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Jan 20 Balance Test Map Update - Swarm Host & Raven - Page…

Forum Index > SC2 General
504 CommentsPost a Reply
Prev 1 9 10 11 12 13 26 Next All
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 21 2015 02:15 GMT
#201
On January 21 2015 11:15 Ramiz1989 wrote:


:O


Oh shit thats.... that's really really fucking good then. That might be OP
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Cheren
Profile Blog Joined September 2013
United States2911 Posts
January 21 2015 02:30 GMT
#202
On January 21 2015 07:54 stuchiu wrote:
Snute actually has extremely diverse skills, as far as I know he's only ever used SH because they are the strongest comp by far for Zerg.


I think this is true, I just didn't like how smug and defensive he is about using Swarm Hosts on stream. Like he made fun of anyone who thought the old swarm host was boring as if that wasn't most of the community.
Topin
Profile Blog Joined December 2010
Peru10128 Posts
January 21 2015 02:32 GMT
#203
can you kill the flying locust?
i would define my style between a mix of ByuN, Maru and MKP
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
January 21 2015 02:32 GMT
#204
and this

https://twitter.com/PsioneBlizzard/status/557721848826572802

ill change it after this 4v4
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2015-01-21 02:33:56
January 21 2015 02:32 GMT
#205
On January 21 2015 11:15 SetGuitarsToKill wrote:
Show nested quote +
On January 21 2015 11:15 Ramiz1989 wrote:
https://twitter.com/PsioneBlizzard/status/557721848826572802

:O


Oh shit thats.... that's really really fucking good then. That might be OP

Nah, Psione just updated their post, SHs are 4 supply now, and that is just... quite bad to be honest.

I hope that they are not overdoing this and turn them into something useless, hopefully this will be tested a lot.

On January 21 2015 11:32 Jer99 wrote:
and this

https://twitter.com/PsioneBlizzard/status/557721848826572802

ill change it after this 4v4


And this...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 21 2015 02:41 GMT
#206
On January 21 2015 10:10 CanadianSC wrote:
proof that VOID is a patch and nothing more


giant single player patch adding lots of content. the definition of expanding.

On topic I disliked that Locust could work on their own. Free units shouldn't be able to do that. And now they make that part even stronger.
ETisME
Profile Blog Joined April 2011
12884 Posts
January 21 2015 02:45 GMT
#207
I like it being lair.
That would encourage it to be used in mid game, having it in hive feels incredibly late and not useful especially for hots economy
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Clonester
Profile Joined August 2014
Germany2808 Posts
January 21 2015 02:46 GMT
#208
12 damage
0.6 weapon speed
30 second duration

There will be more Swarmhostgames, but they will be more dynamic.
Mech is fucked. A fast flying, non light insane dps free unit? Rip MechvZ.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
January 21 2015 02:50 GMT
#209
They attack nearly as fast as a stimmed marine
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Clonester
Profile Joined August 2014
Germany2808 Posts
January 21 2015 02:50 GMT
#210
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2015-01-21 02:51:29
January 21 2015 02:51 GMT
#211
On January 21 2015 11:41 FeyFey wrote:
Show nested quote +
On January 21 2015 10:10 CanadianSC wrote:
proof that VOID is a patch and nothing more


giant single player patch adding lots of content. the definition of expanding.

On topic I disliked that Locust could work on their own. Free units shouldn't be able to do that. And now they make that part even stronger.


Well yeah their not going to make the swarmhost useless lol.

On January 21 2015 11:50 Clonester wrote:
Show nested quote +
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.


And then no more for a long time and only last 30 seconds
When I think of something else, something will go here
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2015-01-21 03:00:12
January 21 2015 02:51 GMT
#212
sigh well im done with sc2 now. for all the ppl that think this is good for sc2 then they havent tried the lotv custom or saw the shoutcraft with qxc aka this http://sc2hl.com/highlight/1266 if you think this is fine then have fun with this awful game. really just think if thats tanks,ht, your base that can't do anything vs the flying locust even if you have +10 vikings and turrets they still get in and kill everything. GG sc2

the only way this is ok is if you double the supply and take away the upgrades and making then hive units, then maybe its ok
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Ramiz1989
Profile Joined July 2012
12124 Posts
January 21 2015 02:52 GMT
#213
On January 21 2015 11:46 Clonester wrote:
12 damage
0.6 weapon speed
30 second duration

There will be more Swarmhostgames, but they will be more dynamic.
Mech is fucked. A fast flying, non light insane dps free unit? Rip MechvZ.

Locusts aren't fast, even when flying, and also are not invincible when flying... Two Thors can take them down before they come to you.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
January 21 2015 02:52 GMT
#214
On January 21 2015 11:51 blade55555 wrote:
Show nested quote +
On January 21 2015 11:41 FeyFey wrote:
On January 21 2015 10:10 CanadianSC wrote:
proof that VOID is a patch and nothing more


giant single player patch adding lots of content. the definition of expanding.

On topic I disliked that Locust could work on their own. Free units shouldn't be able to do that. And now they make that part even stronger.


Well yeah their not going to make the swarmhost useless lol.

