• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:38
CET 14:38
KST 22:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies2ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Anyone remember me from 2000s Bnet EAST server? soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings How Rain Became ProGamer in Just 3 Months
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1682 users

JYP`s After GSL; what is the solution for Adepts? - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
HugoBallzak
Profile Joined November 2015
700 Posts
January 07 2016 17:16 GMT
#41
This is like when hots first started being played in tournaments and Koreans were saying for months that the MSC was overpowered while foreigner protosses completely denied it for as long as they could until every pro game turned into blink stalker allins or proxy roacles.
EatingBomber
Profile Joined August 2015
1017 Posts
January 07 2016 17:28 GMT
#42
On January 08 2016 02:16 HugoBallzak wrote:
This is like when hots first started being played in tournaments and Koreans were saying for months that the MSC was overpowered while foreigner protosses completely denied it for as long as they could until every pro game turned into blink stalker allins or proxy roacles.


I think people were complaining about Hellbats back then. It was only after the Widow Mine nerf that Terran was seriously in trouble, and that issue only became visible in 2014
Nebuchad
Profile Blog Joined December 2012
Switzerland12376 Posts
January 07 2016 17:33 GMT
#43
On January 08 2016 02:12 Ghanburighan wrote:
Compulsory post regarding both GSL and Aligulac data being premature, because the game is fresh and the sample sizes (especially of premier tournaments) are too small.


Shouldn't that be your answer to JYP rather than us?
No will to live, no wish to die
Deleted User 137586
Profile Joined January 2011
7859 Posts
January 07 2016 17:35 GMT
#44
On January 08 2016 02:33 Nebuchad wrote:
Show nested quote +
On January 08 2016 02:12 Ghanburighan wrote:
Compulsory post regarding both GSL and Aligulac data being premature, because the game is fresh and the sample sizes (especially of premier tournaments) are too small.


Shouldn't that be your answer to JYP rather than us?


It was both.
Cry 'havoc' and let slip the dogs of war
HugoBallzak
Profile Joined November 2015
700 Posts
January 07 2016 17:40 GMT
#45
On January 08 2016 02:28 EatingBomber wrote:
Show nested quote +
On January 08 2016 02:16 HugoBallzak wrote:
This is like when hots first started being played in tournaments and Koreans were saying for months that the MSC was overpowered while foreigner protosses completely denied it for as long as they could until every pro game turned into blink stalker allins or proxy roacles.


I think people were complaining about Hellbats back then. It was only after the Widow Mine nerf that Terran was seriously in trouble, and that issue only became visible in 2014


Yes but even with prenerf hellbats I am pretty sure top Koreans even protosses were pointing out the problem with msc vision range and overcharge. They were able to see despite the terran hellbat advantage the issue before it became the meta after hellbats were zapped.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 07 2016 17:42 GMT
#46
I can understand why he's doing it though since there are only 4 leagues this year and 2 of them are underway.
Moderator
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
January 07 2016 17:48 GMT
#47
Nerf Warp Prism for sure.
AKA: TelecoM[WHITE] Protoss fighting
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-01-07 18:06:05
January 07 2016 17:48 GMT
#48
Rough cost for cost combats relations:
The adept beats most if not all light ground units in direct combat. Most of them rather handily.
The adept loses to most if not all non-light ground units in direct combat. Against many of them in a landslide.
The adept cannot shoot up and has a rather low range.
The adept's normal movement speed is slower than most units in the game.
--> The adept's combat relations make sense. I don't see how the adept is overpowered considering the stats (speed, attack, cost, supply...) and tags (ground, air, armored, light...) in the game.
If you nerf the adept to be armored or something like that you are just creating another gimmick unit that you will never see in TvP and PvP past 5mins because of marauders, stalkers and immortals.

