• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:33
CEST 22:33
KST 05:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins GSL Code S Season 1 (2025)9Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho3Code S RO8 Preview: ByuN, Rogue, herO, Cure5[ASL19] Ro4 Preview: Storied Rivals7
Community News
Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results102025 GSL Season 2 (Qualifiers)14Code S Season 1 - Classic & GuMiho advance to RO4 (2025)4[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET7
StarCraft 2
General
Code S Season 2 (2025) - Qualifier Results Power Rank: October 2018 herO wins GSL Code S Season 1 (2025) Weekly Cups (May 12-18): Clem sweeps WardiTV May Weekly Cups (May 5-11): New 2v2 Champs
Tourneys
DreamHack Dallas 2025 announced (May 23-25) RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S Season 1 - RO4 and Grand Finals PIG STY FESTIVAL 6.0! (28 Apr - 4 May) Monday Nights Weeklies
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
Where is effort ? StarCastTV Ultimate Battle Pros React To: Emotional Finalist in Best vs Light BGH auto balance -> http://bghmmr.eu/ ASL 19 Tickets for foreigners
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [ASL19] Semifinal A [USBL Spring 2025] Groups cast
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Beyond All Reason Stormgate/Frost Giant Megathread What do you want from future RTS games? Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread UK Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Narcissists In Gaming: Why T…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17389 users

Q/A with KR players about current LOTV

Forum Index > SC2 General
265 CommentsPost a Reply
Normal
AxCranK
Profile Joined October 2011
United States51 Posts
January 10 2016 11:50 GMT
#1
Hello, I'm Crank. I wanted to discuss with ppl in KR scene about latest Blizzard feedback post.
And I think It wouldn't be bad to make short Q/A post with them for you guys.
It's not all Korean's thought but it would be helpful for you guys to understand what some Korean ppl thinks about current LOTV.

What do you think about current balance? and What do you think about Adept since Blizzard won't nerf Adept for now.

Trap
I think we still need take time to judge entire balance but I do think Protoss is strong against Terran because of Warp Prism + Adept. If Warp Prism + Adept is not strong like this, Terran wouldn't be weak against Protoss.
I think they need to change ladder maps as soon as possible. It's not fair even in PvP. For example, in Ulrena, Ruins of seras, Protoss player who does Pylon Photon overcharge rush behind their mineral line takes always advantage. Especially Ruins of seras, it's 4 players map.
Since they don't plan to nerf Adept, they really need to change ladder map pool for every match up. It would help a lot.


Taeja
Terran is always weaker than other race at early time in current balance. Adept pressure is very strong but It becomes even stronger with Warp prism. Even if Protoss doesn't play Warp Prism + Adept, Protoss force Terran play defensively. I don't think it's fair. They need to fix this.

Korean scene has only 2 tournaments and they always take time to see balance in tournament and make plan to change balance. which means every 6 months they change balance. I'm so happy to imagine 6 month break since my first opponent is protoss in GSL.

HyuN
Even if I'm Zerg, Protoss is way too strong against Terran. If they don't nerf Adept, first 2016 GSL, SSL would be really unfair for players.
In PvZ, It was not good balanced in the past because of Lurker, but Protoss found a very smart way to play with Adept. Lurker is still strong but Protoss can be ahead in Economy so they can overcome lately.

Soulkey
Adept always makes Protoss ahead. I think they need to nerf Adept's cooldown. We can't hold Adept with Zerglings but if we make Roach, Adept is so fast so we still get damaged.
I also think Liberator is very strong in early TvZ. That's why even Terran pro interviewed themselves that balance is not 50:50 its T 70:30 Z.

Canata(SSL Korean Commentator)
P>T, T>Z, P>=Z. All caused by Adept. Adept is so strong so there is no many right time to make Zealot. I wanna ask what kinda Terran unit can kill Adept really well. Murauder? Marine? I also think Warp prism is insane. It takes only minerals. They need to nerf Warp Prism as well like adding gas or can't take unit from far. I think they need to nerf Adept's cool down or what I said about Warp Prism.

Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Facebook Twitter Reddit
ProgamerHello
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES49986 Posts
January 10 2016 11:53 GMT
#2
lol bomber, what a rebel
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
January 10 2016 11:55 GMT
#3
thanks CranK and lol @Bomber
Heartland
Profile Blog Joined May 2012
Sweden24579 Posts
January 10 2016 11:58 GMT
#4
Bomber!
Ej_
Profile Blog Joined January 2013
47656 Posts
January 10 2016 11:58 GMT
#5
lmao Taeja and Bomber dropping the bombs
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Poopi
Profile Blog Joined November 2010
France12762 Posts
Last Edited: 2016-01-10 11:59:10
January 10 2016 11:58 GMT
#6
The salt is still flowing in Bomber's blood
Edit: and yeah thanks CranK!
WriterMaru
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
January 10 2016 12:02 GMT
#7
The main problem is Warp Prism - it's a zero risk/cost strategy. You may as well build one because you willneed the offensive warp in later anyway.

Compare to a Medivac - it costs me gas, it carries a limited number of units, I have to fill it with units first. If I lose it early game then I am screwed. If I move out with it and Protoss attacks my base then I am screwed. When it hits the opponent I only have those units that are in it and can not reinforce. It unloads slowly. It has to be directly over the units it is picking up and thus in danger.

None of these disadvantages apply to the WP - Blizzard's design team can be retarded at times.
myRZeth
Profile Joined June 2011
Germany1047 Posts
January 10 2016 12:05 GMT
#8
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.
Maxie
Profile Joined August 2010
Sweden2653 Posts
January 10 2016 12:11 GMT
#9
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.


To be fair, that's not exactly what Soulkey is saying - he is saying that you need roaches vs adepts but that roaches are too slow to deal with the shade decently.
Penev
Profile Joined October 2012
28463 Posts
January 10 2016 12:16 GMT
#10
This is a great initiative CranK! Adept WP combo is too strong Blizz, everyone agrees. Lol @Taeja and Bomber xD
I Protoss winner, could it be?
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
January 10 2016 12:22 GMT
#11
Thanks Crank!
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
January 10 2016 12:26 GMT
#12
This btw is like the third or fourth interview with Koreans in a row stating Adepts is totally OP in TvP?
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
freeAll
Profile Joined May 2013
34 Posts
January 10 2016 12:32 GMT
#13
Blizzard wont give a shit cause they need to keep holy 'map diversity' while their games never been perfect enough to remain balanced with a mixed diversified map pool.
Bojas
Profile Joined December 2010
Netherlands2397 Posts
Last Edited: 2016-01-10 12:47:57
January 10 2016 12:47 GMT
#14
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.

I don't see why they are cherrypicked. CranK plays Random and I doubt he has some hidden agenda. Could be that he picked these guys and that they happen to dislike the current state of the Adept unit by coincidence, but be honest, who hasn't spoken against Adepts in the korean and foreign scene?
imre
Profile Blog Joined November 2011
France9263 Posts
January 10 2016 12:52 GMT
#15
On January 10 2016 21:26 Glorfindel! wrote:
This btw is like the third or fourth interview with Koreans in a row stating Adepts is totally OP in TvP?


Yes and it's coming from zergs, protoss, terrans and casters but for david everything is fine
Zest fanboy.
Eiltonn
Profile Joined December 2012
Germany307 Posts
January 10 2016 12:55 GMT
#16
Lets not jump to quick conclusions but rather watch the adept more closely (anyone got a magnifying glass?) xD
I <3 Mvp
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
Last Edited: 2016-01-10 12:56:37
January 10 2016 12:55 GMT
#17
On January 10 2016 21:52 sAsImre wrote:
Show nested quote +
On January 10 2016 21:26 Glorfindel! wrote:
This btw is like the third or fourth interview with Koreans in a row stating Adepts is totally OP in TvP?


Yes and it's coming from zergs, protoss, terrans and casters but for david everything is fine

Yeah - kind of.
Feels like a balance regarding this should be on top of their list. But what do I know. Lets wait a few more months and watch it closely.
For me as a Terran I just find TvP extremly boring since I am super afraid moving out of my base until I have a third secured and all air space checked before moving out.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2016-01-10 12:58:18
January 10 2016 12:57 GMT
#18
On January 10 2016 21:55 Glorfindel! wrote:
Show nested quote +
On January 10 2016 21:52 sAsImre wrote:
On January 10 2016 21:26 Glorfindel! wrote:
This btw is like the third or fourth interview with Koreans in a row stating Adepts is totally OP in TvP?


Yes and it's coming from zergs, protoss, terrans and casters but for david everything is fine

Yeah - kind of.
Feels like a balance regarding this should be on top of their list.


The propositions from the Koreans are spot on imo, a shade nerf, a wp nerf, either cost or utility and some decent maps
Zest fanboy.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 10 2016 13:00 GMT
#19
lol, Bomber is salty
Maru and Serral are probably top 5.
nukkuj
Profile Blog Joined March 2010
Finland403 Posts
Last Edited: 2016-01-10 13:03:34
January 10 2016 13:01 GMT
#20
Thanks Crank!

I hope it doesn't take a year to act in fixing WP + adept like happened with BL+Infestor or Swarm hosts...
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
January 10 2016 13:02 GMT
#21
On January 10 2016 22:00 Musicus wrote:
lol, Bomber is salty

Who can blame him?
He is trying to make as much money as he possible can on his job. He is playing Terran. All interviews from Korea is saying the same thing - WP and Adepts needs some kind of nerf for TvP.
Still nothing happends - in the end damaging Bomber as a Terran player. I think after BL/Infestor-era, Terrans might feel the need to be a bit loud to not let history repeat itself.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2016-01-10 13:05:03
January 10 2016 13:03 GMT
#22
On January 10 2016 22:02 Glorfindel! wrote:
Show nested quote +
On January 10 2016 22:00 Musicus wrote:
lol, Bomber is salty

Who can blame him?
He is trying to make as much money as he possible can on his job. He is playing Terran. All interviews from Korea is saying the same thing - WP and Adepts needs some kind of nerf for TvP.
Still nothing happends - in the end damaging Bomber as a Terran player. I think after BL/Infestor-era, Terrans might feel the need to be a bit loud to not let history repeat itself.


Yeah, I can completely understand him. Still very funny to read, thanks Crank btw!
Maru and Serral are probably top 5.
Weltall
Profile Joined December 2015
Italy83 Posts
January 10 2016 13:08 GMT
#23
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.


^


User was warned for this post
wjat
Profile Joined August 2015
385 Posts
January 10 2016 13:11 GMT
#24
Worry not. look how long blink era lasted in HotS. They will nerf Warp Prism and Adepts really soon... wait....
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
January 10 2016 13:13 GMT
#25
bomba don't care dang
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
wjat
Profile Joined August 2015
385 Posts
Last Edited: 2016-01-10 13:14:43
January 10 2016 13:13 GMT
#26
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.


What is your race? and why is it protoss? what is your PvT records%? and why is it so high?

Just kidding. Yes the map are trash, but still the adept warp prism need a nerf.
Blind Io
Profile Joined October 2012
United Kingdom56 Posts
January 10 2016 13:14 GMT
#27
TaeJa just came back, is only bothering with one of the two leagues and already planning a 6 month holiday. Quit playing games with my heart!
TaeJa GOAT
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2016-01-10 13:18:47
January 10 2016 13:15 GMT
#28
Pro players should not balance the game. I know they have most experience but they dont seek a good game, they seek a fair game which is usually very predictable, easy to understand (hardcounter relations) and boring. They can give feedback but people should stay critical.

The units arent strong perse, they are strong in skilled hands and weak in others. Its very easy for blink stalkers or ravagers to take out liberators if terran positions them bad. Same is true for adepts. Bad players run into a trap with them and let them die.

Its good that protoss has a strong early game harass again. A cooldown nerf would make the unit useless. If we need a change they should make the adept weaker vs marins while making the cooldown shorter. That way its only micro and positioning which decides the outcome of the game. For the midgame and lategame you can scale adepts back to its strength through upgrades (give them more +X attack per upgrade). Or give it an ability to trade shorter cooldown for strenght in mid and lategame.

Also its fair that the warp prism stays strong. Protoss player sacrifice production for a warp prism. He is not able to produce immortals, disruptors and collossus. Terran on the other hand can produce two medivacs or two liberators at once with 1 starport and doesnt need the starport for anything else. Thats why warp prism needs to survive much longer than other units.

Also 6 month balance cycles are very good for a game like sc2. Its not a moba which is predictable due to the limited options per match. In sc2 you can always chose every unit, every tech path on different maps in every match. The game has thanks variability a lot more possible outcomes which nobody can forsee. A small change can turn the game upside down which happened a few times in the history of sc2.
Makro
Profile Joined March 2011
France16890 Posts
January 10 2016 13:18 GMT
#29
lol bomber haha
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
January 10 2016 13:21 GMT
#30
Awesome, thanks for the share Crank! =)
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Big J
Profile Joined March 2011
Austria16289 Posts
January 10 2016 13:22 GMT
#31
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.

Adapt to the maps. If the races don't have the tools to deal with possibilities out of their control, be it maps, be it compositions, be it timings then the balance is trash.
Elentos
Profile Blog Joined February 2015
55466 Posts
Last Edited: 2016-01-10 13:25:40
January 10 2016 13:25 GMT
#32
On January 10 2016 22:14 Blind Io wrote:
TaeJa just came back, is only bothering with one of the two leagues and already planning a 6 month holiday. Quit playing games with my heart!

It's not that he's only bothering with one league. It's more that he would have needed a Summer of TaeJa in Winter to qualify for both.
Every 60 seconds in Africa, a minute passes.
Sinistro
Profile Joined February 2012
Brazil684 Posts
January 10 2016 13:25 GMT
#33
Bomber and Taeja are both savages. But they havea point, pretty much like everyone else, WP+adepts still is pretty strong.

I liked the fact that Trap was the only one to comment about the maps, do we know anything about the plans for the next season?
imre
Profile Blog Joined November 2011
France9263 Posts
January 10 2016 13:26 GMT
#34
On January 10 2016 22:25 Sinistro wrote:
Bomber and Taeja are both savages. But they havea point, pretty much like everyone else, WP+adepts still is pretty strong.

I liked the fact that Trap was the only one to comment about the maps, do we know anything about the plans for the next season?


Last update was that this map pool was good enough for WCS. Fitting to have a g7 on Central Protocol for the 1st season after having a g7 on Secret Spring during WCS 2015 s1.
Zest fanboy.
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2016-01-10 13:27:17
January 10 2016 13:26 GMT
#35
On January 10 2016 21:02 DeadByDawn wrote:
The main problem is Warp Prism - it's a zero risk/cost strategy. You may as well build one because you willneed the offensive warp in later anyway.

Compare to a Medivac - it costs me gas, it carries a limited number of units, I have to fill it with units first. If I lose it early game then I am screwed. If I move out with it and Protoss attacks my base then I am screwed. When it hits the opponent I only have those units that are in it and can not reinforce. It unloads slowly. It has to be directly over the units it is picking up and thus in danger.

None of these disadvantages apply to the WP - Blizzard's design team can be retarded at times.


Thats a very short minded comparision. It costs you gas but it gives adavantages which a warp prism doesnt. You can always save your units if you arent a bad player. Warp prism can just save a cargo of 4. You dont need more than 8 marins in your medivac because they have the ability to deal a lot of damage. Hell you could also cary just 2 widow mines which can destroy the whole mineralline in two seconds.

If you focus on just the units yes medivac alone doesnt cut the cost compared to warp prism. But in the greater picture its worth the money just as the warp prism.

Both drops have different playstile and give you a lot of different options. Thats good design! What you want is maybe a fairer game but its a boring game which is the same as bad design.
Elentos
Profile Blog Joined February 2015
55466 Posts
Last Edited: 2016-01-10 13:31:37
January 10 2016 13:28 GMT
#36
On January 10 2016 22:15 todespolka wrote:
Pro players should not balance the game. I know they have most experience but they dont seek a good game, they seek a fair game which is usually very predictable, easy to understand (hardcounter relations) and boring.

Which may or may not be because they play this game for a living for hundreds of thousands of dollars a year and get fucked when the game isn't fair.
Every 60 seconds in Africa, a minute passes.
killerm12
Profile Joined November 2014
Slovakia601 Posts
January 10 2016 13:30 GMT
#37
great work Crank, hope to see similar stuff in the future...it's good to know what actual progamers are thinking.

WP costing only minerals is ridiculous, they need to change that. Adepts are obviously not balanced, everyone sees that(but DK) and Trap said probably most important thing - most maps are trash
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 10 2016 13:37 GMT
#38
Soooo, are there any stats that actually backs this up? Aligulac TvP was ok in December, but how is TvP doing in all the korean tournaments games that's been played in January? All the untelevised qualifications as well. What is going on in TvP on the ladder in KR GM?
Elentos
Profile Blog Joined February 2015
55466 Posts
January 10 2016 13:43 GMT
#39
On January 10 2016 22:37 Cascade wrote:
Soooo, are there any stats that actually backs this up? Aligulac TvP was ok in December, but how is TvP doing in all the korean tournaments games that's been played in January? All the untelevised qualifications as well. What is going on in TvP on the ladder in KR GM?

The winrates being okay was pretty much solely based on the fact that Protoss has adepts and the fact that Korean qualifiers used pretty much only Orbital/Dusk/Ruins.
Every 60 seconds in Africa, a minute passes.
DSK
Profile Blog Joined February 2015
England1110 Posts
January 10 2016 13:45 GMT
#40
Haha, thanks CranK, was a good read
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
January 10 2016 13:46 GMT
#41
I really hope Proleague rolls around soon, I think more regular weekly matches from the Korean scene are going to be crucial in the next couple of months in balance
WriterDefeating a sandwich only makes it tastier. @imjustziggy
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 10 2016 13:58 GMT
#42
I think it's interesting Canata states T over Z. Is this the general consensus now?
Like Tinkerbelle, I leave behind a sparkly residue.
Elentos
Profile Blog Joined February 2015
55466 Posts
Last Edited: 2016-01-10 14:02:03
January 10 2016 14:01 GMT
#43
On January 10 2016 22:58 sparklyresidue wrote:
I think it's interesting Canata states T over Z. Is this the general consensus now?

It is in KR. Dream said at Code A TvZ is 7-3 and TvP is like 1-9 and some pros said after the S2SL qualifier that it's getting to Z > P > T > Z.
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
January 10 2016 14:02 GMT
#44
On January 10 2016 22:58 sparklyresidue wrote:
I think it's interesting Canata states T over Z. Is this the general consensus now?

results seem to confirm that, Dream also recently said in an interview that TvZ is 7:3 (and TvP 1)
"Technically the dictionary has zero authority on the meaning or words" - Rodya
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 10 2016 14:06 GMT
#45
Bomber <3
"Nerfing Toss can just make them stronger"
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 10 2016 14:07 GMT
#46
On January 10 2016 23:01 Elentos wrote:
Show nested quote +
On January 10 2016 22:58 sparklyresidue wrote:
I think it's interesting Canata states T over Z. Is this the general consensus now?

It is in KR. Dream said at Code A TvZ is 7-3 and TvP is like 1-9 and some pros said after the S2SL qualifier that it's getting to Z > P > T > Z.

I think that will disappear with the mapool. Haven't had maps this good for reaper builds since ever.
"Nerfing Toss can just make them stronger"
spbelky
Profile Blog Joined October 2010
United States623 Posts
January 10 2016 14:13 GMT
#47
Honestly, just add a delay to the activation of Photon Overcharge + make it 50 energy and then buff the duration by like 50%. Then slightly increase Warp Prisms build time or add a gas cost. It isn't so much that prism adepts are so OP... it's that Protoss is 100% safe during the PvT early game. Find me a single cheese vs Protoss that can win games, or a single early pressure build that even slightly threatens P... They don't exist.
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 10 2016 14:47 GMT
#48
On January 10 2016 23:07 royalroadweed wrote:
Show nested quote +
On January 10 2016 23:01 Elentos wrote:
On January 10 2016 22:58 sparklyresidue wrote:
I think it's interesting Canata states T over Z. Is this the general consensus now?

It is in KR. Dream said at Code A TvZ is 7-3 and TvP is like 1-9 and some pros said after the S2SL qualifier that it's getting to Z > P > T > Z.

I think that will disappear with the mapool. Haven't had maps this good for reaper builds since ever.

