• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:13
CEST 02:13
KST 09:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway122v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris6Weekly Cups (Aug 11-17): MaxPax triples again!10Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
RSL Revival patreon money discussion thread What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : I made a 5.0.12/5.0.13 replay fix Geoff 'iNcontroL' Robinson has passed away #1: Maru - Greatest Players of All Time
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Victoria gamers Flash Announces (and Retracts) Hiatus From ASL New season has just come in ladder BW General Discussion [ASL20] Ro24 Preview Pt1: Runway
Tourneys
[ASL20] Ro24 Group C [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Ro24 Group B
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Beyond All Reason General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1803 users

Ladder Revamp - Page 12

Forum Index > SC2 General
373 CommentsPost a Reply
Prev 1 10 11 12 13 14 19 Next All
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2016-07-06 12:46:45
July 06 2016 12:46 GMT
#221
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
July 06 2016 19:42 GMT
#222
Reddit had a Live Q&A with the devs about an hour ago. Here are the big takeaways:

- Contender league is a parallel league that is always open, not just for the promotion window times. Players can be in Master league and Contender league at the same time, so it's more of a preview window of who will get into GM.
- MMR will not be reset (makes sense, no reason for it, only the presentation is changing)
- MMR will be visible on any player's profile in the Division View (e.g., here, in the bottom margin). You will not be able to see other players' MMRs outside of a game without going into their individual profile pages.
- The decision to show MMR outweighed the concern of ladder anxiety, so it cannot be hidden by a toggle in the Options menu, for example. However, it is not overly prominent in order to avoid toxic behavior (that's why you have to do some digging before you can find other players' MMRs).
- League sizes/population distribution will continue to happen on a seasonal basis, as it always has.
- MMRs will still not be comparable across regions (4k on one server may not carry the same meaning as 4k on another).
- The activity requirement for GM league changed from 180 bonus pool to 10 games per 3 weeks to allow pro players to travel without jeopardizing their ranking (plus the really good players could have difficulty spending bonus pool fast enough).
- The ladder revamp affects all expansion levels (WoL, HotS, LotV).
- Divisions were not removed so that the change to a more MMR-focused ladder would be less jarring. Therefore, players who enjoy the division system can still find fun in it.
- Demotions outside of GM will continue to be locked during a season.
- The rating bar that serves as a promotion indicator will warn you that you may be demoted next season if it goes into the negative. Additionally, hovering over the bar shows the exact MMR requirements to reach the next tier.
Moderator
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 06 2016 19:43 GMT
#223
I just want it to be live already, cmon blizzard
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
July 06 2016 20:00 GMT
#224
On July 07 2016 04:43 The_Red_Viper wrote:
I just want it to be live already, cmon blizzard

"very very soon™" - DK
The harder it becomes, the more you should focus on the basics.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2016-07-07 05:55:54
July 07 2016 05:53 GMT
#225
Here's where things stand after the Q&A:

1. It's great news that MMR is displayed for everyone, even despite the fact that you have to dig for it because it would supposedly cause ladder anxiety if it were more prominent (lol). It would be preferable to also show percentile, instead of having to work it out and rely on the last season's percentiles on the promotion bar, but unfortunately that's not currently happening.

2. So what we have is effectively Overwatch's system, with less prominence in skill rating because of ladder anxiety. But Overwatch was able to deliver their superior ladder system in 2 months while this has taken 6 years or almost 1 year, depending on when you start the count.

3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

4. The excuse not to replace divisions with league tiers because they don't want to take away from people who enjoy divisions is a complete cop-out. All you have to do is divide the tier rank by the number of people in the tier and then multiply by 100. It's not hard.
flyleaf
Profile Joined July 2011
Germany89 Posts
July 08 2016 09:08 GMT
#226
I don't know if they answered it somewhere but will it be possible (via API?) to extract all the player MMR's to put them into a single big ranking for a 3rd party site (rankedftw for example)?
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
July 08 2016 16:00 GMT
#227
On July 08 2016 18:08 flyleaf wrote:
I don't know if they answered it somewhere but will it be possible (via API?) to extract all the player MMR's to put them into a single big ranking for a 3rd party site (rankedftw for example)?