The problems with the adept all come from psionic transfer and warp-in/the warp prism. Psionic transfer is just wrong in so many ways since you cannot interact with the shade at all:
1) Psionic transfer forces the defender to have a superior force to the adepts in two locations at once, once the adepts are inside of a base.
2) The psionic transfer allows the adept to overcome smaller and bigger range disadvantages. The adept can ensure that every battle starts favorable. Most units in the game take a big stats-tradeoff for their ranged attacks, the adept doesn't care about that and can turn every combat in a stats for stats comparison. Which, granted, it isn't that great at in many scenarios, but which totally neglects fun or strategic unit interactions.
ejozl
Profile Joined October 2010
Denmark3463 Posts
Last Edited: 2016-01-07 18:10:23
January 07 2016 18:09 GMT
#49
Could make it so without Adept Upgrade the Shade cannot move. So you click on the ability and Shade spawns beneath the Adept and you cannot target it.
That way you can only do defensive Shades untill you have the Upgrade.

Would require an Upgrade name change.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 07 2016 18:21 GMT
#50
From what i have seen its the Shade ability thats the issue, as Terran just doesnt have the mobility to keep up with it in the early game.

Why dont they make it so it cant be canceled once triggered, then at least Protoss has to think about it rather than having the opposition bounce around their own base like a headless chicken trying to catch the things
TimeSpiral
Profile Joined January 2011
United States1010 Posts
January 07 2016 18:29 GMT
#51
On January 08 2016 02:48 Big J wrote:
Rough cost for cost combats relations:
The adept beats most if not all light ground units in direct combat. Most of them rather handily.
The adept loses to most if not all non-light ground units in direct combat. Against many of them in a landslide.
The adept cannot shoot up and has a rather low range.
The adept's normal movement speed is slower than most units in the game.
--> The adept's combat relations make sense. I don't see how the adept is overpowered considering the stats (speed, attack, cost, supply...) and tags (ground, air, armored, light...) in the game.
If you nerf the adept to be armored or something like that you are just creating another gimmick unit that you will never see in TvP and PvP past 5mins because of marauders, stalkers and immortals.

The problems with the adept all come from psionic transfer and warp-in/the warp prism. Psionic transfer is just wrong in so many ways since you cannot interact with the shade at all:
1) Psionic transfer forces the defender to have a superior force to the adepts in two locations at once, once the adepts are inside of a base.
2) The psionic transfer allows the adept to overcome smaller and bigger range disadvantages. The adept can ensure that every battle starts favorable. Most units in the game take a big stats-tradeoff for their ranged attacks, the adept doesn't care about that and can turn every combat in a stats for stats comparison. Which, granted, it isn't that great at in many scenarios, but which totally neglects fun or strategic unit interactions.


I agree with your bit about Psionic Transfer. The top half, maybe not so much.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 07 2016 18:32 GMT
#52
On January 08 2016 03:21 Topdoller wrote:
From what i have seen its the Shade ability thats the issue, as Terran just doesnt have the mobility to keep up with it in the early game.

Why dont they make it so it cant be canceled once triggered, then at least Protoss has to think about it rather than having the opposition bounce around their own base like a headless chicken trying to catch the things


If you can't cancel it then there's nothing to think about. The shade becomes the unit and they'll just follow the shade. At best it will just be used to retreat since it's faster than the regular movement speed of the Adept.


"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
CheddarToss
Profile Joined September 2015
534 Posts
January 07 2016 18:32 GMT
#53
On January 08 2016 01:13 travis wrote:
So people are calling for nerfs of the race performing the worst in all matchups? Specifically, absymally bad in pvz.

It's odd, isn't it?
TheWinks
Profile Joined July 2011
United States572 Posts
January 07 2016 18:32 GMT
#54
On January 08 2016 02:42 stuchiu wrote:
I can understand why he's doing it though since there are only 4 leagues this year and 2 of them are underway.

And one of them is already down to 2 terrans, rip.
v_lm
Profile Joined September 2012
France202 Posts
January 07 2016 18:35 GMT
#55
On January 08 2016 00:44 Thouhastmail wrote:
my suggestion is simple: drop turret`s cost to 75.

