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Legacy of the Void Announced - Page 71

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 69 70 71 72 73 149 Next
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-11-08 13:59:50
November 08 2014 13:58 GMT
#1401
--- Nuked ---
Swisslink
Profile Joined March 2011
2954 Posts
November 08 2014 13:59 GMT
#1402
On November 08 2014 22:50 Big J wrote:
Show nested quote +
On November 08 2014 22:33 Sapphire.lux wrote:
On November 08 2014 22:23 Ramiz1989 wrote:
On November 08 2014 22:19 Big J wrote:
On November 08 2014 22:18 [PkF] Wire wrote:
On November 08 2014 22:16 Daralii wrote:
On November 08 2014 22:11 MTAC wrote:
I really don't like the Cyclones and the Toss thing skins though. (And does not looks that fun to play with or watch on the long run...)

Economy wise it can be interesting, but we'll need to see how it goes with lots of pro-plays matches. Can lead to some action from the very first base, (which can only be better than current 3 bases standard play). And eventually lead to agressive expanding and action packed game. We'll see. Hope they'll be lots of High level gamers on LoTV Beta.

The models are very obviously incomplete, just look at the HERC's walk cycle and the ravager's texturing.


I hope so, graphically speaking it was pretty underwhelming !


I guess the haters were right and blizzard really isn't dedicating a lot to Starcraft anymore.

Ahaha you are hilariously toxic.

Big J was always quite rational and balanced in opinions, don't know what's going on lately?

Big J, what don't you like about the increase in micro potential in all races? About rewarding players that expand past 3 bases? About toning down hard counters and promoting tactical play?


I don't see those things! The economical changes as far as I have seen are that you have to expand earlier because your bases run out faster, which might be good or bad but far from the worker scaling stuff that people wanted.
The saturation hasn't been changed according to the exhibition matches.
The 12 worker change is nice, it removes a lot of rushes that are too hard to scout because scouting with your 6th worker was economically unreasonable, but with 12workers it is reasonable to send one away the moment the game starts.


How should they change the saturation without new maps?
If you need 4-5 bases to even play the mid game you can't play the match on a map where the 4th is already quite hard to take normally.
I think they just didn't want to show the new maps yet and therefore didn't show the changed saturation.
Ljas
Profile Joined July 2012
Finland725 Posts
November 08 2014 13:59 GMT
#1403
On November 08 2014 22:56 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 22:53 Ljas wrote:
Of course, I don't mean to say that nobody's allowed to disagree, but there's a huge amount of people in this thread who are incapable to expressing themselves in a reasonable manner.


I tend to excuse that kind of reaction because it actually shows how much they care for the game. You can be damn unreasonable and irrational when it comes to things that really matter to you.

Which is unfortunate, since being unreasonable and irrational about it makes your concerns more likely to be completely ignored.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
November 08 2014 13:59 GMT
#1404
On November 08 2014 22:34 Yonnua wrote:
Show nested quote +
On November 08 2014 22:13 Sapphire.lux wrote:
On November 08 2014 20:59 SatedSC2 wrote:
On November 08 2014 20:52 Doublemint wrote:
On November 08 2014 20:49 cSc.Dav1oN wrote:
As a protoss i don't see anything positive except warp prism, Photon overcharge dont shoot at air? What? Why with 12 workers? This is horrible, we need 6 as standart. Protoss addon with shittiest protoss changes, at l;east give me THE REAVER.

Nerfed warp :/

Am speechless

At a first glance it looks like Toss got the shorter end of the stick, though nothing is set in stone. As hard as it may be we have to trust in Blizzard to make the right calls after the actual testing.

Just all stop with the whine already. This is the avilosation of the SC community. Pitiful.

Why shouldn't I whine?

Almost everything that has been announced goes counter to the things that I actually like about the game.

If the game is released as described then I already know that I will not like it =/

EDIT:

It's almost like a completely different game. WoL and HotS are ultimately very similar to one another, whereas LotV is going to have massive changes. I've spent a lot of time playing WoL and HotS and I really like them. I do not like what I am seeing about LotV. Literally going to lose something that I love doing and watching if these changes go through. It's pretty sad. So yes, whining. And lots of it -_-

No one is going to take your 1a Protoss deathball away; you can still play HOTS.


If anything the game is heading more in that direction; cutting out early aggression and making it harder to hit quick timings by nerfing warp-in speed (i.e. it's harder to warp in offensively but not at home where your deathball is. The changes push protoss more in that direction while cutting out fun aggressive options as much as possible. Warp prism harass is pretty much dead with the warp-in changes.

