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Q/A with KR players about current LOTV - Page 11

Forum Index > SC2 General
265 CommentsPost a Reply
Prev 1 9 10 11 12 13 14 Next All
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-01-11 20:13:04
January 11 2016 20:12 GMT
#201
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


You'd be pissed off too every time you won a tournament and David Kim uses your victory as an excuse to not nerf BL/infestor or blink era or Mass Mutas another 3 months.
Moderator
Deathstar
Profile Blog Joined May 2010
9150 Posts
January 11 2016 20:13 GMT
#202
On January 12 2016 05:09 RaFox17 wrote:
Show nested quote +
On January 12 2016 05:05 Deathstar wrote:
On January 12 2016 04:33 RaFox17 wrote:
On January 12 2016 04:31 Deathstar wrote:
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.

To be honest you have no way of knowing that.


There is a historical precedent of Terran being stressful for the wrist, hand, and forearm.

Yes but that does mean that Taeja could not have had problems playing with Z or P.

Sure that's true. I'm just talking historical precedent of Terran players.
rip passion
WidowMineHero
Profile Joined September 2014
New Zealand143 Posts
January 11 2016 20:13 GMT
#203
Bomber you are the man
"Time won't change anything, I will."
hunterzubrus
Profile Joined November 2015
United States20 Posts
January 11 2016 20:24 GMT
#204
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.
Merkmerk
Profile Joined August 2010
United States96 Posts
January 11 2016 20:32 GMT
#205
On January 11 2016 19:35 Big J wrote:
Show nested quote +
On January 11 2016 16:53 Sissors wrote:
On January 11 2016 16:26 blade55555 wrote:
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


It's funny how wrong you are. There is a reason Korean Terran's and Zergs think T > Z right now. Believe it or not if you actually learned how to play TvZ rather then turtling all game and then losing, you might realize it.

Turtling with mech is a bad style, stop doing it. It will never be viable because nobody wants to wait until a Terran gets 200/200 before moving out.

The only reason every mech player goes to 200/200 before moving out is because Blizzard's favorite pastime is nerfing mech, with as result that moving out before you are at 200/200 is suicidal (generally, of course if the zerg is pure teching to BLs asap and only has lings you don't wait until the BLs are done). Even at 200/200 it is generally a bad idea to move out if you actually want to win.

I don't think he cares. If you play mech you are stupid, don't take the game seriously or you found a way to make it work. In either case you have no right to complain about TvZ.



All factory units see use. Worst case scenario you need 4 upgrades to support a bio + factory unit army. That's not that much different than zerg needing air upgrades + ground upgrades. Protoss has 3 ground upgrades and so does Zerg.

This notion that Terran players should be able to make factory only units because of silly crap they make up like "the upgrades are spread out!" is pure nonsense.
Yodeleihelaihee
nanaoei
Profile Blog Joined May 2010
3358 Posts
January 11 2016 21:20 GMT
#206
On January 11 2016 12:38 MoonyD wrote:
No surprises here to see Terran and Zerg players complaining about Adepts. Props to Bomber for being such a badass and not crying over 'imba' unlike the others.



you are either misunderstanding the sarcasm, or misplacing your own.

as for the adepts, have someone experienced with the build to go into a custom lobby with you, as a terran player. even if the player across several games only builds adept pressure half the time, it's enough to force you to make an early cyclone nearly every game.

if you've never played against someone who's good with it, you'll not know how much stress it puts on you.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
p68
Profile Joined November 2015
100 Posts
January 11 2016 21:30 GMT
#207
On January 12 2016 05:32 Merkmerk wrote:
All factory units see use. Worst case scenario you need 4 upgrades to support a bio + factory unit army. That's not that much different than zerg needing air upgrades + ground upgrades. Protoss has 3 ground upgrades and so does Zerg.

This notion that Terran players should be able to make factory only units because of silly crap they make up like "the upgrades are spread out!" is pure nonsense.


Not this again...

What's pure nonsense is the inability of people to recognize that this a clear example that Terran simply isn't symmetrical to the other races, and it's only in a disadvantaged way. One has to consider the average length of LOTV matches, the costs, and the tech involved. Terran must obtain a tier 3 tech building, the Armory, to start mech upgrades. Protoss and Zerg require a Tier 1 building.

