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Legacy of the Void Announced - Page 64

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 62 63 64 65 66 149 Next
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
November 08 2014 12:13 GMT
#1261
On November 08 2014 18:18 Fionn wrote:
A champion that can hook?

A champion that is pretty much exactly Kog'maw from League of Legends?

Automated tournaments?

More workers/smaller patches to cut game times in half, make the game more fluid/mobile and more exciting?

Oh Blizzard, my passion. It tingles.

Kog'maw in SC2 is a very good thing indeed xD
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Meerel
Profile Joined March 2012
Germany713 Posts
November 08 2014 12:13 GMT
#1262
wow this community is the worst shit.....why do oyu think you are losing viewers by the minute. everyone and their mums complaint about the economie for over 2 years and now that we get a change everyone is crying.....wtf
SDMF
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
November 08 2014 12:13 GMT
#1263
On November 08 2014 21:06 DarkLordOlli wrote:
I think Cyclones are actually really cool. They might be a bit too strong (or... like, completely overpowered) in their current form, but I really dig the idea


Yeah, but you think PvP is the best MU. :/
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
TheDwf
Profile Joined November 2011
France19747 Posts
November 08 2014 12:14 GMT
#1264
On November 08 2014 21:13 pure.Wasted wrote:
Show nested quote +
On November 08 2014 21:06 DarkLordOlli wrote:
I think Cyclones are actually really cool. They might be a bit too strong (or... like, completely overpowered) in their current form, but I really dig the idea


Yeah, but you think PvP is the best MU. :/

Hahahaha
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-11-08 12:14:55
November 08 2014 12:14 GMT
#1265
--- Nuked ---
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 08 2014 12:14 GMT
#1266
Btw, DK said that another protoss unit "is planned maybe", according to infeza.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 08 2014 12:14 GMT
#1267
On November 08 2014 21:13 pure.Wasted wrote:
Show nested quote +
On November 08 2014 21:06 DarkLordOlli wrote:
I think Cyclones are actually really cool. They might be a bit too strong (or... like, completely overpowered) in their current form, but I really dig the idea


Yeah, but you think PvP is the best MU. :/


The best mirror matchup, you should stop believing what stuchiu says unless it's about 10 pools
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
404AlphaSquad
Profile Joined October 2011
839 Posts
November 08 2014 12:15 GMT
#1268
Disruptors... Why not simply reavers?
aka Kalevi
Daralii
Profile Joined March 2010
United States16991 Posts
Last Edited: 2014-11-08 12:16:40
November 08 2014 12:16 GMT
#1269
On November 08 2014 21:13 Meerel wrote:
wow this community is the worst shit.....why do oyu think you are losing viewers by the minute. everyone and their mums complaint about the economie for over 2 years and now that we get a change everyone is crying.....wtf

Bitching relentlessly about everything is what this community's done best since WoL beta.

On November 08 2014 21:15 404AlphaSquad wrote:
Disruptors... Why not simply reavers?

What's the point of a reaver when you can build reusable scarabs?
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
November 08 2014 12:16 GMT
#1270
On November 08 2014 21:15 404AlphaSquad wrote:
Disruptors... Why not simply reavers?

because a smart reaver is incredibly overpowered and easy to use
"Not you."
tadL
Profile Joined September 2010
Croatia679 Posts
Last Edited: 2014-11-08 12:20:09
November 08 2014 12:16 GMT
#1271
mhhh not hyped

but nice pixar movie for their tf ripoff
[PkF] Wire
Profile Joined March 2013
France24236 Posts
November 08 2014 12:17 GMT
#1272
On November 08 2014 20:59 SatedSC2 wrote:
Show nested quote +
On November 08 2014 20:52 Doublemint wrote:
On November 08 2014 20:49 cSc.Dav1oN wrote:
As a protoss i don't see anything positive except warp prism, Photon overcharge dont shoot at air? What? Why with 12 workers? This is horrible, we need 6 as standart. Protoss addon with shittiest protoss changes, at l;east give me THE REAVER.

Nerfed warp :/

Am speechless

At a first glance it looks like Toss got the shorter end of the stick, though nothing is set in stone. As hard as it may be we have to trust in Blizzard to make the right calls after the actual testing.

Just all stop with the whine already. This is the avilosation of the SC community. Pitiful.

Why shouldn't I whine?

Almost everything that has been announced goes counter to the things that I actually like about the game.

If the game is released as described then I already know that I will not like it =/

EDIT:

It's almost like a completely different game. WoL and HotS are ultimately very similar to one another, whereas LotV is going to have massive changes. I've spent a lot of time playing WoL and HotS and I really like them. I do not like what I am seeing about LotV. Literally going to lose something that I love doing and watching if these changes go through. It's pretty sad. So yes, whining. And lots of it -_-