Why do you say it cuts down early aggression? The warp gate nerf seems to be targeting mostly the defensive aspect of reactionary warp in, and this is great IMO as it will reward players that prepare before hand (leave units behind). The 4 sec delay i don't see how it's such a big deal for all ins. The Warp Prism changes also promote preparation of already loaded units (Immortals, the new unit, Colossus). Over all i think Protoss players that like to micro and get an advantage that way will be greatly rewarded, something that is very difficult in the current game. During the short interview of David Kim before the show match he said that the new unit is also intended as a micro option that reduces the importance of Colossus (he said the Colossus is a problem because it creates deathballs).

So even if the changes as they are, are not perfect, it's clear the general idea and though behind it all is the correct one.

The Zerg changes are also awesome! The new Roach thing with 8-9 range in conjunction with Vipers blinding cloud, vs Tanks and Medivac micro...finally the focus is on unit synergy and control to create couter play; no more stupid 3847 range fire an forget design.
Head Coach Park: "They should buff tanks!"
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
Last Edited: 2014-11-08 14:01:12
November 08 2014 13:59 GMT
#1405
On November 08 2014 22:45 Ljas wrote:
If even a fraction of the whiners go through with their threats to stop watching and playing Starcraft 2 we'll have a much less toxic community to look forward to.

Pretty much. If Blizzard takes all of this balance whining in this thread serious at all, they will just end up with the same end product as the other 2 games. The vocal part of the community seems to be the smallest part, yet they have so much power because it makes them seem like they are the only ones that play. If riot listened to everything the community said about everything without doing their own research into it, league wouldn't even be playable let alone tolerable. Sure, the LoL community is toxic as shit but riot does a majority of their nerfs/buffs just because they want to see a change unless a champ really needs it (LEBLANC).

Just wish people would accept change and stop complaining. If the beta comes in January and something seems silly, it will prob be dealt with accordingly. Only thing I don't look forward to is the salty Diamond/low masters players that always complain about how their race is weak to make themselves feel better about their lack of skill being allowed to have serious input. HotS started out okay until people just lost because it wasn't the same as WoL and they didn't adjust accordingly.. we see how that ended up.
ok
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
November 08 2014 14:00 GMT
#1406
On November 08 2014 22:28 Charoisaur wrote:
Show nested quote +
On November 08 2014 22:24 Ctesias wrote:
On November 08 2014 22:19 Big J wrote:
On November 08 2014 22:18 [PkF] Wire wrote:
On November 08 2014 22:16 Daralii wrote:
On November 08 2014 22:11 MTAC wrote:
I really don't like the Cyclones and the Toss thing skins though. (And does not looks that fun to play with or watch on the long run...)

Economy wise it can be interesting, but we'll need to see how it goes with lots of pro-plays matches. Can lead to some action from the very first base, (which can only be better than current 3 bases standard play). And eventually lead to agressive expanding and action packed game. We'll see. Hope they'll be lots of High level gamers on LoTV Beta.

The models are very obviously incomplete, just look at the HERC's walk cycle and the ravager's texturing.


I hope so, graphically speaking it was pretty underwhelming !


I guess the haters were right and blizzard really isn't dedicating a lot to Starcraft anymore.

Yes, pre-alpha footage never changes. I'm sure Blizzard will leave it as is. Obviously they hate Starcraft as a whole and the fans in particular.



i dont think they hate starcraft but they dont want it to be a good game but want it to bring much money.
just forcing new units in the game although they are absolutely not fitting in the game.
reminds me of pokemon; just add more and more stuff to get more sells but the game gets shittier and shittier.


Hey don't hate on Pokémon, Gen 5 was awesome
AdministratorBreak the chains
Swisslink
Profile Joined March 2011
2954 Posts
November 08 2014 14:01 GMT
#1407
On November 08 2014 22:58 SatedSC2 wrote:
Show nested quote +
i hope lotv will be a giant disappointment and tournaments etc. will still be played on hots.

I don't necessarily want LotV to fail, but if it is a completely different game then I would love to see HotS still being played. Because I won't be playing LotV if it stays remotely like this and where else do I go for competitive RTS..?

Show nested quote +
On November 08 2014 22:41 Costanza9 wrote:
Its sad no one can take this reveal with a grain of salt. Hots and even wol alphas were nothing like the final versions, are people seriously this naive?