Additionally, if each race wanted to get their ground units fully upgraded in a timely manner, consider the initial investment involved:

Zerg: three drones + three evolution chambers = 375/0 + opportunity cost of three larvae
Protoss: three forges: 450/0
Terran: two engineering bays + two armories = 550/200 + cost of lost mining time for each worker for the entire duration of construction

Given the short and harass-heavy nature of LOTV matches, long term investments must be made more cautiously, and higher initial investment costs do, indeed, take their toll.

If Blizzard doesn't want factory play to be a separate entity from bio, the upgrades need to be better distributed (while still maintaining 5 total upgrades like the other races) to encourage biomech compositions. I'd rather see one upgrade shared universally across ground units instead of shared between factory and starport, personally. Blizzard doesn't seem to like where factory/starport compositions lead in HOTS anyway and made changes to discourage it.

But of course, people will continue to belittle these differences as if it's nothing, because if you don't play Terran, it's not your problem. And if it's not your problem, it's easy to dismiss it.

keglu
Profile Joined June 2011
Poland485 Posts
January 11 2016 21:43 GMT
#208
On January 12 2016 02:08 A_needle_jog wrote:
You have to go Ling/Muta against very good terran or they gonna exploit your immobility

Roach Ravager are not bad, but 4 medivac drop at each base is better haha



Don't agree. We'll se in few months what's the meta.
For now whenever i see Zerg going melee/muta it's usually easy win for Terran.
jinjin5000
Profile Joined May 2010
United States1419 Posts
January 11 2016 22:12 GMT
#209
On January 12 2016 06:30 p68 wrote:
Show nested quote +
On January 12 2016 05:32 Merkmerk wrote:
All factory units see use. Worst case scenario you need 4 upgrades to support a bio + factory unit army. That's not that much different than zerg needing air upgrades + ground upgrades. Protoss has 3 ground upgrades and so does Zerg.

This notion that Terran players should be able to make factory only units because of silly crap they make up like "the upgrades are spread out!" is pure nonsense.


Not this again...

What's pure nonsense is the inability of people to recognize that this a clear example that Terran simply isn't symmetrical to the other races, and it's only in a disadvantaged way. One has to consider the average length of LOTV matches, the costs, and the tech involved. Terran must obtain a tier 3 tech building, the Armory, to start mech upgrades. Protoss and Zerg require a Tier 1 building.

Additionally, if each race wanted to get their ground units fully upgraded in a timely manner, consider the initial investment involved:

Zerg: three drones + three evolution chambers = 375/0 + opportunity cost of three larvae
Protoss: three forges: 450/0
Terran: two engineering bays + two armories = 550/200 + cost of lost mining time for each worker for the entire duration of construction

Given the short and harass-heavy nature of LOTV matches, long term investments must be made more cautiously, and higher initial investment costs do, indeed, take their toll.

If Blizzard doesn't want factory play to be a separate entity from bio, the upgrades need to be better distributed (while still maintaining 5 total upgrades like the other races) to encourage biomech compositions. I'd rather see one upgrade shared universally across ground units instead of shared between factory and starport, personally. Blizzard doesn't seem to like where factory/starport compositions lead in HOTS anyway and made changes to discourage it.

But of course, people will continue to belittle these differences as if it's nothing, because if you don't play Terran, it's not your problem. And if it's not your problem, it's easy to dismiss it.



Dont bother work arguing with merkmerk. I have never seen him change his stance and all hi viewpoints come from his ladder frustrstions. Threat him like zerglingshepard while back.
Nebuchad
Profile Blog Joined December 2012
Switzerland12158 Posts
January 11 2016 22:19 GMT
#210
On January 12 2016 06:20 nanaoei wrote:
Show nested quote +
On January 11 2016 12:38 MoonyD wrote:
No surprises here to see Terran and Zerg players complaining about Adepts. Props to Bomber for being such a badass and not crying over 'imba' unlike the others.



you are either misunderstanding the sarcasm, or misplacing your own.

as for the adepts, have someone experienced with the build to go into a custom lobby with you, as a terran player. even if the player across several games only builds adept pressure half the time, it's enough to force you to make an early cyclone nearly every game.

if you've never played against someone who's good with it, you'll not know how much stress it puts on you.


