• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:22
CEST 21:22
KST 04:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Remastered crash fix suggestions a Announcement on the JEDI Ringing ASL22 General Discussion BW General Discussion Syncronization issues and can't find games
Tourneys
The Casual Games of the Week Thread [ASL22] Ro16 Group D Small VOD Thread 2.0 BWCL Season 65 Announcement
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10240 users

SC2 not featured at DH Bucharest 2015 - Page 19

Forum Index > SC2 General
389 CommentsPost a Reply
Prev 1 17 18 19 20 Next All
gruff
Profile Joined September 2010
Sweden2276 Posts
March 13 2015 18:35 GMT
#361
On March 13 2015 08:59 jellyjello wrote:
SC2 has hit the ceiling for its growth in terms of a spectator sport. We can point out many reasons for it, but essentially what we are seeing today with the viewership numbers is the direct result of the biggest flaw in SC2: the game just does not have the charm to attract many casual players to keep playing the game.

The launching of LoTV will regain the viewership numbers by the virtue of it being a brand new game. However, unless the game's core issues are addressed - elements which attract casual players, we are going to have this same discussion again in 2-3 years.

I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2015-03-13 21:46:19
March 13 2015 21:45 GMT
#362
On March 14 2015 03:35 gruff wrote:
Show nested quote +
On March 13 2015 08:59 jellyjello wrote:
SC2 has hit the ceiling for its growth in terms of a spectator sport. We can point out many reasons for it, but essentially what we are seeing today with the viewership numbers is the direct result of the biggest flaw in SC2: the game just does not have the charm to attract many casual players to keep playing the game.

The launching of LoTV will regain the viewership numbers by the virtue of it being a brand new game. However, unless the game's core issues are addressed - elements which attract casual players, we are going to have this same discussion again in 2-3 years.

I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.

Exactly. The ESL csgo stream at the moment of writing this has 300k viewers, and the arena is stacked with people chanting for the teams. The reasons for this kind of popularity have nothing to do with small things like balance, builds or other in game nuances, and more to do with the fact the game is dominated by westerners, played by teams instead of individuals, easy to start to play as a casual and as an e-sport very action packed and easy to follow.

Unless lotv changes the fact that sc2 is a base building rts then the status quo won't change.
OblivionMage
Profile Joined May 2010
Canada377 Posts
Last Edited: 2015-03-13 22:07:43
March 13 2015 22:06 GMT
#363
I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.


counterexample: wc3 in china
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
March 13 2015 22:26 GMT
#364
On March 13 2015 22:15 Tchado wrote:
Drop sc2 but bring back HoN......kinda weird , at least with DreamHoN back I have a reason to watch dreamhack

YO DREAMHON? I am also going to be watching HoN this is huge!
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2015-03-13 22:36:58
March 13 2015 22:28 GMT
#365
On March 14 2015 07:06 OblivionMage wrote:
Show nested quote +
I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.


counterexample: wc3 in china

Counter example: YYF's and Burning's dota 2 streams on that 'chinese twitch' site have regularly about a million viewers on them. Now that's 'china popular' for you.
Khenra
Profile Blog Joined January 2009
Netherlands885 Posts
March 13 2015 22:56 GMT
#366
I can't say I'm surprised. Watching StarCraft2 has become completely boring to me. The only reason I still watch sometimes is to hear Tasteless/Artosis banter
This signature is ruining eSports.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
March 13 2015 22:57 GMT
#367
On March 14 2015 07:06 OblivionMage wrote:
Show nested quote +
I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.


counterexample: wc3 in china


Are you sure high numbers relating to this isn't directly because there are so many viewers in China? Do the numbers for wc3 compete with the numbers for other popular games, like the poster above me just brought up?
Kaewins
Profile Joined April 2013
Bulgaria138 Posts
Last Edited: 2015-03-15 10:36:49
March 15 2015 10:35 GMT
#368
I am of the opinion, that it's not the game itself, but the players that play it. Sorry to say this, but the game had plenty of views when we had more non-koreans doing well. The fact is, I am not going to watch a tournament full of robot no personality koreans, I just have no interest in that. There is no storyline for me to invest in.

I haven't watched IEM Katowice at all, and why would I? Who should I cheer for? Where are Snute, Stephano, Naniwa? I don't care about Zest and Dark crushing everyone. If I wanted to watch the GSL, I would have watched, but I don't.

