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Q/A with KR players about current LOTV - Page 13

Forum Index > SC2 General
265 CommentsPost a Reply
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MrMischelito
Profile Joined February 2014
347 Posts
January 12 2016 12:47 GMT
#241
enjoyed the read. thank you crank!
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 12 2016 13:03 GMT
#242
On January 12 2016 15:23 TheWinks wrote:
This isn't necessarily true either. It's also self-selected. I've played in a tournament before and had some opponents report the games to aligulac and others not.


That's not how it works. We add the games, we don't wait for people to add them for us.
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
SpecKROELLchen
Profile Joined August 2011
Germany151 Posts
January 12 2016 14:40 GMT
#243
I do not want to take this into the balance discussion. But has anyone made histograms of the number of games won vs gamelength (two in one diagram for wins and loses)? I would be really interested in that.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
Last Edited: 2016-01-12 16:21:49
January 12 2016 16:20 GMT
#244
On January 12 2016 13:04 Cascade wrote:
Show nested quote +
On January 12 2016 11:22 A_needle_jog wrote:
On January 12 2016 09:48 Cascade wrote:
On January 12 2016 07:19 A_needle_jog wrote:
In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

[...]

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region

Well, luckily we don't have to rely on your opinion or what you think, or what you say that the progamers say that the winrate is. Because we have the data, which says that Z > P (probably more than 55%), but there is no significant differences from 50-50 in TvZ or TvP. From aligulac, over last month, using all games, or restricting to GSL and SSL, as you want. December 2015, GSL in 2016 only. All gives the same result. Z > P, no signal in TvP or TvZ. So either the pros are too biased to count (possible), or you are not accurately reporting what the pros are saying (also possible).

So yeah, you've been complaining about how the phoneix opener was OP and made ZvP impossible to play for some while. How does that fit with the sub 45% winrate in PvZ in Korean pro games? How does it fit with the 40.5% PvZ winrate in GSL over 185 games in 2016? The pros in GSL still haven't caught on to your insight about the phoenix? Or maybe (gasp!) you jumped to conclusions too fast when you claimed OP on the phoenxies?? Maybe you were a bit biased as you are a zerg player yourself that like hydras, which happen to not be the right answer to mass phoenix???

Maybe time to reconsider your opinions when they conflict with data, what do you think?

I'm kindof surprised how everyone are obsessed with nerfing the adept, when the big shouting problem clearly is that zerg is beating the crap out of protoss...

+ Show Spoiler [personal bias disclaimer] +
I am a zerg. A crappy zerg, like gold on EU or something like that. I'm also a bit Terran, even crappier. I'm not good at playing sc2, but I am good at reading stats... So yes, I am arguing against my personal racial interest, because that is what the data shows.


I have to say I find your post a little bit offensive. I feel sad when I read it like someone is hating me for just saying what other koreans are saying

I only quoted what Soulkey saying

(Soulkey is very good player. I look up to him )

"Soulkey
Adept always makes Protoss ahead. I think they need to nerf Adept's cooldown. We can't hold Adept with Zerglings but if we make Roach, Adept is so fast so we still get damaged.
I also think Liberator is very strong in early TvZ. That's why even Terran pro interviewed themselves that balance is not 50:50 its T 70:30 Z."



Also I tried to look for answers for phoenix how to win with skill against phoenix. You are hurting me, because I tried to improve my game and now you blame me and insult me. I feel sad now -____-

When you first came here you would insult posters right and left happily. When they disapproved of you insulting them, I remember you told one to "fight like a man".

Here I am calling you out on something you have been complaining about loudly for quite some time. Showing data that is in direct conflict with what you are saying. I'm going pretty hard on you, but I feel I am not insulting you more than calling you biased and wrong in the phoenix case. I know you are a good sc2 players with a lot of knowledge, I am just trying to get you to take your head out of your zerg-biased bag. So what you SHOULD do is either:

1) Try to explain why your idea is still valid, despite the data.
2) admit that maybe you were wrong.

Instead, you choose to pull out largest number of sad smilies I've seen in a long while, and pretend that you are hurt. You completely avoid the discussion about how your previous rants were unfounded.

Is that how "a man" reacts? Avoids discussion and starts crying??
IS IT???

So please, let's try to not take everything so personal, and let's together try to understand what is going on in a more objective way. I know it's hard, but I think you can do it.

Show nested quote +
On January 12 2016 11:28 TheWinks wrote:
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful set of statistics. It's flooded with games that aren't great. You also need to clear out the qualifiers. For example, the first GSL pre-season qual had 7 no-name protoss getting beaten by pro zergs vs 1 no-name zerg being beaten by a pro protoss. That's a around a 12 game net to zerg, or ~15-20% of the PvZ games in that tournament.