Yes I'm anxious for some good GSL and/or Proleague maps. Also, I can't wait for Proleague to start impacting the meta. Everything seems very free form at the moment which is exciting, as the stars require nebula to form, but I'm ready for things to be a little more figured out (in as much as that ever happens).
Like Tinkerbelle, I leave behind a sparkly residue.
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
January 10 2016 14:50 GMT
#49
On January 10 2016 21:02 DeadByDawn wrote:
The main problem is Warp Prism - it's a zero risk/cost strategy. You may as well build one because you willneed the offensive warp in later anyway.

Compare to a Medivac - it costs me gas, it carries a limited number of units, I have to fill it with units first. If I lose it early game then I am screwed. If I move out with it and Protoss attacks my base then I am screwed. When it hits the opponent I only have those units that are in it and can not reinforce. It unloads slowly. It has to be directly over the units it is picking up and thus in danger.

None of these disadvantages apply to the WP - Blizzard's design team can be retarded at times.

That's what Blizzard wants, powerful harassment options with no downside in order to promote gameplay that viewers like.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
January 10 2016 15:19 GMT
#50
On January 10 2016 23:50 Grumbels wrote:
Show nested quote +
On January 10 2016 21:02 DeadByDawn wrote:
The main problem is Warp Prism - it's a zero risk/cost strategy. You may as well build one because you willneed the offensive warp in later anyway.

Compare to a Medivac - it costs me gas, it carries a limited number of units, I have to fill it with units first. If I lose it early game then I am screwed. If I move out with it and Protoss attacks my base then I am screwed. When it hits the opponent I only have those units that are in it and can not reinforce. It unloads slowly. It has to be directly over the units it is picking up and thus in danger.

None of these disadvantages apply to the WP - Blizzard's design team can be retarded at times.

That's what Blizzard wants, powerful harassment options with no downside in order to promote gameplay that viewers like.

Except it is not. For a spectator with less understanding of the game maybe. But when I spectate I want there to be some tension in the player's choice - everything they do should have a degree of risk to it. Early WP harass in TvP has near-zero risk so it is not interesting.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
January 10 2016 15:27 GMT
#51
Warpprism was already strong before lotv. The increased pick up range and the ability to warp in adepts just made it that much stronger.

The nerf --> Units that are warping in take more damage
does not seem to effect the warp prism much at all.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Ppjack
Profile Joined March 2015
Belgium489 Posts
Last Edited: 2016-01-10 15:54:13
January 10 2016 15:28 GMT
#52
Either you prepare for adepts, either you die right away when they appear. The P can just make a prism and load few adepts, while teching behind this.
While you delay your tech in order to be safe, the toss can take a third. TvP is just boring to play now even at master level, you never know what's going on and just try not to take game-ending damage.
You are not really playing a game, just doing the same thing all over again in order to survive then have no choice than going all in on 2 bases if the toss did just poke you and took a free third.

A solution would be, i guess, a longer cooldown on shade (for Z), i dont know what about the warp prism (for T) but make it a strategic choice with implications, and something done about the pylons-fortress to allow early game poke.
Then we have the time to balance the matchup, if T needs to be nerfed in some way against P why not.

But the current state of the TvP matchup is just not fun, neither balanced.
<;o)
Nerchio
Profile Joined October 2009
Poland2633 Posts
January 10 2016 15:58 GMT
#53
So when are they going to fix the balance? already like 2 months without anything and warp prism/terran is still ridiculous
Progamer"I am the best" - Nerchio , 2017.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 10 2016 15:59 GMT
#54
old school Terrans dont give a fuck
Moderator
Empirimancer
Profile Joined July 2011
Canada1024 Posts
January 10 2016 16:01 GMT
#55
If Blizzard is worried about over-nerfing the adept/warp prism, why not start with a small nerf? It can always be removed or increased later. Reduce the adept's damage vs light by 1. It won't affect anything except the number of shots needed to kill SCVs. There is literally no downside to this nerf. Just do it!

coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
Last Edited: 2016-01-10 16:16:18
January 10 2016 16:11 GMT
#56
as expected zerg is the worst and protoss is most op
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
January 10 2016 16:13 GMT
#57
On January 10 2016 20:50 Bomber wrote:
Well, They can burf Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Allow photon overcharge on warp prism during pylon mode (if that's not enough, also allow it during mobile mode)
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
January 10 2016 16:28 GMT
#58
Funny enough what create most problems in every expansion are random stuff that Blizz added for the sake of changing stuff, not because it's needed:

HotS: Random turbo speed buff for the medivac. This basically forced the mothership core to exist and be a hero unit to defend the early game drops. The muta hp regen also forced a phoenix range upgrade to be able to hardcounter the unit.

LotV: Reaper bombs, sieged tank drop&pickup, invincible nydus all create bs wins and one-sided boring games in TvZ. Warp prism ranged pickup was completely unneeded, I totally called the prism would be the best protoss unit (after probe and MSC) way early in the beta. Now it needs to be nerfed because well, it's too good for the cost.
Revolutionist fan
Twine
Profile Joined June 2012
France246 Posts
January 10 2016 16:31 GMT
#59
On January 11 2016 01:13 a_flayer wrote:
Show nested quote +
On January 10 2016 20:50 Bomber wrote:
Well, They can burf Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Allow photon overcharge on warp prism during pylon mode (if that's not enough, also allow it during mobile mode)


Not so loud, mate, not so loud ..
#1 Bomber fan | Jin Air best KT
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 16:33 GMT
#60
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
i_am_Nite
Profile Joined February 2012
Russian Federation66 Posts
January 10 2016 16:34 GMT
#61
On January 11 2016 01:11 coL.hendralisk wrote:
as expected zerg is the worst and protoss is most op

zerg is the worst and tourneys usualy like 50/50 with p and z and ~2 terrans in ro16.
Elentos
Profile Blog Joined February 2015
55466 Posts
January 10 2016 16:36 GMT
#62
On January 11 2016 01:33 A_needle_jog wrote:
- Swarm Host removed from game (nerf)

That should read buff. No chance of accidentally building them ever again.
Every 60 seconds in Africa, a minute passes.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
Last Edited: 2016-01-10 16:39:47
January 10 2016 16:39 GMT
#63
On January 11 2016 01:36 Elentos wrote:
Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
- Swarm Host removed from game (nerf)

That should read buff. No chance of accidentally building them ever again.



hahahah yes. It was a joke. I have never build a single Swarm Host in LOTV. Super bad unit

But I have seen it on stream in a super late game ZvP or ZvZ once. i think it was swedish person SortOf.


Still a bad unit and I hope they remove it and give something else more fun
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
stilt
Profile Joined October 2012
France2746 Posts
January 10 2016 16:41 GMT
#64
Thanks Crank, it is always nice to have the perspective of people who dedicated their life to the game even if there are not always objectives, except for Canata who is a commentator.
All the people who complain about zergs must be pretty disappointed.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 16:43 GMT
#65
On January 11 2016 01:41 stilt wrote:
Thanks Crank, it is always nice to have the perspective of people who dedicated their life to the game even if there are not always objectives, except for Canata who is a commentator.
All the people who complain about zergs must be pretty disappointed.


Yes I see it like this too.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
DarkPlasmaBall
Profile Blog Joined March 2010
United States44052 Posts
January 10 2016 16:46 GMT
#66
LOL Bomber
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
January 10 2016 16:48 GMT
#67
On January 11 2016 01:41 stilt wrote:
Thanks Crank, it is always nice to have the perspective of people who dedicated their life to the game even if there are not always objectives, except for Canata who is a commentator.
All the people who complain about zergs must be pretty disappointed.

Canata is KR Random masters (I think he was random GM in beta), and often takes games from progamers. It would be an understatement to call him "a commentator". Commentators would also have deeper insights to the game because they tend to be less biased, and can see every game from up above.
I am drone! My dream is Hatchery!
J. Corsair
Profile Joined June 2014
United States470 Posts
January 10 2016 17:05 GMT
#68
Can't blizzard just hire these guys for 5 hrs a piece, have them brainstorm as to the fair changes and then implement them?

Instead of waiting 6 months to change something? I seem to recall them literally stating WE WILL MAKE CHANGES AGGRESSIVELY EARLY, and here we are, "Let's wait and look a little closer..."

So irritating... do what you say you're going to do, and listen to the damn guys who play the game more than anyone else and make a living doing it. The common theme in what they say is that their personal race isn't the big deal, they understand for the game to work it HAS to be balance for ALL 3 RACES.
“...it is human nature, I suppose, to be futile and ridiculous.” - Scaramouche
REyeM
Profile Joined August 2014
2674 Posts
January 10 2016 17:08 GMT
#69
"Terran is always weaker than other race."

-TaeJa
S4 Arrows, never forget. RIP Woongjin Stars.
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
Last Edited: 2016-01-10 17:13:38
January 10 2016 17:08 GMT
#70
On January 11 2016 01:28 Salteador Neo wrote:
Funny enough what create most problems in every expansion are random stuff that Blizz added for the sake of changing stuff, not because it's needed:

HotS: Random turbo speed buff for the medivac. This basically forced the mothership core to exist and be a hero unit to defend the early game drops. The muta hp regen also forced a phoenix range upgrade to be able to hardcounter the unit.

LotV: Reaper bombs, sieged tank drop&pickup, invincible nydus all create bs wins and one-sided boring games in TvZ. Warp prism ranged pickup was completely unneeded, I totally called the prism would be the best protoss unit (after probe and MSC) way early in the beta. Now it needs to be nerfed because well, it's too good for the cost.

I think the warp prism pick-up range adjustment is a neat way to diversify the different dropships for each race though. It makes the warp prism more idiosyncratic in a way that fits with protoss design themes of warping and teleportation. The problem that the warp prism has from a design point of view is that you only need one for the full effect, so the unit needs exceptional survivability in order to not be clumsy and annoying to use (i.e. if one dies your drop potential is gone). Blizzard facilitated this by giving them a very high number of hit points, but then added the pick-up range increase to allow the warp prism some more distance and security.

I think it's a case of mistaken tuning rather than a pure design flaw. In choosing the range it can't be too low because that becomes unclear in terms of differentiating the unit from its cousins, but it can't be too high because then the theoretical problems of negating risk and removing interplay of warp prism and defending units will start to arise. Furthermore, given the additional survivability the unit gained it could have done with either a hit points decrease or a cost increase.

If the pick-up range was four instead of six and its health 100/80 instead of 100/100 and its cost 200/50 instead of 200/0 the warp prism might still be perfectly viable. What I find mysterious is that Blizzard adds functionality to units and then does not compensate for it by adjusting some of the other stats or changing its cost. Increasing pick-up range is after a fairly straight-up survivability change and it can easily be argued that there should be a trade off with at least hit points.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51458 Posts
January 10 2016 17:09 GMT
#71
. I'm so happy to imagine 6 month break since my first opponent is protoss in GSL.


Poor Taeja
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
January 10 2016 17:15 GMT
#72
well I think what everyone is suggesting is that Warp Prism should cost more gas and make the Adepts cool down longer, DK you heard it
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
ejozl
Profile Joined October 2010
Denmark3340 Posts
January 10 2016 17:27 GMT
#73
On January 11 2016 02:08 REyeM wrote:
"Terran is always weaker than other race."

-TaeJa

The way I understood that statement is that Terran is the new macro sit back race, the way Zerg was in Wings. So the more the game gets figured out the more it favours Terran, but because the game is new there's a lot of builds you need to account for and unscouted is usually bad for Terran.

But it's Taeja so I could just be mistaking. I think moreso what we get from this discussion is that David Kim's job is hard, when this is what you get, when you ask of pro players thoughts. Don't think we can get much info on the actual state of the game from this.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
January 10 2016 17:33 GMT
#74
hahaha thanks for the q/a CranK, I'd love to see some more in the future!

they're clearly gonna wait for Polt to win a tournament against exclusively protoss to buff Terran clearly.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
EatingBomber
Profile Joined August 2015
1017 Posts
January 10 2016 17:35 GMT
#75
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 17:35 GMT
#76
If you can ask more in future I would welcome it

Especially interested in Jaedong and Solar
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 17:36 GMT
#77
On January 11 2016 02:35 EatingBomber wrote:
Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Nakajin
Profile Blog Joined September 2014
Canada8988 Posts
January 10 2016 17:38 GMT
#78
Was there not a blizz post some time ago, with the overall stat where T was favored against P? Maybe the problem with adept is that protoss is not has strong vs T in the lower league, I know that for me (in plat) tvp is by far my easiest match up. I may also be crazy and they never release that stat.
Writerhttp://i.imgur.com/9p6ufcB.jpg
EatingBomber
Profile Joined August 2015
1017 Posts
January 10 2016 17:41 GMT
#79
On January 11 2016 02:36 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 17:43 GMT
#80
On January 11 2016 02:41 EatingBomber wrote:
Show nested quote +
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
EatingBomber
Profile Joined August 2015
1017 Posts
Last Edited: 2016-01-10 17:46:40
January 10 2016 17:46 GMT
#81
On January 11 2016 02:43 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:41 EatingBomber wrote:
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.


Hmmm, I think that a 1-supply variant wouldn't be overpowered actually, if they rebalance it around, say 10 damage against all and a slower attack speed. Hydralisks are not very strong currently, either way.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 10 2016 17:47 GMT
#82
On January 11 2016 02:43 A_needle_jog wrote:
Show nested quote +
On January 11 2016 02:41 EatingBomber wrote:
On January 11 2016 02:36 A_needle_jog wrote:
On January 11 2016 02:35 EatingBomber wrote:
On January 11 2016 01:33 A_needle_jog wrote:
It is great so see korean comments on balance. They are much more in line with my view aswell

The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).

But I think when european zergs would play versus korean protoss then the zergs would lose.


Once time passes and we have new maps I think balance will look a lot better. I remember when in GSL the very first Terran was super overpowered, but Fruitdealer still managed to win it all because he was ahead of his time

My changes would look like :

Protoss :

- Adept cooldown increase (nerf)
- Stalker + 1 damage (buff)

Terran :

- Reaper granade increase cooldown (nerf)
- Medivac speed is slower when heavy tank is in it (nerf)

Zerg :

- Ravager corrosive bile damage reduce (nerf)
- Parasitic bomb radius smaller (nerf)
- Ultralisk armor nerf slightly (nerf)
- crackling speed attack reduce (nerf)
- Hydralisk changed armor type from light to bionic
- Hydralisk HP upgrade on hive tech (buff)
- Swarm Host removed from game (nerf)


Thank you. I want David Kim job and change maps fast


Hydralisks are already biological.


Yes, but they are light. That is what makes them one of the weakest units in game. They get slaughtered by everthing


How about re-balancing the Hydralisk around a 1-supply variant that retains its 80 HP? Brood War Hydralisks were 1 supply and were at Hatchery-tech, while still having 80 HP. It was a good, all-round unit, unlike the SC2 Hydralisk which is basically an overpriced Marine


I don't think that it is far comparison to brood war. If Hydra is just 1 supply then I think hydra is overpowered.

In my honest personal opinion I think hydra should not be light armored and other zerg units nerfed so we see more Hydra play

I think that people only build hydras to eventually morph them into Lurkers. If lurkers weren't in game then nobody would ever build hydras.


He meant rebalancing around 1 supply, so of course the other stats would've to be adjusted. But we are way past big changes like this I think. I always wanted Hydra to be hatch tech and Ravagers to be lair tech. It won't happen.
Maru and Serral are probably top 5.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 17:52 GMT
#83
Oh now I understand.

I have to say I have a little bit of sad eye of current game when I look at units. To think that is going to be like this forever. No new units, no major changes because it is last Addon

Maybe if we lucky they dedice to do major redesign in future
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
keglu
Profile Joined June 2011
Poland485 Posts
January 10 2016 18:29 GMT
#84
Respect for Trap, Taeja and Soulky just...



On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.


But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement

waiting2Bbanned
Profile Joined November 2015
United States154 Posts
January 10 2016 18:33 GMT
#85
Hmmm, I think that a 1-supply variant wouldn't be overpowered actually, if they rebalance it around, say 10 damage against all and a slower attack speed. Hydralisks are not very strong currently, either way.


well, that would make a Hydra half a Roach
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
waiting2Bbanned
Profile Joined November 2015
United States154 Posts
January 10 2016 18:40 GMT
#86
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
January 10 2016 18:46 GMT
#87
On January 11 2016 03:29 keglu wrote:
Respect for Trap, Taeja and Soulky just...



Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.

Show nested quote +

But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement



like always, EU Terrans lag behind their P and Z counterparts
can i get my estro logo back pls
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 10 2016 18:55 GMT
#88
On January 11 2016 03:29 keglu wrote:
Respect for Trap, Taeja and Soulky just...



Show nested quote +
On January 11 2016 01:33 A_needle_jog wrote:
The biggest problem of skewed balance view on Teamliquid is that maps are really bad and the best players outside korea are all zerg by far. Snute, Scarlett, Nerchio, FireCake etc.

When teamliquid watches many tournaments with europeans then they always see zerg win because all good players in europe are zerg. (except for MarineLord).


Don't agree with this at least for EU
Snute/Nerchio/Serral/Firecake
Marinelord/Dayshi/Uthermal/Bunny
Lilbow/Pitdrogo/Showtime/Mana

Looks pretty equal to me.

Show nested quote +

But I think when european zergs would play versus korean protoss then the zergs would lose.


That's a bold statement



Yeah I like it bold
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Icekin
Profile Joined December 2014
88 Posts
January 10 2016 19:26 GMT
#89
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

I see no nerf to WP that would solve "terrans problems" without imbalance pvz too, where protoss already are struggling.
Nerfing adepts would bring down PvZ winrate be cause there will be no way to harass them in early, also PvT will become highly terran favored since protoss lack of splash damage and tanky units.

I really don't see the point in all these "proes" complaining about protoss. In tournaments most qualified players are zergs, terran and zergs won much more than protoss, still protoss is race that needs nerfs...

I think the real only problem is map pool.
Skyhook
Profile Joined October 2010
United States23 Posts
January 10 2016 19:51 GMT
#90
On January 10 2016 21:05 myRZeth wrote:
I can't take those cherrypicked comments serious. Taeja has always been a notorious whiner, Soulkey is complaining about having to build a unit other than zerglings for the first 5 minutes, and Hyun is talking about a matchup he doesn't even play.

Trap got it right though, the maps are trash.


It's pretty obvious Adept/warp prism needs a nerf immediately. Are you retarded or do you just not play Terran?


User was warned for this post
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 10 2016 19:54 GMT
#91
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
January 10 2016 19:55 GMT
#92
Thanks Crank. I do think WP + adept needs a quick fix. I disagree with Blizzard that it's getting figured out in any way, and honestly the room for improvement is even bigger for P players than for T players (more refined timings, timing the shades perfectly, etc). The armored tag was a fair idea I think, and the warp prism does need to cost gas early game, maybe have an upgrade that takes the gas cost away because it's absolutely pivotal in lategame.
Sissors
Profile Joined March 2012
1395 Posts
January 10 2016 20:11 GMT
#93
On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

The Warp Prism is 33% stronger than a medivac, and with the range of its warpin field/pickup it is far easier to get around static defense.
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
January 10 2016 20:28 GMT
#94
On January 11 2016 04:54 travis wrote:
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.



That would not always contradict balance whines if Z or T wins everything.

Even if balance could give a base advantage to P, enough skill difference can still make up for the imbalance. Just as a GM T won't start loosing to plat/dia P just because something is overpowered.

If there is a T champ this year, it will just mean that guy is insanely good, not that P is not superior to T.
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
Last Edited: 2016-01-10 20:33:15
January 10 2016 20:32 GMT
#95
On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.

I see no nerf to WP that would solve "terrans problems" without imbalance pvz too, where protoss already are struggling.
Nerfing adepts would bring down PvZ winrate be cause there will be no way to harass them in early, also PvT will become highly terran favored since protoss lack of splash damage and tanky units.

I really don't see the point in all these "proes" complaining about protoss. In tournaments most qualified players are zergs, terran and zergs won much more than protoss, still protoss is race that needs nerfs...

I think the real only problem is map pool.

