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[TLCH] Mission 19: Salvation - Page 3

Forum Index > SC2 General
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weikor
Profile Blog Joined March 2011
Austria580 Posts
November 12 2015 14:22 GMT
#41
Beat it on brutal keeping all 3 Nexi alive. I could have gone another few minutes with it - and still at 200 supply after the last push.

Its really easy and keeping all 3 allies alive helps a great deal, you need the speed buff pylons, vespene gas gain and time freeze (rest gets shut down early anyway)

Unit wise, just make the tal darim voidrays with 3-3-3. Placing pylons everywhere, so they can fly around and help your allies quickly. You will lose very few units this way, and have enough to place 30 cannons at the end.

The goal is to lose as little as possible (which shouldnt be an issue with voidrays).
whiteLotus
Profile Blog Joined July 2009
1833 Posts
November 12 2015 14:53 GMT
#42
On November 12 2015 23:22 weikor wrote:
Beat it on brutal keeping all 3 Nexi alive. I could have gone another few minutes with it - and still at 200 supply after the last push.

Its really easy and keeping all 3 allies alive helps a great deal, you need the speed buff pylons, vespene gas gain and time freeze (rest gets shut down early anyway)

Unit wise, just make the tal darim voidrays with 3-3-3. Placing pylons everywhere, so they can fly around and help your allies quickly. You will lose very few units this way, and have enough to place 30 cannons at the end.

The goal is to lose as little as possible (which shouldnt be an issue with voidrays).


mind sharing replay if you have ? keeping 3 nexus with vodrays seems a bit too hard lol
The bird of Hermes is my name, eating my wings to make me tame
klup
Profile Joined May 2013
France612 Posts
November 12 2015 15:58 GMT
#43
something worth adding to everything you said that is great!

Keep vorazun and Alarak alive as long as possible. Especially Alarak he is very good at holding lanes
MiniFotToss
Profile Joined December 2013
China2430 Posts
November 12 2015 18:45 GMT
#44
Does nobody ever use colossus in this game?
Elentos
Profile Blog Joined February 2015
55550 Posts
November 12 2015 18:48 GMT
#45
On November 13 2015 03:45 MiniFotToss wrote:
Does nobody ever use colossus in this game?

I used them on normal because the purifier one is hilarious. Haven't gotten around to it on higher difficulties yet.
Every 60 seconds in Africa, a minute passes.
SpiZe
Profile Joined December 2010
Canada3640 Posts
November 12 2015 19:23 GMT
#46
I used the collosi on basically every mission that wasn't a defense mission. For the defense mission I went void rays and carriers. I mean I'm a protoss after all
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 12 2015 19:25 GMT
#47
On November 13 2015 03:45 MiniFotToss wrote:
Does nobody ever use colossus in this game?

Why Colossus when you can Reaver?
Administrator~ Spirit will set you free ~
Dingodile
Profile Joined December 2011
4133 Posts
November 12 2015 19:38 GMT
#48
+ Show Spoiler +
Are Alarak and Vorazun dead?
Grubby | ToD | Moon | Lyn | Sky
SeXyBaCk
Profile Joined January 2012
Switzerland174 Posts
Last Edited: 2015-11-12 19:51:50
November 12 2015 19:50 GMT
#49
This mission is actually very straight forward, I had all nexus alive, on brutal at the end, without really even being under pressure. See below

+ Show Spoiler +
The answer is to go Corsair and those immortals that are like mortars, I think they're the Tal'Darim immos. Basically fast nexus into 3 robo 3 stargate. The corsair are silly broken in that they prevent other units to even fire. So eventually you will simply need 3 armies composing of about 10 corsair and 10 immos each. Also use the pylon bonus from the spear of adun. Put some pylons up at the ramp, later add canons. The pylons give you a movement and firing speed bonus. I also used the 50 energy laser and fenix calldown. Fenix usually used with the robotics army on the right. The corsair basically do all the hard work, they block the enemy from firing once they reach teh ramp. Whenever a big fleet approaches you just take all your corsair and snipe it down quickly. I only realised this in the final mission of the campaign, but Corsair are basically the best unit ever and should be used in every mission when possible.5-6 corsair and your army won't ever take any damage. It's not even an energy spell but a time one on the corsair.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 12 2015 20:20 GMT
#50
On November 13 2015 04:25 Plexa wrote:
Show nested quote +
On November 13 2015 03:45 MiniFotToss wrote:
Does nobody ever use colossus in this game?

Why Colossus when you can Reaver?

