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United States12235 Posts
On June 25 2016 04:06 digmouse wrote: I don't see the point of having divisions with the tier system.
Functionally, there is no point. This also goes against their earlier model for the revamp which scrapped divisions and grouped everyone within a massive league subdivision (of course, this was also when they planned 10 subdivisions per league instead of 3).
Psychologically, there's an argument to be made. It's easier for a human to process 100 ranks than 2,000. It's the same thing with the decision to keep ladder points. Functionally, they don't do anything, but psychologically, collecting free points from the bonus pool and passing other players in your division is enjoyable.
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Don't nerf the ultra... make Terran units deal with it better instead imo
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cool changes cant wait for ladder revamp
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keep buffing queen range till they outrange tempests (cuz yes that will fix all problems "sarcasm"), use the queen range to ignore all complaints about tempests, realize the queen range is ridiculous, nerf zerg even more, watch how not a single pro-player zerg is left, then bring back the infestor/broodlord and laugh while watching the world burn seems like a plan to me
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On June 25 2016 03:54 stilt wrote: Nerfing Z with the current winrate, well well, I guess it could be the tilt which makes me stop sc2. (I don't think it will, i survived to the protoss post sh nerf...) The race is currently the weakest out of the 3 in the top kor level and by a fair margin right know and there are no propositions for buff, just for nerf. The community has always been terrible but seriously DK, you are bad, really bad, I don't even ask you for a better design, just a more balanced MU at top level and you're not even able to do this. T_T I don't know, nerfing ultra, ravagers eggs (8armors) liberators and stopping tankivacs would be nice, same goes for tempests/adepts/phoenix, just one of this nerf for P and T could be tried but no, nerf zerg late game... can you read ?
Zerg
The Balance Test Map will come out next week, and since the changes are very small, we’d love to aim to patch one or both of the changes that will be tested. Let’s focus on the changes to the balance test map this week.
After completing these small changes, we should be able to gauge how they’ve worked out, and then discuss potential further moves as needed.
is obviously about the Z early game buffs they mentioned in the previous community update. You can say it's not enough and I'd probably agree, but they're not talking about nerfing Z with no compensation.
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Ultralisk might be a problem in the lategame. well, no shit sherlock !
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meanwhile zergs are about to be extinct in korea
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if u want to fix ultras situation u could just revert marauder attack to single, then ultras would not lose power vs protoss.
and terran would deal vs mass adept a bit better with the old marauder.
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On June 25 2016 02:57 SetGuitarsToKill wrote: Ultralisk strength We’ve heard the community’s feedback and worry that when the early game Zerg is stronger in Zerg vs. Terran Ultralisks may become an issue in the late game. We will definitely keep a close watch on this. The popularly suggested armor nerf of 1 or 2 points post-upgrade seems like a solid suggestion. Hell, it's about time.
I think they should be hyper vigilant about not creating a second blord/infestor period, decreasing midgame terran strength should be paired with a late game nerf. Especially something involving a queen range buff 
On June 25 2016 06:25 iamkaokao wrote: meanwhile zergs are about to be extinct in korea The hyperbole needs to stop. Zerg came out of SSL Challenger/Code A with 1 less slot than terran had last season. And this doesn't even come close to comparing to something like post-widow mine nerf 2014 seasons.
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On June 25 2016 06:32 TheWinks wrote:Show nested quote +On June 25 2016 06:25 iamkaokao wrote: meanwhile zergs are about to be extinct in korea The hyperbole needs to stop. Zerg came out of SSL Challenger/Code A with 1 less slot than terran had last season. And this doesn't even come close to comparing to something like post-widow mine nerf 2014 seasons. I seem to remember people crying for Terran buffs during both of those periods though.
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On June 25 2016 06:46 Solar424 wrote:Show nested quote +On June 25 2016 06:32 TheWinks wrote:On June 25 2016 06:25 iamkaokao wrote: meanwhile zergs are about to be extinct in korea The hyperbole needs to stop. Zerg came out of SSL Challenger/Code A with 1 less slot than terran had last season. And this doesn't even come close to comparing to something like post-widow mine nerf 2014 seasons. I seem to remember people crying for Terran buffs during both of those periods though. But they didn't happen. So therefore...? Pretending that zergs are extinct is a disservice to the discussion.
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On June 25 2016 06:49 TheWinks wrote:Show nested quote +On June 25 2016 06:46 Solar424 wrote:On June 25 2016 06:32 TheWinks wrote:On June 25 2016 06:25 iamkaokao wrote: meanwhile zergs are about to be extinct in korea The hyperbole needs to stop. Zerg came out of SSL Challenger/Code A with 1 less slot than terran had last season. And this doesn't even come close to comparing to something like post-widow mine nerf 2014 seasons. I seem to remember people crying for Terran buffs during both of those periods though. But they didn't happen. So therefore...? Pretending that zergs are extinct is a disservice to the discussion. Except Terran did get buffed when they removed the Hellbat transformation upgrade, and when the Widow Mine nerf was reverted, and when Adept openings were nerfed heavily in PvT.