You don't even have to elevator trick. Just warping them in is way faster. Just drop 4 adepts, use them to tank while you open the WP umbrella (don't worry, they will), and just call in 7 more. The added fact that the warp prism can pick up units from a range is just abominable as well. To entirely cover a base, Terran needs to invest in around 5-6 turrets, which is fine if you are a protoss, because you can just add a third and macro on. WP/ Adept is by no means an all in, which makes it even more difficult to deal with.
The "Pros" complain about protoss because they are difficult to deal with. Don't worry, statistics will show.
I am drone! My dream is Hatchery!
Skyro
Profile Joined May 2010
United States1823 Posts
Last Edited: 2016-01-10 20:35:03
January 10 2016 20:32 GMT
#96
On January 11 2016 02:05 J. Corsair wrote:
Can't blizzard just hire these guys for 5 hrs a piece, have them brainstorm as to the fair changes and then implement them?

Instead of waiting 6 months to change something? I seem to recall them literally stating WE WILL MAKE CHANGES AGGRESSIVELY EARLY, and here we are, "Let's wait and look a little closer..."

So irritating... do what you say you're going to do, and listen to the damn guys who play the game more than anyone else and make a living doing it. The common theme in what they say is that their personal race isn't the big deal, they understand for the game to work it HAS to be balance for ALL 3 RACES.


There's a huge conflict of interest there since this is their profession. You need someone impartial to do balance, someone who has access to all the data so they can spot trends and the like. They need to be impartial also because they need to consider the overall health of the game like watchability, "funness" factor, etc.

I'm much less concerned about current win rates and balance (which is IMO all out of wack due to the terrible map pool) than I am about the qualitative factors like watchability, build diversity, etc. For example the proposed change to PO is much more interesting to me as it opens up more aggressive options against Protoss which tackles some of these qualitative factors, but changing Adept to armored is kind of a boring change.
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2016-01-10 20:41:23
January 10 2016 20:39 GMT
#97
Inb4 Community Feedback January 15th

* Mothership core can now cast Overcharge on Warp Prism for 10 energy and deals 45 damage, lasts for 60 seconds


On January 11 2016 04:26 Icekin wrote:
Show nested quote +
On January 11 2016 03:40 waiting2Bbanned wrote:
WP is a great unit with no drawbacks: low cost, high HP, fast, and the ranged pickup shields it from defenses; that pickup range is insane, really dunno what they were thinking when they decided that.. Nerfing the Adept wouldn't fix much, WP can make almost any unit combo look OP if you put a bit of work into it.


Warp prism is killed really fast from static defenses and even if it's "low cost" you have to micro it with units to make it effective. Doing elevetor trick requires high skill expecially when you have to macro behind that.



Ugh.. So the solution is build 10 turrets to defend your entire main and natural (1000 minerals)? Protoss just sees the defense, flies home with Warp Prism and takes 3rd and 4th base whil you're stuck building turrets and bunkers with no return on investment.
Whattttt Upppppppp Im Nesteaaaaaa!!
idkfa
Profile Joined October 2011
United States77 Posts
January 10 2016 20:41 GMT
#98
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.
If you use "literally" as a form of hyperbole, you will literally DIE! (Eventually.)
Tngabor
Profile Joined December 2013
Serbia60 Posts
January 10 2016 20:47 GMT
#99
Yaay Crank, you're awesome!
NKexquisite
Profile Joined January 2009
United States911 Posts
January 10 2016 20:49 GMT
#100
TvP really does have the feel of the PvT blink-era... You just sit in your base hoping not to die, but then you're behind by a base if you don't.
Whattttt Upppppppp Im Nesteaaaaaa!!
Tyrhanius
Profile Joined April 2011
France947 Posts
January 10 2016 20:58 GMT
#101
The big problem is P can harass whithout taking any risk at all.

Let them the ability to micro, but punish bad micro :

The shade of adept can't be cancelled anymore so P must use it really wisely and the other can predict where it goes.

Lower the health of WP. It's super easy to "micro" with such a bulky mobile unit ! Put HP at 50-50 or 75-75, and a WM can OS it, while P much be really cautious at using it.
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
January 10 2016 21:00 GMT
#102
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
January 10 2016 21:05 GMT
#103
On January 11 2016 06:00 Glorfindel! wrote:
Show nested quote +
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

TvP was terran favored in the blink all in era (post january) acordding to that graph :D
Maybe it's just bullshit graph?
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
avilo
Profile Blog Joined November 2007
United States4100 Posts
January 10 2016 21:10 GMT
#104
On January 11 2016 04:54 travis wrote:
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.


They may or may not. I don't think it's healthy to leave blatantly bad/broken units and poorly balanced units in the game as they are just becasue winrates are 50/50 even if the match-up is absolutely terrible.

I mean broodlord/infestor was 50/50 and immortal sentry pvz 50/50 winrates at some points but those games were some of the worse ever produced in the history of SC2.
Sup
Merkmerk
Profile Joined August 2010
United States96 Posts
Last Edited: 2016-01-10 21:20:22
January 10 2016 21:17 GMT
#105
Looks like the Zerg train has shifted quite a bit.

Funny to watch the narrative shift - not so much here (except in the balance forum populated by a lot of terran task force whiners), but on reddit and bnet it was constant moaning about how overpowered Zerg is

But it mirrors my experiences on the ladder - ravager timing was great against terran until they started using early liberator builds which a) hard counter ravager builds w/ tank and banshee but b) are completely safe to any early aggression.

Protoss is similar. Lurkers annihilate Protoss until they figure out new timings, disruptor play, and openings and now it's really difficult to scout, react, and defend against zealot + immortal timing or mass adept + void ray. Protoss takes 3rd behind timing and early aggression is completely shut down by how obscene PO is right now
Yodeleihelaihee
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 10 2016 21:20 GMT
#106
On January 11 2016 06:10 avilo wrote:
Show nested quote +
On January 11 2016 04:54 travis wrote:
I am going to laugh if results for the next couple months end up showing nothing like what the pros are complaining about.


They may or may not. I don't think it's healthy to leave blatantly bad/broken units and poorly balanced units in the game as they are just becasue winrates are 50/50 even if the match-up is absolutely terrible.

I mean broodlord/infestor was 50/50 and immortal sentry pvz 50/50 winrates at some points but those games were some of the worse ever produced in the history of SC2.


The players in the OP are not complaining about design, they are saying that protoss is a broken(overpowered) race. So unless protoss just coincidentally has worse pros playing for it, which history says it clearly doesn't, then the statistics should back that up. If statistics repeatedly do not back that up, then the players are probably biased and wrong based on preconceived notions of how the game should be designed.

That's not to say that it isn't bad design. There probably are balance and design issues. But it's straight up disrespectful to suggest that a race is overpowered while it's top pros lose over and over.

So, we will see what happens.
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
January 10 2016 21:24 GMT
#107
Ahahaha Bomber))
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 21:47:26
January 10 2016 21:31 GMT
#108
On January 11 2016 06:00 Glorfindel! wrote:
Show nested quote +
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.


That is blatantly not true. Anyone who lived through GOM TvT would know that. It went from bad to worse peaking at half of the players in the GSL being Terran in August 2011. Statistics do not always go toward 50%. PvZ was bad in November, why didn't it trend toward 50%? It actually trended away from that... you're not even making sense.

That and the fact there wasn't even close to a 50% win rate during the BL-Infestor era. Terran had between a 45% winrate and a 42% win rate versus Zerg during that time.

Check it:

http://aligulac.com/misc/balance/

weikor
Profile Blog Joined March 2011
Austria580 Posts
January 10 2016 21:32 GMT
#109
Do any of the koreans interviewed actually play protoss?

I dont think many people realize how screwed protoss is after the adept and WP gets nerfed. The sub 50% win is WITH an overpowered unit at the moment.

PvT, Protoss got the disruptor, lost the collosus - and is now playing against an Air unit that 2 shots everything.
Protoss doesnt have good anti air except from the stargate (which again is hardcountered by the mineral unit - marine) or blink stalkers - which are bad against everything else.
Add in the fact that mules are still giving terrans a significant advantage over protoss in terms of mineral income on 3-4 bases.

Vs zerg, the option of mutalisks, 3/3 melee Cracklings / ultras, or a solid range attack build is extremely hard to counter properly - and now (compared to Hots) gives Zerg the edge in the lategame.

To sum it up,
Protoss has always had the some of the biggest drawbacks in economy / production / mobility (beaten only by mech) - in turn they had the best deathball. Take the deathball and its simply underpowered.

BronzeKnee
Profile Joined March 2011
United States5217 Posts
January 10 2016 21:35 GMT
#110
On January 11 2016 06:32 weikor wrote:
Do any of the koreans interviewed actually play protoss?

I dont think many people realize how screwed protoss is after the adept and WP gets nerfed. The sub 50% win is WITH an overpowered unit at the moment.

PvT, Protoss got the disruptor, lost the collosus - and is now playing against an Air unit that 2 shots everything.
Protoss doesnt have good anti air except from the stargate (which again is hardcountered by the mineral unit - marine) or blink stalkers - which are bad against everything else.
Add in the fact that mules are still giving terrans a significant advantage over protoss in terms of mineral income on 3-4 bases.

Vs zerg, the option of mutalisks, 3/3 melee Cracklings / ultras, or a solid range attack build is extremely hard to counter properly - and now (compared to Hots) gives Zerg the edge in the lategame.

To sum it up,
Protoss has always had the some of the biggest drawbacks in economy / production / mobility (beaten only by mech) - in turn they had the best deathball. Take the deathball and its simply underpowered.



Except for Trap, he interviewed a bunch of the other races and asked specifically about Adepts. Obviously you're going to get those answers.

This is a very loaded interview, and shouldn't be taken for anything other than that. These interviews are certainly not stronger evidence than win rates of balance problems.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
January 10 2016 21:37 GMT
#111
On January 11 2016 06:00 Glorfindel! wrote:
Show nested quote +
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 21:55:59
January 10 2016 21:39 GMT
#112
On January 11 2016 06:37 [PkF] Wire wrote:
Show nested quote +
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/

Edpayasugo
Profile Joined April 2013
United Kingdom2212 Posts
January 10 2016 21:45 GMT
#113
haha Bomber
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
DomeGetta
Profile Joined February 2012
480 Posts
Last Edited: 2016-01-10 21:47:22
January 10 2016 21:46 GMT
#114
On January 11 2016 06:39 BronzeKnee wrote:
Show nested quote +
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate was 50% and the game was balanced, when before it wasn't. Now the game design decisions that allowed for Broodlord Infestor were piss poor, but that is an entirely different discussion than balance winrates.

Terran went a whole year massively high win rate and that directly lead to GOM TvT. Check it:

http://aligulac.com/misc/balance/





LOL@this -

TvP is definitely a problem - HOTS already had too many early game options that forced T into cookiecutter builds to stand a chance - the adept / WP sends this condition into extremes.

TvZ I think is pretty close in balance - with T having a slight adv in the midgame as per standard sc2 but with the ultimate late game composition heavily skewed toward Z - I think Ultras could be a tad strong but only once the Z is so big that they have corrupt/bl/ultra to support. Not sure how blizz could fix this without messing up the balance one way or the other.





Big J
Profile Joined March 2011
Austria16289 Posts
January 10 2016 21:47 GMT
#115
On January 11 2016 06:37 [PkF] Wire wrote:
Show nested quote +
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 21:52:51
January 10 2016 21:50 GMT
#116
On January 11 2016 06:46 DomeGetta wrote:

TvP is definitely a problem - HOTS already had too many early game options that forced T into cookiecutter builds to stand a chance - the adept / WP sends this condition into extremes.



I don't know how many years Protoss had to open one single way against Terran or risk or straight up losing to the 1-1-1.

That being said, the issue with any kind of Adept/WP nerf is that it makes an almost balanced winrate (Terran is winning 52% of the time) even worse.

So sure, nerf the Adept or WP, but give Protoss some compensatory buffs.


On January 11 2016 06:46 DomeGetta wrote:

LOL@this -



Dumb people like to laugh at what they don't understand.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 21:52:12
January 10 2016 21:51 GMT
#117
Sorry double posted.
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 21:53 GMT
#118
On January 11 2016 06:47 Big J wrote:
Show nested quote +
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 21:54:58
January 10 2016 21:54 GMT
#119
On January 11 2016 06:53 DomeGetta wrote:
Show nested quote +
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 21:55 GMT
#120
On January 11 2016 06:50 BronzeKnee wrote:
Show nested quote +
On January 11 2016 06:46 DomeGetta wrote:

TvP is definitely a problem - HOTS already had too many early game options that forced T into cookiecutter builds to stand a chance - the adept / WP sends this condition into extremes.



I don't know how many years Protoss had to open one single way against Terran or risk or straight up losing to the 1-1-1.

That being said, the issue with any kind of Adept/WP nerf is that it makes an almost balanced winrate (Terran is winning 52% of the time) even worse.

So sure, nerf the Adept or WP, but give Protoss some compensatory buffs.


Show nested quote +
On January 11 2016 06:46 DomeGetta wrote:

LOL@this -



Dumb people like to laugh at what they don't understand.



You don't need to lash out like a little kid when someone disagrees with you.

This will come out quite obviously in the tournament results in KR (which is the highest level of play - which is the only level of play where imbalance should be discussed) - keep holding onto your statistics that factor in 90% of players who actually don't know the best way to play the game - solid defense.
AbouSV
Profile Joined October 2014
Germany1278 Posts
January 10 2016 21:55 GMT
#121
Thanks for this post OP.
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 21:56 GMT
#122
On January 11 2016 06:54 BronzeKnee wrote:
Show nested quote +
On January 11 2016 06:53 DomeGetta wrote:
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.



This was in reference to the statement that the last season of WOL was the only time T was underrepresented in code S - not to BL/infestor
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 22:01:21
January 10 2016 21:58 GMT
#123
On January 11 2016 06:55 DomeGetta wrote:
Show nested quote +
On January 11 2016 06:50 BronzeKnee wrote:
On January 11 2016 06:46 DomeGetta wrote:

TvP is definitely a problem - HOTS already had too many early game options that forced T into cookiecutter builds to stand a chance - the adept / WP sends this condition into extremes.



I don't know how many years Protoss had to open one single way against Terran or risk or straight up losing to the 1-1-1.

That being said, the issue with any kind of Adept/WP nerf is that it makes an almost balanced winrate (Terran is winning 52% of the time) even worse.

So sure, nerf the Adept or WP, but give Protoss some compensatory buffs.


On January 11 2016 06:46 DomeGetta wrote:

LOL@this -



Dumb people like to laugh at what they don't understand.



You don't need to lash out like a little kid when someone disagrees with you.

This will come out quite obviously in the tournament results in KR (which is the highest level of play - which is the only level of play where imbalance should be discussed) - keep holding onto your statistics that factor in 90% of players who actually don't know the best way to play the game - solid defense.


I'll do what I want. Laugh at me again if you wish, that is the mature thing to do, right? Then get mad when I call you out. Mature things to do. Get out of the kitchen if you can't take the heat.

Oh, solid defense is the best way to play huh? Damn, someone should have told MC, Puma, Parting, Maru, ect... Do you give lessons?


On January 11 2016 06:56 DomeGetta wrote:
Show nested quote +
On January 11 2016 06:54 BronzeKnee wrote:
On January 11 2016 06:53 DomeGetta wrote:
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.



This was in reference to the statement that the last season of WOL was the only time T was underrepresented in code S - not to BL/infestor


But you took his quote out of context. Read it again, he never said T wasn't underrepresented in 2014.

He said they didn't nerf BL/Infestor in Korea because Terran was the best represented race except for the very last season.
ShambhalaWar
Profile Joined August 2013
United States930 Posts
January 10 2016 21:59 GMT
#124
WHAT NO KOREAN COMMENTS ON SLOWER GAME SPEEDS FOR LOWER LEAGUE PLAYERS?

WTF... Crank did you cut those comments out? Surely they were made?!
Big J
Profile Joined March 2011
Austria16289 Posts
January 10 2016 22:00 GMT
#125
On January 11 2016 06:56 DomeGetta wrote:
Show nested quote +
On January 11 2016 06:54 BronzeKnee wrote:
On January 11 2016 06:53 DomeGetta wrote:
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.



This was in reference to the statement that the last season of WOL was the only time T was underrepresented in code S - not to BL/infestor

read the discussion. the timeframe was set to BL/Infestor era by the posts I was responding to.
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 22:00 GMT
#126
On January 11 2016 06:58 BronzeKnee wrote:
Show nested quote +
On January 11 2016 06:55 DomeGetta wrote:
On January 11 2016 06:50 BronzeKnee wrote:
On January 11 2016 06:46 DomeGetta wrote:

TvP is definitely a problem - HOTS already had too many early game options that forced T into cookiecutter builds to stand a chance - the adept / WP sends this condition into extremes.



I don't know how many years Protoss had to open one single way against Terran or risk or straight up losing to the 1-1-1.

That being said, the issue with any kind of Adept/WP nerf is that it makes an almost balanced winrate (Terran is winning 52% of the time) even worse.

So sure, nerf the Adept or WP, but give Protoss some compensatory buffs.


On January 11 2016 06:46 DomeGetta wrote:

LOL@this -



Dumb people like to laugh at what they don't understand.



You don't need to lash out like a little kid when someone disagrees with you.

This will come out quite obviously in the tournament results in KR (which is the highest level of play - which is the only level of play where imbalance should be discussed) - keep holding onto your statistics that factor in 90% of players who actually don't know the best way to play the game - solid defense.


I'll do what I want. Laugh at me again if you wish, that is the mature thing to do, right? Then get mad when I call you out. Mature things to do. Get out of the kitchen if you can't take the heat.

Oh, solid defense is the best way to play huh? Damn, someone should have told MC, Puma, Parting, Maru, ect... Do you give lessons?



LOL now you are so mad you aren't even reading..

My point was that post all the agiulac stats you want about how of the 6000000 ladder games Protoss is winning less than 50% - that isn't remotely relevant to the discussion - unless you think that bronze level players are exploiting imbalance at the same rate of return as professionals are - that is not a "solid defense". ^^

DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 22:01 GMT
#127
On January 11 2016 07:00 Big J wrote:
Show nested quote +
On January 11 2016 06:56 DomeGetta wrote:
On January 11 2016 06:54 BronzeKnee wrote:
On January 11 2016 06:53 DomeGetta wrote:
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.



This was in reference to the statement that the last season of WOL was the only time T was underrepresented in code S - not to BL/infestor

read the discussion. the timeframe was set to BL/Infestor era by the posts I was responding to.



Yeah I did - but his previous comment that you responded to was that "Terran always won more than 50% - and as such - Terran can't psychologically understand imbalance - bc they only ever were favored..." So I don't think you were agreeing with him - but the way it came out it was reinforcing an idiotic point.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 22:05:57
January 10 2016 22:02 GMT
#128
Aligulac isn't based on ladder games. It is based on the games of the best players. That is why there is only 1021 TvZ games in Decembers statistics. If they took all ladder games from all leagues into account, it'd be many times that. Batting one thousand today.

So do you think Bronze level players exploit imbalance better or worse than professionals? I'm quite curious about that.
Merkmerk
Profile Joined August 2010
United States96 Posts
January 10 2016 22:02 GMT
#129
On January 11 2016 06:39 BronzeKnee wrote:
Show nested quote +
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs
Yodeleihelaihee
Big J
Profile Joined March 2011
Austria16289 Posts
January 10 2016 22:05 GMT
#130
On January 11 2016 07:01 DomeGetta wrote:
Show nested quote +
On January 11 2016 07:00 Big J wrote:
On January 11 2016 06:56 DomeGetta wrote:
On January 11 2016 06:54 BronzeKnee wrote:
On January 11 2016 06:53 DomeGetta wrote:
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.



This was in reference to the statement that the last season of WOL was the only time T was underrepresented in code S - not to BL/infestor

read the discussion. the timeframe was set to BL/Infestor era by the posts I was responding to.