I'd be interested. I'm platinum right now but I'm usually diamond, I can't get back cause I get disconnected something like one game out of four, which is really annoying. My terran is very weak but I'd be okay with custom games and see what we can find out.
No will to live, no wish to die
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
Last Edited: 2016-01-11 22:19:51
January 11 2016 22:19 GMT
#211
On January 12 2016 06:43 keglu wrote:
Show nested quote +
On January 12 2016 02:08 A_needle_jog wrote:
You have to go Ling/Muta against very good terran or they gonna exploit your immobility

Roach Ravager are not bad, but 4 medivac drop at each base is better haha



Don't agree. We'll se in few months what's the meta.
For now whenever i see Zerg going melee/muta it's usually easy win for Terran.



I don't agree on your opinion. I have different opinion.

I think we will get small baneling buff and ravager/roach nerf soon

In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

At beginning I was looking many europe games and I played on ladder Roach Ravager too, but then when good terran came I couldn't handle the drops and tanks.

I think foreigners not quite adapted to larvae mechanic and that is biggest problem. You need better management of all things. When you play muta ling baneling it feel like you have no larvae, but once you get hang of it, taking faster fourth base and macro hatch and better inject-timings then it gets easier.

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region.

TvZ is very dynamic matchup and requires awareness on both ends. Terran have many tools to disrupt zergs like reaper, marine push, medivac tanks, hellions, firebats, liberator, medivac drops and banshees. Zerg has only all-ins as option to be aggressive. Like roach ravager push, baneling bust or nydus.

The problem you are observing with TvZ and muta/ling lose is because of following :

- Game is very early and terrans are very greedy currently ! They go reaper harass into 3 base tech + macro without a care in world. If Zerg go muta in that time then terran win because greedy. If Zerg go attack all-in in that time then Zerg win.
That is situation on Europe/NA. It is same situation in korea, but they actually exploit that behavior then !
That is why you see many koreans go muta, they know good terrans know and can't bust all-in so easy. But some go still all-in because matchup terran favored. It can be hard time going mid game against perfect-timing-push-high-apm-korean-terrans.

In EU/NA it looks more like :

- nothing happens all game long. No harass from terran, no drops. Zerg techs to ultralisks and win with 3/3 plate upgrade!

In korea it is like :

- harass, drops, widow mines, liberator, drops, tanks, tank drops and then out of nowhere crucial timing push right before zerg get army going. Terran easy win. To counter all this only option is muta.

Don't forget when skill level change so do meta and strategy. If we lets say discuss strategy on silver gold level of play then roach / ravager very very strong. probably overpowerd strong !

I don't say all EU/NA terran are like that, but it is what I noticed so far

(only my personal honest opinion I made from observations since LOTV. When I am honest I think I am very right with my view ^__^ )

http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
keglu
Profile Joined June 2011
Poland485 Posts
January 11 2016 22:37 GMT
#212
So you are saying that foreign Zergs not adapted to LotV by doing good and Korean Zergs adapated by doing bad?
What were Solar builds againts Byun in OSC. He 6:2 Byun while Byun 2:0 Soo playing ling/bane/muta

70:30 is beyond broken btw and never happened in history of sc2 excluding very small sample size.
TelecoM
Profile Blog Joined January 2010
United States10670 Posts
Last Edited: 2016-01-11 22:44:42
January 11 2016 22:44 GMT
#213

On January 12 2016 02:08 A_needle_jog wrote:
In EU/NA it looks more like :

- nothing happens all game long. No harass from terran, no drops. Zerg techs to ultralisks and win with 3/3 plate upgrade!

In korea it is like :

- harass, drops, widow mines, liberator, drops, tanks, tank drops and then out of nowhere crucial timing push right before zerg get army going. Terran easy win. To counter all this only option is muta.

Don't forget when skill level change so do meta and strategy. If we lets say discuss strategy on silver gold level of play then roach / ravager very very strong. probably overpowerd strong !

