• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:29
CEST 07:29
KST 14:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence2Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
WardiTV TL Team Map Contest #5 Tournaments0SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39
StarCraft 2
General
Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence ASL20 General Discussion Pros React To: SoulKey's 5-Peat Challenge BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL20] Ro16 Group C [IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL [ASL20] Ro16 Group B
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Hire the best professional and forensic experts US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1405 users

Q/A with KR players about current LOTV - Page 5

Forum Index > SC2 General
265 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 12 13 14 Next All
EatingBomber
Profile Joined August 2015
1017 Posts
Last Edited: 2016-01-10 17:46:40
January 10 2016 17:46 GMT
#81
On January 11 2016 02:43 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:41 EatingBomber wrote:
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.


Hmmm, I think that a 1-supply variant wouldn't be overpowered actually, if they rebalance it around, say 10 damage against all and a slower attack speed. Hydralisks are not very strong currently, either way.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 10 2016 17:47 GMT
#82
On January 11 2016 02:43 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:41 EatingBomber wrote:
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.


He meant rebalancing around 1 supply, so of course the other stats would've to be adjusted. But we are way past big changes like this I think. I always wanted Hydra to be hatch tech and Ravagers to be lair tech. It won't happen.
Maru and Serral are probably top 5.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 17:52 GMT
#83
Oh now I understand.

I have to say I have a little bit of sad eye of current game when I look at units. To think that is going to be like this forever. No new units, no major changes because it is last Addon

Maybe if we lucky they dedice to do major redesign in future
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
keglu
Profile Joined June 2011
Poland485 Posts
January 10 2016 18:29 GMT
#84
Respect for Trap, Taeja and Soulky just...



On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.


But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement

waiting2Bbanned
Profile Joined November 2015
United States154 Posts
January 10 2016 18:33 GMT
#85
Hmmm, I think that a 1-supply variant wouldn't be overpowered actually, if they rebalance it around, say 10 damage against all and a slower attack speed. Hydralisks are not very strong currently, either way.


well, that would make a Hydra half a Roach
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
waiting2Bbanned
Profile Joined November 2015
United States154 Posts
January 10 2016 18:40 GMT
#86
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
January 10 2016 18:46 GMT
#87
On January 11 2016 03:29 keglu wrote:
Respect for Trap, Taeja and Soulky just...



Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.

Show nested quote +

But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement



like always, EU Terrans lag behind their P and Z counterparts
can i get my estro logo back pls
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 18:55 GMT
#88
On January 11 2016 03:29 keglu wrote:
Respect for Trap, Taeja and Soulky just...



Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.

Show nested quote +

But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement



Yeah I like it bold
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Icekin
Profile Joined December 2014
88 Posts
January 10 2016 19:26 GMT
#89
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

I see no nerf to WP that would solve "terrans problems" without imbalance pvz too, where protoss already are struggling.
Nerfing adepts would bring down PvZ winrate be cause there will be no way to harass them in early, also PvT will become highly terran favored since protoss lack of splash damage and tanky units.

I really don't see the point in all these "proes" complaining about protoss. In tournaments most qualified players are zergs, terran and zergs won much more than protoss, still protoss is race that needs nerfs...

I think the real only problem is map pool.
Skyhook
Profile Joined October 2010
United States23 Posts
January 10 2016 19:51 GMT
#90
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.


It's pretty obvious Adept/warp prism needs a nerf immediately. Are you retarded or do you just not play Terran?


User was warned for this post
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 10 2016 19:54 GMT
#91
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.
[PkF] Wire
Profile Joined March 2013
France24209 Posts
January 10 2016 19:55 GMT
#92
Thanks Crank. I do think WP + adept needs a quick fix. I disagree with Blizzard that it's getting figured out in any way, and honestly the room for improvement is even bigger for P players than for T players (more refined timings, timing the shades perfectly, etc). The armored tag was a fair idea I think, and the warp prism does need to cost gas early game, maybe have an upgrade that takes the gas cost away because it's absolutely pivotal in lategame.
Sissors
Profile Joined March 2012
1395 Posts
January 10 2016 20:11 GMT
#93
On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

The Warp Prism is 33% stronger than a medivac, and with the range of its warpin field/pickup it is far easier to get around static defense.
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
January 10 2016 20:28 GMT
#94
On January 11 2016 04:54 travis wrote:
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.



That would not always contradict balance whines if Z or T wins everything.

Even if balance could give a base advantage to P, enough skill difference can still make up for the imbalance. Just as a GM T won't start loosing to plat/dia P just because something is overpowered.

