• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:35
CEST 10:35
KST 17:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun1[ASL21] Ro8 Preview Pt1: Inheritors15[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion BW General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1598 users

Legacy of the Void Announced - Page 59

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 57 58 59 60 61 149 Next
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 08 2014 08:46 GMT
#1161
On November 08 2014 16:12 royalroadweed wrote:
The moment the herc grappled his buddy to get away it became my favorite lotv unit.


There was a game in the SC2 WoL Beta where WhiteRa went for REALLY early chargezealots, and gave the zealots in the back attack commands to the zealots in the front to trigger the charge animation.

Also reminded me of the elfi skytrain where you lift your own immortals and sentries with the phoenixes to save them from the roaches :D
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
November 08 2014 08:47 GMT
#1162
It's nice, but is it enough?
FlashDave.999 aka Star
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 08 2014 08:49 GMT
#1163
How to really rush in LoTV:

Step One - Send 3 SCVs on the map
Step Two - Build Herc
Step Three, have Herc grapple each SCV and appear at your opponents base almost instantly
???
Build Cyclone
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 08 2014 08:51 GMT
#1164
If anyone has played Advance Wars and know the APC Waypoint strategy for spamming Mechs, you'll understand why Herc - SCV Rush will be the best strategy.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Tminus____
Profile Joined September 2011
249 Posts
November 08 2014 08:53 GMT
#1165
Give me more good stuff!
cmon gimme a break im to old for this shit
Ramiz1989
Profile Joined July 2012
12124 Posts
November 08 2014 08:56 GMT
#1166
Well, I hope we can see some multiplayer soon(and I mean serious mp, not just 2v2). Can't wait to see all of the changes that are going to happen in the beta!
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2014-11-08 09:03:29
November 08 2014 08:57 GMT
#1167
Only one thing: Want beta. NOW.

Okay, I just have to write down some thoughts:
- Holy shit. Lots of the changes are crazy. It's good to see that Blizzard is taking the risk. The beginning of the beta will be hilarious, because there will be tons of broken strategies.
- The cloaked banshees seem to be stupid. Banshees are perfectly fine atm.
- Holy shit, that nydus worm.
- FINALLY automated tournaments.
- And of course: Yay, lurkers! I think they'll be not as strong as in BW, but they'll help zerg to break defensive opponents while being forced to actually do something. (especially in combination with the new swarm hosts)

Overall, I'm excited. The mineral change is the most important change of them all. It completely changes the dynamics of the game.
first we make expand, then we defense it.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
November 08 2014 09:01 GMT
#1168
Just watched the vids. OMFG ZERG EPICCCCCC
Mura Ma Man, Dark Da Dude, Super Shot Sos!
nullroar
Profile Joined August 2010
United States32 Posts
November 08 2014 09:03 GMT
#1169
From what I see, the damage of the corruptor's new move was reduced dramatically from the video (which is a darned good thing).

Also, apparently interceptors sent out by a special carrier ability are invincible and have a timer. [two types of interceptors?]


Mass battleship + scan to their base and mass teleport is going to be extremely powerful.
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 09:09 GMT
#1170
On November 08 2014 18:03 nullroar wrote:
From what I see, the damage of the corruptor's new move was reduced dramatically from the video (which is a darned good thing).

Also, apparently interceptors sent out by a special carrier ability are invincible and have a timer. [two types of interceptors?]


Mass battleship + scan to their base and mass teleport is going to be extremely powerful.

BC warp doesn't need vision. It'd be risky to do a blind jump, but it's possible.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
VegaMatt
Profile Joined April 2014
United Kingdom11 Posts
November 08 2014 09:13 GMT
#1171
zerg looks weak
Fionn
Profile Blog Joined October 2009
United States23455 Posts
November 08 2014 09:18 GMT
#1172
A champion that can hook?

A champion that is pretty much exactly Kog'maw from League of Legends?

Automated tournaments?

More workers/smaller patches to cut game times in half, make the game more fluid/mobile and more exciting?

Oh Blizzard, my passion. It tingles.
Writerhttps://twitter.com/FionnOnFire
Creager
Profile Joined February 2011
Germany1923 Posts
November 08 2014 09:24 GMT
#1173
But what about live observing ingame?!?!?! I absolutely NEED this feature!!!
... einmal mit Profis spielen!
Falling
Profile Blog Joined June 2009
Canada11505 Posts
November 08 2014 09:25 GMT
#1174
On November 08 2014 13:54 jojos11 wrote:
Show nested quote +
On November 08 2014 13:24 Liquid`Jinro wrote:
On November 08 2014 13:15 jojos11 wrote:
On November 08 2014 13:05 Ryuu314 wrote:
reaver where? :[

disrupters = scarabs. why not go all the way and give reaver :[

reavers are boring thats why

It's like the most fun protoss unit ever created by a stretch.....

its kinda outdated & boring to me.that & medic from BW.