HotS beta was mostly unit balance though. These changes are core gameplay changes. They shouldn't be making core gameplay changes at this point. Not as drastic as this. It's a completely different game if they make these changes. It's not an expansion.


Well, for years people have been asking for drastic changes - and finally they do it.
ETisME
Profile Blog Joined April 2011
12474 Posts
November 08 2014 14:02 GMT
#1408
I really don't think deathball itself is a problem, it's whether you can make the engagement fun or not.
I have no problem watching zerg doing everything they can to crush the terran defense.
I have no problem with broodlord infestors except right until the deathball is out and too hard to deal with.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
[PkF] Wire
Profile Joined March 2013
France24209 Posts
Last Edited: 2014-11-08 14:06:35
November 08 2014 14:05 GMT
#1409
On November 08 2014 23:01 Swisslink wrote:
Show nested quote +
On November 08 2014 22:58 SatedSC2 wrote:
i hope lotv will be a giant disappointment and tournaments etc. will still be played on hots.

I don't necessarily want LotV to fail, but if it is a completely different game then I would love to see HotS still being played. Because I won't be playing LotV if it stays remotely like this and where else do I go for competitive RTS..?

On November 08 2014 22:41 Costanza9 wrote:
Its sad no one can take this reveal with a grain of salt. Hots and even wol alphas were nothing like the final versions, are people seriously this naive?

HotS beta was mostly unit balance though. These changes are core gameplay changes. They shouldn't be making core gameplay changes at this point. Not as drastic as this. It's a completely different game if they make these changes. It's not an expansion.


Well, for years people have been asking for drastic changes - and finally they do it.


I agree with Sated it's kind of strange to do such drastic changes for an expansion. Brood War changed a lot of things but -correct me if I'm wrong- the core remained untouched. Changing the way the eco works, changing the role of a core Protoss mechanic like Warpgate, and doing all this at the same time while adding new units... Yeah, it's basically a new game. Good thing or bad thing ? Impossible to know yet. And there is absolutely no way HotS keeps being a thing after LotV release. It'll slowly fall into oblivion like WoL did when HotS came out. The only question is to know whether HotS will disappear alongside LotV or if LotV will be succesful, which I hope -though I hope the game evolves a lot from what was shown yesterday too !
Charoisaur
Profile Joined August 2014
Germany15972 Posts
November 08 2014 14:06 GMT
#1410
On November 08 2014 22:48 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 22:45 Ljas wrote:
If even a fraction of the whiners go through with their threats to stop watching and playing Starcraft 2 we'll have a much less toxic community to look forward to.


Please stop with that. It's a thread about the announcements, the ones who disagree with the direction towards the game seems to be heading have the right to be vocal about it. I agree threats like "I won't play SC2 anymore if this goes through" aren't constructive, but we don't have to play yes men.


unit-wise they could change everything and i would still buy the game.
but if they change something as fundamental as the economy this is not sc2 for me anymore and i see no reason to buy it.
i play the game like it is and love it but if they change the fundamentals of the game it will change the complete flow of the game.
they should just release a new rts for such changes and don't fuck up existing games.
Many of the coolest moments in sc2 happen due to worker harassment
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
November 08 2014 14:07 GMT
#1411
On November 08 2014 23:05 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 23:01 Swisslink wrote:
On November 08 2014 22:58 SatedSC2 wrote:
i hope lotv will be a giant disappointment and tournaments etc. will still be played on hots.

I don't necessarily want LotV to fail, but if it is a completely different game then I would love to see HotS still being played. Because I won't be playing LotV if it stays remotely like this and where else do I go for competitive RTS..?

On November 08 2014 22:41 Costanza9 wrote:
Its sad no one can take this reveal with a grain of salt. Hots and even wol alphas were nothing like the final versions, are people seriously this naive?

HotS beta was mostly unit balance though. These changes are core gameplay changes. They shouldn't be making core gameplay changes at this point. Not as drastic as this. It's a completely different game if they make these changes. It's not an expansion.


Well, for years people have been asking for drastic changes - and finally they do it.


I agree with Sated it's kind of strange to do such drastic changes for an expansion. Brood War changed a lot of things but -correct me if I'm wrong- the core remained untouched. Changing the way the eco works, changing the role of a core Protoss mechanic like Warpgate, and doing all this at the same time while adding new units... Yeah, it's basically a new game. Good thing or bad thing ? Impossible to know yet. And there is absolutely no way HotS keeps being a thing after LotV release. It'll slowly fall into oblivion like WoL did when HotS came out. The only question is to know whether HotS will disappear alongside LotV or if LotV will be succesful, which I hope -though I hope the game evolves a lot from what was shown yesterday !