I don't say all EU/NA terran are like that, but it is what I noticed so far


I'm sorry, what level are you playing at again? No decent Terran players even on NA just LET Zerg Macro to Ultralisk and win easy...Most GM / Top master Terran players are just going 2-3 rax mass reaper and transitioning easily vs Zerg, Reaper mine is way too strong vs Zerg at the moment, Terran really has to make a mistake in order for you to win vs this style it seems....
AKA: TelecoM[WHITE] Protoss fighting
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 11 2016 22:45 GMT
#214
On January 12 2016 07:37 keglu wrote:
So you are saying that foreign Zergs not adapted to LotV by doing good and Korean Zergs adapated by doing bad?
What were Solar builds againts Byun in OSC. He 6:2 Byun while Byun 2:0 Soo playing ling/bane/muta

70:30 is beyond broken btw and never happened in history of sc2 excluding very small sample size.



Nono sorry wrong english by me. it somestimes hard.

What I mean is that korean terrans to give zergs harder time. Like when people punch you hard eventually you get stronger and learn to dodge punches and take them like real man!

I think 70:30 TvZ in korean pro games is only at the moment. It will even out. Zerg players are strong and always adept so in future they less likely die to cheesy strategy by terran and know timings betters.


I hope you understand. I don't say it because of balance, but because ahead of meta. It is constantly evolving. Maybe I am wrong and zerg get really really good in future with roach/ravager, but it is sooooooo hard to defend drops with roach ravagers


All I say in my post I mean nice and not as insult
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 11 2016 22:46 GMT
#215
On January 12 2016 07:44 GGzerG wrote:

Show nested quote +
On January 12 2016 02:08 A_needle_jog wrote:
In EU/NA it looks more like :

- nothing happens all game long. No harass from terran, no drops. Zerg techs to ultralisks and win with 3/3 plate upgrade!

In korea it is like :

- harass, drops, widow mines, liberator, drops, tanks, tank drops and then out of nowhere crucial timing push right before zerg get army going. Terran easy win. To counter all this only option is muta.

Don't forget when skill level change so do meta and strategy. If we lets say discuss strategy on silver gold level of play then roach / ravager very very strong. probably overpowerd strong !

I don't say all EU/NA terran are like that, but it is what I noticed so far


I'm sorry, what level are you playing at again? No decent Terran players even on NA just LET Zerg Macro to Ultralisk and win easy...Most GM / Top master Terran players are just going 2-3 rax mass reaper and transitioning easily vs Zerg, Reaper mine is way too strong vs Zerg at the moment, Terran really has to make a mistake in order for you to win vs this style it seems....



I play on korea ladder master league
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
happyGo
Profile Joined July 2011
United States20 Posts
January 11 2016 22:50 GMT
#216
I dunno about this...it's always going to be possible to find one person from each race who will say something is IMBA.

Luckily, Blizzard has access to every Grandmaster vs Grandmaster game/matchup stat, probably on a daily level.

All it would take to refute Crank's anecdotal evidence would be stats that show 45%> win rate for Z and T against P amongst GMs in the last week...

Even then, the meta is changing on a weekly basis. Give it another two weeks.
Z
Lexender
Profile Joined September 2013
Mexico2627 Posts
Last Edited: 2016-01-11 23:00:49
January 11 2016 23:00 GMT
#217
On January 12 2016 07:50 happyGo wrote:
I dunno about this...it's always going to be possible to find one person from each race who will say something is IMBA.

Luckily, Blizzard has access to every Grandmaster vs Grandmaster game/matchup stat, probably on a daily level.

All it would take to refute Crank's anecdotal evidence would be stats that show 45%> win rate for Z and T against P amongst GMs in the last week...

Even then, the meta is changing on a weekly basis. Give it another two weeks.


Yep its just because Crank is an asshole its not like other protoss players have said the same thing, nope not all, its just Crank asking biased people.
CheddarToss
Profile Joined September 2015
534 Posts
January 11 2016 23:16 GMT
#218
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.
xtorn
Profile Blog Joined December 2013
4060 Posts
January 11 2016 23:18 GMT
#219
today i learned that Bomber's sarcasm delivers
Life - forever the Legend in my heart
coolprogrammingstuff
Profile Joined December 2015
906 Posts
January 12 2016 00:37 GMT
#220
On January 12 2016 08:16 CheddarToss wrote:
Show nested quote +
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.
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