• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:13
CEST 05:13
KST 12:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach0[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro8 Preview: Within Reach StarCraft Human 'N' AI League
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Zero Warcraft III: The Frozen Throne Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10336 users

Q/A with KR players about current LOTV - Page 5

Forum Index > SC2 General
265 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 12 13 14 Next All
EatingBomber
Profile Joined August 2015
1017 Posts
Last Edited: 2016-01-10 17:46:40
January 10 2016 17:46 GMT
#81
On January 11 2016 02:43 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:41 EatingBomber wrote:
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.


Hmmm, I think that a 1-supply variant wouldn't be overpowered actually, if they rebalance it around, say 10 damage against all and a slower attack speed. Hydralisks are not very strong currently, either way.
Musicus
Profile Joined August 2011
Germany23580 Posts
January 10 2016 17:47 GMT
#82
On January 11 2016 02:43 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:41 EatingBomber wrote:
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.


He meant rebalancing around 1 supply, so of course the other stats would've to be adjusted. But we are way past big changes like this I think. I always wanted Hydra to be hatch tech and Ravagers to be lair tech. It won't happen.
Maru and Serral are probably top 5.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 17:52 GMT
#83
Oh now I understand.

I have to say I have a little bit of sad eye of current game when I look at units. To think that is going to be like this forever. No new units, no major changes because it is last Addon

Maybe if we lucky they dedice to do major redesign in future
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
keglu
Profile Joined June 2011
Poland485 Posts
January 10 2016 18:29 GMT
#84
Respect for Trap, Taeja and Soulky just...



On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.


But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement

waiting2Bbanned
Profile Joined November 2015
United States154 Posts
January 10 2016 18:33 GMT
#85
Hmmm, I think that a 1-supply variant wouldn't be overpowered actually, if they rebalance it around, say 10 damage against all and a slower attack speed. Hydralisks are not very strong currently, either way.


well, that would make a Hydra half a Roach
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
waiting2Bbanned
Profile Joined November 2015
United States154 Posts
January 10 2016 18:40 GMT
#86
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
January 10 2016 18:46 GMT
#87
On January 11 2016 03:29 keglu wrote:
Respect for Trap, Taeja and Soulky just...



Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.

Show nested quote +

But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement



like always, EU Terrans lag behind their P and Z counterparts
can i get my estro logo back pls
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 18:55 GMT
#88
On January 11 2016 03:29 keglu wrote:
Respect for Trap, Taeja and Soulky just...



Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.

Show nested quote +

But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement



Yeah I like it bold
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Icekin
Profile Joined December 2014
88 Posts
January 10 2016 19:26 GMT
#89
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

I see no nerf to WP that would solve "terrans problems" without imbalance pvz too, where protoss already are struggling.
Nerfing adepts would bring down PvZ winrate be cause there will be no way to harass them in early, also PvT will become highly terran favored since protoss lack of splash damage and tanky units.

I really don't see the point in all these "proes" complaining about protoss. In tournaments most qualified players are zergs, terran and zergs won much more than protoss, still protoss is race that needs nerfs...

I think the real only problem is map pool.
Skyhook
Profile Joined October 2010
United States23 Posts
January 10 2016 19:51 GMT
#90
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.


It's pretty obvious Adept/warp prism needs a nerf immediately. Are you retarded or do you just not play Terran?


User was warned for this post
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 10 2016 19:54 GMT
#91
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
January 10 2016 19:55 GMT
#92
Thanks Crank. I do think WP + adept needs a quick fix. I disagree with Blizzard that it's getting figured out in any way, and honestly the room for improvement is even bigger for P players than for T players (more refined timings, timing the shades perfectly, etc). The armored tag was a fair idea I think, and the warp prism does need to cost gas early game, maybe have an upgrade that takes the gas cost away because it's absolutely pivotal in lategame.
Sissors
Profile Joined March 2012
1395 Posts
January 10 2016 20:11 GMT
#93
On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

The Warp Prism is 33% stronger than a medivac, and with the range of its warpin field/pickup it is far easier to get around static defense.
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
January 10 2016 20:28 GMT
#94
On January 11 2016 04:54 travis wrote:
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.



That would not always contradict balance whines if Z or T wins everything.

Even if balance could give a base advantage to P, enough skill difference can still make up for the imbalance. Just as a GM T won't start loosing to plat/dia P just because something is overpowered.

If there is a T champ this year, it will just mean that guy is insanely good, not that P is not superior to T.
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
Last Edited: 2016-01-10 20:33:15
January 10 2016 20:32 GMT
#95
On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

I see no nerf to WP that would solve "terrans problems" without imbalance pvz too, where protoss already are struggling.
Nerfing adepts would bring down PvZ winrate be cause there will be no way to harass them in early, also PvT will become highly terran favored since protoss lack of splash damage and tanky units.

