• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:50
CET 07:50
KST 15:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5540 users

Legacy of the Void Balance Update -- July 6, 2016 - Page 3

Forum Index > SC2 General
162 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
JackONeill
Profile Joined September 2013
861 Posts
Last Edited: 2016-07-07 02:57:00
July 07 2016 02:55 GMT
#41
On July 07 2016 11:39 eviltomahawk wrote:
Bigger changes probably won't come until after Blizzcon during the off-season.


Bigger changes probably won't come*
Here, fixed it for you.

Cyclone change, thor buff, and SH buff were beautifull diversions from the "dev team" (which probably consist of DK working once a week and a lone programmer in a dusty basement), just good enough to appear as legit, and just bad enough not to change anything in reality.
It's pretty obvious now that blizz has no interest in patching and actively solving the design issues that plague LOTV. Even balance patches come down to the lowest of the band aids. Queen is once again reinforced as the ultimate and only zerg early game defense, effectively preventing zerg from ever crossing the map. More queens, more turtle into T3, more of what we've seen since happen in the matchup since november 2015 : the same game, over and over again, of terran trying to kill zerg before T3, and zerg turtling with no real option to ever cross the map.

Moreover, we've seen the dev team repeatedly ignore the community's feedback, which they pretend to listen to. Talking about anything else that what the community wants (DK's ladder level, or warcraft movie advertisement), and babysitting the KR pro scene's balance is the only thing that has been truly done.
Community asking for an adept nerf? Ignored, until Seed/KR pro scene asked for it.
Community in favor of the tank's removal? Ignored.
Community not in favor of the queen range buff? Ignored.

Stale PR is stale, and I don't see the point of continuing to give blizz feedback. There's a truckload of stuff that is frustating and poorly designed in the game, that has been pointed out by the community for months, but apparently Blizz is waiting for SC2 to fade away so that we can all go buy crates in overwatch.
Scarlett`
Profile Joined April 2011
Canada2393 Posts
July 07 2016 02:57 GMT
#42
On July 07 2016 11:50 TheWinks wrote:
Show nested quote +
On July 07 2016 11:35 xTJx wrote:
This patch is the pit to SC2 burial. Viewership has never been so low and Blizzard doesn't care about the gameplay, just throwing random buffs to see if that helps with ZvT win-loss ratios, not even seriously adressing the balance issues, which is the minimum of the minimum expected from them.

The queen buff in Wings was a primary cause of the original decline of sc2 by causing blord/infestor. Queen range is not a minor change.

Most tournaments these days are foreigner only where ZvT isn't imbalanced and may even be zerg favored. This actually threatens to negatively impact balance at every level below code S Korea even if Korea were to balance out.

pretty sure queen range didnt cause bl infestor it was just zergs figuring out the meta
Progamer
dragoon
Profile Joined December 2010
United States695 Posts
July 07 2016 04:38 GMT
#43
On July 07 2016 11:57 Scarlett` wrote:
Show nested quote +
On July 07 2016 11:50 TheWinks wrote:
On July 07 2016 11:35 xTJx wrote:
This patch is the pit to SC2 burial. Viewership has never been so low and Blizzard doesn't care about the gameplay, just throwing random buffs to see if that helps with ZvT win-loss ratios, not even seriously adressing the balance issues, which is the minimum of the minimum expected from them.

The queen buff in Wings was a primary cause of the original decline of sc2 by causing blord/infestor. Queen range is not a minor change.

Most tournaments these days are foreigner only where ZvT isn't imbalanced and may even be zerg favored. This actually threatens to negatively impact balance at every level below code S Korea even if Korea were to balance out.

pretty sure queen range didnt cause bl infestor it was just zergs figuring out the meta

what are your thoughts on this patch? i feel like queen AA improvement will be a pretty nice buff helping vs libs/medivacs/prisms especially
i love you
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2016-07-07 05:13:02
July 07 2016 05:07 GMT
#44
On July 07 2016 06:49 ShamanElemental1 wrote:
And above else it promotes turtle.


But that is the Blizzard way. When WOL, HOTS and LOTV were released, aggressive options were powerful and plentiful, and Blizzard intended for this to happen. But over time with each release, they've slowly nerfed aggressive options or buffed defensive options until the game becomes a turtle fest with no action.

Then Blizzard wonders why the game is so passive and releases an expansion with new aggressive options that promote action. And of course they dutifully begin nerfing those aggressive options and the process repeats itself...