When they make tournaments worth watching, with players that we can care for, then they can expect high views.

Sorry for all the Korean fans here, but that's just me. I was watching the most SC2 when Stephano was active and beasting, then when he quit I tried focusing on others, but little by little all non koreans started vanishing from tournaments. And today we have a tournament like IEM Katowice, hosted in Europe with all Korean lineup. Good luck making people watch that instead of CS:GO. Why would they?
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
Last Edited: 2015-03-15 11:01:16
March 15 2015 10:56 GMT
#369
On March 15 2015 19:35 Kaewins wrote:
I am of the opinion, that it's not the game itself, but the players that play it. Sorry to say this, but the game had plenty of views when we had more non-koreans doing well. The fact is, I am not going to watch a tournament full of robot no personality koreans, I just have no interest in that. There is no storyline for me to invest in.

I haven't watched IEM Katowice at all, and why would I? Who should I cheer for? Where are Snute, Stephano, Naniwa? I don't care about Zest and Dark crushing everyone. If I wanted to watch the GSL, I would have watched, but I don't.

When they make tournaments worth watching, with players that we can care for, then they can expect high views.

Sorry for all the Korean fans here, but that's just me. I was watching the most SC2 when Stephano was active and beasting, then when he quit I tried focusing on others, but little by little all non koreans started vanishing from tournaments. And today we have a tournament like IEM Katowice, hosted in Europe with all Korean lineup. Good luck making people watch that instead of CS:GO. Why would they?


Why would you care so match about the nationality of who is playing? If the games are entertaining to you, then you watch it, otherwise you don't. During tournaments, you get to have players interacting only 10% of the time anyway, 3 questions interviews to the winner and that's about it.
You can't say that since in 2012 there were more viewers and there were more foreigners, then the fact that there were more foreigners implies that there were more viewers.
Just look at when Naniwa played his WCS group. It was the best foreigner storyline in a long time, the former foreign hope who comes back after almost a year to claim back his throne in an offline event, and how were viewer numbers? They went from 35k to 45k. Sure, it's an increase, but it's still insignificant compared to games like CS:GO or LoL.

I don't know how you are so convinced that everyone thinks the same as you do. Sorry to say it, this doesn't have anything to do with sc2's declining viewer numbers.
But yeah, we should probably kill all the koreans or give them an handicap in-game, maybe this would solve all SC2's problems.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
March 15 2015 10:59 GMT
#370
On March 15 2015 19:35 Kaewins wrote:
I am of the opinion, that it's not the game itself, but the players that play it. Sorry to say this, but the game had plenty of views when we had more non-koreans doing well. The fact is, I am not going to watch a tournament full of robot no personality koreans, I just have no interest in that. There is no storyline for me to invest in.

I haven't watched IEM Katowice at all, and why would I? Who should I cheer for? Where are Snute, Stephano, Naniwa? I don't care about Zest and Dark crushing everyone. If I wanted to watch the GSL, I would have watched, but I don't.

When they make tournaments worth watching, with players that we can care for, then they can expect high views.

Sorry for all the Korean fans here, but that's just me. I was watching the most SC2 when Stephano was active and beasting, then when he quit I tried focusing on others, but little by little all non koreans started vanishing from tournaments. And today we have a tournament like IEM Katowice, hosted in Europe with all Korean lineup. Good luck making people watch that instead of CS:GO. Why would they?


Yet all foreigner only tournaments get less views than ones with Korean's in it.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
March 15 2015 11:11 GMT
#371
On March 14 2015 06:45 xyzz wrote:
Show nested quote +
On March 14 2015 03:35 gruff wrote:
On March 13 2015 08:59 jellyjello wrote:
SC2 has hit the ceiling for its growth in terms of a spectator sport. We can point out many reasons for it, but essentially what we are seeing today with the viewership numbers is the direct result of the biggest flaw in SC2: the game just does not have the charm to attract many casual players to keep playing the game.

The launching of LoTV will regain the viewership numbers by the virtue of it being a brand new game. However, unless the game's core issues are addressed - elements which attract casual players, we are going to have this same discussion again in 2-3 years.

I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.

Exactly. The ESL csgo stream at the moment of writing this has 300k viewers, and the arena is stacked with people chanting for the teams. The reasons for this kind of popularity have nothing to do with small things like balance, builds or other in game nuances, and more to do with the fact the game is dominated by westerners, played by teams instead of individuals, easy to start to play as a casual and as an e-sport very action packed and easy to follow.