Blizzard's done it before. TFT was a bigger overhaul than LOTV will be, and there's no question that it made the game much better.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
[PkF] Wire
Profile Joined March 2013
France24209 Posts
November 08 2014 14:08 GMT
#1412
On November 08 2014 23:06 Charoisaur wrote:
Show nested quote +
On November 08 2014 22:48 [PkF] Wire wrote:
On November 08 2014 22:45 Ljas wrote:
If even a fraction of the whiners go through with their threats to stop watching and playing Starcraft 2 we'll have a much less toxic community to look forward to.


Please stop with that. It's a thread about the announcements, the ones who disagree with the direction towards the game seems to be heading have the right to be vocal about it. I agree threats like "I won't play SC2 anymore if this goes through" aren't constructive, but we don't have to play yes men.

i play the game like it is and love it but if they change the fundamentals of the game it will change the complete flow of the game.


You don't even contemplate the possibility the game, though different, ends up being even better with those changes ?
Swisslink
Profile Joined March 2011
2954 Posts
November 08 2014 14:10 GMT
#1413
On November 08 2014 23:05 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 23:01 Swisslink wrote:
On November 08 2014 22:58 SatedSC2 wrote:
i hope lotv will be a giant disappointment and tournaments etc. will still be played on hots.

I don't necessarily want LotV to fail, but if it is a completely different game then I would love to see HotS still being played. Because I won't be playing LotV if it stays remotely like this and where else do I go for competitive RTS..?

On November 08 2014 22:41 Costanza9 wrote:
Its sad no one can take this reveal with a grain of salt. Hots and even wol alphas were nothing like the final versions, are people seriously this naive?

HotS beta was mostly unit balance though. These changes are core gameplay changes. They shouldn't be making core gameplay changes at this point. Not as drastic as this. It's a completely different game if they make these changes. It's not an expansion.


Well, for years people have been asking for drastic changes - and finally they do it.


I agree with Sated it's kind of strange to do such drastic changes for an expansion. Brood War changed a lot of things but -correct me if I'm wrong- the core remained untouched. Changing the way the eco works, changing the role of a core Protoss mechanic like Warpgate, and doing all this at the same time while adding new units... Yeah, it's basically a new game. Good thing or bad thing ? Impossible to know yet. And there is absolutely no way HotS keeps being a thing after LotV release. It'll slowly fall into oblivion like WoL did when HotS came out. The only question is to know whether HotS will disappear alongside LotV or if LotV will be succesful, which I hope -though I hope the game evolves a lot from what was shown yesterday too !


For years, people wanted Blizzard to change that mechanic
I agree it's basically a new game - but SC2 has huge design issues and they won't be fixed by minor changes. And it seems that Blizzard accepted that and is willing to change the core of the game. Of course nobody knows if it's gonna be a good thing; but it had to be done, imo.
Garmer
Profile Joined October 2010
1286 Posts
November 08 2014 14:11 GMT
#1414
does someone have the second match of the exhibition?
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
November 08 2014 14:11 GMT
#1415
Are people still on the hatetrain for LotV? Why is it so hard to just wait and see how it actually turns out?
Doublemint
Profile Joined July 2011
Austria8563 Posts
November 08 2014 14:12 GMT
#1416
On November 08 2014 23:11 KeksX wrote:
Are people still on the hatetrain for LotV? Why is it so hard to just wait and see how it actually turns out?


Because it's easier to hate first
roym899
Profile Joined March 2011
Germany426 Posts
Last Edited: 2014-11-08 14:13:15
November 08 2014 14:12 GMT
#1417
On November 08 2014 23:10 Swisslink wrote:
Show nested quote +
On November 08 2014 23:05 [PkF] Wire wrote:
On November 08 2014 23:01 Swisslink wrote:
On November 08 2014 22:58 SatedSC2 wrote:
i hope lotv will be a giant disappointment and tournaments etc. will still be played on hots.

I don't necessarily want LotV to fail, but if it is a completely different game then I would love to see HotS still being played. Because I won't be playing LotV if it stays remotely like this and where else do I go for competitive RTS..?

On November 08 2014 22:41 Costanza9 wrote:
Its sad no one can take this reveal with a grain of salt. Hots and even wol alphas were nothing like the final versions, are people seriously this naive?

