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David Kim, April 11 - Map Update on Thursday

Forum Index > SC2 General
218 CommentsPost a Reply
1 2 3 4 5 9 10 11 Next All
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-04-11 23:33:14
April 11 2016 19:18 GMT
#1
Hello everyone,

We wanted to let you guys know that we're aiming to push the map updates discussed last week to the live game this Thursday.

We also wanted to give an update on the next balance update:

First, we agree with your feedback regarding the cool factor of Overlord drops and so we're going to spend more time considering other solutions.

Second, recent events and feedback are causing us to examine the PvZ matchup very closely. The latest Kespa pro feedback is that Zerg has a very low chance vs. Protoss due to changes in the meta. We also pinged a few non-Korean Protoss players regarding this, and they had a very similar sentiment.

From our perspective, early/mid game issues look as though they're not as problematic as before due to Protoss players learning to react better vs. different Zerg threats. And the Immortal buff in LotV looks like it could have been too much. Last weekend's SSL finals showed Dark using a new strategy and we don't quite know where that would lead PvZ once other players start trying out this playstyle. All of these factors are being weighed by our team right now, and because there is no one source of data or feedback that is 100%, we need to work together to locate the current, exact state of the game.

For the next balance test map update, we would like to look at a refined list of what we have been testing, as well as focus on potentially changing Libertor's AA damage focus to be vs. light, while at the same time changing the Thor's AA role to be high, single target damage instead of splash vs. light. We will have more info on this area later in the week.

Thank you, and let's get discussions going on these fronts.


Original Post on battle.net

FYI, we're not saying Zerg has no chance against Protoss. We were just as surprised as you guys were when we got the pro feedback last weekend. The reason we wanted to point it out asap is because in order for us to work together, we wanted you to have the information we got as well.
If there is a shift in meta coming at the pro level, we're pretty sure that there will be a shift in meta at the ladder level also. This is a common trend we've seen over the years.
Although there are some factors that we are keeping an eye on that we pointed out with this update, please remember our goal is to locate exactly where the state of the game lands. So we need to keep an open mind and gauge the situation without previous bias.


David Kim joining the discussion on reddit!
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SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2016-04-11 19:26:14
April 11 2016 19:23 GMT
#2
Second, recent events and feedback are causing us to examine the PvZ matchup very closely. The latest Kespa pro feedback is that Zerg has a very low chance vs. Protoss due to changes in the meta. We also pinged a few non-Korean Protoss players regarding this, and they had a very similar sentiment.


Thank god, late game Protoss is a nightmare. I'm glad theyre looking more at it.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
April 11 2016 19:30 GMT
#3
On April 12 2016 04:23 SetGuitarsToKill wrote:
Show nested quote +
Second, recent events and feedback are causing us to examine the PvZ matchup very closely. The latest Kespa pro feedback is that Zerg has a very low chance vs. Protoss due to changes in the meta. We also pinged a few non-Korean Protoss players regarding this, and they had a very similar sentiment.


Thank god, late game Protoss is a nightmare. I'm glad theyre looking more at it.


The meta will probably change again before they end up patching anything.
PinoKotsBeer
Profile Joined February 2014
Netherlands1387 Posts
April 11 2016 19:30 GMT
#4
Not only protoss late game is a nightmare for Zerg but also for terran.
http://www.twitch.tv/pinokotsbeer
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2016-04-11 19:33:52
April 11 2016 19:33 GMT
#5
Seems that all developers are obsessed with the meta. I would like to see attempts at trying to balance the game instead.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 11 2016 19:34 GMT
#6
Nerchio was right
Moderator
Nerchio
Profile Joined October 2009
Poland2633 Posts
April 11 2016 19:35 GMT
#7
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game
Progamer"I am the best" - Nerchio , 2017.
MikouZonata
Profile Joined May 2012
Netherlands3 Posts
Last Edited: 2016-04-11 19:36:39
April 11 2016 19:35 GMT
#8
On April 12 2016 04:18 Big J wrote:
state of the game


It's a sign. We need to reboot SotG.
TheLordofAwesome
Profile Joined May 2014
Korea (South)2656 Posts
April 11 2016 19:36 GMT
#9
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game

I can understand why you would want to nerf the units you mentioned, but why on earth buff the infestor?
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-04-11 19:37:22
April 11 2016 19:36 GMT
#10
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game


you forgot crackling and taking 15 seconds off warpgate research
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
OSCEWiNtER
Profile Joined May 2015
Hungary20 Posts
April 11 2016 19:36 GMT
#11
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game


could not agree more!
My life for Aiur! My love for Starcraft
Nerchio
Profile Joined October 2009
Poland2633 Posts
April 11 2016 19:37 GMT
#12
On April 12 2016 04:34 stuchiu wrote:
Nerchio was right