Unless lotv changes the fact that sc2 is a base building rts then the status quo won't change.


Basically CS is a simple, easy to understand game with a high skillcap that offers a social experience and is fun for casuals and hardcore gamers. Not surprising that its an esport success. You don't even need to really "understand" the game to be entertained. I can look at the score and see who is winning and when someone is able to 1v3'ing the enemy team, I get super excited as well.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
March 15 2015 11:13 GMT
#372
SC2 being dropped from Dreamhack is one thing, which i can fully understand due to its limited appeal these days, but to be replaced by Minecraft ....yikes !!!!. i got to say that's a new low
Kaewins
Profile Joined April 2013
Bulgaria138 Posts
March 15 2015 11:26 GMT
#373
On March 15 2015 19:56 KingAlphard wrote:
Show nested quote +
On March 15 2015 19:35 Kaewins wrote:
I am of the opinion, that it's not the game itself, but the players that play it. Sorry to say this, but the game had plenty of views when we had more non-koreans doing well. The fact is, I am not going to watch a tournament full of robot no personality koreans, I just have no interest in that. There is no storyline for me to invest in.

I haven't watched IEM Katowice at all, and why would I? Who should I cheer for? Where are Snute, Stephano, Naniwa? I don't care about Zest and Dark crushing everyone. If I wanted to watch the GSL, I would have watched, but I don't.

When they make tournaments worth watching, with players that we can care for, then they can expect high views.

Sorry for all the Korean fans here, but that's just me. I was watching the most SC2 when Stephano was active and beasting, then when he quit I tried focusing on others, but little by little all non koreans started vanishing from tournaments. And today we have a tournament like IEM Katowice, hosted in Europe with all Korean lineup. Good luck making people watch that instead of CS:GO. Why would they?


Why would you care so match about the nationality of who is playing? If the games are entertaining to you, then you watch it, otherwise you don't. During tournaments, you get to have players interacting only 10% of the time anyway, 3 questions interviews to the winner and that's about it.
You can't say that since in 2012 there were more viewers and there were more foreigners, then the fact that there were more foreigners implies that there were more viewers.
Just look at when Naniwa played his WCS group. It was the best foreigner storyline in a long time, the former foreign hope who comes back after almost a year to claim back his throne in an offline event, and how were viewer numbers? They went from 35k to 45k. Sure, it's an increase, but it's still insignificant compared to games like CS:GO or LoL.

I don't know how you are so convinced that everyone thinks the same as you do. Sorry to say it, this doesn't have anything to do with sc2's declining viewer numbers.
But yeah, we should probably kill all the koreans or give them an handicap in-game, maybe this would solve all SC2's problems.


I am not exactly convinced, but I think it's a big part of the reason. I don't care if the game is fun to watch, I can have fun in other ways. This is an eSport and I need someone to cheer for, and Koreans ain't those people.

Do you think I'd watch the CS:GO finals if it weren't Fnatic vs NiP? I don't care how good the teams are, I watch the teams I like and respect. Now switching to SC2, I have less and less reason to watch. The last tourneys I enjoyed were the ones where Snute and Scarlett had a deep run with chances of winning, everything else has been Korean dominated and completely unwatchable as I don't care about those players. It doesn't matter to me if Dark or Zest wins, it's just another Korean to me. And many people I know of, have a hard time watching SC2, not because the game is so complicated, but because all they see is Koreans. Even LoL, that is so severely dominated by Koreans, isn't that void of foreign competition.
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
March 15 2015 15:30 GMT
#374
On March 14 2015 03:35 gruff wrote:
Show nested quote +
On March 13 2015 08:59 jellyjello wrote:
SC2 has hit the ceiling for its growth in terms of a spectator sport. We can point out many reasons for it, but essentially what we are seeing today with the viewership numbers is the direct result of the biggest flaw in SC2: the game just does not have the charm to attract many casual players to keep playing the game.

The launching of LoTV will regain the viewership numbers by the virtue of it being a brand new game. However, unless the game's core issues are addressed - elements which attract casual players, we are going to have this same discussion again in 2-3 years.

I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.