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On June 25 2016 03:58 xTJx wrote: Watching HomeStory Cup right now, so far Terran won 8 of 11 ZvT series, including HeroMarine beating TRUE 3-0. Be careful Blizzard, we don't want to give code S scrubs undeserved victories, better nerf them ultras. While Zerg is weak against Terran in the mid game, in no way did True play a good series. Ling/Bane for all the games? What is this?
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What about a late game banshee damage upgrade, like the splash damage upgrade from the wol campaign but with +armor
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On June 25 2016 03:58 xTJx wrote: Watching HomeStory Cup right now, so far Terran won 8 of 11 ZvT series, including HeroMarine beating TRUE 3-0. Be careful Blizzard, we don't want to give code S scrubs undeserved victories, better nerf them ultras.
Think critically about what's happening.
Z is struggling vs T right now because of early game harass period - the favor jumps to Z as hive tech comes in.
Blizz. is smart enough to realize that whatever they buff early game for Z will increase the amount of games that go late and the pendulum swings.
This is a step in the right direction in my book - ultra/corrupter/viper//bl/infestor is too strong - so they can't just give z a free pass to get there and then do nothing about that.
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On June 25 2016 06:29 coolmiyo wrote: if u want to fix ultras situation u could just revert marauder attack to single, then ultras would not lose power vs protoss.
and terran would deal vs mass adept a bit better with the old marauder.
or give a try to the shells slowing the ultras again - so that micro will be more important again
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On June 25 2016 07:15 Solar424 wrote:Show nested quote +On June 25 2016 06:49 TheWinks wrote:On June 25 2016 06:46 Solar424 wrote:On June 25 2016 06:32 TheWinks wrote:On June 25 2016 06:25 iamkaokao wrote: meanwhile zergs are about to be extinct in korea The hyperbole needs to stop. Zerg came out of SSL Challenger/Code A with 1 less slot than terran had last season. And this doesn't even come close to comparing to something like post-widow mine nerf 2014 seasons. I seem to remember people crying for Terran buffs during both of those periods though. But they didn't happen. So therefore...? Pretending that zergs are extinct is a disservice to the discussion. Except Terran did get buffed when they removed the Hellbat transformation upgrade, and when the Widow Mine nerf was reverted, and when Adept openings were nerfed heavily in PvT. I meant the buffs didn't happen for last season for TvZ. Adept openings were nerfed in TvP, but the win rates in both the quals and the main event for SSL TvZ were 40%, the matchup in question. I extremely dislike using blind win rates and am only mentioning that as a point of comparison. If Zerg was in the position terran was in 2014, they really would be knocking on the door of extinction and quickly turning around some buffs would be necessary. The point is that they're currently not.
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On June 25 2016 08:10 TheWinks wrote:Show nested quote +On June 25 2016 07:15 Solar424 wrote:On June 25 2016 06:49 TheWinks wrote:On June 25 2016 06:46 Solar424 wrote:On June 25 2016 06:32 TheWinks wrote:On June 25 2016 06:25 iamkaokao wrote: meanwhile zergs are about to be extinct in korea The hyperbole needs to stop. Zerg came out of SSL Challenger/Code A with 1 less slot than terran had last season. And this doesn't even come close to comparing to something like post-widow mine nerf 2014 seasons. I seem to remember people crying for Terran buffs during both of those periods though. But they didn't happen. So therefore...? Pretending that zergs are extinct is a disservice to the discussion. Except Terran did get buffed when they removed the Hellbat transformation upgrade, and when the Widow Mine nerf was reverted, and when Adept openings were nerfed heavily in PvT. I meant the buffs didn't happen for last season for TvZ. Adept openings were nerfed in TvP, but the win rates in both the quals and the main event for SSL TvZ were 40%, the matchup in question. I extremely dislike using blind win rates and am only mentioning that as a point of comparison. If Zerg was in the position terran was in 2014, they really would be knocking on the door of extinction and quickly turning around some buffs would be necessary. The point is that they're currently not. And yet, as the meta got sorted out, and after Parasitic Bomb got nerfed, Terran players began to win more and more, which leads to the situation we're in now where Zerg has to rush to Hive or die to liberator/drop harass/mid-game push.
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Ultras armor is only a problem if it is not countered properly - and there are hard counters to Ultras already. I'm really surprised by such feedback.
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i would love some nerfs to lategame in general^^
nerf liberator/ghost, ultralisks, ravager/infestor, toss lategame (especially tempest)
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