On January 21 2015 11:15 Ramiz1989 wrote:
:O
:O
Oh shit thats.... that's really really fucking good then. That might be OP
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SetGuitarsToKill
Canada28396 Posts
On January 21 2015 11:15 Ramiz1989 wrote: :O Oh shit thats.... that's really really fucking good then. That might be OP | ||
Cheren
United States2911 Posts
On January 21 2015 07:54 stuchiu wrote: Snute actually has extremely diverse skills, as far as I know he's only ever used SH because they are the strongest comp by far for Zerg. I think this is true, I just didn't like how smug and defensive he is about using Swarm Hosts on stream. Like he made fun of anyone who thought the old swarm host was boring as if that wasn't most of the community. | ||
Topin
Peru10078 Posts
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Jer99
Canada8157 Posts
https://twitter.com/PsioneBlizzard/status/557721848826572802 ill change it after this 4v4 | ||
Ramiz1989
12124 Posts
On January 21 2015 11:15 SetGuitarsToKill wrote: Show nested quote + On January 21 2015 11:15 Ramiz1989 wrote: https://twitter.com/PsioneBlizzard/status/557721848826572802 :O Oh shit thats.... that's really really fucking good then. That might be OP Nah, Psione just updated their post, SHs are 4 supply now, and that is just... quite bad to be honest. I hope that they are not overdoing this and turn them into something useless, hopefully this will be tested a lot. On January 21 2015 11:32 Jer99 wrote: and this https://twitter.com/PsioneBlizzard/status/557721848826572802 ill change it after this 4v4 And this... | ||
FeyFey
Germany10114 Posts
On January 21 2015 10:10 CanadianSC wrote: proof that VOID is a patch and nothing more giant single player patch adding lots of content. the definition of expanding. On topic I disliked that Locust could work on their own. Free units shouldn't be able to do that. And now they make that part even stronger. | ||
ETisME
12398 Posts
That would encourage it to be used in mid game, having it in hive feels incredibly late and not useful especially for hots economy | ||
Clonester
Germany2808 Posts
0.6 weapon speed 30 second duration There will be more Swarmhostgames, but they will be more dynamic. Mech is fucked. A fast flying, non light insane dps free unit? Rip MechvZ. | ||
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Jer99
Canada8157 Posts
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Clonester
Germany2808 Posts
On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. | ||
blade55555
United States17423 Posts
On January 21 2015 11:41 FeyFey wrote: Show nested quote + On January 21 2015 10:10 CanadianSC wrote: proof that VOID is a patch and nothing more giant single player patch adding lots of content. the definition of expanding. On topic I disliked that Locust could work on their own. Free units shouldn't be able to do that. And now they make that part even stronger. Well yeah their not going to make the swarmhost useless lol. On January 21 2015 11:50 Clonester wrote: Show nested quote + On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. And then no more for a long time and only last 30 seconds ![]() | ||
starslayer
United States696 Posts
the only way this is ok is if you double the supply and take away the upgrades and making then hive units, then maybe its ok | ||
Ramiz1989
12124 Posts
On January 21 2015 11:46 Clonester wrote: 12 damage 0.6 weapon speed 30 second duration There will be more Swarmhostgames, but they will be more dynamic. Mech is fucked. A fast flying, non light insane dps free unit? Rip MechvZ. Locusts aren't fast, even when flying, and also are not invincible when flying... Two Thors can take them down before they come to you. | ||
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Jer99
Canada8157 Posts
On January 21 2015 11:51 blade55555 wrote: Show nested quote + On January 21 2015 11:41 FeyFey wrote: On January 21 2015 10:10 CanadianSC wrote: proof that VOID is a patch and nothing more giant single player patch adding lots of content. the definition of expanding. On topic I disliked that Locust could work on their own. Free units shouldn't be able to do that. And now they make that part even stronger. Well yeah their not going to make the swarmhost useless lol. Show nested quote + On January 21 2015 11:50 Clonester wrote: On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. And then no more for a long time and only last 30 seconds ![]() is your passion back?! | ||
Ramiz1989
12124 Posts
On January 21 2015 11:50 Clonester wrote: Show nested quote + On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged. | ||
hansonslee
United States2027 Posts
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Clonester