Yes, MMR will be part of the API. It will be roughly as expensive as digging through divisions (though I don't know if rankedftw's crawler is as powerful and thorough as sc2ranks' was).
Moderator
NonY
Profile Blog Joined June 2007
8748 Posts
July 08 2016 16:30 GMT
#228
On July 07 2016 14:53 paralleluniverse wrote:
3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

It's not pointless. Why would you say it's pointless? It's pointless for the people who can't play during that time but I'm sure they picked the time based on when most people can/do play. And for those people, staggering it is much better than having it happen all at once.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
FataLe
Profile Joined November 2010
New Zealand4501 Posts
July 09 2016 01:52 GMT
#229
On July 08 2016 18:08 flyleaf wrote:
I don't know if they answered it somewhere but will it be possible (via API?) to extract all the player MMR's to put them into a single big ranking for a 3rd party site (rankedftw for example)?

Not entirely sure what you're trying to say but it's stated above that the MMR on one region =/= MMR of another. So pooling them will not necessarily give anyone an accurate indication of global skill level.
hi. big fan.
paralleluniverse
Profile Joined July 2010
4065 Posts
July 09 2016 02:02 GMT
#230
On July 09 2016 01:30 NonY wrote:
Show nested quote +
On July 07 2016 14:53 paralleluniverse wrote:
3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

It's not pointless. Why would you say it's pointless? It's pointless for the people who can't play during that time but I'm sure they picked the time based on when most people can/do play. And for those people, staggering it is much better than having it happen all at once.

It's pointless because you always know where your position is as both GM and Contender is always shown and there's nothing special about 5PM to 8PM.

It changes no behavior, a rational player could ignore the demotion at 5PM and that would not change their chances of getting into or staying in GM.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
July 09 2016 02:07 GMT
#231
On July 09 2016 01:30 NonY wrote:
Show nested quote +
On July 07 2016 14:53 paralleluniverse wrote:
3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

It's not pointless. Why would you say it's pointless? It's pointless for the people who can't play during that time but I'm sure they picked the time based on when most people can/do play. And for those people, staggering it is much better than having it happen all at once.


I think he means that it's not the 100-yard-dash that it was initially presented to be, and that's a little disillusioning.

Perception: Players have 3 hours each day to get to the top 10 of this temporary league so they can get promoted into GM!

Reality: The league is permanent and parallel. As long as you are in the top 10 by 8pm local time, you get into GM.

I don't know if I'd go as far as to say it's pointless since there still is some potential for excitement there, but it's definitely dialed down from the original expectation.
Moderator
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2016-07-09 05:09:26
July 09 2016 02:15 GMT
#232
On July 09 2016 11:07 Excalibur_Z wrote:
Show nested quote +
On July 09 2016 01:30 NonY wrote:
On July 07 2016 14:53 paralleluniverse wrote:
3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

It's not pointless. Why would you say it's pointless? It's pointless for the people who can't play during that time but I'm sure they picked the time based on when most people can/do play. And for those people, staggering it is much better than having it happen all at once.


I think he means that it's not the 100-yard-dash that it was initially presented to be, and that's a little disillusioning.

Perception: Players have 3 hours each day to get to the top 10 of this temporary league so they can get promoted into GM!

Reality: The league is permanent and parallel. As long as you are in the top 10 by 8pm local time, you get into GM.

I don't know if I'd go as far as to say it's pointless since there still is some potential for excitement there, but it's definitely dialed down from the original expectation.

I'm not disillusioned, I'm glad it's not the 3 hour dash (but that was the initial impression). That would be crazy. What happens if you can't play during those 3 hours, or if the timezone is bad?

I'm just saying there would be no difference between what is proposed and updating everything at 8PM, under both systems, the behavior of rational players and the information shown would be equivalent. So why demote at 5PM instead of just updating everything at 8PM?
NonY
Profile Blog Joined June 2007
8748 Posts
Last Edited: 2016-07-09 03:31:31
July 09 2016 02:29 GMT
#233
On July 09 2016 11:15 paralleluniverse wrote:
Show nested quote +
On July 09 2016 11:07 Excalibur_Z wrote:
On July 09 2016 01:30 NonY wrote:
On July 07 2016 14:53 paralleluniverse wrote:
3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

It's not pointless. Why would you say it's pointless? It's pointless for the people who can't play during that time but I'm sure they picked the time based on when most people can/do play. And for those people, staggering it is much better than having it happen all at once.