HotS beta was mostly unit balance though. These changes are core gameplay changes. They shouldn't be making core gameplay changes at this point. Not as drastic as this. It's a completely different game if they make these changes. It's not an expansion.


Well, for years people have been asking for drastic changes - and finally they do it.


I agree with Sated it's kind of strange to do such drastic changes for an expansion. Brood War changed a lot of things but -correct me if I'm wrong- the core remained untouched. Changing the way the eco works, changing the role of a core Protoss mechanic like Warpgate, and doing all this at the same time while adding new units... Yeah, it's basically a new game. Good thing or bad thing ? Impossible to know yet. And there is absolutely no way HotS keeps being a thing after LotV release. It'll slowly fall into oblivion like WoL did when HotS came out. The only question is to know whether HotS will disappear alongside LotV or if LotV will be succesful, which I hope -though I hope the game evolves a lot from what was shown yesterday too !


For years, people wanted Blizzard to change that mechanic
I agree it's basically a new game - but SC2 has huge design issues and they won't be fixed by minor changes. And it seems that Blizzard accepted that and is willing to change the core of the game. Of course nobody knows if it's gonna be a good thing; but it had to be done, imo.
So true. It's hilarious how everyones bitching about these major changes even though many people requested changes to warp gate and mining mechanics. No one knows how these things will turn out in the end. And probably a ton of changes will still be made.
404AlphaSquad
Profile Joined October 2011
839 Posts
November 08 2014 14:13 GMT
#1418
On November 08 2014 23:10 Swisslink wrote:
Show nested quote +
On November 08 2014 23:05 [PkF] Wire wrote:
On November 08 2014 23:01 Swisslink wrote:
On November 08 2014 22:58 SatedSC2 wrote:
i hope lotv will be a giant disappointment and tournaments etc. will still be played on hots.

I don't necessarily want LotV to fail, but if it is a completely different game then I would love to see HotS still being played. Because I won't be playing LotV if it stays remotely like this and where else do I go for competitive RTS..?

On November 08 2014 22:41 Costanza9 wrote:
Its sad no one can take this reveal with a grain of salt. Hots and even wol alphas were nothing like the final versions, are people seriously this naive?

HotS beta was mostly unit balance though. These changes are core gameplay changes. They shouldn't be making core gameplay changes at this point. Not as drastic as this. It's a completely different game if they make these changes. It's not an expansion.


Well, for years people have been asking for drastic changes - and finally they do it.


I agree with Sated it's kind of strange to do such drastic changes for an expansion. Brood War changed a lot of things but -correct me if I'm wrong- the core remained untouched. Changing the way the eco works, changing the role of a core Protoss mechanic like Warpgate, and doing all this at the same time while adding new units... Yeah, it's basically a new game. Good thing or bad thing ? Impossible to know yet. And there is absolutely no way HotS keeps being a thing after LotV release. It'll slowly fall into oblivion like WoL did when HotS came out. The only question is to know whether HotS will disappear alongside LotV or if LotV will be succesful, which I hope -though I hope the game evolves a lot from what was shown yesterday too !


For years, people wanted Blizzard to change that mechanic
I agree it's basically a new game - but SC2 has huge design issues and they won't be fixed by minor changes. And it seems that Blizzard accepted that and is willing to change the core of the game. Of course nobody knows if it's gonna be a good thing; but it had to be done, imo.


I agree. I really enjoy that alof of design issues are beeing adressed somewhat in this expansion.
aka Kalevi
Charoisaur
Profile Joined August 2014
Germany15972 Posts
November 08 2014 14:13 GMT
#1419
On November 08 2014 23:08 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 23:06 Charoisaur wrote:
On November 08 2014 22:48 [PkF] Wire wrote:
On November 08 2014 22:45 Ljas wrote:
If even a fraction of the whiners go through with their threats to stop watching and playing Starcraft 2 we'll have a much less toxic community to look forward to.


Please stop with that. It's a thread about the announcements, the ones who disagree with the direction towards the game seems to be heading have the right to be vocal about it. I agree threats like "I won't play SC2 anymore if this goes through" aren't constructive, but we don't have to play yes men.

i play the game like it is and love it but if they change the fundamentals of the game it will change the complete flow of the game.


You don't even contemplate the possibility the game, though different, ends up being even better with those changes ?


even if it is (which i don't think), i'm not a fan of changing the core mechanics of my favourite game.
Many of the coolest moments in sc2 happen due to worker harassment
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
November 08 2014 14:15 GMT
#1420
any news about free2play multiplayer ?
1/4 \pi \epsilon_0
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