You know nothing, Jon Snow.
2014. I somehow doubt you've actually seen pro-level reaver play.
Moderator"In Trump We Trust," says the Golden Goat of Mar a Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
November 08 2014 09:36 GMT
#1175
On November 08 2014 18:24 Creager wrote:
But what about live observing ingame?!?!?! I absolutely NEED this feature!!!

My body is ready 0_0
Mura Ma Man, Dark Da Dude, Super Shot Sos!
ChoDing
Profile Joined November 2009
United States740 Posts
Last Edited: 2014-11-08 09:41:11
November 08 2014 09:40 GMT
#1176
heh i dont think many of these changes will go thru multiplayer at the end.

It is just too much...3 corruptors popping nexus under 10 sec...probably nerfed

nydus...RIP forge expansion?
관광 since 2008. Master of Cheese. God of Heartbreak Ridge.
hugejunk69
Profile Joined November 2014
1 Post
November 08 2014 09:49 GMT
#1177
Biggest thing: No dark archons and no goliath.

Cyclones are too op and lurkers need a buff

leave my immortal armor alone
Terence Chill
Profile Joined November 2011
Germany112 Posts
November 08 2014 09:50 GMT
#1178
aaaaaaand zerg seems like being the punching ball yet again
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
November 08 2014 09:53 GMT
#1179
On November 08 2014 18:40 ChoDing wrote:
heh i dont think many of these changes will go thru multiplayer at the end.

It is just too much...3 corruptors popping nexus under 10 sec...probably nerfed

nydus...RIP forge expansion?

Dude, stop thinking about balance. That will change a lot even during the live game. It's the design that we can discuss.

I still cant believe how bold Blizzard is and how they focused on skill units rather then the regular hard counters and "cool" effects. Something tells Dustin was not the main man behind these changes.
Head Coach Park: "They should buff tanks!"
BattleWhisk
Profile Joined September 2012
United Kingdom6 Posts
November 08 2014 09:54 GMT
#1180
So I have one major concern and this is nothing to do with the individual changes, any units or anything like that. In fact the changes seem cool. I think that making the game so micro intensive makes the game almost impossible to pick up. Increasing the skill cap is great for professional players, but it increases gaps between players all through the ranks.

I struggle to deal with a DT in my base, a couple of banshees will end the game for me, I can't split against banelings so focus firing them isn't exactly easier. With new units able to take out a whole worker line in seconds, I feel I'm just going to lose games faster. That isn't more exciting, that's more frustrating.

Of course now it's too late to not go with this design philosophy, but my solution would be to change the way a lot of these work. If you make these abilities harder to use - it keeps the skill cap there for the top players, but means that when terrible players play each other it isn't about who can attack with their game ending unit fastest. A good example of this is blink (or the Herc for that matter), it's something that cannot be used effectively by low level players despite it being great in the hands of pros.

Maybe the game will work differently than I expect, but I don't think we'll find out until the game is released as most people involved in the game/scene are good enough for this not to matter. The problem is the consequences are that new players will struggle to get into multiplayer and the number of active players will decline.

Also before people suggest Archon mode - I can see why people would enjoy it, but it's not for me. I'm not a fan of team games (behind a desk at least) - too much blame involved. Maybe this expansion isn't for me.

Whoah that's too down a note to end it on. On the plus side I'm sure the esports scene will get a boost.
Prev 1 57 58 59 60 61 149 Next
Please log in or register to reply.
Live Events Refresh
Next event in 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech149
OGKoka 134
StarCraft: Brood War
Jaedong 948
Zeus 271
910 196
Killer 135
Dewaltoss 86
Larva 74
actioN 63
ToSsGirL 56
sSak 40
soO 31
[ Show more ]
Shinee 30
JulyZerg 14
ajuk12(nOOB) 12
Terrorterran 5
ZergMaN 5
Dota 2
NeuroSwarm406
XaKoH 63
XcaliburYe26
League of Legends
JimRising 560
Counter-Strike
shoxiejesuss887
olofmeister797
edward171
Other Games
ceh9615
Happy217
Livibee53
Organizations
Other Games
gamesdonequick552
Dota 2
PGL Dota 2 - Main Stream152
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota224
League of Legends
• TFBlade692
• Stunt504
Upcoming Events
Replay Cast
25m
Afreeca Starleague
1h 25m
Leta vs YSC
Kung Fu Cup
2h 25m
GSL
1d
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 15h
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
OSC
3 days
Replay Cast
3 days
Replay Cast
4 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.