Germany2808 Posts
On January 21 2015 11:53 Ramiz1989 wrote: Show nested quote + On January 21 2015 11:50 Clonester wrote: On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged. You didnt understand me. They got the double damage of a marine, the same attack speed as the stimmed marine 0.56 to 0.6 and higher health then a marine. And now you dont need a borrow. Roach Swarmhost viper should be THE thing to overcome the protoss before he has his latest game techs. And when you think about overgrowth, a 3 base protoss will allways lose one base: Either the main army with locust will go up one ramp/attack the third or the flying locust fly in your main and do havock. 12 Swarmhost are needed to kill a Nexus in 4 secs, 3 secs for a orbital/planetary. Locust are not light units, they are not taken down by the thor very fast and with +1 armor, they have easy times to reach the thors and crush them in 1 sec. These stats are just extremly strong. | ||
ZenithM
France15952 Posts
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Ramiz1989
12124 Posts
On January 21 2015 11:59 Clonester wrote: Show nested quote + On January 21 2015 11:53 Ramiz1989 wrote: On January 21 2015 11:50 Clonester wrote: On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged. You didnt understand me. They got the double damage of a marine, the same attack speed as the stimmed marine 0.56 to 0.6 and higher health then a marine. And now you dont need a borrow. Roach Swarmhost viper should be THE thing to overcome the protoss before he has his latest game techs. And when you think about overgrowth, a 3 base protoss will allways lose one base: Either the main army with locust will go up one ramp/attack the third or the flying locust fly in your main and do havock. 12 Swarmhost are needed to kill a Nexus in 4 secs, 3 secs for a orbital/planetary. Locust are not light units, they are not taken down by the thor very fast and with +1 armor, they have easy times to reach the thors and crush them in 1 sec. These stats are just extremly strong. Only problem is that they are not 200/100/3 but 100/200/4 now. You need to survive long enough to make a lot of Swarm Hosts and even then, opponent has 30 seconds window to just kill you as you have around 30-40 supply of useless units. Yes, they sound extremely good and strong on paper, but I am sure that they will be balanced out and that they won't be broken as people think. | ||
Clonester
Germany2808 Posts
On January 21 2015 12:03 Ramiz1989 wrote: Show nested quote + On January 21 2015 11:59 Clonester wrote: On January 21 2015 11:53 Ramiz1989 wrote: On January 21 2015 11:50 Clonester wrote: On January 21 2015 11:50 Jer99 wrote: They attack nearly as fast as a stimmed marine with higher hp and doubled damage. Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged. You didnt understand me. They got the double damage of a marine, the same attack speed as the stimmed marine 0.56 to 0.6 and higher health then a marine. And now you dont need a borrow. Roach Swarmhost viper should be THE thing to overcome the protoss before he has his latest game techs. And when you think about overgrowth, a 3 base protoss will allways lose one base: Either the main army with locust will go up one ramp/attack the third or the flying locust fly in your main and do havock. 12 Swarmhost are needed to kill a Nexus in 4 secs, 3 secs for a orbital/planetary. Locust are not light units, they are not taken down by the thor very fast and with +1 armor, they have easy times to reach the thors and crush them in 1 sec. These stats are just extremly strong. Only problem is that they are not 200/100/3 but 100/200/4 now. You need to survive long enough to make a lot of Swarm Hosts and even then, opponent has 30 seconds window to just kill you as you have around 30-40 supply of useless units. Yes, they sound extremely good and strong on paper, but I am sure that they will be balanced out and that they won't be broken as people think. Sorry, but I cant believe in "they will be balanced out". yeah you got the 30 secs window, but the zerg has this window in what he can crush you extremly hard in the face. Or think of nidus host timing. Nidus up. 10-12 hosts out, locust destroy everything, host back at home I think these locust have just way too strong stats for being pure free unit. They looked very strong in LotV beta and they could look even stronger now. I will play the test maps to check this out and i hope i am wrong. But I see these guys bring havoc on protoss and mech. Terran can go bio, bio will be fast enough to abuse the 30 sec timing window. Protoss and mech are slow ass guys. | ||
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