My God does this game need a new design team, we've been on this merry-go-round way too long. This process isn't the only way to design a game, and it just happens to be one of the worst ways.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2016-07-07 05:26:30
July 07 2016 05:20 GMT
#45
On July 07 2016 11:57 Scarlett` wrote:
Show nested quote +
On July 07 2016 11:50 TheWinks wrote:
On July 07 2016 11:35 xTJx wrote:
This patch is the pit to SC2 burial. Viewership has never been so low and Blizzard doesn't care about the gameplay, just throwing random buffs to see if that helps with ZvT win-loss ratios, not even seriously adressing the balance issues, which is the minimum of the minimum expected from them.

The queen buff in Wings was a primary cause of the original decline of sc2 by causing blord/infestor. Queen range is not a minor change.

Most tournaments these days are foreigner only where ZvT isn't imbalanced and may even be zerg favored. This actually threatens to negatively impact balance at every level below code S Korea even if Korea were to balance out.

pretty sure queen range didnt cause bl infestor it was just zergs figuring out the meta


buffed queen & 6queen opening reset tvz overnight and made it easier for Z to consistently force the game late. If Z is struggling to take a third and stay alive then other stuff doesn't really matter
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noonius
Profile Joined April 2012
Estonia17413 Posts
July 07 2016 05:54 GMT
#46
I hared Overwatch has a competitive mode now, albeit complete shit but it can't be worse than this patch.
Terran forever | Maru hater forever
JimmyJRaynor
Profile Blog Joined April 2010
Canada17381 Posts
July 07 2016 05:59 GMT
#47
On July 07 2016 08:34 Pontius Pirate wrote:
Show nested quote +
On July 07 2016 06:45 JimmyJRaynor wrote:
nice work guys. as i've been saying for a long long time Air is just too strong. From a purely subjective perspective a ground unit should be a lot stronger than an air unit on a $ for $ basis. Thanks for strengthening Ground based Anti-Air again.

On July 07 2016 06:40 Loccstana wrote:
Another nail in the coffin for banshee openers.

i play as terran 60% of the time and if my stupid banshee opener becomes a casualty or is substantially nerfed so be it. there is just too much Terran air in general in this game and i'm glad to see Terran air getting hit by balance patches.

This is a bit of a tangent, but I'd like to see them move Banshee cloak to the late game and push Hyperflight Rotors as the early-game Banshee cheese upgrade. I could see it forcing early spire or Phoenix openings, whereas cloak just forces detection in a rather bland way.


that sounds like a cool idea.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
Last Edited: 2016-07-07 06:19:52
July 07 2016 06:17 GMT
#48
On July 07 2016 11:55 JackONeill wrote:
Show nested quote +
On July 07 2016 11:39 eviltomahawk wrote:
Bigger changes probably won't come until after Blizzcon during the off-season.


Bigger changes probably won't come*
Here, fixed it for you.

Cyclone change, thor buff, and SH buff were beautifull diversions from the "dev team" (which probably consist of DK working once a week and a lone programmer in a dusty basement), just good enough to appear as legit, and just bad enough not to change anything in reality.
It's pretty obvious now that blizz has no interest in patching and actively solving the design issues that plague LOTV. Even balance patches come down to the lowest of the band aids. Queen is once again reinforced as the ultimate and only zerg early game defense, effectively preventing zerg from ever crossing the map. More queens, more turtle into T3, more of what we've seen since happen in the matchup since november 2015 : the same game, over and over again, of terran trying to kill zerg before T3, and zerg turtling with no real option to ever cross the map.

Moreover, we've seen the dev team repeatedly ignore the community's feedback, which they pretend to listen to. Talking about anything else that what the community wants (DK's ladder level, or warcraft movie advertisement), and babysitting the KR pro scene's balance is the only thing that has been truly done.
Community asking for an adept nerf? Ignored, until Seed/KR pro scene asked for it.
Community in favor of the tank's removal? Ignored.
Community not in favor of the queen range buff? Ignored.

Stale PR is stale, and I don't see the point of continuing to give blizz feedback. There's a truckload of stuff that is frustating and poorly designed in the game, that has been pointed out by the community for months, but apparently Blizz is waiting for SC2 to fade away so that we can all go buy crates in overwatch.


I sincerely hope that you find the will to stop playing and following SC2 (like I did). The game is not going to get better and you know it at this point. Reading the "balance updates" over and over again without any real change in the game is just feeding the false hopes. Honestly, It's such a relief to don't give a shit about this game anymore.

Btw, you truly know the game is done when Avilo is playing more overwatch then SC2.
bypLy
Profile Joined June 2013
757 Posts
July 07 2016 06:38 GMT
#49
Dk taking a huge dump right in the face of the community
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 07 2016 07:02 GMT
#50
Addressing an issue that only matters for the top 5-10 Zerg - Check.
Ignoring issues that matters to most of the community like adepts, invulnerable nydus and flying tanks - Check.