Yeah I did - but his previous comment that you responded to was that "Terran always won more than 50% - and as such - Terran can't psychologically understand imbalance - bc they only ever were favored..." So I don't think you were agreeing with him - but the way it came out it was reinforcing an idiotic point.

i did not even respond to that comment... I responded to Wire and Glorfindel!'s post that balance always goes to 50-50 and that terran was underrepresented througout bl/inf.
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 22:05 GMT
#131
On January 11 2016 07:02 Merkmerk wrote:
Show nested quote +
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs



Terran is crapping all over Zerg? I'm pretty sure I watched a foreign zerg (snute) absolutely wreck a top korean terran last night (Gumiho) - I didn't watch the Marinelord games but I know he did win a bunch too.. I dont think Tvz is too bad of all the matchups tbh -

Antonidas
Profile Joined August 2014
United States105 Posts
January 10 2016 22:09 GMT
#132
they're too pro for static defense..
as long as there is Starcraft, life is good *insert propaganda here*
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 22:11 GMT
#133
On January 11 2016 07:05 Big J wrote:
Show nested quote +
On January 11 2016 07:01 DomeGetta wrote:
On January 11 2016 07:00 Big J wrote:
On January 11 2016 06:56 DomeGetta wrote:
On January 11 2016 06:54 BronzeKnee wrote:
On January 11 2016 06:53 DomeGetta wrote:
On January 11 2016 06:47 Big J wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).

not really. i guess part of the reason why BL/Inf wasnt nerfed was that in Korea except for the very last season of WoL Terran was the best represented race in Code S. only in the season RorO won Zergs had one more player than terran in Code S.
the winrate was always around 40-60 by the way.


Um - you should probably stipulate what time frame you are talking about a bit better "except for the last season of Wol?"

Are you ignoring the entire year of 2014?


2014 wasn't the year of Broodlord Infestor, buddy. That build was dominant in WOL only, and HOTS began in 2013.



This was in reference to the statement that the last season of WOL was the only time T was underrepresented in code S - not to BL/infestor

read the discussion. the timeframe was set to BL/Infestor era by the posts I was responding to.



Yeah I did - but his previous comment that you responded to was that "Terran always won more than 50% - and as such - Terran can't psychologically understand imbalance - bc they only ever were favored..." So I don't think you were agreeing with him - but the way it came out it was reinforcing an idiotic point.

i did not even respond to that comment... I responded to Wire and Glorfindel!'s post that balance always goes to 50-50 and that terran was underrepresented througout bl/inf.


My mistake - the way the notes lined up I assumed you did.

But to your original point - you recall the evolution of infestor / BL right?

The queen buff enabled it - and it was a couple of seasons of code S before Z figured out they could greed out off 3 base right to Bl/infestor and as soon as they did it was clearly imbalanced - and then HOTS came out soon after
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-01-10 22:15:56
January 10 2016 22:12 GMT
#134
On January 11 2016 07:05 DomeGetta wrote:
Show nested quote +
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs



Terran is crapping all over Zerg? I'm pretty sure I watched a foreign zerg (snute) absolutely wreck a top korean terran last night (Gumiho) - I didn't watch the Marinelord games but I know he did win a bunch too.. I dont think Tvz is too bad of all the matchups tbh -



Ahh, so you watched one TvZ match where a Zerg player won and conclude the matchup is fine? Because it is snowing outside right now, global warming must not be real also huh?

In Nationwars III, Terran won 72% of their games against Zerg. Terran had a 71% winrate in GPL 2015 Season 3, and 61.5% GSL preseason. But the one game you watched definitely trumps that. I like you.

http://wiki.teamliquid.net/starcraft2/NationWars_III
http://wiki.teamliquid.net/starcraft2/2016_Global_StarCraft_II_League_Pre-Season/Week_2
http://wiki.teamliquid.net/starcraft2/GPL_2015_Season_3/Premier
DomeGetta
Profile Joined February 2012
480 Posts
January 10 2016 22:21 GMT
#135
On January 11 2016 07:12 BronzeKnee wrote:
Show nested quote +
On January 11 2016 07:05 DomeGetta wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs



Terran is crapping all over Zerg? I'm pretty sure I watched a foreign zerg (snute) absolutely wreck a top korean terran last night (Gumiho) - I didn't watch the Marinelord games but I know he did win a bunch too.. I dont think Tvz is too bad of all the matchups tbh -



Ahh, so you watched one TvZ match where a Zerg player won and conclude the matchup is fine? Because it is snowing outside right now, global warming must not be real also huh?

In Nationwars III, Terran won 72% of their games against Zerg. Terran had a 71% winrate in GPL 2015 Season 3, and 61.5% GSL preseason. But the one game you watched definitely trumps that. I like you.

http://wiki.teamliquid.net/starcraft2/NationWars_III
http://wiki.teamliquid.net/starcraft2/2016_Global_StarCraft_II_League_Pre-Season/Week_2
http://wiki.teamliquid.net/starcraft2/GPL_2015_Season_3/Premier


First - it was a series of games not one game.

2nd - I don't know if tvz is fine - I just said I don't think it's really favored for either side.
I mentioned the marinelord games - which I have not seen - but I've watched and played a bunch of TvZ - maybe I have not realized what to exploit or whats being exploited yet -
What's your explanation of the imbalance?

3rd - one match and one tournament are both way too small sample sizes to draw a significant conclusion.
For instance - how many foreign zergs did innovation beat in that tournament?
Is that truly indicative of the highest level of competition?'

Code A will tell the story I feel.
And so far says T is favored (one group) Alive beating Byul is nuts - I need to see those games.

Anybody know where to find vods of the Code A games? Looks like 2 wins for korean T's over Z - probably good content relative to the subject.
Areanon
Profile Joined October 2014
Afghanistan5 Posts
January 10 2016 22:44 GMT
#136
6 persons? Not much
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2016-01-10 22:48:58
January 10 2016 22:47 GMT
#137
On January 11 2016 07:02 Merkmerk wrote:
Show nested quote +
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.
Sup
Railgan
Profile Joined August 2010
Switzerland1507 Posts
January 10 2016 22:53 GMT
#138
On January 11 2016 07:47 avilo wrote:
Show nested quote +
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


So you are saying Roach Ravager is overpowered (against terran i presume) while korean terrans say that Terran is stronger than Zerg?
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
KoRNaMoMo
Profile Joined July 2012
France5 Posts
January 10 2016 23:04 GMT
#139
Playing against protoss is frustrating.

I got Master Z & T, and what just give me bad mood is that in both case I need to get defense against adept pressure (and full/free scouting).
If i go fast exp, and P is going 2 gate adepts, even if i manage to kill 5/6 adept with gling surround or marine + cyclone trap, protoss is totally safe to counter with 2 random pylon in natural...

Yes my post is QQ, but i have no problem in ZvT or TvZ...

Protoss :
-Adept : t1 unit that 2 shot marines/zergling/worker, faster than any other unit with (cancelable) shade
-warp prism : fastest droper in game, only cost mineral, more hp than vac, pick up units from 15646 km, can "drop" infinite amount of unit
-fenix : talking about PvZ archon mode mainly = one guy 400 apm on 5 fenixes and your game is over. he can kill infinite unit even above spore. other is just massing adept/imo/disru and taking 50 bases. this unit is too fast and can only be punished by parasite bomb (which obviously need to and will be nerfed)
-in wol protoss must made units to defend cheeses like 2 raxes / fake hatch allin gling etc, in hots they still had to get a good simcity with overcharge to prevent this without unit. NOW : lol I make 4 pylons try to up my ramp dude

Terran :
-marauder nerf (just why?)

when I stim my unit for +50% attack speed, it last 8sec and I lose HP.
when I make twilight-thing, I pay and all my adept are perma-stim free HP. (seriously they already got enought late game unit, no need to buff the earlyGOD to be able to rekt in mid/late)
So mainy game protoss going 2 bases 7 gates adept archon.

why when I play terran I have to get so mainy unit + turret early in 2 bases cause of adept/prism/oracle
when my oponent just make pylon?
please add planetaryfortress on supply depot for 25 mana.

So mainy low apm protoss dude in gm Eu ladder

QQ off.

now wait and see Pro tournament, but blizz dont forget if no more casual players, your game is dead.

(marinelord rampage against Kor when its 3-7 AM in korea dont count)
Random Master -<3 WhiteRa, Rain, Parting, Innovation, Nestea <3
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 10 2016 23:04 GMT
#140
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
Merkmerk
Profile Joined August 2010
United States96 Posts
January 10 2016 23:07 GMT
#141
On January 11 2016 07:53 Railgan wrote:
Show nested quote +
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


So you are saying Roach Ravager is overpowered (against terran i presume) while korean terrans say that Terran is stronger than Zerg?


He's complaining about roach/ravager because it beats a silly 'pure mech' style build where terran players decide to limit themselves to specific unit comps at the start of the game

Koreans don't have issues with roach ravager because they play with all units and don't make up comps and demand Blizzard make them viable
Yodeleihelaihee
KoRNaMoMo
Profile Joined July 2012
France5 Posts
January 10 2016 23:09 GMT
#142
If they nerf the adept before the first season then they must buff something else of protoss.

stalker damage / colossi maybe
Random Master -<3 WhiteRa, Rain, Parting, Innovation, Nestea <3
[PkF] Wire
Profile Joined March 2013
France24192 Posts
Last Edited: 2016-01-10 23:19:44
January 10 2016 23:19 GMT
#143
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.

They could nerf adepts AND liberators AND ultras though.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
January 10 2016 23:30 GMT
#144
On January 11 2016 08:07 Merkmerk wrote:
Show nested quote +
On January 11 2016 07:53 Railgan wrote:
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


So you are saying Roach Ravager is overpowered (against terran i presume) while korean terrans say that Terran is stronger than Zerg?


He's complaining about roach/ravager because it beats a silly 'pure mech' style build where terran players decide to limit themselves to specific unit comps at the start of the game

Koreans don't have issues with roach ravager because they play with all units and don't make up comps and demand Blizzard make them viable

Atleast it's now the ravager and not the viper that causes the problem!
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
KoRNaMoMo
Profile Joined July 2012
France5 Posts
January 10 2016 23:39 GMT
#145
On January 11 2016 08:19 [PkF] Wire wrote:
Show nested quote +
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.

They could nerf adepts AND liberators AND ultras though.


yes like techlab for liberator.
for ultra if they revert marau do only 1 attack not 2 thats ok imo but hiting at 10 only on ultra is unplayable.
Random Master -<3 WhiteRa, Rain, Parting, Innovation, Nestea <3
avilo
Profile Blog Joined November 2007
United States4100 Posts
January 10 2016 23:41 GMT
#146
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.


Most Protoss don't even know about the mass disruptor+ tempest late game yet where you just mass tempest and get like 10+ disruptors and infinitely send disruptor shots into the Terran army. Nothing in the game beats it but only a few people know about it. Liberators actually suck against it as well.
Sup
Railgan
Profile Joined August 2010
Switzerland1507 Posts
January 11 2016 00:21 GMT
#147
On January 11 2016 08:41 avilo wrote:
Show nested quote +
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.


Most Protoss don't even know about the mass disruptor+ tempest late game yet where you just mass tempest and get like 10+ disruptors and infinitely send disruptor shots into the Terran army. Nothing in the game beats it but only a few people know about it. Liberators actually suck against it as well.

Most Terrans dont know about the Mass Ghost Liberator Battlecruiser late game either. Where you get like 10+ Battlecruisers 15 Ghosts and fill it up with liberators.

Probably because it's hard to get there?
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
GreenHealing
Profile Joined December 2015
82 Posts
January 11 2016 01:03 GMT
#148
On January 11 2016 09:21 Railgan wrote:
Show nested quote +
On January 11 2016 08:41 avilo wrote:
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.


Most Protoss don't even know about the mass disruptor+ tempest late game yet where you just mass tempest and get like 10+ disruptors and infinitely send disruptor shots into the Terran army. Nothing in the game beats it but only a few people know about it. Liberators actually suck against it as well.

Most Terrans dont know about the Mass Ghost Liberator Battlecruiser late game either. Where you get like 10+ Battlecruisers 15 Ghosts and fill it up with liberators.

Probably because it's hard to get there?

Professional tip; you never make BC's.
Snijjer
Profile Joined September 2011
United States989 Posts
Last Edited: 2016-01-11 01:08:20
January 11 2016 01:07 GMT
#149
Man, I always like hearing a Pro's take on the game.
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
January 11 2016 01:12 GMT
#150
On January 11 2016 09:21 Railgan wrote:
Show nested quote +
On January 11 2016 08:41 avilo wrote:
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.


Most Protoss don't even know about the mass disruptor+ tempest late game yet where you just mass tempest and get like 10+ disruptors and infinitely send disruptor shots into the Terran army. Nothing in the game beats it but only a few people know about it. Liberators actually suck against it as well.

Most Terrans dont know about the Mass Ghost Liberator Battlecruiser late game either. Where you get like 10+ Battlecruisers 15 Ghosts and fill it up with liberators.

Probably because it's hard to get there?

Because BC Ghost gets feedbacked in 2 seconds and the remaining lumps of metal are pulverized by the tempests.
I am drone! My dream is Hatchery!
looknohands119
Profile Joined March 2010
United States815 Posts
January 11 2016 01:16 GMT
#151
What I took from this is that the community can't agree on what's wrong or even that anything is wrong much less on what the solution might be.
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
BronzeKnee
Profile Joined March 2011
United States5217 Posts
January 11 2016 01:25 GMT
#152
On January 11 2016 08:19 [PkF] Wire wrote:
Show nested quote +
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.

They could nerf adepts AND liberators AND ultras though.


You win the thread! Add Vipers on for good measure.
NyxNax
Profile Joined March 2014
United States227 Posts
Last Edited: 2016-01-11 02:58:37
January 11 2016 02:58 GMT
#153
I agree the warp prism is too op and only costs minerals. The WP and Adept just need some work and then will be nice to see where the balance is at. still wonder whats goin to happen with the ultra.
SirPinky
Profile Joined February 2011
United States525 Posts
January 11 2016 03:07 GMT
#154
On January 10 2016 22:15 todespolka wrote:
Pro players should not balance the game. I know they have most experience but they dont seek a good game, they seek a fair game which is usually very predictable, easy to understand (hardcounter relations) and boring. They can give feedback but people should stay critical.

The units arent strong perse, they are strong in skilled hands and weak in others. Its very easy for blink stalkers or ravagers to take out liberators if terran positions them bad. Same is true for adepts. Bad players run into a trap with them and let them die.

Its good that protoss has a strong early game harass again. A cooldown nerf would make the unit useless. If we need a change they should make the adept weaker vs marins while making the cooldown shorter. That way its only micro and positioning which decides the outcome of the game. For the midgame and lategame you can scale adepts back to its strength through upgrades (give them more +X attack per upgrade). Or give it an ability to trade shorter cooldown for strenght in mid and lategame.

Also its fair that the warp prism stays strong. Protoss player sacrifice production for a warp prism. He is not able to produce immortals, disruptors and collossus. Terran on the other hand can produce two medivacs or two liberators at once with 1 starport and doesnt need the starport for anything else. Thats why warp prism needs to survive much longer than other units.

Also 6 month balance cycles are very good for a game like sc2. Its not a moba which is predictable due to the limited options per match. In sc2 you can always chose every unit, every tech path on different maps in every match. The game has thanks variability a lot more possible outcomes which nobody can forsee. A small change can turn the game upside down which happened a few times in the history of sc2.


Oh no, I hate these kinds of posts. These are the players trying to defend going from platinum to masters with an 80% w/l ratio vs Terran off of one build. Similar to the player that got GM with only doing 4-gate in WoL. Please stop talking.
How much better to get wisdom than gold; to get insight rather than silver!
Growiel
Profile Joined October 2010
Korea (South)363 Posts
January 11 2016 03:25 GMT
#155
On January 11 2016 10:16 looknohands119 wrote:
What I took from this is that the community can't agree on what's wrong or even that anything is wrong much less on what the solution might be.


Well, Protosses say it's fine and don't want anything to change, everybody argues which race is the weakest.
StarCraft II for ever.
MoonyD
Profile Joined December 2013
Australia191 Posts
January 11 2016 03:38 GMT
#156
No surprises here to see Terran and Zerg players complaining about Adepts. Props to Bomber for being such a badass and not crying over 'imba' unlike the others.
The world wants to be deceived
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
January 11 2016 03:56 GMT
#157
What if: Warp Prism needs to research the pickup radius, BUT it comes with speed.
Would that turn WP more balanced?
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
January 11 2016 04:10 GMT
#158
On January 11 2016 08:41 avilo wrote:
Show nested quote +
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.


Most Protoss don't even know about the mass disruptor+ tempest late game yet where you just mass tempest and get like 10+ disruptors and infinitely send disruptor shots into the Terran army. Nothing in the game beats it but only a few people know about it. Liberators actually suck against it as well.


yeah that usually happens when you turtle on 3-4 bases the whole game and never attack
133 221 333 123 111
Grizvok
Profile Joined August 2014
United States711 Posts
January 11 2016 05:36 GMT
#159
On January 11 2016 13:10 GenesisX wrote:
Show nested quote +
On January 11 2016 08:41 avilo wrote:
On January 11 2016 08:04 Nebuchad wrote:
If they nerf the adept before the first season then they must buff something else of protoss.

The large majority of protoss wins vs terran come from adept. In later stages most protosses have just been dying to liberators. If you make adepts useless (most of the nerfs that were proposed, like making adepts armored, would make them completely useless, and not just "less strong"), then you're presenting a game in which protoss has weak midgame leading into weak (foreseeable) lategame. Which doesn't make much sense. And given that we aren't terrans, I expect the situation to last a while longer.


Most Protoss don't even know about the mass disruptor+ tempest late game yet where you just mass tempest and get like 10+ disruptors and infinitely send disruptor shots into the Terran army. Nothing in the game beats it but only a few people know about it. Liberators actually suck against it as well.


yeah that usually happens when you turtle on 3-4 bases the whole game and never attack


Absolutely wrecked.
bObA
Profile Joined May 2012
France300 Posts
January 11 2016 05:39 GMT
#160
thank you CranK
And that confirms Blizzard HAS TO nerf adept warp prism
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
January 11 2016 05:50 GMT
#161
I think the part to keep of the Adept would be the damage vs light, killing workers in two shots is important. Maybe make it so the shade cant be cancelled past a certain time(like haflway?) or that shade can't be cancelled until research from twilight?
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
bnanaPEEL
Profile Joined July 2010
Canada138 Posts
Last Edited: 2016-01-11 07:07:05
January 11 2016 07:06 GMT
#162
Thank you CranK
unintentionally intoxicated
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2016-01-11 07:27:07
January 11 2016 07:26 GMT
#163
On January 11 2016 07:47 avilo wrote:
Show nested quote +
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


It's funny how wrong you are. There is a reason Korean Terran's and Zergs think T > Z right now. Believe it or not if you actually learned how to play TvZ rather then turtling all game and then losing, you might realize it.

Turtling with mech is a bad style, stop doing it. It will never be viable because nobody wants to wait until a Terran gets 200/200 before moving out.

You should watch how Korean's play TvZ and win not only in mid game, but also late game. Rather then being so stubborn/ignorant/naive, how about you actually watch how good Terran's play and *gasp* take that into your playstyle? Your turtle into dying/qq isn't the way to play and never has been.

If Blizzard actually took balance complaints from you seriously, Terran would be so overpowered it would be ridiculous (of course you'd say it was balanced or still needs buffs). Get off your high horse and stop thinking you are this amazing player when you really aren't and never have been. Every time you lose in tvz, it's not because of balance it's because of how poorly you play it and you refuse to admit it. This has always been your problem and why you will never, ever become a top player.




On that note, thanks Crank. I would have liked some more Q/A, but interesting to see the thought process in Korea .
When I think of something else, something will go here
astray71
Profile Joined February 2012
United States325 Posts
January 11 2016 07:36 GMT
#164
I don't follow SC2 that much anymore since all of my favorite players are basically gone. I'm surprised Taeja is still playing since I thought 2015 would be his last year. Did his military service not start yet?
There is no victory without the blessing of god, and there is no god but Madlife.
iamkaokao
Profile Joined March 2011
108 Posts
January 11 2016 07:43 GMT
#165
bomber on point
Sissors
Profile Joined March 2012
1395 Posts
January 11 2016 07:53 GMT
#166
On January 11 2016 16:26 blade55555 wrote:
Show nested quote +
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


It's funny how wrong you are. There is a reason Korean Terran's and Zergs think T > Z right now. Believe it or not if you actually learned how to play TvZ rather then turtling all game and then losing, you might realize it.

Turtling with mech is a bad style, stop doing it. It will never be viable because nobody wants to wait until a Terran gets 200/200 before moving out.