You don't try to compete with other games for viewership. We are not comparing game A vs game B; that is not the point here. What we all need to understand is that for SC2 to take the next step in popularity and viewership numbers, the game _has_to_be played by casual players more often, period.

The core design problems with the game makes it too difficult for new people to jump in and start playing the game right away. There is the element of steep learning curve, too complicated strategies, and lack of adequate social environment...etc. The game relies too much on the concept of rock paper scissors, while the battles doesn't last long enough for casual players to be drawn in. Think about it: would someone who is curious about SC2 but has zero knowledge about RTS find this game fun to play after trying it out a few times? A few may, but chances are that the majority would not, as proven since the launching of the SC2: Wings of Liberty.
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2015-03-15 15:42:25
March 15 2015 15:37 GMT
#375
Sadly SC2 viewership as you mention isn't even in the same ballpark. CS:GO just got 600k viewers on twitch and 1million+ total. It doesn't mean SC2 isn't a good game, or that CS:GO is a better game, but it does mean it's a different game with a much wider appeal and is better suited for e-sports.

But I do agree with one of the previous posters that the fact that if you're not korean you will never win a major event in SC2 has a huge effect. It's demoralizing, and all the deniers are simply flat out wrong. The same thing applies to traditional sports too. When your country beats all odds and does well at some international event there's a huge surge of popularity in the sport in that country and new people start playing it. They realise they have a chance, and they identify with their compatriots. Robot asians who don't even speak english are impossible to identify with as a westerner. It becomes their game, not ours.
gruff
Profile Joined September 2010
Sweden2276 Posts
March 15 2015 15:39 GMT
#376
On March 16 2015 00:37 xyzz wrote:
Sadly SC2 viewership as you mention isn't even in the same ballpark. CS:GO just got 600k viewers on twitch and 1million+ total. It doesn't mean SC2 isn't a good game, or that CS:GO is a better game, but it does mean it's a different game with a much wider appeal and is better suited for e-sports.

But I do agree with one of the previous posters that the fact that if you're not korean you will never win a major event in SC2 has a huge effect. It's demoralizing, and all the deniers are simply flat out wrong. The same thing applies to traditional sports too. When your country beats all odds and does well at some international event there's a huge surge of popularity in the sport in that country and new people start playing it. They realise they have a chance, and they identify with their compatriots. Robot asians who don't even speak english are impossible to identify with as a westerner. It becomes their game, not ours.

I don't think it would be much better regardless of nationality if it's one country that dominates completely.
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2015-03-15 15:45:51
March 15 2015 15:44 GMT
#377
On March 16 2015 00:39 gruff wrote:
Show nested quote +
On March 16 2015 00:37 xyzz wrote:
Sadly SC2 viewership as you mention isn't even in the same ballpark. CS:GO just got 600k viewers on twitch and 1million+ total. It doesn't mean SC2 isn't a good game, or that CS:GO is a better game, but it does mean it's a different game with a much wider appeal and is better suited for e-sports.

But I do agree with one of the previous posters that the fact that if you're not korean you will never win a major event in SC2 has a huge effect. It's demoralizing, and all the deniers are simply flat out wrong. The same thing applies to traditional sports too. When your country beats all odds and does well at some international event there's a huge surge of popularity in the sport in that country and new people start playing it. They realise they have a chance, and they identify with their compatriots. Robot asians who don't even speak english are impossible to identify with as a westerner. It becomes their game, not ours.

I don't think it would be much better regardless of nationality if it's one country that dominates completely.


It's not so much nationality but culture & race. CS:GO is dominated by Europeans and Americans, so it appeals to Europeans and Americans, and not to Koreans. The only major e-sport game that has a split 'domination' at the moment is Dota 2, considering the Chinese and Western teams pretty much split the major trophies. That's of course the ideal situation, but if it comes to 'asian domination' or 'western domination' the westerners will always choose the latter, and the asians the former, and that's evidenced by the popularity of the games in those regions.
gruff
Profile Joined September 2010
Sweden2276 Posts
March 15 2015 15:46 GMT
#378
On March 16 2015 00:30 jellyjello wrote:
Show nested quote +
On March 14 2015 03:35 gruff wrote:
On March 13 2015 08:59 jellyjello wrote:
SC2 has hit the ceiling for its growth in terms of a spectator sport. We can point out many reasons for it, but essentially what we are seeing today with the viewership numbers is the direct result of the biggest flaw in SC2: the game just does not have the charm to attract many casual players to keep playing the game.