Very good suggestion, good effect on all match ups, Blizzard listen pls.
A friend is someone you know well and still love.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 07 2016 18:43 GMT
#56
On January 08 2016 03:32 DinoMight wrote:
Show nested quote +
On January 08 2016 03:21 Topdoller wrote:
From what i have seen its the Shade ability thats the issue, as Terran just doesnt have the mobility to keep up with it in the early game.

Why dont they make it so it cant be canceled once triggered, then at least Protoss has to think about it rather than having the opposition bounce around their own base like a headless chicken trying to catch the things


If you can't cancel it then there's nothing to think about. The shade becomes the unit and they'll just follow the shade. At best it will just be used to retreat since it's faster than the regular movement speed of the Adept.




Yes but at least if the Terran splits his forces he knows the Shades will have to appear. At the moment Protoss is using it to split up the Terran force into small chunks due to its massive range.

The cancel is basically a teleport which is superior to blink

Terran cant be covering all their bases in the early game, as they rely on stim + medivac for mobility
TheWinks
Profile Joined July 2011
United States572 Posts
January 07 2016 18:51 GMT
#57
On January 08 2016 03:43 Topdoller wrote:
Show nested quote +
On January 08 2016 03:32 DinoMight wrote:
On January 08 2016 03:21 Topdoller wrote:
From what i have seen its the Shade ability thats the issue, as Terran just doesnt have the mobility to keep up with it in the early game.

Why dont they make it so it cant be canceled once triggered, then at least Protoss has to think about it rather than having the opposition bounce around their own base like a headless chicken trying to catch the things


If you can't cancel it then there's nothing to think about. The shade becomes the unit and they'll just follow the shade. At best it will just be used to retreat since it's faster than the regular movement speed of the Adept.




Yes but at least if the Terran splits his forces he knows the Shades will have to appear. At the moment Protoss is using it to split up the Terran force into small chunks due to its massive range.

Terran cant be covering all their bases in the early game, as they rely on stim + medivac for mobility

The problem is you can't split up your forces. You do that and the adepts will kill the two chunks in straight up fights.
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
January 07 2016 18:59 GMT
#58
Temporarily remove adepts from captains mode.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
b_unnies
Profile Blog Joined March 2006
3579 Posts
Last Edited: 2016-01-07 19:02:18
January 07 2016 19:00 GMT
#59
Past the early game warp prism adepts harass stage, TvP is stupidly broken.
Nebuchad
Profile Blog Joined December 2012
Switzerland12376 Posts
January 07 2016 19:00 GMT
#60
On January 08 2016 02:42 stuchiu wrote:
I can understand why he's doing it though since there are only 4 leagues this year and 2 of them are underway.


Quick fix for that, make Proleague count for WCS in some way.
No will to live, no wish to die
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 22h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko565
SC2Nice 39
DivinesiaTV 8
StarCraft: Brood War
Sea 10823
Horang2 1281
EffOrt 792
Mini 438
ZerO 417
actioN 358
firebathero 337
Sharp 206
Soma 193
Rush 167
[ Show more ]
Light 156
ggaemo 146
Snow 139
Hyun 120
hero 79
Mind 79
Killer 78
Pusan 71
Barracks 67
soO 61
Sea.KH 54
Movie 41
ToSsGirL 36
HiyA 30
Terrorterran 29
sorry 21
910 18
Noble 13
ajuk12(nOOB) 11
scan(afreeca) 11
sas.Sziky 0
Dota 2
XcaliburYe297
League of Legends
C9.Mang0324
Counter-Strike
olofmeister2915
x6flipin1075
byalli940
zeus709
edward119
Other Games
Fuzer 366
Pyrionflax313
hiko192
Livibee119
oskar102
Mew2King95
ArmadaUGS87
XaKoH 62
QueenE57
nookyyy 47
rGuardiaN43
Trikslyr30
ZerO(Twitch)11
Organizations
StarCraft: Brood War
UltimateBattle 1664
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV652
• Noizen39
League of Legends
• Jankos4171
Upcoming Events
WardiTV Invitational
22h 22m
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 19h
WardiTV Invitational
1d 22h
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.