The only reason every mech player goes to 200/200 before moving out is because Blizzard's favorite pastime is nerfing mech, with as result that moving out before you are at 200/200 is suicidal (generally, of course if the zerg is pure teching to BLs asap and only has lings you don't wait until the BLs are done). Even at 200/200 it is generally a bad idea to move out if you actually want to win.
papaz
Profile Joined December 2009
Sweden4149 Posts
Last Edited: 2016-01-11 08:15:51
January 11 2016 08:15 GMT
#167
Bomber speaks the truth

Oh and thank you Crank! Much appreciated!
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
January 11 2016 08:33 GMT
#168
On January 11 2016 16:36 astray71 wrote:
I don't follow SC2 that much anymore since all of my favorite players are basically gone. I'm surprised Taeja is still playing since I thought 2015 would be his last year. Did his military service not start yet?


Not yet, just waiting for it to start I believe. He's not doing much anymore though.
wishr
Profile Joined February 2012
Russian Federation262 Posts
January 11 2016 08:55 GMT
#169
@Bomber rocks!
* Only girls complain about balance! *
sh1RoKen
Profile Joined March 2012
Russian Federation93 Posts
January 11 2016 09:11 GMT
#170
WoL and HotS TvP:

Protoss is trying to survive on 3 bases vs insanely powerfull terran mine/MM simultaneous drops which are never unprofitable + very strong MMM steam/+1 timing attacks. If protoss survives, he can fight with equally strong Colossus+Templar+Gateway army vs Viking+Ghost+MMM.

LotV TvP:

Terran is crying like a little girl because Protoss can now harass with power of 30% what terran has in only 1 location with 4 second warp on a Prism which can't move half of the time and can't pickup all army and fly away. If terran survives, he can't lose with Liberators + MMM which are twice as mobile as protoss army and has ultimate anti-air and anti-ground tools.

May be terrans just need to stop playing WoL builds for 5 years and change something?
Be polite, be professional, but have a plan to kill everybody you meet.
Big J
Profile Joined March 2011
Austria16289 Posts
January 11 2016 10:35 GMT
#171
On January 11 2016 16:53 Sissors wrote:
Show nested quote +
On January 11 2016 16:26 blade55555 wrote:
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


It's funny how wrong you are. There is a reason Korean Terran's and Zergs think T > Z right now. Believe it or not if you actually learned how to play TvZ rather then turtling all game and then losing, you might realize it.

Turtling with mech is a bad style, stop doing it. It will never be viable because nobody wants to wait until a Terran gets 200/200 before moving out.

The only reason every mech player goes to 200/200 before moving out is because Blizzard's favorite pastime is nerfing mech, with as result that moving out before you are at 200/200 is suicidal (generally, of course if the zerg is pure teching to BLs asap and only has lings you don't wait until the BLs are done). Even at 200/200 it is generally a bad idea to move out if you actually want to win.

I don't think he cares. If you play mech you are stupid, don't take the game seriously or you found a way to make it work. In either case you have no right to complain about TvZ.
Poopi
Profile Blog Joined November 2010
France12762 Posts
January 11 2016 10:40 GMT
#172
Okay so I see a lot of people spilling bullshit.
TvZ was 50-50 then they buffed Z (or nerfed T or both dont remember exactly) and BL/infestor happened and EU zergs were able to trash koreans terrans with ease.
WriterMaru
PPN
Profile Joined August 2011
France248 Posts
January 11 2016 11:37 GMT
#173
On January 11 2016 19:40 Poopi wrote:
Okay so I see a lot of people spilling bullshit.
TvZ was 50-50 then they buffed Z (or nerfed T or both dont remember exactly) and BL/infestor happened and EU zergs were able to trash koreans terrans with ease.

TvZ certainly was not 50/50 at that point. There is a reason why we used to say GomTvT. Whether Blizzard did a good job of nerfing Terran and bunker afterwards is another matter. :p

On the topic itself, I would take anything that anyone who makes a living off playing with a grain of salt. They will obviously whine to win. There is no fairness or greater principles in that (otherwise where were their principles then when they decided to play WCS/foreign tourneys? Sure they are more skilled but nobody can deny either that foreigners were ever given the same chances to get better). They just want to win and they are in their right to think so.

Also out of curiosity I'd like to know the views of players from bigger teams (SKT, KT mainly).
coolprogrammingstuff
Profile Joined December 2015
906 Posts
January 11 2016 11:57 GMT
#174
On January 11 2016 18:11 sh1RoKen wrote:
WoL and HotS TvP:

Protoss is trying to survive on 3 bases vs insanely powerfull terran mine/MM simultaneous drops which are never unprofitable + very strong MMM steam/+1 timing attacks. If protoss survives, he can fight with equally strong Colossus+Templar+Gateway army vs Viking+Ghost+MMM.

LotV TvP:

Terran is crying like a little girl because Protoss can now harass with power of 30% what terran has in only 1 location with 4 second warp on a Prism which can't move half of the time and can't pickup all army and fly away. If terran survives, he can't lose with Liberators + MMM which are twice as mobile as protoss army and has ultimate anti-air and anti-ground tools.

May be terrans just need to stop playing WoL builds for 5 years and change something?


very intelligent post.
EatingBomber
Profile Joined August 2015
1017 Posts
January 11 2016 12:33 GMT
#175
On January 11 2016 20:57 coolprogrammingstuff wrote:
Show nested quote +
On January 11 2016 18:11 sh1RoKen wrote:
WoL and HotS TvP:

Protoss is trying to survive on 3 bases vs insanely powerfull terran mine/MM simultaneous drops which are never unprofitable + very strong MMM steam/+1 timing attacks. If protoss survives, he can fight with equally strong Colossus+Templar+Gateway army vs Viking+Ghost+MMM.

LotV TvP:

Terran is crying like a little girl because Protoss can now harass with power of 30% what terran has in only 1 location with 4 second warp on a Prism which can't move half of the time and can't pickup all army and fly away. If terran survives, he can't lose with Liberators + MMM which are twice as mobile as protoss army and has ultimate anti-air and anti-ground tools.

May be terrans just need to stop playing WoL builds for 5 years and change something?


very intelligent post.

Indeed. I am impressed.
fealx
Profile Joined September 2014
Germany376 Posts
January 11 2016 13:28 GMT
#176
What about reducing the health of WP, so queens/cyclone can kill it easier. Also they should remove pick up range from gateway units but still let it be viable for robotics units.
Poopi
Profile Blog Joined November 2010
France12762 Posts
January 11 2016 13:41 GMT
#177
On January 11 2016 20:37 PPN wrote:
Show nested quote +
On January 11 2016 19:40 Poopi wrote:
Okay so I see a lot of people spilling bullshit.
TvZ was 50-50 then they buffed Z (or nerfed T or both dont remember exactly) and BL/infestor happened and EU zergs were able to trash koreans terrans with ease.

TvZ certainly was not 50/50 at that point. There is a reason why we used to say GomTvT. Whether Blizzard did a good job of nerfing Terran and bunker afterwards is another matter. :p

On the topic itself, I would take anything that anyone who makes a living off playing with a grain of salt. They will obviously whine to win. There is no fairness or greater principles in that (otherwise where were their principles then when they decided to play WCS/foreign tourneys? Sure they are more skilled but nobody can deny either that foreigners were ever given the same chances to get better). They just want to win and they are in their right to think so.

Also out of curiosity I'd like to know the views of players from bigger teams (SKT, KT mainly).

Right before b/l TvZ was at 50-50.
There were numerous patches and GomTvT lasted longer because it was hard to drop from code S once you were in but TvZ with a big sample size was indeed at 50-50, Blizzard just likes to tweak things for their own amusement.
WriterMaru
SlammerSC2
Profile Joined April 2013
77 Posts
January 11 2016 15:25 GMT
#178
If this was LoL, Adept would have been nerfed long before the game was launched.
SlammerSC2
Profile Joined April 2013
77 Posts
January 11 2016 15:35 GMT
#179
OMG Adept is broken. Who would have guessed? In all honestly sometimes i actually tune into that maximusbrown streamer just to see him abuse the fuck out of them to get free wins that he doesent deserve.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
January 11 2016 15:43 GMT
#180
What I don't get with the adept is the need for them to 2-shot workers. I mean adepts were supposed to be a new core unit of the protoss army, allowing them to fight MMM in low supply situations. Why give them so much "harass utility" ? With their shade and ability to 2-shot workers, they just turned into another page of the "protoss bullshit Bible"...
Nuclease
Profile Joined August 2011
United States1049 Posts
January 11 2016 16:35 GMT
#181
The NaCl is strong with Bomber.

Surprised to see just how frustrated these guys are by Adepts. Maybe it's just because I don't have the multitasking to take true advantage of the unit, but they don't seem THAT OP to me. The very highest levels of Korean competition are a completely different world from mine, though.

I'm also worried about what Protoss is going to be like if both Photon Overcharge and Adept/WP get a nerf. Protoss is honestly pretty weak outside of those key advantages, and Blizz has to be REALLY careful with what they nerf there if they want to keep the pendulum from swinging way too far to the opposite side.
Zealots, not zee-lots. | Never forget, KTViolet, Go)Space. | You will never be as good as By.Flash, and your drops will never be as sick as MMA.
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
January 11 2016 16:45 GMT
#182
they should do little changes at first to see how stuff would turn out and not major changes like over-nerfing some units. I think make Warp Prism costs gas and PO cost more energy (a number between 25-50) and add more cool down to Adepts should be good enough
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
Mohdoo
Profile Joined August 2007
United States15477 Posts
January 11 2016 16:46 GMT
#183
Pros complaining about the state of a game that gives them a source of income. Nothing new. And people will continue telling themselves balance at the pro level has any impact on their master league games.
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 11 2016 16:49 GMT
#184
On January 11 2016 20:57 coolprogrammingstuff wrote:
Show nested quote +
On January 11 2016 18:11 sh1RoKen wrote:
WoL and HotS TvP:

Protoss is trying to survive on 3 bases vs insanely powerfull terran mine/MM simultaneous drops which are never unprofitable + very strong MMM steam/+1 timing attacks. If protoss survives, he can fight with equally strong Colossus+Templar+Gateway army vs Viking+Ghost+MMM.

LotV TvP:

Terran is crying like a little girl because Protoss can now harass with power of 30% what terran has in only 1 location with 4 second warp on a Prism which can't move half of the time and can't pickup all army and fly away. If terran survives, he can't lose with Liberators + MMM which are twice as mobile as protoss army and has ultimate anti-air and anti-ground tools.

May be terrans just need to stop playing WoL builds for 5 years and change something?


very intelligent post.


It's exaggerated way too hard but there is some truth at the start. When you see TaeJa say it's not fair that terrans don't get to be on the map aggressively... Of course it's fair. You can't have the advantage in early-midgame AND the advantage in tech at the same time, that goes without saying. The last time it happened, it was called the blink era. I hear that wasn't a great time. And on top of that, you don't think it's fair a race has to defend? Oh, I'm really really sorry about that, I'll make sure to remember that the next time I play a race that needs to either all-in or be defensive for five years, and everyone on the ladder tells me that I'm trash for doing it because it's so easy.
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
Laserist
Profile Joined September 2011
Turkey4269 Posts
Last Edited: 2016-01-11 17:27:16
January 11 2016 16:53 GMT
#185
I'd love to see Blizzard nerf PO & adept & WP, then force fucked by whole Zerg & Terran arsenal.I wonder, if Bomber'd shit salt after that.

What I understand from progames and streams, toss has literally zero early game presence(offense) besides adept+WP. Sentries are weaker, forward warpins are weaker(pylon+gateway), it looks even worse than Hots.
“Are you with the Cartel? Because you’re definitely an Angel.”
keglu
Profile Joined June 2011
Poland485 Posts
January 11 2016 17:03 GMT
#186
On January 11 2016 07:53 Railgan wrote:
Show nested quote +
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


So you are saying Roach Ravager is overpowered (against terran i presume) while korean terrans say that Terran is stronger than Zerg?


Koreans still play melee/muta a lot.
Also which Korean Terrans said that?
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 11 2016 17:08 GMT
#187
You have to go Ling/Muta against very good terran or they gonna exploit your immobility

Roach Ravager are not bad, but 4 medivac drop at each base is better haha
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Elentos
Profile Blog Joined February 2015
55466 Posts
January 11 2016 17:12 GMT
#188
On January 12 2016 02:03 keglu wrote:
Show nested quote +
On January 11 2016 07:53 Railgan wrote:
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


So you are saying Roach Ravager is overpowered (against terran i presume) while korean terrans say that Terran is stronger than Zerg?


Koreans still play melee/muta a lot.
Also which Korean Terrans said that?

After the SSL qualifiers most said TvZ was okay, Dream said TvZ is 70-30 in T favour on Friday after his match vs HyuN.
Every 60 seconds in Africa, a minute passes.
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-01-11 17:41:47
January 11 2016 17:37 GMT
#189
On January 11 2016 16:26 blade55555 wrote:
You should watch how Korean's play TvZ and win not only in mid game, but also late game. Rather then being so stubborn/ignorant/naive, how about you actually watch how good Terran's play and *gasp* take that into your playstyle? Your turtle into dying/qq isn't the way to play and never has been.

The Korean TvZs I've been watching have been terrans basically all in-ing before late game happens. Heck, in OSC byun scouted ultras and just left the game twice. It may overall be balanced, but it's the same sort of idea behind immortal/sentry or die to broodlord/infestor. If you were to let zerg consistently get there like the queen range buff did in wings, we'd be in trouble. It doesn't even need to be a buff, just a meta shift.
mAnarch
Profile Joined January 2011
United States36 Posts
January 11 2016 17:45 GMT
#190
On January 12 2016 02:08 A_needle_jog wrote:
You have to go Ling/Muta against very good terran or they gonna exploit your immobility

Roach Ravager are not bad, but 4 medivac drop at each base is better haha



Ya I tend to agree with muta/ling being superior as a harass deterrent but snute has been showing a very strong roach rav infestor mid/late game and I like. We'll see how it holds up at the highest level.

Hit me up for bw spar
orllyfools
Profile Joined May 2012
United States153 Posts
January 11 2016 18:39 GMT
#191
lets just all go back to HotS or Starbow.
Squitle-MC-Parting-Major-Polt
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 11 2016 18:44 GMT
#192
Well Terrans should feel lucky that Protoss hasn't figured out that the Warp Prism is not a MsC and that you can get more then one. Prism range pick up and Shields make the Prism stand on Medivac level of forgiving Imo when it comes to microing a drop. And currently the prism basically reads: "give defensive blink to any unit", so its also nice in a fight. Atleast my cost efficiency went pretty up with it.
p68
Profile Joined November 2015
100 Posts
January 11 2016 19:05 GMT
#193
On January 11 2016 18:11 sh1RoKen wrote:
WoL and HotS TvP:

Protoss is trying to survive on 3 bases vs insanely powerfull terran mine/MM simultaneous drops which are never unprofitable + very strong MMM steam/+1 timing attacks. If protoss survives, he can fight with equally strong Colossus+Templar+Gateway army vs Viking+Ghost+MMM.

LotV TvP:

Terran is crying like a little girl because Protoss can now harass with power of 30% what terran has in only 1 location with 4 second warp on a Prism which can't move half of the time and can't pickup all army and fly away. If terran survives, he can't lose with Liberators + MMM which are twice as mobile as protoss army and has ultimate anti-air and anti-ground tools.

May be terrans just need to stop playing WoL builds for 5 years and change something?


I get your sentiment, but the comparison between the warp prism and medivac is problematic.

Warp prisms and medivacs have the same storage capacity (8), it's just that Protoss players only build 1 in the current meta. Another reason you can't pickup the "whole army" is due to its distinct advantage: you can warp in units wherever you'd like! And if you warp in units, you might exceed the cargo capacity, yes...And yes, it immobilizes itself to allow for such a powerful ability. Strange that was somehow twisted into an overall disadvantage...

I mean, hell, you can send an empty warp prism to an enemy base and just build the units you'd like to harass with when you arrive.

Regarding the "only 1 location" comment, isn't that up to the player...? You can build more than one warp prism you know...or you can send adept shades into one location for harass, and drop/warp-in another location simultaneously.
parkufarku
Profile Blog Joined March 2014
882 Posts
Last Edited: 2016-01-11 19:22:05
January 11 2016 19:21 GMT
#194
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH
Deathstar
Profile Blog Joined May 2010
9150 Posts
January 11 2016 19:31 GMT
#195
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.
rip passion
RaFox17
Profile Joined May 2013
Finland4581 Posts
January 11 2016 19:33 GMT
#196
On January 12 2016 04:31 Deathstar wrote:
Show nested quote +
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.

To be honest you have no way of knowing that.
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-01-11 19:56:00
January 11 2016 19:55 GMT
#197
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass

I don't think you're interpreting this correctly...I mean, he is, but you're still not.
Deathstar
Profile Blog Joined May 2010
9150 Posts
January 11 2016 20:05 GMT
#198
On January 12 2016 04:33 RaFox17 wrote:
Show nested quote +
On January 12 2016 04:31 Deathstar wrote:
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.

To be honest you have no way of knowing that.


There is a historical precedent of Terran being stressful for the wrist, hand, and forearm.
rip passion
Big J
Profile Joined March 2011
Austria16289 Posts
January 11 2016 20:08 GMT
#199
On January 12 2016 05:05 Deathstar wrote:
Show nested quote +
On January 12 2016 04:33 RaFox17 wrote:
On January 12 2016 04:31 Deathstar wrote:
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.

To be honest you have no way of knowing that.


There is a historical precedent of Terran being stressful for the wrist, hand, and forearm.


Sounds like circlejerking is the problem.
RaFox17
Profile Joined May 2013
Finland4581 Posts
January 11 2016 20:09 GMT
#200
On January 12 2016 05:05 Deathstar wrote:
Show nested quote +
On January 12 2016 04:33 RaFox17 wrote:
On January 12 2016 04:31 Deathstar wrote:
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.

To be honest you have no way of knowing that.


There is a historical precedent of Terran being stressful for the wrist, hand, and forearm.

Yes but that does mean that Taeja could not have had problems playing with Z or P.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-01-11 20:13:04
January 11 2016 20:12 GMT
#201
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


You'd be pissed off too every time you won a tournament and David Kim uses your victory as an excuse to not nerf BL/infestor or blink era or Mass Mutas another 3 months.
Moderator
Deathstar
Profile Blog Joined May 2010
9150 Posts
January 11 2016 20:13 GMT
#202
On January 12 2016 05:09 RaFox17 wrote:
Show nested quote +
On January 12 2016 05:05 Deathstar wrote:
On January 12 2016 04:33 RaFox17 wrote:
On January 12 2016 04:31 Deathstar wrote:
On January 12 2016 04:21 parkufarku wrote:
Bomber being a badass and Taeja always taking the weak way out by crying about Terran every chance he gets SMH


Taeja wouldn't have wrist issues if he had played Zerg or Protoss, so I don't blame him for occasionally venting.

To be honest you have no way of knowing that.


There is a historical precedent of Terran being stressful for the wrist, hand, and forearm.

Yes but that does mean that Taeja could not have had problems playing with Z or P.

Sure that's true. I'm just talking historical precedent of Terran players.
rip passion
WidowMineHero
Profile Joined September 2014
New Zealand143 Posts
January 11 2016 20:13 GMT
#203
Bomber you are the man
"Time won't change anything, I will."
hunterzubrus
Profile Joined November 2015
United States20 Posts
January 11 2016 20:24 GMT
#204
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.
Merkmerk
Profile Joined August 2010
United States96 Posts
January 11 2016 20:32 GMT
#205
On January 11 2016 19:35 Big J wrote:
Show nested quote +
On January 11 2016 16:53 Sissors wrote:
On January 11 2016 16:26 blade55555 wrote:
On January 11 2016 07:47 avilo wrote:
On January 11 2016 07:02 Merkmerk wrote:
On January 11 2016 06:39 BronzeKnee wrote:
On January 11 2016 06:37 [PkF] Wire wrote:
On January 11 2016 06:00 Glorfindel! wrote:
On January 11 2016 05:41 idkfa wrote:
What I don't understand is how these comments don't line up with Aligulac's balance report, which shows Protoss has (at present) a sub-50% winrate against Terran and an alarmingly poor matchup against Zerg. I know that the top of the Korean ladder is dominated by Protoss, and since the responders above are Korean as well, that should be their perspective - but when money's on the line, Protoss is primed to choke.