Maybe Blizzard should start working on issues that matters to most of their ladder players, not just the top 0.1% ?
Scarlett`
Profile Joined April 2011
Canada2393 Posts
Last Edited: 2016-07-07 07:29:25
July 07 2016 07:17 GMT
#51
oracles are actually garbage vs zerg now ;o
but adepts are still
Progamer
Vanadiel
Profile Joined April 2012
France961 Posts
Last Edited: 2016-07-07 07:53:46
July 07 2016 07:25 GMT
#52
On July 07 2016 10:18 Beelzebub1 wrote:
Not that I'm going to complain about buffs to my race, and it's not like they are so drastic that you can pull the, "David has no clue what he's doing" but it really seems like these buffs reinforce the notion that David has no real vision to fix actual issues and is more interested in PR band aid fixes to maintain a status quo of 50/50/50 balance which has already shown itself over the years to create stagnation and further declines in viewership (I don't know how many more tournaments SC2 is going to have if viewership keeps dropping) so I have to ask, where is the vision for this game?

Zerg is already great at playing defensive, creep is a powerful defensive tool, Queens and mobile static defenses are powerful defensive tools, Zerg doesn't really lack in areas of defense, we lack in areas of attack, are Liberators really even that OP at the higher levels? These changes will definitely make Liberators and Maru double drops weaker but will do nothing to incentivize Zerg moving out of their side of the map until Hive tech is out, engagements without Ultralisks/Broodlords/Adrenal are simply too punishing off of creep, especially vs. Terran.

Let's look at all of the exciting play offensive units that Zerg has and what their state in the current metagame is.

Mutalisks - Strongly buffed and then instead of nerfing the Mutalisk itself Liberators/Phoenix were made into hard counters which has made Mutalisk play borderline extinct. Mutalisk switches are just bad against Protoss, and 3 Liberators can pretty much a move through a pack of Mutalisks.

Infestors - laughably broken but nerfed into oblivion, any time I see these units they get a fungal off before they are popped in about a second flat, waste of gas, even Snute and Scarlett don't really touch them as they're too unwieldy and underwhelming.

Hydralisks - Mediocre in ZvP only in timing windows otherwise very very bad, almost totally non viable vs. Terran and ZvZ they are great for making Lurkers. Frail, sucks vs things it isn't supposed to suck against (Phoenix? Liberators?) and gas intensive, yet another iconic offensive Zerg unit left to the side lines to suck and keep us on our side of the map.

Viper - Used to be OP now it sucks ass in pretty much every match up outside of Mutalisk vs Mutalisk wars, Blinding Cloud is good against mech which isn't great, PB sucks against players that can can split at a Master league level and above, and consume (gasp surprise) keeps Vipers pretty much on their side of the map at all times because without energy they are floating defenseless 200 gas targets.

The solution is to give Zerg more offensive options, not continue to buff it's defensive options until turtling to Hive becomes the premium strategy to use in all match ups. The increased Queen range is also going to make ZvZ even more cheese friendly and volatile then it already is with Overlord scouting becoming much more difficult, 2 Queens can easily pick off a non speed Overlord.


I think they know this is not what's best for the long term, and I hope they'll come up with a better idea in the future. They have to patch something really fast because of the state of Zerg in Korea, given they have almost only two tournaments in which they can get points for Blizzcon and in one of them, SSL, Zerg are already almost completely out so I feel it's more a temporary emergency fix so they don't drop all out of GSL too.


On July 07 2016 11:57 Scarlett` wrote:
Show nested quote +
On July 07 2016 11:50 TheWinks wrote:
On July 07 2016 11:35 xTJx wrote:
This patch is the pit to SC2 burial. Viewership has never been so low and Blizzard doesn't care about the gameplay, just throwing random buffs to see if that helps with ZvT win-loss ratios, not even seriously adressing the balance issues, which is the minimum of the minimum expected from them.

The queen buff in Wings was a primary cause of the original decline of sc2 by causing blord/infestor. Queen range is not a minor change.