You don't need to be a genius like me to do the math 500 hp and 65 damage for 250/100 is kind of a lot don't you think
Progamer"I am the best" - Nerchio , 2017.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
April 11 2016 19:37 GMT
#13
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game

Nerf carrier? Does anyone seriously make carriers right now?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Nerchio
Profile Joined October 2009
Poland2633 Posts
Last Edited: 2016-04-11 19:39:09
April 11 2016 19:38 GMT
#14
On April 12 2016 04:36 TheLordofAwesome wrote:
Show nested quote +
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game

I can understand why you would want to nerf the units you mentioned, but why on earth buff the infestor?

It's only used these days for fungal in combination with ravager bile otherwise it's totally useless, they should bring back upgraded infested terrans since right now infestor is the worst spellcaster in the game.

On April 12 2016 04:37 SetGuitarsToKill wrote:
Show nested quote +
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game

Nerf carrier? Does anyone seriously make carriers right now?

No they don't but it doesn't change the fact that they are too strong
Progamer"I am the best" - Nerchio , 2017.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
April 11 2016 19:38 GMT
#15
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game


BCs and Void Rays also need some love too.

And ultras a nerf if all those happened ofc
Revolutionist fan
Comedy
Profile Joined March 2016
488 Posts
April 11 2016 19:39 GMT
#16
Wow, David kim posted an update that seems to make sense.

Thank the heavens.
Clonester
Profile Joined August 2014
Germany2808 Posts
April 11 2016 19:40 GMT
#17
Never ending circle:

Players created new, "imbalanced" meta
DK talks about issues in the balance in the new "balance report" and "looks into it"
Players start adepting
DK gives out balance test map
Players finally overcome "inbalance" by adepting
DK see this, stops talking about the balance changes
Players find out that the new meta thanks to adepting seems to need a new answer and thus looks imbalanced
DK talks about issues in the balance in the new "balance report" and "looks into it"
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Exarl25
Profile Joined November 2010
1887 Posts
April 11 2016 19:40 GMT
#18
I don't understand why PvZ can be drastically Zerg favored for months on end and the attitude is wait and see, but then the very instant it looks like Protoss are turning things around they start preparing the nerf bat. Why the unequal treatment? I have said for months that if the winrates for the matchup were reversed then the community outcry would be so strong that nerfs would have come very quickly, looks like that is true. Protoss just aren't allowed to do well.
LemonyTang
Profile Joined March 2011
United Kingdom437 Posts
April 11 2016 19:42 GMT
#19
On April 12 2016 04:38 Salteador Neo wrote:
Show nested quote +
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game


BCs and Void Rays also need some love too.

And ultras a nerf if all those happened ofc


Agreed, BCs are the worst unit in the game. very disappointing
Mvp #1
TheLordofAwesome
Profile Joined May 2014
Korea (South)2656 Posts
Last Edited: 2016-04-11 19:44:25
April 11 2016 19:42 GMT
#20
On April 12 2016 04:38 Nerchio wrote:
Show nested quote +
On April 12 2016 04:36 TheLordofAwesome wrote:
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game

I can understand why you would want to nerf the units you mentioned, but why on earth buff the infestor?

It's only used these days for fungal in combination with ravager bile otherwise it's totally useless, they should bring back upgraded infested terrans since right now infestor is the worst spellcaster in the game.

Show nested quote +
On April 12 2016 04:37 SetGuitarsToKill wrote:
On April 12 2016 04:35 Nerchio wrote:
Nerf medivacs/ immortal/ liberator/ ravager/ tempest/ carrier/ warp prism/lurker

Buff infestor

ggwp perfect game

Nerf carrier? Does anyone seriously make carriers right now?

No they don't but it doesn't change the fact that they are too strong

sOs makes carriers and wins with them.

I would be very wary of IT buff, because do we really want to go back to the days of spawning infinite free 3/3 marines all over every other army in the game....?? The end of one WoL game in particular comes to mind. It was a GSL match between a zerg (I think it was Symbol) vs mass skytoss, heavily upgraded carriers/voidrays. The zerg just sprayed ITs everywhere and the entire protoss air army died to free 3/3 units.

EDIT: I'm sure stuchiu knows what game I'm thinking of, I've seen it posted in random threads around here before. It was on Daybreak if that helps at all... (I know, there were a lot of games on Daybreak.)
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