Okay I apologize to you if you hate me for old times, but I am changed person after admin told me what I did wrong
( I was aggressive bully to hide my soft feeling side )

Now we are friends and all agree on what koreans and soulkey say
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
p68
Profile Joined November 2015
100 Posts
January 12 2016 16:46 GMT
#245
On January 12 2016 18:11 sh1RoKen wrote:
It is a huge disadvantage in a harassment conditions. You want to kill harvesters. If you can't kill harvesters, you want to lose nothing, fly away and look for another opportunity to do so.

When you unload from 2 medevacs, see the army coming, load and fly away very fast - good harassment conditions. You've killed some workers and lose nothing.

When you warping from 8 gateways for 4 seconds while all workers are escaping, see the army coming, load only 4 units, wait until prism became movable and fly away - bad harassment conditions. You've killed some workers only if your opponent has a bad reaction, always lose everything above 4 units and you have a higher risk of losing your prism..


But it's because you warped in an amount of units that exceeded the storage capacity of the warp prism. You realize that's an advantage...right? You didn't have to have all the units involved ready before arriving at the enemy base..

The original comparisons I responded to only discussed cons without acknowledging the pros. Terran only brings the amount of units that matches the storage capacity, so of course they're able to pickup the entire army that they brought in.

But anyway, the bad condition you discuss is alleviated, at least partially, by both the warp prism pickup range and adept shades. You can use the warp prism to warp in units right outside the cliff and elevator the troops in, so that you can still catch the enemy off guard, and adept shades help survival and ensure a high probability of doing damage. Notice that it's not the warp prism itself that people are complaining about; it's warp prism PLUS adepts! Nobody complains about warp prism + zealot or stalker...

On January 12 2016 18:11 sh1RoKen wrote:If you don't face a drop defence, MMM has a much better dps to both workers and buildings than any protoss gateway mix.

If you can't defend one warp on prism with your army, you just was too greedy and get punished because MMM is stronger than adepts without upgrade and equally strong if they have the upgrade (resource wise).


What we see in the current meta is that Protoss players are able to pull of very early adept/WP harass and take a third easily without missing a beat. The third can be taken relatively safely, even if the harass fails to do significant damage. Protoss players can call others greedy, but it is kind of comical to do so, at the moment. Pylon overcharge, anyone?

On January 12 2016 18:11 sh1RoKen wrote:
Yes, prism is better only if you get caught in an open space by air units. But look how much better medevac is in all other conditions above.


That's not the only reason, no. When your prism is built, you can go ahead and fly it straight to the enemy's base, and between the infrastructure getting there and cost of the warp prism, you spent more minerals, but half the gas the Terran player had to. You don't even have to load it or have your units built ahead of time; you can just warp in once you arrive (inside or right outside the base, depending on opponent's vision). In fact, this is one of the many reasons that permit warp prism harass to come out as early as it does...you can make the trip across a large map before your units are even ready.

Look, I realize MMM drops are incredibly strong, but the comparison between warp prism + adept and MMM drops was incredibly biased, only acknowledging the pros of one side and the cons of the other, making it sound like adept + warp prism drops were just so damn weak in comparison, you'd wonder why anyone would complain, right? It really takes a truly biased person to recognize the strength of the adept + warp prism combo and why people are complaining about it.
ssregitoss
Profile Joined September 2004
Turkey241 Posts
January 12 2016 19:13 GMT
#246
with good use of Wp adept you can kill 6-7 workers.but it wont put terran eco down.they are very fun unit to watch.if blizz nerf them we will see less fun games.
Jornada
Profile Joined February 2012
United States223 Posts
January 12 2016 20:54 GMT
#247
Bomber haha
www.twitch.tv/jornada28 Master Protoss. Follow me on Twitter for SC2 Updates https://twitter.com/#!/elelvlent
Cricketer12
Profile Blog Joined May 2012
United States13969 Posts
January 12 2016 20:57 GMT
#248
lol bomber
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Poopi
Profile Blog Joined November 2010
France12762 Posts
January 12 2016 20:58 GMT
#249
On January 12 2016 23:40 SpecKROELLchen wrote:
I do not want to take this into the balance discussion. But has anyone made histograms of the number of games won vs gamelength (two in one diagram for wins and loses)? I would be really interested in that.