Most tournaments these days are foreigner only where ZvT isn't imbalanced and may even be zerg favored. This actually threatens to negatively impact balance at every level below code S Korea even if Korea were to balance out.

pretty sure queen range didnt cause bl infestor it was just zergs figuring out the meta


Indeed as Stephano was already doing it before the Queen buff, but it made it way too much easier to go there after the patch, which was the biggest problem.
nachtkap
Profile Joined February 2011
Germany197 Posts
July 07 2016 07:54 GMT
#53
such booooring changes =(. I was hoping they would do one of those changes and keep testing. Would have loved to see testing for something unusual. A Queen dying does a buff or debuff to units or make lib AA almost non existent until you upgrade air weapons. Stuff that could be problematic w/o long testing.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2016-07-07 08:33:08
July 07 2016 08:13 GMT
#54
If they ever do a major revamp of all the problematic units, I sincerely hope they think about switching the roles between the tankivac and liberator. The liberator should be the versatile, more mobile and lower damage dealer, while the tank should be the static, slow and high damage unit (but weak when left alone in a bad position). And with this I mean remove the sieged tank pickup and buff the damage of course, the "old dream".

I think the stuff that needs to be looked at asap are: Ultra armor, swarmhost and cyclone changes/redesign, nydus permanent armor instead of invincible when building, make Battlecruisers viable somehow (change the basic attack to spell damage?).
Revolutionist fan
pieroog
Profile Joined June 2010
Poland146 Posts
July 07 2016 09:11 GMT
#55
I am extremely disturbed that ranged-mineral-only-caster got buffed again. Why not reduce Liberator's range by -1 as previously proposed?
gneGne
Profile Joined June 2007
Netherlands697 Posts
July 07 2016 09:32 GMT
#56
A band aid patch fix. Nothing to get excited about. Hope they still have some truly nice gameplay fixes down the pipeline, they do right? Remember all the fanfare when LotV was announced? I am beginning to feel a bit sad about LotV honestly.
Vanadiel
Profile Joined April 2012
France961 Posts
July 07 2016 09:37 GMT
#57
On July 07 2016 18:11 pieroog wrote:
I am extremely disturbed that ranged-mineral-only-caster got buffed again. Why not reduce Liberator's range by -1 as previously proposed?


I guess that would make TvP unplayable.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
July 07 2016 09:38 GMT
#58
On July 07 2016 11:50 TheWinks wrote:
Show nested quote +
On July 07 2016 11:35 xTJx wrote:
This patch is the pit to SC2 burial. Viewership has never been so low and Blizzard doesn't care about the gameplay, just throwing random buffs to see if that helps with ZvT win-loss ratios, not even seriously adressing the balance issues, which is the minimum of the minimum expected from them.

The queen buff in Wings was a primary cause of the original decline of sc2 by causing blord/infestor. Queen range is not a minor change.


Broodlord range has been buffed since lotv release, now the queen again + parasitic bomb. Good times ahead.
http://www.twitch.tv/pinokotsbeer
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2016-07-07 10:10:49
July 07 2016 10:10 GMT
#59
On July 07 2016 18:38 PinoKotsBeer wrote:
Show nested quote +
On July 07 2016 11:50 TheWinks wrote:
On July 07 2016 11:35 xTJx wrote:
This patch is the pit to SC2 burial. Viewership has never been so low and Blizzard doesn't care about the gameplay, just throwing random buffs to see if that helps with ZvT win-loss ratios, not even seriously adressing the balance issues, which is the minimum of the minimum expected from them.

The queen buff in Wings was a primary cause of the original decline of sc2 by causing blord/infestor. Queen range is not a minor change.


Broodlord range has been buffed since lotv release, now the queen again + parasitic bomb. Good times ahead.


15.8% BL range increase, viper buffs, crackling upgrade doubled in effectiveness and ultra armor giving +4 instead of +2 - LOTV has no shortage of hive buffs
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gwavajuice
Profile Joined June 2014
France1810 Posts
July 07 2016 10:23 GMT
#60
On July 07 2016 06:50 Odowan Paleolithic wrote:
RIP carriers [...]


made me chuckle

carriers right now
Dear INno and all the former STX boys.
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 189
ProTech117
StarCraft: Brood War
GuemChi 4398
Zeus 411
sSak 49
ToSsGirL 39
Noble 23
GoRush 18
Bale 17
Icarus 11
Nal_rA 9
SilentControl 4
[ Show more ]
NotJumperer 4
League of Legends
JimRising 670
Counter-Strike
Stewie2K918
m0e_tv559
Super Smash Bros
C9.Mang0370
Other Games
Mew2King142
RuFF_SC246
Organizations
Dota 2
PGL Dota 2 - Main Stream56
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH313
• practicex 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1430
Upcoming Events
KCM Race Survival
2h 10m
The PondCast
3h 10m
WardiTV Team League
5h 10m
BASILISK vs Team Liquid
OSC
5h 10m
OSC
11h 10m
Replay Cast
17h 10m
WardiTV Team League
1d 5h
Big Brain Bouts
1d 10h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
[ Show More ]
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.