Show nested quote +
On January 21 2015 11:50 Clonester wrote:
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.


And then no more for a long time and only last 30 seconds


is your passion back?!
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2015-01-21 02:53:27
January 21 2015 02:53 GMT
#215
On January 21 2015 11:50 Clonester wrote:
Show nested quote +
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.

Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
January 21 2015 02:57 GMT
#216
Yay!
Seed's # 1 fan!!! #ForVengeance
Clonester
Profile Joined August 2014
Germany2808 Posts
January 21 2015 02:59 GMT
#217
On January 21 2015 11:53 Ramiz1989 wrote:
Show nested quote +
On January 21 2015 11:50 Clonester wrote:
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.

Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged.


You didnt understand me. They got the double damage of a marine, the same attack speed as the stimmed marine 0.56 to 0.6 and higher health then a marine. And now you dont need a borrow.
Roach Swarmhost viper should be THE thing to overcome the protoss before he has his latest game techs. And when you think about overgrowth, a 3 base protoss will allways lose one base:
Either the main army with locust will go up one ramp/attack the third or the flying locust fly in your main and do havock.
12 Swarmhost are needed to kill a Nexus in 4 secs, 3 secs for a orbital/planetary.

Locust are not light units, they are not taken down by the thor very fast and with +1 armor, they have easy times to reach the thors and crush them in 1 sec.

These stats are just extremly strong.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
ZenithM
Profile Joined February 2011
France15952 Posts
January 21 2015 03:02 GMT
#218
Man, you can say what you want about Blizzard, but they do sound like they care about their game.
Ramiz1989
Profile Joined July 2012
12124 Posts
January 21 2015 03:03 GMT
#219
On January 21 2015 11:59 Clonester wrote:
Show nested quote +
On January 21 2015 11:53 Ramiz1989 wrote:
On January 21 2015 11:50 Clonester wrote:
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.

Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged.


You didnt understand me. They got the double damage of a marine, the same attack speed as the stimmed marine 0.56 to 0.6 and higher health then a marine. And now you dont need a borrow.
Roach Swarmhost viper should be THE thing to overcome the protoss before he has his latest game techs. And when you think about overgrowth, a 3 base protoss will allways lose one base:
Either the main army with locust will go up one ramp/attack the third or the flying locust fly in your main and do havock.
12 Swarmhost are needed to kill a Nexus in 4 secs, 3 secs for a orbital/planetary.

Locust are not light units, they are not taken down by the thor very fast and with +1 armor, they have easy times to reach the thors and crush them in 1 sec.

These stats are just extremly strong.

Only problem is that they are not 200/100/3 but 100/200/4 now. You need to survive long enough to make a lot of Swarm Hosts and even then, opponent has 30 seconds window to just kill you as you have around 30-40 supply of useless units.

Yes, they sound extremely good and strong on paper, but I am sure that they will be balanced out and that they won't be broken as people think.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Clonester
Profile Joined August 2014
Germany2808 Posts
January 21 2015 03:11 GMT
#220
On January 21 2015 12:03 Ramiz1989 wrote:
Show nested quote +
On January 21 2015 11:59 Clonester wrote:
On January 21 2015 11:53 Ramiz1989 wrote:
On January 21 2015 11:50 Clonester wrote:
On January 21 2015 11:50 Jer99 wrote:
They attack nearly as fast as a stimmed marine


with higher hp and doubled damage.

Damage is the same, their DPS is higher because of attack speed. Their HP remains unchanged.


You didnt understand me. They got the double damage of a marine, the same attack speed as the stimmed marine 0.56 to 0.6 and higher health then a marine. And now you dont need a borrow.
Roach Swarmhost viper should be THE thing to overcome the protoss before he has his latest game techs. And when you think about overgrowth, a 3 base protoss will allways lose one base:
Either the main army with locust will go up one ramp/attack the third or the flying locust fly in your main and do havock.
12 Swarmhost are needed to kill a Nexus in 4 secs, 3 secs for a orbital/planetary.

Locust are not light units, they are not taken down by the thor very fast and with +1 armor, they have easy times to reach the thors and crush them in 1 sec.

These stats are just extremly strong.

Only problem is that they are not 200/100/3 but 100/200/4 now. You need to survive long enough to make a lot of Swarm Hosts and even then, opponent has 30 seconds window to just kill you as you have around 30-40 supply of useless units.

Yes, they sound extremely good and strong on paper, but I am sure that they will be balanced out and that they won't be broken as people think.


Sorry, but I cant believe in "they will be balanced out".

yeah you got the 30 secs window, but the zerg has this window in what he can crush you extremly hard in the face. Or think of nidus host timing. Nidus up. 10-12 hosts out, locust destroy everything, host back at home
I think these locust have just way too strong stats for being pure free unit.
They looked very strong in LotV beta and they could look even stronger now. I will play the test maps to check this out and i hope i am wrong. But I see these guys bring havoc on protoss and mech. Terran can go bio, bio will be fast enough to abuse the 30 sec timing window. Protoss and mech are slow ass guys.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Prev 1 9 10 11 12 13 26 Next All
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