I think he means that it's not the 100-yard-dash that it was initially presented to be, and that's a little disillusioning.

Perception: Players have 3 hours each day to get to the top 10 of this temporary league so they can get promoted into GM!

Reality: The league is permanent and parallel. As long as you are in the top 10 by 8pm local time, you get into GM.

I don't know if I'd go as far as to say it's pointless since there still is some potential for excitement there, but it's definitely dialed down from the original expectation.

I'm not disillusioned, I'm glad it's not the 3 hour dash (but that was the initial impression). That would be crazy. What happens if you can't play during those 3 hours, or if the timezone is bad?

I'm just saying there would be no difference between what is proposed and updating everything at 8PM, under both systems, the behavior of rational players would be equivalent. So why demote at 5PM instead of just updating everything at 8PM?

Why have a ladder display at all? Record everyone's games for all of SC2's life and on the last day before it shuts down, publish the ranking. The rational player is not going to do anything differently. Winning as many games as you can is always the best thing to do.

I can't fathom how you can't see the difference. You're in a thread about the ladder, the thing that tracks your progress in real time game-by-game, and you're saying that you don't see the point in its fundamental purpose. I'm not even sure how to explain what the purpose of the ladder is, or how the stagger represents a microcosm of what the ladder is. If you find ranking as trivial information to your rational mind, then don't worry about it.

On July 09 2016 11:02 paralleluniverse wrote:
It's pointless because you always know where your position is as both GM and Contender is always shown and there's nothing special about 5PM to 8PM.

And this is just false... IDK what you think it is. Maybe it's your misunderstanding of it that is confusing you about its purpose.

The Contender List is a real-time reflection of the highest rated players who aren't currently in Grandmaster. It is constantly updating throughout the day, not just during the promotion window. At 5pm, the bottom 5% of Grandmaster are moved from Grandmaster to Masters. Those players will show up on the Contender List as long as they are within the top 200 non-GM players.

This is what Chris Lee wrote which is what we're all discussing right? It's the only source of this info afaik so I don't think there's any confusion about it. At 5pm, 10 players from GM get demoted to Masters. For simplicity, let's just assume they've performed well enough to make the Contender List. So GM now has 190 players and 10 new players have suddenly appeared on the Contender List. The recently demoted players want to know if they're in a position to defend their spot and get back into GM in 3 hours. The Masters players get to see the full ranking now with the new demotions included. A period of heightened competition commences, for anyone who cares about it. The system at least displays the info and gives people the knowledge required to enjoy that extra dimension of their performance. I guess if you don't care about it then you don't care but like I said, why are you interested in the ladder at all then? That's all it is is stuff like this.

Keeping the system the same but having 5pm and 8pm happen simultaneously instead would just be weird, as Contender players and the bottom 5% GM players never know where they stand, and some GM players would appear to not get demoted at all, as they may instantly re-promote if they place in top 10 Contender. If you just demote the bottom 5% no matter what, so they're out of GM for 24 hours at least, then that's really weird. Cuz what if those players really are the 191st-200th best players in the region? They share GM with the 201st-210th every other day? I think what Blizzard has done is a nice solution to the inherent roughness of promoting and demoting from GM, because they solve that problem while also creating a fun new aspect of the ladder that didn't exist before. Some players may ignore it, but some players get to indulge in the type of fun that ladder qualifiers provide, like regional challenger WCS.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2016-07-09 05:24:19
July 09 2016 05:20 GMT
#234
On July 09 2016 11:29 NonY wrote:
Show nested quote +
On July 09 2016 11:15 paralleluniverse wrote:
On July 09 2016 11:07 Excalibur_Z wrote:
On July 09 2016 01:30 NonY wrote:
On July 07 2016 14:53 paralleluniverse wrote:
3. We got new information that the Contender List is always active, but that the Contender Ladder at 5PM to 8PM, which as I originally noted was a needlessly bizarre contrivance, is completely pointless, because you don't actually have to play at 5PM to 8PM to get into GM. In fact there's no good reason to demote at 5PM and promote at 8PM, when you can update everything in one go at 8PM. But who cares?