Well... TvZ was around 50% aswell during the BL-Infestor-era..
Statistics will always go towards 50 percent.

makes sense in a way. When a race is really in a bad place balance wise, only the best players of that race remain, and those players are still able to fight with an evenish winrate in an unfavorable meta. I'm pretty sure at that time there was a huge number of non T match-ups and very little TvP/TvZ (let's not talk about TvT lol, I remember there was like more than a year without a single GSL TvT).


No, don't believe that garbage.

Terrans were used to winning everything before the BL-Infestor era. When they stopped winning everything, and only won 50% of things, they complained heavily about imbalance. This is a psychological phenomenon where people get used to the state as it is, and accept it (why people stay in abusive relationships). So even some Zergs who were winning more often were uncomfortable with this new state because it seemed out of the ordinary.

But the win-rate with BL-Infestor wasn't close to 50/50, it was out of control, Zerg was dominating.

Before that Terran went a whole year with a massively high win rate and that directly lead to GOM TvT. After Broodlord Infestor became the meta, Zerg dominated. Check it:

http://aligulac.com/misc/balance/



There's definitely some psychology involved

The Terran players of SC2 - at least the mass whining ones - are not the Terran players of SC1 vanilla. The struggle was real there. Terran actually was the weakest race until BW and you really had to outplay your opponents on every level using a mix of your awful units

WoL Terran were so insanely strong - and really well designed. The playerbase just became used to Terran being an easy-to-execute joke and the struggle of dealing with it, especially early WoL TvZ

Just look at LOTV ZvT. There hasn't been any patch changes and now Terran is crapping all over Zerg, yet immediately after LOTV there was mass complaints about how unfair Zerg is. Now the dust has settled, Terran has crushed Zerg in two major tourneys, and Blizzard is reverting almost all of their planned zerg nerfs


Uh maybe in a few tourney bo3s, but everywhere else...Zerg is still ridiculously OP with roach/ravager vs everything and hive tech dominates late game.

Once adept/WP bs is fixed i'm sure people will see how ridiculous Zerg actually is right now. Terran / Protoss essentially have to kill Zerg before they "get to late game" in a lot of games or they struggle vs hive tech.

Only reason people are forgetting about how ridiculous Zerg is...is only because warp prism adept hits early in every single match-up that you don't see all of the non sensical late game Zerg games atm.

It's sort of how when 1/1/1 Terrans were abusing in WOL to beat Protoss so they couldn't abuse mass chargelot late game or storm + collosus, but if the game went really late T basically was dead.

Anyways, to get to the point: adept/warp prism everyone agrees is an issue. Once that is fixed people will realize mass roach/ravager is basically the same thing - you just literally spam one unit that beats every other unit in the game. Ravagers aren't any better than adepts imo.


It's funny how wrong you are. There is a reason Korean Terran's and Zergs think T > Z right now. Believe it or not if you actually learned how to play TvZ rather then turtling all game and then losing, you might realize it.

Turtling with mech is a bad style, stop doing it. It will never be viable because nobody wants to wait until a Terran gets 200/200 before moving out.

The only reason every mech player goes to 200/200 before moving out is because Blizzard's favorite pastime is nerfing mech, with as result that moving out before you are at 200/200 is suicidal (generally, of course if the zerg is pure teching to BLs asap and only has lings you don't wait until the BLs are done). Even at 200/200 it is generally a bad idea to move out if you actually want to win.

I don't think he cares. If you play mech you are stupid, don't take the game seriously or you found a way to make it work. In either case you have no right to complain about TvZ.



All factory units see use. Worst case scenario you need 4 upgrades to support a bio + factory unit army. That's not that much different than zerg needing air upgrades + ground upgrades. Protoss has 3 ground upgrades and so does Zerg.

This notion that Terran players should be able to make factory only units because of silly crap they make up like "the upgrades are spread out!" is pure nonsense.
Yodeleihelaihee
nanaoei
Profile Blog Joined May 2010
3358 Posts
January 11 2016 21:20 GMT
#206
On January 11 2016 12:38 MoonyD wrote:
No surprises here to see Terran and Zerg players complaining about Adepts. Props to Bomber for being such a badass and not crying over 'imba' unlike the others.



you are either misunderstanding the sarcasm, or misplacing your own.

as for the adepts, have someone experienced with the build to go into a custom lobby with you, as a terran player. even if the player across several games only builds adept pressure half the time, it's enough to force you to make an early cyclone nearly every game.

if you've never played against someone who's good with it, you'll not know how much stress it puts on you.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
p68
Profile Joined November 2015
100 Posts
January 11 2016 21:30 GMT
#207
On January 12 2016 05:32 Merkmerk wrote:
All factory units see use. Worst case scenario you need 4 upgrades to support a bio + factory unit army. That's not that much different than zerg needing air upgrades + ground upgrades. Protoss has 3 ground upgrades and so does Zerg.

This notion that Terran players should be able to make factory only units because of silly crap they make up like "the upgrades are spread out!" is pure nonsense.


Not this again...

What's pure nonsense is the inability of people to recognize that this a clear example that Terran simply isn't symmetrical to the other races, and it's only in a disadvantaged way. One has to consider the average length of LOTV matches, the costs, and the tech involved. Terran must obtain a tier 3 tech building, the Armory, to start mech upgrades. Protoss and Zerg require a Tier 1 building.

Additionally, if each race wanted to get their ground units fully upgraded in a timely manner, consider the initial investment involved:

Zerg: three drones + three evolution chambers = 375/0 + opportunity cost of three larvae
Protoss: three forges: 450/0
Terran: two engineering bays + two armories = 550/200 + cost of lost mining time for each worker for the entire duration of construction

Given the short and harass-heavy nature of LOTV matches, long term investments must be made more cautiously, and higher initial investment costs do, indeed, take their toll.

If Blizzard doesn't want factory play to be a separate entity from bio, the upgrades need to be better distributed (while still maintaining 5 total upgrades like the other races) to encourage biomech compositions. I'd rather see one upgrade shared universally across ground units instead of shared between factory and starport, personally. Blizzard doesn't seem to like where factory/starport compositions lead in HOTS anyway and made changes to discourage it.

But of course, people will continue to belittle these differences as if it's nothing, because if you don't play Terran, it's not your problem. And if it's not your problem, it's easy to dismiss it.

keglu
Profile Joined June 2011
Poland485 Posts
January 11 2016 21:43 GMT
#208
On January 12 2016 02:08 A_needle_jog wrote:
You have to go Ling/Muta against very good terran or they gonna exploit your immobility

Roach Ravager are not bad, but 4 medivac drop at each base is better haha



Don't agree. We'll se in few months what's the meta.
For now whenever i see Zerg going melee/muta it's usually easy win for Terran.
jinjin5000
Profile Joined May 2010
United States1399 Posts
January 11 2016 22:12 GMT
#209
On January 12 2016 06:30 p68 wrote:
Show nested quote +
On January 12 2016 05:32 Merkmerk wrote:
All factory units see use. Worst case scenario you need 4 upgrades to support a bio + factory unit army. That's not that much different than zerg needing air upgrades + ground upgrades. Protoss has 3 ground upgrades and so does Zerg.

This notion that Terran players should be able to make factory only units because of silly crap they make up like "the upgrades are spread out!" is pure nonsense.


Not this again...

What's pure nonsense is the inability of people to recognize that this a clear example that Terran simply isn't symmetrical to the other races, and it's only in a disadvantaged way. One has to consider the average length of LOTV matches, the costs, and the tech involved. Terran must obtain a tier 3 tech building, the Armory, to start mech upgrades. Protoss and Zerg require a Tier 1 building.

Additionally, if each race wanted to get their ground units fully upgraded in a timely manner, consider the initial investment involved:

Zerg: three drones + three evolution chambers = 375/0 + opportunity cost of three larvae
Protoss: three forges: 450/0
Terran: two engineering bays + two armories = 550/200 + cost of lost mining time for each worker for the entire duration of construction

Given the short and harass-heavy nature of LOTV matches, long term investments must be made more cautiously, and higher initial investment costs do, indeed, take their toll.

If Blizzard doesn't want factory play to be a separate entity from bio, the upgrades need to be better distributed (while still maintaining 5 total upgrades like the other races) to encourage biomech compositions. I'd rather see one upgrade shared universally across ground units instead of shared between factory and starport, personally. Blizzard doesn't seem to like where factory/starport compositions lead in HOTS anyway and made changes to discourage it.

But of course, people will continue to belittle these differences as if it's nothing, because if you don't play Terran, it's not your problem. And if it's not your problem, it's easy to dismiss it.



Dont bother work arguing with merkmerk. I have never seen him change his stance and all hi viewpoints come from his ladder frustrstions. Threat him like zerglingshepard while back.
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 11 2016 22:19 GMT
#210
On January 12 2016 06:20 nanaoei wrote:
Show nested quote +
On January 11 2016 12:38 MoonyD wrote:
No surprises here to see Terran and Zerg players complaining about Adepts. Props to Bomber for being such a badass and not crying over 'imba' unlike the others.



you are either misunderstanding the sarcasm, or misplacing your own.

as for the adepts, have someone experienced with the build to go into a custom lobby with you, as a terran player. even if the player across several games only builds adept pressure half the time, it's enough to force you to make an early cyclone nearly every game.

if you've never played against someone who's good with it, you'll not know how much stress it puts on you.


I'd be interested. I'm platinum right now but I'm usually diamond, I can't get back cause I get disconnected something like one game out of four, which is really annoying. My terran is very weak but I'd be okay with custom games and see what we can find out.
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
Last Edited: 2016-01-11 22:19:51
January 11 2016 22:19 GMT
#211
On January 12 2016 06:43 keglu wrote:
Show nested quote +
On January 12 2016 02:08 A_needle_jog wrote:
You have to go Ling/Muta against very good terran or they gonna exploit your immobility

Roach Ravager are not bad, but 4 medivac drop at each base is better haha



Don't agree. We'll se in few months what's the meta.
For now whenever i see Zerg going melee/muta it's usually easy win for Terran.



I don't agree on your opinion. I have different opinion.

I think we will get small baneling buff and ravager/roach nerf soon

In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

At beginning I was looking many europe games and I played on ladder Roach Ravager too, but then when good terran came I couldn't handle the drops and tanks.

I think foreigners not quite adapted to larvae mechanic and that is biggest problem. You need better management of all things. When you play muta ling baneling it feel like you have no larvae, but once you get hang of it, taking faster fourth base and macro hatch and better inject-timings then it gets easier.

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region.

TvZ is very dynamic matchup and requires awareness on both ends. Terran have many tools to disrupt zergs like reaper, marine push, medivac tanks, hellions, firebats, liberator, medivac drops and banshees. Zerg has only all-ins as option to be aggressive. Like roach ravager push, baneling bust or nydus.

The problem you are observing with TvZ and muta/ling lose is because of following :

- Game is very early and terrans are very greedy currently ! They go reaper harass into 3 base tech + macro without a care in world. If Zerg go muta in that time then terran win because greedy. If Zerg go attack all-in in that time then Zerg win.
That is situation on Europe/NA. It is same situation in korea, but they actually exploit that behavior then !
That is why you see many koreans go muta, they know good terrans know and can't bust all-in so easy. But some go still all-in because matchup terran favored. It can be hard time going mid game against perfect-timing-push-high-apm-korean-terrans.

In EU/NA it looks more like :

- nothing happens all game long. No harass from terran, no drops. Zerg techs to ultralisks and win with 3/3 plate upgrade!

In korea it is like :

- harass, drops, widow mines, liberator, drops, tanks, tank drops and then out of nowhere crucial timing push right before zerg get army going. Terran easy win. To counter all this only option is muta.

Don't forget when skill level change so do meta and strategy. If we lets say discuss strategy on silver gold level of play then roach / ravager very very strong. probably overpowerd strong !

I don't say all EU/NA terran are like that, but it is what I noticed so far

(only my personal honest opinion I made from observations since LOTV. When I am honest I think I am very right with my view ^__^ )

http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
keglu
Profile Joined June 2011
Poland485 Posts
January 11 2016 22:37 GMT
#212
So you are saying that foreign Zergs not adapted to LotV by doing good and Korean Zergs adapated by doing bad?
What were Solar builds againts Byun in OSC. He 6:2 Byun while Byun 2:0 Soo playing ling/bane/muta

70:30 is beyond broken btw and never happened in history of sc2 excluding very small sample size.
TelecoM
Profile Blog Joined January 2010
United States10666 Posts
Last Edited: 2016-01-11 22:44:42
January 11 2016 22:44 GMT
#213

On January 12 2016 02:08 A_needle_jog wrote:
In EU/NA it looks more like :

- nothing happens all game long. No harass from terran, no drops. Zerg techs to ultralisks and win with 3/3 plate upgrade!

In korea it is like :

- harass, drops, widow mines, liberator, drops, tanks, tank drops and then out of nowhere crucial timing push right before zerg get army going. Terran easy win. To counter all this only option is muta.

Don't forget when skill level change so do meta and strategy. If we lets say discuss strategy on silver gold level of play then roach / ravager very very strong. probably overpowerd strong !

I don't say all EU/NA terran are like that, but it is what I noticed so far


I'm sorry, what level are you playing at again? No decent Terran players even on NA just LET Zerg Macro to Ultralisk and win easy...Most GM / Top master Terran players are just going 2-3 rax mass reaper and transitioning easily vs Zerg, Reaper mine is way too strong vs Zerg at the moment, Terran really has to make a mistake in order for you to win vs this style it seems....
AKA: TelecoM[WHITE] Protoss fighting
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 11 2016 22:45 GMT
#214
On January 12 2016 07:37 keglu wrote:
So you are saying that foreign Zergs not adapted to LotV by doing good and Korean Zergs adapated by doing bad?
What were Solar builds againts Byun in OSC. He 6:2 Byun while Byun 2:0 Soo playing ling/bane/muta

70:30 is beyond broken btw and never happened in history of sc2 excluding very small sample size.



Nono sorry wrong english by me. it somestimes hard.

What I mean is that korean terrans to give zergs harder time. Like when people punch you hard eventually you get stronger and learn to dodge punches and take them like real man!

I think 70:30 TvZ in korean pro games is only at the moment. It will even out. Zerg players are strong and always adept so in future they less likely die to cheesy strategy by terran and know timings betters.


I hope you understand. I don't say it because of balance, but because ahead of meta. It is constantly evolving. Maybe I am wrong and zerg get really really good in future with roach/ravager, but it is sooooooo hard to defend drops with roach ravagers


All I say in my post I mean nice and not as insult
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 11 2016 22:46 GMT
#215
On January 12 2016 07:44 GGzerG wrote:

Show nested quote +
On January 12 2016 02:08 A_needle_jog wrote:
In EU/NA it looks more like :

- nothing happens all game long. No harass from terran, no drops. Zerg techs to ultralisks and win with 3/3 plate upgrade!

In korea it is like :

- harass, drops, widow mines, liberator, drops, tanks, tank drops and then out of nowhere crucial timing push right before zerg get army going. Terran easy win. To counter all this only option is muta.

Don't forget when skill level change so do meta and strategy. If we lets say discuss strategy on silver gold level of play then roach / ravager very very strong. probably overpowerd strong !

I don't say all EU/NA terran are like that, but it is what I noticed so far


I'm sorry, what level are you playing at again? No decent Terran players even on NA just LET Zerg Macro to Ultralisk and win easy...Most GM / Top master Terran players are just going 2-3 rax mass reaper and transitioning easily vs Zerg, Reaper mine is way too strong vs Zerg at the moment, Terran really has to make a mistake in order for you to win vs this style it seems....



I play on korea ladder master league
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
happyGo
Profile Joined July 2011
United States20 Posts
January 11 2016 22:50 GMT
#216
I dunno about this...it's always going to be possible to find one person from each race who will say something is IMBA.

Luckily, Blizzard has access to every Grandmaster vs Grandmaster game/matchup stat, probably on a daily level.

All it would take to refute Crank's anecdotal evidence would be stats that show 45%> win rate for Z and T against P amongst GMs in the last week...

Even then, the meta is changing on a weekly basis. Give it another two weeks.
Z
Lexender
Profile Joined September 2013
Mexico2623 Posts
Last Edited: 2016-01-11 23:00:49
January 11 2016 23:00 GMT
#217
On January 12 2016 07:50 happyGo wrote:
I dunno about this...it's always going to be possible to find one person from each race who will say something is IMBA.

Luckily, Blizzard has access to every Grandmaster vs Grandmaster game/matchup stat, probably on a daily level.

All it would take to refute Crank's anecdotal evidence would be stats that show 45%> win rate for Z and T against P amongst GMs in the last week...

Even then, the meta is changing on a weekly basis. Give it another two weeks.


Yep its just because Crank is an asshole its not like other protoss players have said the same thing, nope not all, its just Crank asking biased people.
CheddarToss
Profile Joined September 2015
534 Posts
January 11 2016 23:16 GMT
#218
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.
xtorn
Profile Blog Joined December 2013
4060 Posts
January 11 2016 23:18 GMT
#219
today i learned that Bomber's sarcasm delivers
Life - forever the Legend in my heart
coolprogrammingstuff
Profile Joined December 2015
906 Posts
January 12 2016 00:37 GMT
#220
On January 12 2016 08:16 CheddarToss wrote:
Show nested quote +
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 12 2016 00:48 GMT
#221
On January 12 2016 07:19 A_needle_jog wrote:
In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

[...]

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region

Well, luckily we don't have to rely on your opinion or what you think, or what you say that the progamers say that the winrate is. Because we have the data, which says that Z > P (probably more than 55%), but there is no significant differences from 50-50 in TvZ or TvP. From aligulac, over last month, using all games, or restricting to GSL and SSL, as you want. December 2015, GSL in 2016 only. All gives the same result. Z > P, no signal in TvP or TvZ. So either the pros are too biased to count (possible), or you are not accurately reporting what the pros are saying (also possible).

So yeah, you've been complaining about how the phoneix opener was OP and made ZvP impossible to play for some while. How does that fit with the sub 45% winrate in PvZ in Korean pro games? How does it fit with the 40.5% PvZ winrate in GSL over 185 games in 2016? The pros in GSL still haven't caught on to your insight about the phoenix? Or maybe (gasp!) you jumped to conclusions too fast when you claimed OP on the phoenxies?? Maybe you were a bit biased as you are a zerg player yourself that like hydras, which happen to not be the right answer to mass phoenix???

Maybe time to reconsider your opinions when they conflict with data, what do you think?

I'm kindof surprised how everyone are obsessed with nerfing the adept, when the big shouting problem clearly is that zerg is beating the crap out of protoss...

+ Show Spoiler [personal bias disclaimer] +
I am a zerg. A crappy zerg, like gold on EU or something like that. I'm also a bit Terran, even crappier. I'm not good at playing sc2, but I am good at reading stats... So yes, I am arguing against my personal racial interest, because that is what the data shows.
CheddarToss
Profile Joined September 2015
534 Posts
January 12 2016 00:49 GMT
#222
On January 12 2016 09:37 coolprogrammingstuff wrote:
Show nested quote +
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

Show nested quote +
I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 12 2016 01:01 GMT
#223
On January 12 2016 09:49 CheddarToss wrote:
Show nested quote +
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-01-12 01:06:33
January 12 2016 01:05 GMT
#224
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.
Moderator
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 12 2016 01:09 GMT
#225
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.


Then we might consider going from "enough" statistical indication to "some" statistical indication.

"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
CheddarToss
Profile Joined September 2015
534 Posts
Last Edited: 2016-01-12 01:18:25
January 12 2016 01:17 GMT
#226
On January 12 2016 10:01 Nebuchad wrote:
Show nested quote +
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.

I'm aware that the small sample size is problematic. Nevertheless it's the best piece of info we have to go on. A couple of hundred games at the highest level AND in a tournament setting (meaning it's about money and pros are therefore doing whatever it takes to win) have a much higher significance than interviews with a handful of pros about racial balance.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 12 2016 01:35 GMT
#227
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
Show nested quote +
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
Last Edited: 2016-01-12 02:23:37
January 12 2016 02:22 GMT
#228
On January 12 2016 09:48 Cascade wrote:
Show nested quote +
On January 12 2016 07:19 A_needle_jog wrote:
In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

[...]