Very small sample size (and I'm not even sure where the games are taken from) but on starcraft tools or something, what I saw was terrans losing in TvP the longer the game goes, but winning in TvZ. It was only like 50 games or so.
WriterMaru
MaxStout
Profile Joined August 2015
United States12 Posts
January 12 2016 21:18 GMT
#250
On January 10 2016 23:13 spbelky wrote:
Honestly, just add a delay to the activation of Photon Overcharge + make it 50 energy and then buff the duration by like 50%. Then slightly increase Warp Prisms build time or add a gas cost. It isn't so much that prism adepts are so OP... it's that Protoss is 100% safe during the PvT early game. Find me a single cheese vs Protoss that can win games, or a single early pressure build that even slightly threatens P... They don't exist.


Spbelky called it!
This feels familiar...where have I been here before?
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2016-01-12 21:45:05
January 12 2016 21:37 GMT
#251
"Korean scene has only 2 tournaments and they always take time to see balance in tournament and make plan to change balance. which means every 6 months they change balance. I'm so happy to imagine 6 month break since my first opponent is protoss in GSL."
100% why ppl like Flash and Fantasy retired exactly at that time. Seeing terran being completely inferior especially in lategame TvP for years they knew this isn't going to change in LOTV. You are expected to bring in results, but you cannot win against that balance. And if they change something, they do it so carefully you got to wait another half year to see if it even changed anything.
However Taeja is a bit whiny here, I expect him to win anyways


Funny though how long it takes blizzard to react. You could see some things that are clearly imba from day 1 of the beta. And I don't mean " I am a gold player and don't know how to stop this " imba, but clearly too strong for the cost and in some cases too early for the game.
Like many pros always argued that the Oracle was too strong. Till the last days of HOTS some players complained. And what did Blizzard do. Nothing.
These slow balance changes and waiting for the meta to evolve (into SCV pulls or whatever) to still hold up the 50% winrate Blizzard is so proud of is so tiring.
I thought with SC2 we eventually get a game that is as balanced as BW was, but I guess we will never have that.
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2016-01-12 21:45:17
January 12 2016 21:44 GMT
#252
sorry, doublepost
Magic Powers
Profile Joined April 2012
Austria3734 Posts
January 12 2016 22:20 GMT
#253
To be fair BW was never truly balanced either. Professional mapmakers made it balanced. Every now and then an imbalanced map was introduced and had to be removed. Even some relatively balanced maps had imbalances and a second version had to be made. In fact back in the early days of BW the game was super imbalanced when island maps were a thing. Yellow was essentially as good as Boxer but he couldn't overcome the imbalance.
Just saying
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
January 12 2016 22:43 GMT
#254
Just have to let the meta settle down guys... for the past 5 years...

I'm just smurfing in lower ranks on different regions, thats the game for me these days haha
Danglars
Profile Blog Joined August 2010
United States12133 Posts
January 12 2016 22:47 GMT
#255
Nothing too surprising here.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
January 13 2016 10:22 GMT
#256
I dont know if it's all that op. I am a fan of letting the meta develop itself as I said during the Beta. However in an unstable meta with few opportunities for koreans to shine, it hits people twice as hard if they lose due to balance issues. Imho it's a bad situation currently that cannot be solved by nerfing. If we had more korean starcraft events, losses due to seemingly balance related issues would not be so harsh.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
January 13 2016 11:47 GMT
#257
On January 13 2016 07:43 Psychobabas wrote:
Just have to let the meta settle down guys... for the past 5 years...

I'm just smurfing in lower ranks on different regions, thats the game for me these days haha

I would say that I am quite a negative person towards Blizzard and partially towards Starcraft itself but this post and your signature kinda asks why you are still online here.
kungfuli109
Profile Joined January 2012
United States27 Posts
Last Edited: 2016-01-17 10:11:07
January 17 2016 10:10 GMT
#258
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 17 2016 12:54 GMT
#259
On January 17 2016 19:10 kungfuli109 wrote:
Show nested quote +
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.

Wait, are you saying that Bomber was serious with that comment? Honestly not sure. I took it for granted that he was just being mad at sarcastic, at which point, no it wouldn't be very ironic imo.
bduddy
Profile Joined May 2012
United States1326 Posts
January 18 2016 20:25 GMT
#260
On January 17 2016 21:54 Cascade wrote:
Show nested quote +
On January 17 2016 19:10 kungfuli109 wrote:
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.

Wait, are you saying that Bomber was serious with that comment? Honestly not sure. I took it for granted that he was just being mad at sarcastic, at which point, no it wouldn't be very ironic imo.
I don't know, I think he's just a huge fan of adepts.

https://twitter.com/Adept_Bomber
>Liquid'Nazgul: Of course you are completely right
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