It's not pointless. Why would you say it's pointless? It's pointless for the people who can't play during that time but I'm sure they picked the time based on when most people can/do play. And for those people, staggering it is much better than having it happen all at once.


I think he means that it's not the 100-yard-dash that it was initially presented to be, and that's a little disillusioning.

Perception: Players have 3 hours each day to get to the top 10 of this temporary league so they can get promoted into GM!

Reality: The league is permanent and parallel. As long as you are in the top 10 by 8pm local time, you get into GM.

I don't know if I'd go as far as to say it's pointless since there still is some potential for excitement there, but it's definitely dialed down from the original expectation.

I'm not disillusioned, I'm glad it's not the 3 hour dash (but that was the initial impression). That would be crazy. What happens if you can't play during those 3 hours, or if the timezone is bad?

I'm just saying there would be no difference between what is proposed and updating everything at 8PM, under both systems, the behavior of rational players would be equivalent. So why demote at 5PM instead of just updating everything at 8PM?

Why have a ladder display at all? Record everyone's games for all of SC2's life and on the last day before it shuts down, publish the ranking. The rational player is not going to do anything differently. Winning as many games as you can is always the best thing to do.

I can't fathom how you can't see the difference. You're in a thread about the ladder, the thing that tracks your progress in real time game-by-game, and you're saying that you don't see the point in its fundamental purpose. I'm not even sure how to explain what the purpose of the ladder is, or how the stagger represents a microcosm of what the ladder is. If you find ranking as trivial information to your rational mind, then don't worry about it.

Show nested quote +
On July 09 2016 11:02 paralleluniverse wrote:
It's pointless because you always know where your position is as both GM and Contender is always shown and there's nothing special about 5PM to 8PM.

And this is just false... IDK what you think it is. Maybe it's your misunderstanding of it that is confusing you about its purpose.

Show nested quote +
The Contender List is a real-time reflection of the highest rated players who aren't currently in Grandmaster. It is constantly updating throughout the day, not just during the promotion window. At 5pm, the bottom 5% of Grandmaster are moved from Grandmaster to Masters. Those players will show up on the Contender List as long as they are within the top 200 non-GM players.

This is what Chris Lee wrote which is what we're all discussing right? It's the only source of this info afaik so I don't think there's any confusion about it. At 5pm, 10 players from GM get demoted to Masters. For simplicity, let's just assume they've performed well enough to make the Contender List. So GM now has 190 players and 10 new players have suddenly appeared on the Contender List. The recently demoted players want to know if they're in a position to defend their spot and get back into GM in 3 hours. The Masters players get to see the full ranking now with the new demotions included. A period of heightened competition commences, for anyone who cares about it. The system at least displays the info and gives people the knowledge required to enjoy that extra dimension of their performance. I guess if you don't care about it then you don't care but like I said, why are you interested in the ladder at all then? That's all it is is stuff like this.

Keeping the system the same but having 5pm and 8pm happen simultaneously instead would just be weird, as Contender players and the bottom 5% GM players never know where they stand, and some GM players would appear to not get demoted at all, as they may instantly re-promote if they place in top 10 Contender. If you just demote the bottom 5% no matter what, so they're out of GM for 24 hours at least, then that's really weird. Cuz what if those players really are the 191st-200th best players in the region? They share GM with the 201st-210th every other day? I think what Blizzard has done is a nice solution to the inherent roughness of promoting and demoting from GM, because they solve that problem while also creating a fun new aspect of the ladder that didn't exist before. Some players may ignore it, but some players get to indulge in the type of fun that ladder qualifiers provide, like regional challenger WCS.

The purpose of a ladder system is to rank players accurately.

The recently demoted players want to know if they're in a position to defend their spot and get back into GM in 3 hours.

They always know this. Both GM and Contender are always shown.

The Masters players get to see the full ranking now with the new demotions included.

They always know this. Both GM and Contender are always shown.

A period of heightened competition commences, for anyone who cares about it. The system at least displays the info and gives people the knowledge required to enjoy that extra dimension of their performance. I guess if you don't care about it then you don't care but like I said, why are you interested in the ladder at all then? That's all it is is stuff like this.