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region

Well, luckily we don't have to rely on your opinion or what you think, or what you say that the progamers say that the winrate is. Because we have the data, which says that Z > P (probably more than 55%), but there is no significant differences from 50-50 in TvZ or TvP. From aligulac, over last month, using all games, or restricting to GSL and SSL, as you want. December 2015, GSL in 2016 only. All gives the same result. Z > P, no signal in TvP or TvZ. So either the pros are too biased to count (possible), or you are not accurately reporting what the pros are saying (also possible).

So yeah, you've been complaining about how the phoneix opener was OP and made ZvP impossible to play for some while. How does that fit with the sub 45% winrate in PvZ in Korean pro games? How does it fit with the 40.5% PvZ winrate in GSL over 185 games in 2016? The pros in GSL still haven't caught on to your insight about the phoenix? Or maybe (gasp!) you jumped to conclusions too fast when you claimed OP on the phoenxies?? Maybe you were a bit biased as you are a zerg player yourself that like hydras, which happen to not be the right answer to mass phoenix???

Maybe time to reconsider your opinions when they conflict with data, what do you think?

I'm kindof surprised how everyone are obsessed with nerfing the adept, when the big shouting problem clearly is that zerg is beating the crap out of protoss...

+ Show Spoiler [personal bias disclaimer] +
I am a zerg. A crappy zerg, like gold on EU or something like that. I'm also a bit Terran, even crappier. I'm not good at playing sc2, but I am good at reading stats... So yes, I am arguing against my personal racial interest, because that is what the data shows.


I have to say I find your post a little bit offensive. I feel sad when I read it like someone is hating me for just saying what other koreans are saying

I only quoted what Soulkey saying

(Soulkey is very good player. I look up to him )

"Soulkey
Adept always makes Protoss ahead. I think they need to nerf Adept's cooldown. We can't hold Adept with Zerglings but if we make Roach, Adept is so fast so we still get damaged.
I also think Liberator is very strong in early TvZ. That's why even Terran pro interviewed themselves that balance is not 50:50 its T 70:30 Z."



Also I tried to look for answers for phoenix how to win with skill against phoenix. You are hurting me, because I tried to improve my game and now you blame me and insult me. I feel sad now -____-
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-01-12 02:35:28
January 12 2016 02:28 GMT
#229
On January 12 2016 10:35 Cascade wrote:
Show nested quote +
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

Show nested quote +
On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful set of statistics. It's flooded with games that aren't great. You also need to clear out the qualifiers. For example, the first GSL pre-season qual had 7 no-name protoss getting beaten by pro zergs vs 1 no-name zerg being beaten by a pro protoss. That's a around a 12 game net to zerg, or ~15-20% of the PvZ games in that tournament.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 12 2016 02:32 GMT
#230
On January 12 2016 11:28 TheWinks wrote:
Show nested quote +
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful statistic. It's flooded with games that aren't great.



Thank you for great post. I think too that it is not best information to look at sites like that. I think korean GSL and korea in general results are very important. In my eyes we will get a better view in one month when we have seen more games in korea

http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2016-01-12 04:11:43
January 12 2016 04:03 GMT
#231
On January 12 2016 11:32 A_needle_jog wrote:
Show nested quote +
On January 12 2016 11:28 TheWinks wrote:
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful statistic. It's flooded with games that aren't great.



Thank you for great post. I think too that it is not best information to look at sites like that. I think korean GSL and korea in general results are very important. In my eyes we will get a better view in one month when we have seen more games in korea



Aligulac accounts for all games, including the ones in Korea. It is an excellent website. The problem is when people base their entire thought process or argument on Aligulac's broadest, unfiltered observations.

As TheWinks demonstrates, when sample size is so small, even assumptions like "similar amounts of no name players from all races attend qualifiers, therefore the stats are skewed proportionally for all three races, therefore we don't need to manually sift through them" go right out the window.

Statistics are only as useful as the analysis that follows.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 12 2016 04:04 GMT
#232
On January 12 2016 11:22 A_needle_jog wrote:
Show nested quote +
On January 12 2016 09:48 Cascade wrote:
On January 12 2016 07:19 A_needle_jog wrote:
In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

[...]

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region

Well, luckily we don't have to rely on your opinion or what you think, or what you say that the progamers say that the winrate is. Because we have the data, which says that Z > P (probably more than 55%), but there is no significant differences from 50-50 in TvZ or TvP. From aligulac, over last month, using all games, or restricting to GSL and SSL, as you want. December 2015, GSL in 2016 only. All gives the same result. Z > P, no signal in TvP or TvZ. So either the pros are too biased to count (possible), or you are not accurately reporting what the pros are saying (also possible).

So yeah, you've been complaining about how the phoneix opener was OP and made ZvP impossible to play for some while. How does that fit with the sub 45% winrate in PvZ in Korean pro games? How does it fit with the 40.5% PvZ winrate in GSL over 185 games in 2016? The pros in GSL still haven't caught on to your insight about the phoenix? Or maybe (gasp!) you jumped to conclusions too fast when you claimed OP on the phoenxies?? Maybe you were a bit biased as you are a zerg player yourself that like hydras, which happen to not be the right answer to mass phoenix???

Maybe time to reconsider your opinions when they conflict with data, what do you think?

I'm kindof surprised how everyone are obsessed with nerfing the adept, when the big shouting problem clearly is that zerg is beating the crap out of protoss...

+ Show Spoiler [personal bias disclaimer] +
I am a zerg. A crappy zerg, like gold on EU or something like that. I'm also a bit Terran, even crappier. I'm not good at playing sc2, but I am good at reading stats... So yes, I am arguing against my personal racial interest, because that is what the data shows.


I have to say I find your post a little bit offensive. I feel sad when I read it like someone is hating me for just saying what other koreans are saying

I only quoted what Soulkey saying

(Soulkey is very good player. I look up to him )

Show nested quote +
"Soulkey
Adept always makes Protoss ahead. I think they need to nerf Adept's cooldown. We can't hold Adept with Zerglings but if we make Roach, Adept is so fast so we still get damaged.
I also think Liberator is very strong in early TvZ. That's why even Terran pro interviewed themselves that balance is not 50:50 its T 70:30 Z."



Also I tried to look for answers for phoenix how to win with skill against phoenix. You are hurting me, because I tried to improve my game and now you blame me and insult me. I feel sad now -____-

When you first came here you would insult posters right and left happily. When they disapproved of you insulting them, I remember you told one to "fight like a man".

Here I am calling you out on something you have been complaining about loudly for quite some time. Showing data that is in direct conflict with what you are saying. I'm going pretty hard on you, but I feel I am not insulting you more than calling you biased and wrong in the phoenix case. I know you are a good sc2 players with a lot of knowledge, I am just trying to get you to take your head out of your zerg-biased bag. So what you SHOULD do is either:

1) Try to explain why your idea is still valid, despite the data.
2) admit that maybe you were wrong.

Instead, you choose to pull out largest number of sad smilies I've seen in a long while, and pretend that you are hurt. You completely avoid the discussion about how your previous rants were unfounded.

Is that how "a man" reacts? Avoids discussion and starts crying??
IS IT???

So please, let's try to not take everything so personal, and let's together try to understand what is going on in a more objective way. I know it's hard, but I think you can do it.

On January 12 2016 11:28 TheWinks wrote:
Show nested quote +
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful set of statistics. It's flooded with games that aren't great. You also need to clear out the qualifiers. For example, the first GSL pre-season qual had 7 no-name protoss getting beaten by pro zergs vs 1 no-name zerg being beaten by a pro protoss. That's a around a 12 game net to zerg, or ~15-20% of the PvZ games in that tournament.

Why should I filter the aligulac data? They already got a good selection. We have also gone through a lot of iterations filtering different time periods, restricting to GSL, or GSL and SSL, and so on. They all show the same thing. Z > P. Nothing for TvP or TvZ.

How do you suggest I select which players aren't good enough? The players that lose? What makes you think that this percieved OP-ness of adept-WP is only present for the top 30 players in the world, but not seen in the top 100? Why do we have reason to think that the KR qualifiers are not capable of properly executing the OP adept-WP? Or are you saying that the zergs are just more skilled than the protosses all of a sudden in lotv? Then why don't we see zergs beating the terrans as well, or toss lose terrans?

You can always ask for more filters, and I am sure that if you try sufficiently many different subsets, and cherry-pick games and players, you can find any signal you want. P > T, or T > P or what you want. And you can easily filter it down to a sufficiently small number of games to get rid of the Z > P significance. The point is that you need to select your samples BEFORE you do the analysis, or you get confirmation bias.

The good thing with aligulac is that it is a pre-selected unbiased selection of games, and a large number of them. And the signal is clear. There is a reason to track evolution over time, but further calls for selecting subsets of the data sound really desperate to me...

So what if we accept that the stats are what they are, and instead start thinking of WHY we see what we see?
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
Last Edited: 2016-01-12 04:16:28
January 12 2016 04:07 GMT
#233
On January 12 2016 13:03 pure.Wasted wrote:
Show nested quote +
On January 12 2016 11:32 A_needle_jog wrote:
On January 12 2016 11:28 TheWinks wrote:
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful statistic. It's flooded with games that aren't great.



Thank you for great post. I think too that it is not best information to look at sites like that. I think korean GSL and korea in general results are very important. In my eyes we will get a better view in one month when we have seen more games in korea



Aligulac accounts for all games, including the ones in Korea. It is an excellent website. The problem is when people base their entire thought process or argument on Aligulac's broadest, unfiltered observations.

As TheWinks demonstrates, when sample size is so small, even assumptions like "similar amounts of no name players from all races attend qualifiers, therefore the stats are skewed proportionally for all three races, therefore we don't need to manually sift through them" go right out the window.

That's included in the analysis...

I lowered the effective degrees of freedom more than a factor two to account for good or bad players playing several games against each other. I'm talking about this post. That is exactly the effect you are talking about, but feel free to claim that it ruins the analysis despite not knowing anything about it, why not.

And you know what? The f-ing signal is still there!

GAH, people really only see what they want to see!!! I'm going a bit mad I think.
I should go do something else.

On January 12 2016 13:03 pure.Wasted wrote:
Statistics are only as useful as the analysis that follows.

Comments are only as useful as the knowledge of the poster...
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2016-01-12 05:00:42
January 12 2016 04:14 GMT
#234
On January 12 2016 13:07 Cascade wrote:
Show nested quote +
On January 12 2016 13:03 pure.Wasted wrote:
On January 12 2016 11:32 A_needle_jog wrote:
On January 12 2016 11:28 TheWinks wrote:
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful statistic. It's flooded with games that aren't great.



Thank you for great post. I think too that it is not best information to look at sites like that. I think korean GSL and korea in general results are very important. In my eyes we will get a better view in one month when we have seen more games in korea



Aligulac accounts for all games, including the ones in Korea. It is an excellent website. The problem is when people base their entire thought process or argument on Aligulac's broadest, unfiltered observations.

As TheWinks demonstrates, when sample size is so small, even assumptions like "similar amounts of no name players from all races attend qualifiers, therefore the stats are skewed proportionally for all three races, therefore we don't need to manually sift through them" go right out the window.

That's included in the analysis...

I lowered the effective degrees of freedom more than a factor two to account for good or bad players playing several games against each other. That is exactly the effect you are talking about...

And you know what? The f-ing signal is still there!

GAH, people really only see what they want to see!!! I'm going a bit mad I think.
I should go do soemthing else.


I was talking about general theory. Of course I agree that PvZ needs help. But I disagree with your original notion that people are blind or biased not to consider it the #1 priority. For instance, TvP may point to severe design flaws while PvZ only has balance ones. And it may be that design flaws should be solved first, because their impact is broader.

I personally don't weigh in on PvZ because I approach most SC2 discussions looking at design, and for ZvP I wouldn't know where to start.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
WhaleOFaTale
Profile Joined June 2014
46 Posts
January 12 2016 06:14 GMT
#235
Warp Prisms don't cost gas!?!?!? Now im REALLY pissed. That's some grade A Bulllllll
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-01-12 06:25:27
January 12 2016 06:23 GMT
#236
On January 12 2016 13:04 Cascade wrote:
Why should I filter the aligulac data? They already got a good selection. We have also gone through a lot of iterations filtering different time periods, restricting to GSL, or GSL and SSL, and so on. They all show the same thing. Z > P. Nothing for TvP or TvZ.

But yet a reasonable number of protoss made their way through the qualifiers and performed just fine, including winning both pre-season tournaments. This is big red flag that there might be something more here.

On January 12 2016 13:04 Cascade wrote:
How do you suggest I select which players aren't good enough? The players that lose? What makes you think that this percieved OP-ness of adept-WP is only present for the top 30 players in the world, but not seen in the top 100? Why do we have reason to think that the KR qualifiers are not capable of properly executing the OP adept-WP? Or are you saying that the zergs are just more skilled than the protosses all of a sudden in lotv? Then why don't we see zergs beating the terrans as well, or toss lose terrans?

Excluding non-notable players that get dunked on (the only exception is the one that beat Ryung from GSL quals) from GSL/SSL statistics is probably a pretty good idea. It's hard to draw the line, but the thing is, these things don't just cancel out. They're problems that are influencing the top lines in a major way.

On January 12 2016 13:04 Cascade wrote:
The good thing with aligulac is that it is a pre-selected unbiased selection of games, and a large number of them. And the signal is clear. There is a reason to track evolution over time, but further calls for selecting subsets of the data sound really desperate to me...

This isn't necessarily true either. It's also self-selected. I've played in a tournament before and had some opponents report the games to aligulac and others not. I choose not to because I don't think my games matter. Another example of influence is in Proleague. Who's being fielded in proleague is heavily influenced by the state of the game. In 2014 there were tons of protoss being fielded and very few terrans. The average skill level of those terrans was higher than the protoss. If you just looked at the win rates, things looked pretty reasonable, but when you considered the number of benched terrans vs played protoss, you could realize there was a problem.

On January 12 2016 13:04 Cascade wrote:
So what if we accept that the stats are what they are, and instead start thinking of WHY we see what we see?

You can choose to do that, and I can choose to dismiss your conclusions based on your assumptions of the quality of your data.
Sissors
Profile Joined March 2012
1395 Posts
January 12 2016 06:42 GMT
#237
My problem with this is that winrate isn't that accurate to discuss balance. If there are two player playing race X in the entire RO64, and they both get kicked out in the RO16, then the conclusion would be that they have a 50% winrate, so race X is balanced. So imo win rate itself is a flawed method to completely base balance on.

However if you do it, using aligulac stats is alot better than just looking at GSL. The sample size of the GSL is simply way too small if you want to use statistics. And no, this is not about the number of games, but the number of players. If I play a 1000 games vs Soulkey you can with a certainty of more than 99% conclude that Zerg is stronger than Terran. And it would be incorrect, because what you should have found is that Soulkey playing Zerg is with more than 99% certain stronger than me player Terran. No matter how many games you are going to get from GSL, the actual number of players behind that stays quite limitted.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
January 12 2016 08:40 GMT
#238
I don't think anyone can defend warp prism/adept in early game as fair stuff. Also PvZ is closer to 40-60 than 45-55 right now.

Both are true and need to be adressed imo.
Revolutionist fan
sh1RoKen
Profile Joined March 2012
Russian Federation93 Posts
Last Edited: 2016-01-12 09:19:46
January 12 2016 09:11 GMT
#239
On January 12 2016 04:05 p68 wrote:
Show nested quote +
On January 11 2016 18:11 sh1RoKen wrote:
WoL and HotS TvP:

Protoss is trying to survive on 3 bases vs insanely powerfull terran mine/MM simultaneous drops which are never unprofitable + very strong MMM steam/+1 timing attacks. If protoss survives, he can fight with equally strong Colossus+Templar+Gateway army vs Viking+Ghost+MMM.

LotV TvP:

Terran is crying like a little girl because Protoss can now harass with power of 30% what terran has in only 1 location with 4 second warp on a Prism which can't move half of the time and can't pickup all army and fly away. If terran survives, he can't lose with Liberators + MMM which are twice as mobile as protoss army and has ultimate anti-air and anti-ground tools.

May be terrans just need to stop playing WoL builds for 5 years and change something?


I get your sentiment, but the comparison between the warp prism and medivac is problematic.

Warp prisms and medivacs have the same storage capacity (8), it's just that Protoss players only build 1 in the current meta.

Protoss only build 1 prism because they are not scaling very good. 3 prisms will do nothing if your harass fails and you have to take a direct fight.

On January 12 2016 04:05 p68 wrote:
Another reason you can't pickup the "whole army" is due to its distinct advantage: you can warp in units wherever you'd like! And if you warp in units, you might exceed the cargo capacity, yes...And yes, it immobilizes itself to allow for such a powerful ability. Strange that was somehow twisted into an overall disadvantage...

It is a huge disadvantage in a harassment conditions. You want to kill harvesters. If you can't kill harvesters, you want to lose nothing, fly away and look for another opportunity to do so.

When you unload from 2 medevacs, see the army coming, load and fly away very fast - good harassment conditions. You've killed some workers and lose nothing.

When you warping from 8 gateways for 4 seconds while all workers are escaping, see the army coming, load only 4 units, wait until prism became movable and fly away - bad harassment conditions. You've killed some workers only if your opponent has a bad reaction, always lose everything above 4 units and you have a higher risk of losing your prism.

If you don't face a drop defence, MMM has a much better dps to both workers and buildings than any protoss gateway mix.

If you can't defend one warp on prism with your army, you just was too greedy and get punished because MMM is stronger than adepts without upgrade and equally strong if they have the upgrade (resource wise).

On January 12 2016 04:05 p68 wrote:
I mean, hell, you can send an empty warp prism to an enemy base and just build the units you'd like to harass with when you arrive.

Yes, prism is better only if you get caught in an open space by air units. But look how much better medevac is in all other conditions above.

On January 12 2016 04:05 p68 wrote:
Regarding the "only 1 location" comment, isn't that up to the player...? You can build more than one warp prism you know...or you can send adept shades into one location for harass, and drop/warp-in another location simultaneously.

Prism harassment potential is limited to a gateway amount. It doesn't matter, how much prisms you have, you can't warp more than %gateway count% units. If you want to drop or drop+warp, prism loses all it's advantages and become just a bad medevac in a harass and a dead limit in a direct fight.
You can't warp on a pylon to harass in LotV and protoss is weaker than terran in both simultaneous drop/warp-in or simultaneous drop/run-in due to the ~same adept mobility and worse adept dps than MMM.
Be polite, be professional, but have a plan to kill everybody you meet.
MiCroLiFe
Profile Joined March 2012
Norway264 Posts
January 12 2016 09:12 GMT
#240
Dear blizzard. i actually miss blink all in era. I would rather stop blink all ins all over again than beeing forced to stay in my base every tvp. Protoss can harass whit adeps so easy whit no risk. and when you clear it, THey have 3 bases.. and its not possible to punish it! Nothing really works. Late game are actually even worse than hots now. Because you cant snipe templars anymore lol.. emp? oh lets make some archons. tvp is horrible atm

Tvz: Ultralisk are to strong. Maraduers suck. Liberators is easy to avoid. Fungal + ultra.. cant even land snipe. AND if youre lucky and get 40 ghost, kill all ultras, Zerg remake them. and your ghost has 0 energy. and its gg..


Yet again, terrans are forced to go Marines tank medivac in all match ups.
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
MrMischelito
Profile Joined February 2014
347 Posts
January 12 2016 12:47 GMT
#241
enjoyed the read. thank you crank!
Nebuchad
Profile Blog Joined December 2012
Switzerland12060 Posts
January 12 2016 13:03 GMT
#242
On January 12 2016 15:23 TheWinks wrote:
This isn't necessarily true either. It's also self-selected. I've played in a tournament before and had some opponents report the games to aligulac and others not.


