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[TLCH] Mission 19: Salvation - Page 5

Forum Index > SC2 General
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Sluggy
Profile Joined June 2010
United States128 Posts
November 17 2015 03:37 GMT
#81
I might have made it hard on myself... Energizer sentries + mirage phoenix + purifier col + regular void rays worked out in the end for me, but I had to try a bunch of times. The sentries allowed me to run back and forth pretty fast. Just had to be super careful with my units and dump everything else in to zealots/cannons/monoliths. It's interesting seeing what everyone else is doing!
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-11-17 09:22:00
November 17 2015 09:20 GMT
#82
On November 17 2015 08:16 FueledUpAndReadyToGo wrote:
Ugh I keep dieing at 99%, can't stop the zealot dragoon flood before they kill it.

Really interesting to see you can keep the allies alive, mine die before 50% guess that's where it goes wrong lol

Tried again this morning with corsairs, and won it. Never used them earlier they seem quite useful :D. Also if you keep the allies alive they actually start building proper units in the later stages. Just need to be quick with solar lance to kill the armadas in the start when your still building up.
Neosteel Enthusiast
phenolol
Profile Joined November 2015
1 Post
November 17 2015 16:57 GMT
#83
Damn any1 have the save file with 98-99% of this mission ? i am tryin like 2 days to beat this mission max i reached 97% qq tryied few tactics and still didnt work, emo rage xD
Rhythm.102
Profile Joined December 2010
United States56 Posts
November 17 2015 17:49 GMT
#84
I beat it on brutal with dark archon and normal voidrays.
Start with using spear of adun abilities and then when they get removed use the disrupt. Save MC for the golden armada and then work on your mass void rays that increase damage and range the longer the yattack. The key is to keep the fight at the 3 entrances, because once you hit the 98%+ the immortal count will be too great to hold off at the keystone alone.
[img]http://sc2sig.com/s/us/2410867-1.png?1314762023[/img]
iNsaNe-
Profile Joined January 2005
Finland5201 Posts
November 17 2015 22:36 GMT
#85
On November 11 2015 19:21 hellokitty[hk] wrote:
If you're using void rays and have trouble with the immortal zealots killing the keystone:
1. build a mothership
2. save up 200 energy
3. Around 96%, when a ton of immortal zealots attack, spam vortex 4 times in a row
4. ???
5. ez win


This strategy actually helped quite a bit, managed to get to around 98% with just Void Rays but with zeal/immo killing the building it wasn't even close, spamming the Black Hole on southern ramp while killing stuff on the northern managed to get to 100%.

Not the optimal one for this mission though
It takes a fool to remain sane.
Gescom
Profile Joined February 2010
Canada3417 Posts
November 20 2015 18:29 GMT
#86
18/19 done on Brutal, will blow a dude for save files, PST.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
eastsouth
Profile Joined November 2015
4 Posts
Last Edited: 2015-11-21 08:37:27
November 21 2015 08:08 GMT
#87
On November 21 2015 03:29 Gescom wrote:
18/19 done on Brutal, will blow a dude for save files, PST.


corsair,void ray and mother ship for those who have absolutely no APM.

spam disruptor and blackhole on the ramp as the immortals and zealot come up.

Brutal Salvation Save.SC2Save

uhh can you blow me now?
eastsouth
Profile Joined November 2015
4 Posts
Last Edited: 2015-11-21 08:38:12
November 21 2015 08:13 GMT
#88
truth be told if you have enough apm, you could probably capture every last protoss ship with dark archons and not even let anything get through using the corsair & sentry havoc.

but as a casual I will have to settle with void ray "a-move".
Juice!
Profile Joined January 2011
Belgium295 Posts
Last Edited: 2015-11-21 09:20:53
November 21 2015 09:20 GMT
#89
On November 21 2015 17:08 eastsouth wrote:
Show nested quote +
On November 21 2015 03:29 Gescom wrote:
18/19 done on Brutal, will blow a dude for save files, PST.


corsair,void ray and mother ship for those who have absolutely no APM.

spam disruptor and blackhole on the ramp as the immortals and zealot come up.

Brutal Salvation Save.SC2Save

uhh can you blow me now?



Would love to blow you but can't open save file.
Second place is just a fancy term for loser
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
November 21 2015 09:53 GMT
#90
Mass Carriers makes this suuuuper easy on Brutal. Probably lost 2 or 3 the entire thing, allies survived comfortably.
eastsouth
Profile Joined November 2015
4 Posts
November 21 2015 10:25 GMT
#91
On November 21 2015 18:20 Juice! wrote:
Show nested quote +
On November 21 2015 17:08 eastsouth wrote:
On November 21 2015 03:29 Gescom wrote:
18/19 done on Brutal, will blow a dude for save files, PST.


corsair,void ray and mother ship for those who have absolutely no APM.

spam disruptor and blackhole on the ramp as the immortals and zealot come up.

Brutal Salvation Save.SC2Save

uhh can you blow me now?



Would love to blow you but can't open save file.



broken file link

here: http://www.mediafire.com/download/5p2blll6n2mfr1m/Brutal_Salvation_Save.SC2Save

when you load.

immediately use! blackhole on the ramp cause immortals are already coming up
Lysergide
Profile Joined April 2010
United States18 Posts
November 21 2015 19:58 GMT
#92
Good god.

Around 70%, going corsair DT, everything just becomes too much. The Golden Armada armies are the ones that do the most damage, they take out most of my corsairs and leave me with little to web with. And then from there it's a slow downhill ride until I'm overwhelmed.