If there is a T champ this year, it will just mean that guy is insanely good, not that P is not superior to T.
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
Last Edited: 2016-01-10 20:33:15
January 10 2016 20:32 GMT
#95
On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

I see no nerf to WP that would solve "terrans problems" without imbalance pvz too, where protoss already are struggling.
Nerfing adepts would bring down PvZ winrate be cause there will be no way to harass them in early, also PvT will become highly terran favored since protoss lack of splash damage and tanky units.

I really don't see the point in all these "proes" complaining about protoss. In tournaments most qualified players are zergs, terran and zergs won much more than protoss, still protoss is race that needs nerfs...

I think the real only problem is map pool.

You don't even have to elevator trick. Just warping them in is way faster. Just drop 4 adepts, use them to tank while you open the WP umbrella (don't worry, they will), and just call in 7 more. The added fact that the warp prism can pick up units from a range is just abominable as well. To entirely cover a base, Terran needs to invest in around 5-6 turrets, which is fine if you are a protoss, because you can just add a third and macro on. WP/ Adept is by no means an all in, which makes it even more difficult to deal with.
The "Pros" complain about protoss because they are difficult to deal with. Don't worry, statistics will show.
I am drone! My dream is Hatchery!
Skyro
Profile Joined May 2010
United States1823 Posts
Last Edited: 2016-01-10 20:35:03
January 10 2016 20:32 GMT
#96
On January 11 2016 02:05 J. Corsair wrote:
Can't blizzard just hire these guys for 5 hrs a piece, have them brainstorm as to the fair changes and then implement them?

Instead of waiting 6 months to change something? I seem to recall them literally stating WE WILL MAKE CHANGES AGGRESSIVELY EARLY, and here we are, "Let's wait and look a little closer..."

So irritating... do what you say you're going to do, and listen to the damn guys who play the game more than anyone else and make a living doing it. The common theme in what they say is that their personal race isn't the big deal, they understand for the game to work it HAS to be balance for ALL 3 RACES.


There's a huge conflict of interest there since this is their profession. You need someone impartial to do balance, someone who has access to all the data so they can spot trends and the like. They need to be impartial also because they need to consider the overall health of the game like watchability, "funness" factor, etc.

I'm much less concerned about current win rates and balance (which is IMO all out of wack due to the terrible map pool) than I am about the qualitative factors like watchability, build diversity, etc. For example the proposed change to PO is much more interesting to me as it opens up more aggressive options against Protoss which tackles some of these qualitative factors, but changing Adept to armored is kind of a boring change.
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2016-01-10 20:41:23
January 10 2016 20:39 GMT
#97
Inb4 Community Feedback January 15th

* Mothership core can now cast Overcharge on Warp Prism for 10 energy and deals 45 damage, lasts for 60 seconds


On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.



Ugh.. So the solution is build 10 turrets to defend your entire main and natural (1000 minerals)? Protoss just sees the defense, flies home with Warp Prism and takes 3rd and 4th base whil you're stuck building turrets and bunkers with no return on investment.
Whattttt Upppppppp Im Nesteaaaaaa!!
idkfa
Profile Joined October 2011
United States77 Posts
January 10 2016 20:41 GMT
#98
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.
If you use "literally" as a form of hyperbole, you will literally DIE! (Eventually.)
Tngabor
Profile Joined December 2013
Serbia60 Posts
January 10 2016 20:47 GMT
#99
Yaay Crank, you're awesome!
NKexquisite
Profile Joined January 2009
United States911 Posts
January 10 2016 20:49 GMT
#100
TvP really does have the feel of the PvT blink-era... You just sit in your base hoping not to die, but then you're behind by a base if you don't.
Whattttt Upppppppp Im Nesteaaaaaa!!
Prev 1 2 3 4 5 6 7 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 161
ROOTCatZ 80
ProTech65
trigger 7
StarCraft: Brood War
PianO 673
Leta 434
sSak 58
Noble 57
Icarus 7
League of Legends
JimRising 691
Counter-Strike
Stewie2K609
semphis_89
Super Smash Bros
Mew2King111
Other Games
shahzam796
WinterStarcraft481
C9.Mang0301
Maynarde94
NeuroSwarm87
XaKoH 82
ViBE75
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH289
• practicex 24
• Sammyuel 17
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Rush1156
• Lourlo1011
• HappyZerGling82
Upcoming Events
Afreeca Starleague
4h 32m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
5h 32m
OSC
18h 32m
Sparkling Tuna Cup
1d 4h
Afreeca Starleague
1d 4h
Light vs Speed
Larva vs Soma
PiGosaur Monday
1d 18h
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
4 days
Zoun vs Classic
[ Show More ]
Korean StarCraft League
4 days
RSL Revival
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.