I can get what you're feeling. It seems like a new game, but in the end I'm ready to bet the overall feeling will remain the same. I agree it's strange to make such radical changes, especially since they did not seem to be needed, but people seem to like it (I don't) and overall it can be great to rejuvenate the game. Then again, they can mess it up too and throw the game into oblivion.
Charoisaur
Profile Joined August 2014
Germany16008 Posts
November 08 2014 12:17 GMT
#1273
it seems in lotv protoss will be even more deathball oriented then in wol.
warpgate nerf disencourages harass because the units are more vulnerable while being warped in which encourages the players to just sit in their base and wait for 200/200.
on top of that zerg gets a midgame unit that breaks FF??) srsly wtf? nerf gateway units even more so that toss is even more reliant on the collossus? this sounds absolutely terrible.
but why focus on making the game more fun when you can just fuck up the economy system people are used to since 2010.
it seems they want to know how fast sc2 can be destroyed by making the most terrible changes possible.
If this goes through it will be the end of competitive RTS
Many of the coolest moments in sc2 happen due to worker harassment
Doublemint
Profile Joined July 2011
Austria8641 Posts
November 08 2014 12:17 GMT
#1274
On November 08 2014 21:14 SatedSC2 wrote:
Show nested quote +
On November 08 2014 21:11 Doublemint wrote:
On November 08 2014 20:59 SatedSC2 wrote:
On November 08 2014 20:52 Doublemint wrote:
On November 08 2014 20:49 cSc.Dav1oN wrote:
As a protoss i don't see anything positive except warp prism, Photon overcharge dont shoot at air? What? Why with 12 workers? This is horrible, we need 6 as standart. Protoss addon with shittiest protoss changes, at l;east give me THE REAVER.

Nerfed warp :/

Am speechless

At a first glance it looks like Toss got the shorter end of the stick, though nothing is set in stone. As hard as it may be we have to trust in Blizzard to make the right calls after the actual testing.

Just all stop with the whine already. This is the avilosation of the SC community. Pitiful.

Why shouldn't I whine?

Almost everything that has been announced goes counter to the things that I actually like about the game.

If the game is released as described then I already know that I will not like it =/

EDIT:

It's almost like a completely different game. WoL and HotS are ultimately very similar to one another, whereas LotV is going to have massive changes. I've spent a lot of time playing WoL and HotS and I really like them. I do not like what I am seeing about LotV. Literally going to lose something that I love doing and watching if these changes go through. It's pretty sad. So yes, whining. And lots of it -_-

Start crying once it really hurts, not in advance. Right now it's not even preliminary, they presented their ideas with the units and the rough direction of where they _think_ they are going. We all know how that worked out for the warhound and that other Protoss unit turning into cheaper units.

I'm sorry for being smart enough that I'm able to see from trailers alone that these changes would be terrible for my enjoyment of the game. I doubt they're going to take back smaller bases. I doubt they're going to take back the number of starting workers. Discounting everything else, those two changes alone make me not want this game.

If those changes go through then Blizzard can go fuck themselves.


Fine. You got me at smart. Stay with your opinion, seems to be good enough for you.
in the age of "Person, Woman, Man, Camera, TV" leadership.
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 12:18 GMT
#1275
On November 08 2014 21:17 Charoisaur wrote:
it seems in lotv protoss will be even more deathball oriented then in wol.
warpgate nerf disencourages harass because the units are more vulnerable while being warped in which encourages the players to just sit in their base and wait for 200/200.
on top of that zerg gets a midgame unit that breaks FF??) srsly wtf? nerf gateway units even more so that toss is even more reliant on the collossus? this sounds absolutely terrible.
but why focus on making the game more fun when you can just fuck up the economy system people are used to since 2010.
it seems they want to know how fast sc2 can be destroyed by making the most terrible changes possible.
If this goes through it will be the end of competitive RTS

No changes to gateway units have been announced. If anything I expect them to get buffed, as the entire purpose of their weakness was to compensate for warp gates.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Yrr
Profile Joined June 2012
Germany804 Posts
November 08 2014 12:19 GMT
#1276
Is there a return interceptors button on the carriers or do you have to fly the carriers in range of the interceptors to not lose them on the timer?
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2014-11-08 12:21:16
November 08 2014 12:20 GMT
#1277
Yes, gateway units HAVE to get significant tweaks in numbers. Otherwise protoss will not be able to win a game. It's completely impossible to take away photon overcharge vs air, introduce a counter to forcefields early on for zerg and introduce a gigantic warpgate nerf, without significantly strengthening gateway units to compensate for it.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Foxxan
Profile Joined October 2004
Sweden3427 Posts
November 08 2014 12:20 GMT
#1278
I dunno why gateway units should be buffed after that tiny nerf to wg. The nerf doesnt do much in the long run anyway. So nothing is really changing.
FrozenProbe
Profile Joined March 2012
Italy276 Posts
November 08 2014 12:20 GMT
#1279
64 pages of comments that proves that this community is awful, it's been 4 years of people crying about economy, units, too much turtling, deathballs, Blizzard don't want to change anything, bla bla bla bla...

Now that Blizzard changed pretty much everything you should be hyped as fuck to learn a new rts, this is a StarCraft II, not a meh copy of broodwar with some different unit and boring game pace. You can like it, or you can hate it, but please don't start again the elitist "new starcraft is shit, it's better the previous one".. I'm already hating the "vanilla sc2 lovers vs bw elitist vs LotV players"
Olli
Profile Blog Joined February 2012
Austria24422 Posts
November 08 2014 12:21 GMT
#1280
On November 08 2014 21:20 Foxxan wrote:
I dunno why gateway units should be buffed after that tiny nerf to wg. The nerf doesnt do much in the long run anyway. So nothing is really changing.


The WG change is absolutely gigantic.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
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