The launching of LoTV will regain the viewership numbers by the virtue of it being a brand new game. However, unless the game's core issues are addressed - elements which attract casual players, we are going to have this same discussion again in 2-3 years.

I feel that have less to do with the flaws of the game and more about the lower appeal of the type of game it is. I don't believe any base building rts will manage to fulfill those criteria's unless they completely compromise what makes them fun to play for a competitive player.


You don't try to compete with other games for viewership. We are not comparing game A vs game B; that is not the point here. What we all need to understand is that for SC2 to take the next step in popularity and viewership numbers, the game _has_to_be played by casual players more often, period.

The core design problems with the game makes it too difficult for new people to jump in and start playing the game right away. There is the element of steep learning curve, too complicated strategies, and lack of adequate social environment...etc. The game relies too much on the concept of rock paper scissors, while the battles doesn't last long enough for casual players to be drawn in. Think about it: would someone who is curious about SC2 but has zero knowledge about RTS find this game fun to play after trying it out a few times? A few may, but chances are that the majority would not, as proven since the launching of the SC2: Wings of Liberty.

My point was that I don't think that's possible. As for the bolder part, yes a lot would, it's called playing the campaign. Casuals will never be appealed by this kind of game in multiplayer unless you redesign the whole game into something else (mobas and such). Sure SC2 isn't a perfect game but you just have to accept that casuals just like to watch mulitplayer more than they like to play it.
TurboMaN
Profile Joined October 2005
Germany925 Posts
March 15 2015 15:52 GMT
#379
CS:Go numbers 300k+ on Twitch, 900k+ in GOTV

No wonder why they kick SC2 out of many Dreamhacks. Blizzard is really making me sad. So many wasted opportunities to make SC2 a big eSports game.

Just look at all the Features GOTV has, take a look at the Dota Spectator and in game features and compare it to SC2. I don't remember it correctly but didn't it take like 3-4 years to develop an overlay? The overlay was even mostly developed by a non employee which Blizzard later hired.

The future doesn't look good, but I hope for the best.
Dav1oN
Profile Joined January 2012
Ukraine3164 Posts
March 15 2015 15:56 GMT
#380
On March 16 2015 00:52 TurboMaN wrote:
CS:Go numbers 300k+ on Twitch, 900k+ in GOTV

No wonder why they kick SC2 out of many Dreamhacks. Blizzard is really making me sad. So many wasted opportunities to make SC2 a big eSports game.

Just look at all the Features GOTV has, take a look at the Dota Spectator and in game features and compare it to SC2. I don't remember it correctly but didn't it take like 3-4 years to develop an overlay? The overlay was even mostly developed by a non employee which Blizzard later hired.

The future doesn't look good, but I hope for the best.


hltv.org numbers were different, it was 950k from all streams from twtich. Main stream was close to 600k alone
In memory of Geoff "iNcontroL" Robinson 11.09.1985 - 21.07.2019 A tribute to incredible man, embodiment of joy, esports titan, starcraft community pillar all in one. You will always be remembered!
Prev 1 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 200
UpATreeSC 89
Nathanias 48
MindelVK 36
JuggernautJason35
StarCraft: Brood War
IndyStarCraft 84
Zeus 68
Pusan 51
Dota 2
Gorgc3797
Counter-Strike
fl0m1273
Heroes of the Storm
Liquid`Hasu439
Other Games
summit1g9575
Grubby3946
Liquid`RaSZi2068
FrodaN1010
ceh9431
shahzam428
B2W.Neo355
mouzStarbuck346
C9.Mang0154
ArmadaUGS140
RotterdaM96
hungrybox95
Mew2King83
Dewaltoss51
Livibee15
Organizations
Other Games
gamesdonequick1551
StarCraft 2
WardiTV699
TaKeTV 184
[ Show 15 non-featured ]
StarCraft 2
• Reevou 8
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4793
• WagamamaTV51
League of Legends
• TFBlade1215
Other Games
• imaqtpie731
• Shiphtur149
Upcoming Events
OSC
2h 38m
Replay Cast
4h 38m
IntoTheTV X SOOP
15h 38m
RotterdaM Event
20h 53m
Replay Cast
1d 4h
GSL
1d 15h
Replay Cast
2 days
GSL
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-16
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.