Because Colossi draw sick fire lines in the ground! Reaver cannot do this, 'nuff said
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Toph Bae Kerrigan
Profile Joined November 2015
2 Posts
Last Edited: 2015-11-12 20:39:29
November 12 2015 20:38 GMT
#51
This is actually super easy. Just get taldarime void rays and hover from vorazune to the taldarime with the blood shard vrs. you need a mother ship as well. The only thing i lost in this mission was alarack and i think hes supposed to die. he just runs out like a fucking barbarian. kept all nexi: i can try to get replay. as for strat:
-mass blood shard vrs 3/3/3
-get mother ship
-the preservers can hold their own side if you put 4 long range cannons and keep replacing regular ones without any help until the end.
-leave mother ship on the top right side of vorazunes side and use vrs to save taldarime
-if you need extra help for vorazune you can split vrs or just bring them all and go back.
-4 sgs is all you need
P.S. i didnt even have like any cannons near the keystone either and if they are killing it just blackhole it with the mother ship
Mistakes
Profile Joined February 2011
United States1102 Posts
November 13 2015 01:37 GMT
#52
On November 13 2015 05:38 Toph Bae Kerrigan wrote:
This is actually super easy. Just get taldarime void rays and hover from vorazune to the taldarime with the blood shard vrs. you need a mother ship as well. The only thing i lost in this mission was alarack and i think hes supposed to die. he just runs out like a fucking barbarian. kept all nexi: i can try to get replay. as for strat:
-mass blood shard vrs 3/3/3
-get mother ship
-the preservers can hold their own side if you put 4 long range cannons and keep replacing regular ones without any help until the end.
-leave mother ship on the top right side of vorazunes side and use vrs to save taldarime
-if you need extra help for vorazune you can split vrs or just bring them all and go back.
-4 sgs is all you need
P.S. i didnt even have like any cannons near the keystone either and if they are killing it just blackhole it with the mother ship


On Brutal?
StarCraft | www.psistorm.com | www.twitter.com/MistakesSC | www.twitch.tv/MistakesSC | Seattle
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 13 2015 01:48 GMT
#53
carriers + one arbiter per front worked for me + tons of canons/shield batteries with the minerals you don't spend
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Solar424
Profile Blog Joined June 2013
United States4001 Posts
November 13 2015 03:55 GMT
#54
+ Show Spoiler +
Man Alarak you suck. Some High Lord you are.
ScienceRob
Profile Joined April 2010
United States382 Posts
November 13 2015 04:01 GMT
#55
I just used Nal'zarim Void rays, reinforced each base, Builds lots of support for each base. When you max out and are holding just fine, build MASSIVE cannons everywhere. A nexus in a couple places helps hold the line (damage absorber).

When the final wave comes I find that the north west side (Nal'zarim or w/e the protoss chick) needs the most support so send your entire fleet that way, thin about the forces then retreat to high ground. The Protoss Engineer seems to hold pretty well so just retreat back to the artifact once air units start to attack it. Thats How i beat it on Brutal.
Carpe Diem
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 13 2015 04:42 GMT
#56
On November 13 2015 04:38 Dingodile wrote:
+ Show Spoiler +
Are Alarak and Vorazun dead?

Nope, at least one of them ain't so I expect the other isn't too. The post-epilogue sequence clears up some things.
ㅇㅅㅌㅅ
Toph Bae Kerrigan
Profile Joined November 2015
2 Posts
November 13 2015 05:01 GMT
#57
On November 13 2015 10:37 Mistakes wrote:
Show nested quote +
On November 13 2015 05:38 Toph Bae Kerrigan wrote:
This is actually super easy. Just get taldarime void rays and hover from vorazune to the taldarime with the blood shard vrs. you need a mother ship as well. The only thing i lost in this mission was alarack and i think hes supposed to die. he just runs out like a fucking barbarian. kept all nexi: i can try to get replay. as for strat:
-mass blood shard vrs 3/3/3
-get mother ship
-the preservers can hold their own side if you put 4 long range cannons and keep replacing regular ones without any help until the end.
-leave mother ship on the top right side of vorazunes side and use vrs to save taldarime
-if you need extra help for vorazune you can split vrs or just bring them all and go back.
-4 sgs is all you need
P.S. i didnt even have like any cannons near the keystone either and if they are killing it just blackhole it with the mother ship


On Brutal?

yeah on brutal.
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
November 13 2015 05:45 GMT
#58
i just got standard colossus and standard carriers, mass cannoned lower right at first, then the other 2 entrances. ez win
first waves just spam spear abilities at will since they wil get disabled
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
Destructicon
Profile Blog Joined September 2011
4713 Posts
November 13 2015 09:39 GMT
#59
I had like 10 attempts here, closest was 99.99%, no that wasn't a joke. Was so furstrated, then I kept doing progressively better tries, even attempted to build mass cannons on the low ground and a huge fleet of carries to keep everything back, nothing worked. Then I just realized I could make 5 arbiters, store up energy and do mass stasis for the win.
And yes it worked, Arbiters OP!
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
November 13 2015 20:06 GMT
#60
Idk if this has been posted yet but if you make your production structures near Karax you will get the master phasesmith bonus on them and you can crank out units really fast. Helps immensely with keeping your money low. I did the void ray strat + mothership, but never used the mothership. Automatic gas, solar bombardment, 200 shield (never used) and the 200 damage one. Chronosurged out some upgrades early too.
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
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