There is nothing "extra". Everything is already known, regardless of the demotion at 5PM.

Keeping the system the same but having 5pm and 8pm happen simultaneously instead would just be weird, as Contender players and the bottom 5% GM players never know where they stand, and some GM players would appear to not get demoted at all, as they may instantly re-promote if they place in top 10 Contender.

They always know this. Both GM and Contender are always shown.

So in conclusion, there's nothing gained from demoting at 5PM and promoting at 8PM. There is no new information, and there's nothing special about playing at 5PM to 8PM. And what if the top 11 in Contender gets a higher MMR than the 190th player in GM. Will the 190th player be demoted at 8PM (as he should be) because he's not in the top 200 anymore. If he remains, then preventing this inaccurate ranking is another reason to do everything in 1 go.
NonY
Profile Blog Joined June 2007
8748 Posts
Last Edited: 2016-07-09 13:03:11
July 09 2016 12:48 GMT
#235
Bottom GM players have two ways to defend their spot: Before 5pm, they can fight to gain a higher spot in GM so that they reach the top 190 and aren't at risk. After 5pm, they can compete on the Contender List. They don't know their spot on the Contender List until 5pm. What does it matter if both GM and Contender are always shown if GM players can't be on the Contender List? They may as well be on different regions. You don't know how 191st-200th GM will place on the Contender List until they get placed on it. They simply don't "always know this" as you keep saying. There's no way to know this. How do they know this? The only thing I can imagine is that if the Contender List ranking is based on MMR and some third party tool keeps track of everyone's MMR and displays it on a web site. Or players can get an idea by looking up other players' profiles one at a time. But that's not what you're imagining though because you think it's enough that "both GM and Contender are always shown."

The Contender List is a real-time reflection of the highest rated players who aren't currently in Grandmaster.

This is the thing we're reading for a third time now and I still don't see how it's ambiguous and yet we each think it's totally obvious that it means something different. 4:59pm there are 200 GM players who are currently in GM, therefore there is no real-time reflection of any of them on the Contender List. At 5pm, 10 players get booted out and are now among the "highest rated players who aren't currently in GM" and so "the Contender List is a real-time reflection" of them. Players who were never in GM were on the Contender List the whole time and were probably paying attention to it, but the list was not complete until 5pm. Then they have until 8pm to enjoy competing with full information. The new information consists of the placement of each recently demoted player. 5pm-8pm is special because it's the only time the full list can be seen.

If the 11th best non-GM is better than the 190th GM, that is a totally separate issue from the 5pm-8pm thing. That is solved by demoting more people at 5pm. If you did it all in one go, you'd still have to decide how many can be demoted, just like the designers of this system decided on 10. Your suggestion is that the number of people demoted should be determined by the number of GM players with a lower MMR than Masters players, yeah? The 5pm-8pm system could do that just the same as a simultaneous system. Whether that's a good idea is its own discussion.

Excalibur_Z plz help
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
Last Edited: 2016-07-09 16:50:56
July 09 2016 16:42 GMT
#236
The Contender League would have to be MMR-based just like GM, yeah. So you would see stuff like:

bottom-20 GM     Contender, before 5PM
181. 5530 1. 5510
182. 5524 2. 5505
183. 5520 3. 5503
184. 5516 4. 5502
185. 5513 5. 5500
186. 5511 6. 5497
187. 5503 7. 5495
188. 5501 8. 5491
189. 5499 9. 5490
190, 5496 10. 5485
191. 5495 11. 5482
192. 5493 12. 5479
193. 5492 13. 5473
194. 5490 14. 5470
195. 5486 15. 5465
196. 5482 16. 5461
197. 5479 17. 5458
198. 5477 18. 5452
199. 5475 19. 5443
200. 5471 20. 5436