Bleh...
Fighting ladder anxiety since WC3:FT
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
November 21 2015 22:26 GMT
#93
On November 22 2015 04:58 Lysergide wrote:
Good god.

Around 70%, going corsair DT, everything just becomes too much. The Golden Armada armies are the ones that do the most damage, they take out most of my corsairs and leave me with little to web with. And then from there it's a slow downhill ride until I'm overwhelmed.

Bleh...


FE --> Mass 3/3/3 voidrays, u only need 1 stargate near Karax for superfast production --> You will start banking minerals at 200/000, make khaydarins and cannons everywhere.
Use abilities liberally while you can and dont let your allies die, because they will rebuild and help you hold... if only to stall for a few seconds, lol
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
Perfi2_0
Profile Joined July 2015
Poland40 Posts
November 21 2015 22:32 GMT
#94
Yeah, the Karax phasesmith bonus is indeed a thing. Doesn't work on upgrades, sadly, but if you intend to pump out multiple units of any kind, it's quite insane.
Imbalance is an opinion.
eastsouth
Profile Joined November 2015
4 Posts
November 22 2015 02:47 GMT
#95
On November 22 2015 07:32 Perfi2_0 wrote:
Yeah, the Karax phasesmith bonus is indeed a thing. Doesn't work on upgrades, sadly, but if you intend to pump out multiple units of any kind, it's quite insane.


forgot to mention karax is awesome make sure he survives!

build your star gates close to him!

instant construction of carries or void rays.
ilares
Profile Joined November 2015
7 Posts
Last Edited: 2015-11-22 18:55:55
November 22 2015 17:07 GMT
#96
hey guys!

using Kharax passive ability is genious!

Made this video showing how to easily finish this mission in brutal using this trick, and corsairs + DT (yeah i know ^^)

All friendly nexuses survived, and all heros but Al'Arak !

Gescom
Profile Joined February 2010
Canada3417 Posts
Last Edited: 2015-11-23 01:24:31
November 22 2015 21:12 GMT
#97
@eastsouth: Thanks m8. <3

edit -- Heh, I don't think you get credit for it from the saved game. o_o
edit2 -- I lied, was just 'buggy'. Had to go rebeat another mission on brutal to get it to re-check for the chievos. That Ouros portrait is preeeeetty fugly. Haha!
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
pat777
Profile Blog Joined December 2004
United States356 Posts
Last Edited: 2015-11-23 23:08:31
November 23 2015 22:48 GMT
#98
On November 17 2015 07:29 NewSunshine wrote:
I was having trouble just massing the Destroyer Void Rays, it sounds like the way to go, but you get ground to dust eventually. I tried my hand at a late-game build with Carriers and Colossi, but most importantly Corsairs, and a few Arbiters. They straight up let you win engagements without taking any damage. The Guardian Shell passive is amazing for extra insurance. I won the mission still having 180 supply, and if I were more dilligent I wouldn't have lost the 1 Nexus I did. It went from 'I can't see how to win this' to 'oh my God that was easy'.

I'm with you on Guardian Shell. It helped my probes tank for the artifact when I beat this on brutal. If I were to do this mission again, I'd get a bunch of regular immortals near the artifact near the end to tank for the artifact. I imagine guardian shell + mass immortals will buy me quite a bit of time. Also, guardian shell synergizes amazingly well with carrier healing + shield battery since you can heal while invulnerable. I also imagine that tal'darim zealots are also good tanks for the artifact.
I think carriers give you very good mechanical healing so the spear of adun healing passive is a bit redundant.

BTW, that video above is amazing. Nicely done.
DanceSC
Profile Blog Joined March 2008
United States751 Posts
November 23 2015 23:47 GMT
#99
On November 24 2015 07:48 pat777 wrote:
Show nested quote +
On November 17 2015 07:29 NewSunshine wrote:
I was having trouble just massing the Destroyer Void Rays, it sounds like the way to go, but you get ground to dust eventually. I tried my hand at a late-game build with Carriers and Colossi, but most importantly Corsairs, and a few Arbiters. They straight up let you win engagements without taking any damage. The Guardian Shell passive is amazing for extra insurance. I won the mission still having 180 supply, and if I were more dilligent I wouldn't have lost the 1 Nexus I did. It went from 'I can't see how to win this' to 'oh my God that was easy'.

I'm with you on Guardian Shell. It helped my probes tank for the artifact when I beat this on brutal. If I were to do this mission again, I'd get a bunch of regular immortals near the artifact near the end to tank for the artifact. I imagine guardian shell + mass immortals will buy me quite a bit of time. Also, guardian shell synergizes amazingly well with carrier healing + shield battery since you can heal while invulnerable. I also imagine that tal'darim zealots are also good tanks for the artifact.
I think carriers give you very good mechanical healing so the spear of adun healing passive is a bit redundant.

BTW, that video above is amazing. Nicely done.


Dark archons + Voidrays I didn't even think to use corsairs, but the dark archon ability did its job really well
Dance.943 || "I think he's just going to lose. There's only so many ways you can lose. And he's going to make some kind of units. And I'm going to attack him, and then all his stuff is going to die. That's about the best prediction that I can make" - NonY
Nimix
Profile Joined October 2011
France1809 Posts
November 25 2015 20:01 GMT
#100
The corsair/arbiter/DT/carrier thing makes it so easy, I struggled to get past 80% with void rays and ended up winning while barely losing anything on the first try with that comp >.< Thanks Merchz/Plexa!
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