That's not how it works. We add the games, we don't wait for people to add them for us.
"It is capitalism that is incentivizing me to lazily explain this to you while at work because I am not rewarded for generating additional value."
SpecKROELLchen
Profile Joined August 2011
Germany151 Posts
January 12 2016 14:40 GMT
#243
I do not want to take this into the balance discussion. But has anyone made histograms of the number of games won vs gamelength (two in one diagram for wins and loses)? I would be really interested in that.
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
Last Edited: 2016-01-12 16:21:49
January 12 2016 16:20 GMT
#244
On January 12 2016 13:04 Cascade wrote:
Show nested quote +
On January 12 2016 11:22 A_needle_jog wrote:
On January 12 2016 09:48 Cascade wrote:
On January 12 2016 07:19 A_needle_jog wrote:
In my opinion balance is : T>Z>P>T . (same opinion like good korean pros).

[...]

Pro gamer koreans say TvZ is currently 70%:30% in favor of Terran. I think is right for korea region

Well, luckily we don't have to rely on your opinion or what you think, or what you say that the progamers say that the winrate is. Because we have the data, which says that Z > P (probably more than 55%), but there is no significant differences from 50-50 in TvZ or TvP. From aligulac, over last month, using all games, or restricting to GSL and SSL, as you want. December 2015, GSL in 2016 only. All gives the same result. Z > P, no signal in TvP or TvZ. So either the pros are too biased to count (possible), or you are not accurately reporting what the pros are saying (also possible).

So yeah, you've been complaining about how the phoneix opener was OP and made ZvP impossible to play for some while. How does that fit with the sub 45% winrate in PvZ in Korean pro games? How does it fit with the 40.5% PvZ winrate in GSL over 185 games in 2016? The pros in GSL still haven't caught on to your insight about the phoenix? Or maybe (gasp!) you jumped to conclusions too fast when you claimed OP on the phoenxies?? Maybe you were a bit biased as you are a zerg player yourself that like hydras, which happen to not be the right answer to mass phoenix???

Maybe time to reconsider your opinions when they conflict with data, what do you think?

I'm kindof surprised how everyone are obsessed with nerfing the adept, when the big shouting problem clearly is that zerg is beating the crap out of protoss...

+ Show Spoiler [personal bias disclaimer] +
I am a zerg. A crappy zerg, like gold on EU or something like that. I'm also a bit Terran, even crappier. I'm not good at playing sc2, but I am good at reading stats... So yes, I am arguing against my personal racial interest, because that is what the data shows.


I have to say I find your post a little bit offensive. I feel sad when I read it like someone is hating me for just saying what other koreans are saying

I only quoted what Soulkey saying

(Soulkey is very good player. I look up to him )

"Soulkey
Adept always makes Protoss ahead. I think they need to nerf Adept's cooldown. We can't hold Adept with Zerglings but if we make Roach, Adept is so fast so we still get damaged.
I also think Liberator is very strong in early TvZ. That's why even Terran pro interviewed themselves that balance is not 50:50 its T 70:30 Z."



Also I tried to look for answers for phoenix how to win with skill against phoenix. You are hurting me, because I tried to improve my game and now you blame me and insult me. I feel sad now -____-

When you first came here you would insult posters right and left happily. When they disapproved of you insulting them, I remember you told one to "fight like a man".

Here I am calling you out on something you have been complaining about loudly for quite some time. Showing data that is in direct conflict with what you are saying. I'm going pretty hard on you, but I feel I am not insulting you more than calling you biased and wrong in the phoenix case. I know you are a good sc2 players with a lot of knowledge, I am just trying to get you to take your head out of your zerg-biased bag. So what you SHOULD do is either:

1) Try to explain why your idea is still valid, despite the data.
2) admit that maybe you were wrong.

Instead, you choose to pull out largest number of sad smilies I've seen in a long while, and pretend that you are hurt. You completely avoid the discussion about how your previous rants were unfounded.

Is that how "a man" reacts? Avoids discussion and starts crying??
IS IT???

So please, let's try to not take everything so personal, and let's together try to understand what is going on in a more objective way. I know it's hard, but I think you can do it.

Show nested quote +
On January 12 2016 11:28 TheWinks wrote:
On January 12 2016 10:35 Cascade wrote:
On January 12 2016 10:05 stuchiu wrote:
There wont ever be enough Korean games as this year will have the least amount ever in SC2 (excepting 2010).

This is probably why they are so much more reactionary.

On January 12 2016 10:01 Nebuchad wrote:
On January 12 2016 09:49 CheddarToss wrote:
On January 12 2016 09:37 coolprogrammingstuff wrote:
On January 12 2016 08:16 CheddarToss wrote:
On January 12 2016 05:24 hunterzubrus wrote:
Protoss is insane at the moment. I don't understand why they needed to buff photon overcharge so much. It's crazy that a mothership core pops out and instantly able to overcharge two pylons. Also, adepts are super strong with both tanking and shade abilities. Not to mention the stupid WP pickup range. WTF was blizzard thinking? And all you Protoss players complaining about the pros being salty.... Think for a second that livelihood of these players depends on this game being balanced. Of course they're going to be salty when Protoss is completely broken at the moment. David Kim, please wake up and nerf this stupid race.

What on earth are you talking about? Win rates actually indicate that Protoss is the weakest race at the moment.


I don't get this "statistics tell us otherwise" argument.

Copy pasted my post from another thread

I don't quite understand this argument - No ladder game is independent in determining your skill level, as you seem to be posting this on every thread.

If protoss is winning a lot of PvT and is getting ranked at a higher level due to ostensible imbalance, that could be a plausible explanation of why they're losing all the PvZ - because winning all their PvT has inflated their MMR. The zergs they are facing could be much more skilled relative to their rank compared to the protoss.

Or it could be a combination of both - PvT is too strong, PvZ is too weak etc. I just don't get how statistics can measure this because you're being readjusted to face opponents that are similarly ranked to you, whether they got their through imbalance or not!

It's also the reason why I'm taking the pros opinion much more over empty statistics over every league.

Except it's not about the ladder at all, but about tournaments. High profile tournaments attract the most skilled players of all races, and if Protoss has a win chance of around 48% vs T and 41 or 42% vs Zerg, what's your explanation then? Protoss pros are just worse than T and Z pros?


We haven't had that many korean games, you can't really say "it's demonstrated that protoss is weaker because of these stats" right now. You can say there's no statistical basis for claiming T is underpowered right now, though. Which would be true.



Ummm, guys. There are enough games. Aligulac. And they say Z > P. Probably more than 55% winrate.
And that TvZ and TvP are not far off from 50%.

I posted that just on the top of this page.

You need to make an effort clear out the crud from aligulac in order for it to be a useful set of statistics. It's flooded with games that aren't great. You also need to clear out the qualifiers. For example, the first GSL pre-season qual had 7 no-name protoss getting beaten by pro zergs vs 1 no-name zerg being beaten by a pro protoss. That's a around a 12 game net to zerg, or ~15-20% of the PvZ games in that tournament.



Okay I apologize to you if you hate me for old times, but I am changed person after admin told me what I did wrong
( I was aggressive bully to hide my soft feeling side )

Now we are friends and all agree on what koreans and soulkey say
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
p68
Profile Joined November 2015
100 Posts
January 12 2016 16:46 GMT
#245
On January 12 2016 18:11 sh1RoKen wrote:
It is a huge disadvantage in a harassment conditions. You want to kill harvesters. If you can't kill harvesters, you want to lose nothing, fly away and look for another opportunity to do so.

When you unload from 2 medevacs, see the army coming, load and fly away very fast - good harassment conditions. You've killed some workers and lose nothing.

When you warping from 8 gateways for 4 seconds while all workers are escaping, see the army coming, load only 4 units, wait until prism became movable and fly away - bad harassment conditions. You've killed some workers only if your opponent has a bad reaction, always lose everything above 4 units and you have a higher risk of losing your prism..


But it's because you warped in an amount of units that exceeded the storage capacity of the warp prism. You realize that's an advantage...right? You didn't have to have all the units involved ready before arriving at the enemy base..

The original comparisons I responded to only discussed cons without acknowledging the pros. Terran only brings the amount of units that matches the storage capacity, so of course they're able to pickup the entire army that they brought in.

But anyway, the bad condition you discuss is alleviated, at least partially, by both the warp prism pickup range and adept shades. You can use the warp prism to warp in units right outside the cliff and elevator the troops in, so that you can still catch the enemy off guard, and adept shades help survival and ensure a high probability of doing damage. Notice that it's not the warp prism itself that people are complaining about; it's warp prism PLUS adepts! Nobody complains about warp prism + zealot or stalker...

On January 12 2016 18:11 sh1RoKen wrote:If you don't face a drop defence, MMM has a much better dps to both workers and buildings than any protoss gateway mix.

If you can't defend one warp on prism with your army, you just was too greedy and get punished because MMM is stronger than adepts without upgrade and equally strong if they have the upgrade (resource wise).


What we see in the current meta is that Protoss players are able to pull of very early adept/WP harass and take a third easily without missing a beat. The third can be taken relatively safely, even if the harass fails to do significant damage. Protoss players can call others greedy, but it is kind of comical to do so, at the moment. Pylon overcharge, anyone?

On January 12 2016 18:11 sh1RoKen wrote:
Yes, prism is better only if you get caught in an open space by air units. But look how much better medevac is in all other conditions above.


That's not the only reason, no. When your prism is built, you can go ahead and fly it straight to the enemy's base, and between the infrastructure getting there and cost of the warp prism, you spent more minerals, but half the gas the Terran player had to. You don't even have to load it or have your units built ahead of time; you can just warp in once you arrive (inside or right outside the base, depending on opponent's vision). In fact, this is one of the many reasons that permit warp prism harass to come out as early as it does...you can make the trip across a large map before your units are even ready.

Look, I realize MMM drops are incredibly strong, but the comparison between warp prism + adept and MMM drops was incredibly biased, only acknowledging the pros of one side and the cons of the other, making it sound like adept + warp prism drops were just so damn weak in comparison, you'd wonder why anyone would complain, right? It really takes a truly biased person to recognize the strength of the adept + warp prism combo and why people are complaining about it.
ssregitoss
Profile Joined September 2004
Turkey241 Posts
January 12 2016 19:13 GMT
#246
with good use of Wp adept you can kill 6-7 workers.but it wont put terran eco down.they are very fun unit to watch.if blizz nerf them we will see less fun games.
Jornada
Profile Joined February 2012
United States223 Posts
January 12 2016 20:54 GMT
#247
Bomber haha
www.twitch.tv/jornada28 Master Protoss. Follow me on Twitter for SC2 Updates https://twitter.com/#!/elelvlent
Cricketer12
Profile Blog Joined May 2012
United States13969 Posts
January 12 2016 20:57 GMT
#248
lol bomber
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Poopi
Profile Blog Joined November 2010
France12762 Posts
January 12 2016 20:58 GMT
#249
On January 12 2016 23:40 SpecKROELLchen wrote:
I do not want to take this into the balance discussion. But has anyone made histograms of the number of games won vs gamelength (two in one diagram for wins and loses)? I would be really interested in that.

Very small sample size (and I'm not even sure where the games are taken from) but on starcraft tools or something, what I saw was terrans losing in TvP the longer the game goes, but winning in TvZ. It was only like 50 games or so.
WriterMaru
MaxStout
Profile Joined August 2015
United States12 Posts
January 12 2016 21:18 GMT
#250
On January 10 2016 23:13 spbelky wrote:
Honestly, just add a delay to the activation of Photon Overcharge + make it 50 energy and then buff the duration by like 50%. Then slightly increase Warp Prisms build time or add a gas cost. It isn't so much that prism adepts are so OP... it's that Protoss is 100% safe during the PvT early game. Find me a single cheese vs Protoss that can win games, or a single early pressure build that even slightly threatens P... They don't exist.


Spbelky called it!
This feels familiar...where have I been here before?
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2016-01-12 21:45:05
January 12 2016 21:37 GMT
#251
"Korean scene has only 2 tournaments and they always take time to see balance in tournament and make plan to change balance. which means every 6 months they change balance. I'm so happy to imagine 6 month break since my first opponent is protoss in GSL."
100% why ppl like Flash and Fantasy retired exactly at that time. Seeing terran being completely inferior especially in lategame TvP for years they knew this isn't going to change in LOTV. You are expected to bring in results, but you cannot win against that balance. And if they change something, they do it so carefully you got to wait another half year to see if it even changed anything.
However Taeja is a bit whiny here, I expect him to win anyways


Funny though how long it takes blizzard to react. You could see some things that are clearly imba from day 1 of the beta. And I don't mean " I am a gold player and don't know how to stop this " imba, but clearly too strong for the cost and in some cases too early for the game.
Like many pros always argued that the Oracle was too strong. Till the last days of HOTS some players complained. And what did Blizzard do. Nothing.
These slow balance changes and waiting for the meta to evolve (into SCV pulls or whatever) to still hold up the 50% winrate Blizzard is so proud of is so tiring.
I thought with SC2 we eventually get a game that is as balanced as BW was, but I guess we will never have that.
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2016-01-12 21:45:17
January 12 2016 21:44 GMT
#252
sorry, doublepost
Magic Powers
Profile Joined April 2012
Austria3734 Posts
January 12 2016 22:20 GMT
#253
To be fair BW was never truly balanced either. Professional mapmakers made it balanced. Every now and then an imbalanced map was introduced and had to be removed. Even some relatively balanced maps had imbalances and a second version had to be made. In fact back in the early days of BW the game was super imbalanced when island maps were a thing. Yellow was essentially as good as Boxer but he couldn't overcome the imbalance.
Just saying
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
January 12 2016 22:43 GMT
#254
Just have to let the meta settle down guys... for the past 5 years...

I'm just smurfing in lower ranks on different regions, thats the game for me these days haha
Danglars
Profile Blog Joined August 2010
United States12133 Posts
January 12 2016 22:47 GMT
#255
Nothing too surprising here.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
January 13 2016 10:22 GMT
#256
I dont know if it's all that op. I am a fan of letting the meta develop itself as I said during the Beta. However in an unstable meta with few opportunities for koreans to shine, it hits people twice as hard if they lose due to balance issues. Imho it's a bad situation currently that cannot be solved by nerfing. If we had more korean starcraft events, losses due to seemingly balance related issues would not be so harsh.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
January 13 2016 11:47 GMT
#257
On January 13 2016 07:43 Psychobabas wrote:
Just have to let the meta settle down guys... for the past 5 years...

I'm just smurfing in lower ranks on different regions, thats the game for me these days haha

I would say that I am quite a negative person towards Blizzard and partially towards Starcraft itself but this post and your signature kinda asks why you are still online here.
kungfuli109
Profile Joined January 2012
United States27 Posts
Last Edited: 2016-01-17 10:11:07
January 17 2016 10:10 GMT
#258
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 17 2016 12:54 GMT
#259
On January 17 2016 19:10 kungfuli109 wrote:
Show nested quote +
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.

Wait, are you saying that Bomber was serious with that comment? Honestly not sure. I took it for granted that he was just being mad at sarcastic, at which point, no it wouldn't be very ironic imo.
bduddy
Profile Joined May 2012
United States1326 Posts
January 18 2016 20:25 GMT
#260
On January 17 2016 21:54 Cascade wrote:
Show nested quote +
On January 17 2016 19:10 kungfuli109 wrote:
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.

Wait, are you saying that Bomber was serious with that comment? Honestly not sure. I took it for granted that he was just being mad at sarcastic, at which point, no it wouldn't be very ironic imo.
I don't know, I think he's just a huge fan of adepts.

https://twitter.com/Adept_Bomber
>Liquid'Nazgul: Of course you are completely right
Deathstar
Profile Blog Joined May 2010
9150 Posts
January 18 2016 23:39 GMT
#261
On January 19 2016 05:25 bduddy wrote:
Show nested quote +
On January 17 2016 21:54 Cascade wrote:
On January 17 2016 19:10 kungfuli109 wrote:
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.

Wait, are you saying that Bomber was serious with that comment? Honestly not sure. I took it for granted that he was just being mad at sarcastic, at which point, no it wouldn't be very ironic imo.
I don't know, I think he's just a huge fan of adepts.

https://twitter.com/Adept_Bomber


Team Adept. Sponsored by Protoss :D
rip passion
kungfuli109
Profile Joined January 2012
United States27 Posts
January 19 2016 00:35 GMT
#262
On January 19 2016 05:25 bduddy wrote:
Show nested quote +
I don't know, I think he's just a huge fan of adepts.

https://twitter.com/Adept_Bomber


Team Adept. Sponsored by Protoss :D


Time to switch races?
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 19 2016 00:46 GMT
#263
On January 19 2016 05:25 bduddy wrote:
Show nested quote +
On January 17 2016 21:54 Cascade wrote:
On January 17 2016 19:10 kungfuli109 wrote:
Bomber
Well, They can buff Adept more for real. I think it wouldn't be bad to add attack ability in Warp Prism as well. I'm serious.


Isn't it ironic that bomber got 3-0 by adepts the other day.

Wait, are you saying that Bomber was serious with that comment? Honestly not sure. I took it for granted that he was just being mad at sarcastic, at which point, no it wouldn't be very ironic imo.
I don't know, I think he's just a huge fan of adepts.

https://twitter.com/Adept_Bomber


rofl, I love Bomber xD
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Beelzebub1
Profile Joined May 2015
1004 Posts
Last Edited: 2016-01-19 02:00:58
January 19 2016 01:58 GMT
#264
On January 10 2016 21:02 DeadByDawn wrote:
The main problem is Warp Prism - it's a zero risk/cost strategy. You may as well build one because you willneed the offensive warp in later anyway.

Compare to a Medivac - it costs me gas, it carries a limited number of units, I have to fill it with units first. If I lose it early game then I am screwed. If I move out with it and Protoss attacks my base then I am screwed. When it hits the opponent I only have those units that are in it and can not reinforce. It unloads slowly. It has to be directly over the units it is picking up and thus in danger.

None of these disadvantages apply to the WP - Blizzard's design team can be retarded at times.


Completely agree with this, the pick up from a distance thing is insanely retarded, drop play viability went from T > P > Z .....

To P >>> T >> Z

Overlord drop should be moved to an Overseer upgrade, that way in the later stages Zerg has fast and reliable drop play since the Overseer costs gas, needs the speed upgrade, and still has no offensive capabilities other then detection I don't see why it wouldn't be imbalanced. Do all the other races need uberly strong drop play while Zerg get's shafted by design alone?

At least Medivacs cost gas and present themselves in a vulnerable fashion if they are dropping, Warp Prism is like, why the hell would you not build at least one or two? You are going to do damage no matter what, and it costs minerals, MINERALS, even Zerg's terrible drop play costs gas lol so I'm totally lost on the Prism atm
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
January 19 2016 02:36 GMT
#265
Protoss already had the most annoying units with Oracles and DTs. They did not need to get any more annoying.
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
January 19 2016 03:05 GMT
#266
Balancing 2 races in RTS is easy, but 3 becomes infinitely harder.

Take the warp prism for example, even in its current state it's more of less balanced in zvp, but completely broken in pvt with the pickup range.

It's impossible to balance from the ground up anymore, with all the OP units and broken game mechanics already in place. Instead, I really wish blizzard would just admit their wrongdoings, and buff according to matchup, i.e., tank +20 damage vs shields, etc.
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 1d 3h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 572
SteadfastSC 293
ProTech90
ForJumy 51
StarCraft: Brood War
Rain 2494
Soulkey 641
firebathero 247
hero 123
Backho 12
Shine 8
Dota 2
NeuroSwarm106
Counter-Strike
fl0m5463
Stewie2K1930
flusha315
Super Smash Bros
C9.Mang0255
Mew2King125
Heroes of the Storm
Liquid`Hasu646
Other Games
summit1g6065
Grubby5385
FrodaN1815
Beastyqt1114
TKL 227
XaKoH 140
KnowMe140
ZombieGrub109
Livibee95
ArmadaUGS90
Trikslyr77
ptr_tv9
Organizations
StarCraft 2
ESL.tv113
angryscii 45
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 38
• Dystopia_ 4
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• sooper7s
StarCraft: Brood War
• Eskiya23 23
• FirePhoenix5
• Azhi_Dahaki2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler151
League of Legends
• Doublelift4274
Other Games
• imaqtpie1997
Upcoming Events
Replay Cast
1d 3h
The PondCast
1d 13h
Replay Cast
2 days
Replay Cast
2 days
Road to EWC
3 days
SC Evo League
4 days
Road to EWC
4 days
Afreeca Starleague
5 days
BeSt vs Soulkey
Road to EWC
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Heroes 10 EU
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.