shells out thousands for prizes for the mapmakers and players, the community votes on which maps they want in the map pool, and in the end none of it matters because Blizzard has a god complex? Do they find joy in being as stupid as possible?
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
March 16 2017 21:53 GMT
#31
Sequencer made it - that's awesome! Can't wait too see it on ladder and in tournaments.

Ascension to Aiur has a really solid layout and is a good replacement for 4p maps - and someone at Blizzard probably loves SidiantheBard (quite deservingly) so it's not surprising this map was chosen.

Blood Boil - not a fan of 1-2-3 base setup. I still prefer Keres Passage but Blood Boil is fine too. At least it's beautiful.

Defender's Landing - no, just no. You know what, if they insist on having a "rush map" in the pool, I would honestly prefer another season with Paladino Terminal if they add a solid map instead of Defender's Landing (can't stand Newkirk Precinct, Bel'Shir Vestige or Cactus Valley any longer and not a fan of Honorgrounds either). If they really insist on 2 rush maps in the mappool there's always Shiva from TLMC 7. Please send help.

MMA | Life | Classic | Happy | Team Empire | Team Spirit
InfCereal
Profile Joined December 2011
Canada1759 Posts
March 16 2017 21:55 GMT
#32
On March 17 2017 06:34 Solar424 wrote:
So the top mapmakers spend weeks making the maps, Blizzard shells out thousands for prizes for the mapmakers and players, the community votes on which maps they want in the map pool, and in the end none of it matters because Blizzard has a god complex? Do they find joy in being as stupid as possible?


Man, if Blizzard always listened to the community, collosus would be able to shoot up and HT would spawn with storm.

The community is definitely not always right.
Cereal
killerm12
Profile Joined November 2014
Slovakia601 Posts
Last Edited: 2017-03-16 22:10:04
March 16 2017 22:07 GMT
#33
oh FFS get rid of PALADINO

also I think that instead of Blood Boil people would rather have Windwaker and/or Hwangsan

EDIT: no idea where did Defender’s Landing come from tho..
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
Avexyli
Profile Blog Joined April 2014
United States700 Posts
March 16 2017 22:28 GMT
#34
On March 17 2017 06:55 InfCereal wrote:
Show nested quote +
On March 17 2017 06:34 Solar424 wrote:
So the top mapmakers spend weeks making the maps, Blizzard shells out thousands for prizes for the mapmakers and players, the community votes on which maps they want in the map pool, and in the end none of it matters because Blizzard has a god complex? Do they find joy in being as stupid as possible?


Man, if Blizzard always listened to the community, collosus would be able to shoot up and HT would spawn with storm.

The community is definitely not always right.


Blizzard is also not always right. It's give/take.

I personally don't have high faith in their map decisions.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Solar424
Profile Blog Joined June 2013
United States4001 Posts
March 16 2017 22:43 GMT
#35
On March 17 2017 06:55 InfCereal wrote:
Show nested quote +
On March 17 2017 06:34 Solar424 wrote:
So the top mapmakers spend weeks making the maps, Blizzard shells out thousands for prizes for the mapmakers and players, the community votes on which maps they want in the map pool, and in the end none of it matters because Blizzard has a god complex? Do they find joy in being as stupid as possible?


Man, if Blizzard always listened to the community, collosus would be able to shoot up and HT would spawn with storm.

The community is definitely not always right.

If there's one thing that Blizzard has shown time and time again they have no idea what they are doing, it's maps. The fact that, after 6 years of this game, they thought Ulrena was a good idea, and that they have made maybe 2-3 good maps in the entire history of this game show that.
EESCLuna
Profile Joined February 2017
Spain53 Posts
March 16 2017 23:07 GMT
#36
Every map pool is targeted to be hard to defend to protosses. Z and T can drop everywhere on all maps currently. While the season goes on and protosses learn how to stop these agressive styles (only protoss have cheeses right now coz no strategy is allin anymore thanks to the new eco to T and Z) ,they stop playing. 23% now and dropping.

I think the answer is:

Retain 3 maps for next season
New 3 maps
1 Classic map each season/week.
SHORTER seasons.

And don´t buy BWHD. They don´t deserve our money.
Balance means nerf Protoss
Charoisaur
Profile Joined August 2014
Germany16007 Posts
Last Edited: 2017-03-16 23:22:54
March 16 2017 23:21 GMT
#37
On March 17 2017 07:43 Solar424 wrote:
Show nested quote +
On March 17 2017 06:55 InfCereal wrote:
On March 17 2017 06:34 Solar424 wrote:
So the top mapmakers spend weeks making the maps, Blizzard shells out thousands for prizes for the mapmakers and players, the community votes on which maps they want in the map pool, and in the end none of it matters because Blizzard has a god complex? Do they find joy in being as stupid as possible?


Man, if Blizzard always listened to the community, collosus would be able to shoot up and HT would spawn with storm.

The community is definitely not always right.

If there's one thing that Blizzard has shown time and time again they have no idea what they are doing, it's maps. The fact that, after 6 years of this game, they thought Ulrena was a good idea, and that they have made maybe 2-3 good maps in the entire history of this game show that.

The community isn't always better. Don't forget that Apotheosis was the highest voted macro map in the last TLMC and it ended up being a disaster balance-wise.
Many of the coolest moments in sc2 happen due to worker harassment
Ryu3600
Profile Joined January 2016
Canada469 Posts
March 16 2017 23:34 GMT
#38
Im so disappointed that Paradise lost will not be a map...
Maru is the best Terran ever.
NutriaKaiN
Profile Joined June 2016
88 Posts
Last Edited: 2017-03-16 23:38:05
March 16 2017 23:35 GMT
#39
Hwangsan and Windwalker are amazing. Instead we will get Defender's Landing and the 2 maps with only one gas at the 2/3rd base. why we even vote for maps lul
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2017-03-16 23:47:36
March 16 2017 23:45 GMT
#40
my feelings towards these potential maps

Ascension to Aiur - neutral. it's solid but doesn't really give us too much we haven't seen before. the middle bases/plateus are the only thing interesting here.

Sequencer - big yes

Blood Boil - unsure, I'd still like to see the backdoor to the nat/main be more dangerous, it feels like it will barely be used atm. but I could be wrong. At least it's interesting, unlike some maps.

Defender's Landing - reeeally random choice, if they were going to look through all the non-finalists I'm not sure why they landed on this specific map. It's not too bad overall, but in the past double nat openings have been problematic.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 7742
Jaedong 647
BeSt 372
Stork 253
Light 225
Mini 156
Leta 150
JYJ141
PianO 131
Larva 126
[ Show more ]
Aegong 107
Pusan 101
EffOrt 88
sSak 86
soO 48
Sharp 44
Backho 43
Rush 37
sorry 25
yabsab 20
Barracks 20
NotJumperer 18
HiyA 10
Terrorterran 10
Bale 9
Noble 7
scan(afreeca) 2
Icarus 2
Dota 2
Gorgc5679
KheZu210
XcaliburYe161
League of Legends
JimRising 412
Reynor173
Counter-Strike
fl0m1739
zeus128
taco 81
Other Games
summit1g16616
singsing1141
ceh9459
crisheroes191
Happy176
Sick127
XaKoH 102
NeuroSwarm43
Organizations
Other Games
gamesdonequick517
Counter-Strike
PGL167
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3775
• Stunt597
Upcoming Events
OSC
1h 27m
LAN Event
4h 27m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
16h 27m
CranKy Ducklings
23h 27m
LAN Event
1d 4h
IPSL
1d 7h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 9h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 12h
Sparkling Tuna Cup
1d 23h
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.