All the Contender people are in Master League before 5pm. Then after 5pm they would weave together, like this:

bottom-20 GM     Contender, after 5PM
181. 5530 1. 5510
182. 5524 2. 5505
183. 5520 3. 5503
184. 5516 4. 5502
185. 5513 5. 5500
186. 5511 6. 5497
187. 5503 7. 5495
188. 5501 8. 5495**
189. 5499 9. 5493**
190, 5496 10. 5492**
191. ---- 11. 5491
192. ---- 12. 5490
193. ---- 13. 5490**
194. ---- 14. 5486**
195. ---- 15. 5485
196. ---- 16. 5482
197. ---- 17. 5482**
198. ---- 18. 5479
199. ---- 19. 5479**
200. ---- 20. 5477**


** = Demoted GM players

Some of the Master players already had MMRs higher than the bottom 10 GMs so it should require no extra effort for them to get promoted unless they happen to get passed up by multiple people. The 191-192 spots in this example are still in the top 10 of Contender, but it's really close, so they'll probably have to do some work to secure their spots in the 3 hours before the promotions happen. The 194-200 spots are gonna be pretty fiercely competitive because they're interwoven pretty tightly with Master players.

So if you're in the bottom 10 spots of GM, you would already be able to see where you would land when the demotions happen and what the likelihood is that you'll be able to keep your spot. If I'm #194 in GM and have 5490 MMR then I'd look at Contender and say to myself "5490... 5490... where would that put me... oh, #9, that's not good, I'm gonna get knocked out unless I win at least one more game" because I would know that I still had 3 players above me who were also facing demotions that day.
Moderator
evolsiefil
Profile Joined October 2015
143 Posts
July 09 2016 16:50 GMT
#237
does this mean there are no seasons anymore? aka if i make it to gm once and then get demoted a few days later or so, will gm still appear in my highest achieved league?
Krugessin
Profile Joined August 2011
Sweden54 Posts
July 09 2016 17:31 GMT
#238
Whoa, thanks paralleluniverse and NonY (and Excalibur_Z ) for bringing attention to this teeny tiny super cool bit.
The various changes to my laddering experience in *cough* lower leagues sound nice and all but I didn't really pay attention to the daily master/GM contender thing.

I wonder if we have the technology or voodoo to have TL tag any bottom GM and contender streamers at the relevant hours...
That would be truly lovely, as top master (contenders) and low GM league will be quite interesting to follow in the afternoon/evenings.

Ladder hype!
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 09 2016 17:33 GMT
#239
It should just be updated live, i doubt that anyone will truly give a damn about that little tension in the time frame anyway (at least after a while)

IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Krugessin
Profile Joined August 2011
Sweden54 Posts
July 09 2016 17:44 GMT
#240
Well I guess I shouldn't get TOO carried away.
Getting GM will maybe be less of a momentous thing with the daily chance of promotion and risk of demotion but this new way will make more immediate sense to us scrub viewers than the previous "No open slots" and MMR guesstimates and unknown promotion scheme.

Prev 1 10 11 12 13 14 19 Next All
Please log in or register to reply.
Live Events Refresh
Online Event
00:00
The 5.4k Patch Clash #2
CranKy Ducklings38
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 208
UpATreeSC 123
StarCraft: Brood War
Artosis 610
NaDa 75
Aegong 62
ggaemo 61
Sexy 30
Dota 2
monkeys_forever442
Counter-Strike
fl0m788
Super Smash Bros
hungrybox566
Other Games
tarik_tv10879
summit1g8526
Grubby2127
shahzam529
C9.Mang0402
ViBE149
Maynarde99
Trikslyr55
rGuardiaN28
Organizations
Other Games
gamesdonequick1003
BasetradeTV33
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta29
• Berry_CruncH15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4092
Counter-Strike
• Shiphtur226
Upcoming Events
The PondCast
9h 47m
WardiTV Summer Champion…
10h 47m
Zoun vs Bunny
herO vs Solar
Replay Cast
23h 47m
LiuLi Cup
1d 10h
BSL Team Wars
1d 18h
Team Hawk vs Team Dewalt
Korean StarCraft League
2 days
CranKy Ducklings
2 days
SC Evo League
2 days
WardiTV Summer Champion…
2 days
Classic vs Percival
Spirit vs NightMare
CSO Cup
2 days
[ Show More ]
[BSL 2025] Weekly
2 days
Sparkling Tuna Cup
3 days
SC Evo League
3 days
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
Afreeca Starleague
4 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
6 days
herO vs TBD
Royal vs Barracks
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.