I really don't see the point in all these "proes" complaining about protoss. In tournaments most qualified players are zergs, terran and zergs won much more than protoss, still protoss is race that needs nerfs...

I think the real only problem is map pool.

You don't even have to elevator trick. Just warping them in is way faster. Just drop 4 adepts, use them to tank while you open the WP umbrella (don't worry, they will), and just call in 7 more. The added fact that the warp prism can pick up units from a range is just abominable as well. To entirely cover a base, Terran needs to invest in around 5-6 turrets, which is fine if you are a protoss, because you can just add a third and macro on. WP/ Adept is by no means an all in, which makes it even more difficult to deal with.
The "Pros" complain about protoss because they are difficult to deal with. Don't worry, statistics will show.
I am drone! My dream is Hatchery!
Skyro
Profile Joined May 2010
United States1823 Posts
Last Edited: 2016-01-10 20:35:03
January 10 2016 20:32 GMT
#96
On January 11 2016 02:05 J. Corsair wrote:
Can't blizzard just hire these guys for 5 hrs a piece, have them brainstorm as to the fair changes and then implement them?

Instead of waiting 6 months to change something? I seem to recall them literally stating WE WILL MAKE CHANGES AGGRESSIVELY EARLY, and here we are, "Let's wait and look a little closer..."

So irritating... do what you say you're going to do, and listen to the damn guys who play the game more than anyone else and make a living doing it. The common theme in what they say is that their personal race isn't the big deal, they understand for the game to work it HAS to be balance for ALL 3 RACES.


There's a huge conflict of interest there since this is their profession. You need someone impartial to do balance, someone who has access to all the data so they can spot trends and the like. They need to be impartial also because they need to consider the overall health of the game like watchability, "funness" factor, etc.

I'm much less concerned about current win rates and balance (which is IMO all out of wack due to the terrible map pool) than I am about the qualitative factors like watchability, build diversity, etc. For example the proposed change to PO is much more interesting to me as it opens up more aggressive options against Protoss which tackles some of these qualitative factors, but changing Adept to armored is kind of a boring change.
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2016-01-10 20:41:23
January 10 2016 20:39 GMT
#97
Inb4 Community Feedback January 15th

* Mothership core can now cast Overcharge on Warp Prism for 10 energy and deals 45 damage, lasts for 60 seconds


On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.



Ugh.. So the solution is build 10 turrets to defend your entire main and natural (1000 minerals)? Protoss just sees the defense, flies home with Warp Prism and takes 3rd and 4th base whil you're stuck building turrets and bunkers with no return on investment.
Whattttt Upppppppp Im Nesteaaaaaa!!
idkfa
Profile Joined October 2011
United States77 Posts
January 10 2016 20:41 GMT
#98
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.
If you use "literally" as a form of hyperbole, you will literally DIE! (Eventually.)
Tngabor
Profile Joined December 2013
Serbia60 Posts
January 10 2016 20:47 GMT
#99
Yaay Crank, you're awesome!
NKexquisite
Profile Joined January 2009
United States911 Posts
January 10 2016 20:49 GMT
#100
TvP really does have the feel of the PvT blink-era... You just sit in your base hoping not to die, but then you're behind by a base if you don't.
Whattttt Upppppppp Im Nesteaaaaaa!!
Prev 1 2 3 4 5 6 7 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Grand Finals
CranKy Ducklings135
LiquipediaDiscussion
OSC
23:00
OSC Masters Cup #151 Qualifier
davetesta33
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 198
StarCraft: Brood War
Britney 10381
Terrorterran 17
Dota 2
monkeys_forever1106
NeuroSwarm197
febbydoto16
League of Legends
JimRising 711
Counter-Strike
taco 317
minikerr40
Super Smash Bros
Mew2King245
hungrybox122
Other Games
summit1g9354
Maynarde219
ArmadaUGS47
Organizations
Other Games
gamesdonequick406
StarCraft: Brood War
Kim Chul Min (afreeca) 12
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 174
• Letter148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo801
• Rush552
Upcoming Events
Afreeca Starleague
6h 47m
Soma vs Jaedong
WardiTV Weekly
7h 47m
Monday Night Weeklies
12h 47m
Sparkling Tuna Cup
1d 6h
Afreeca Starleague
1d 6h
Leta vs Soulkey
PiGosaur Cup
1d 20h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
CranKy Ducklings
5 days
[ Show More ]
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.