• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:05
CEST 01:05
KST 08:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon4[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues22LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris76
StarCraft 2
General
Classic Games #3: Rogue vs Serral at BlizzCon #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy [G] How to watch Korean progamer Streams. Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ The Korean Terminology Thread Recommended FPV games (post-KeSPA) [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A [Megathread] Daily Proleagues Is there English video for group selection for ASL
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Iron Harvest: 1920+ Nintendo Switch Thread Diablo IV S10 Infernal Tides Guide
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1364 users

Legacy of the Void Announced - Page 58

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 56 57 58 59 60 149 Next
JayPea
Profile Joined May 2014
New Zealand1 Post
November 08 2014 07:24 GMT
#1141
man big props to blizz...im so excited for this
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 08 2014 07:26 GMT
#1142
On November 08 2014 16:10 summerloud wrote:
all of these changes couldve been thought up and done in the map editor by an averagely skilled modder in two days

Yes, but whether or not those changes are good is another challenge.
ㅇㅅㅌㅅ
Yoav
Profile Joined March 2011
United States1874 Posts
Last Edited: 2014-11-08 07:35:27
November 08 2014 07:34 GMT
#1143
On November 08 2014 16:21 IAmWithStupid wrote:
When everything is OP, nothing is!!!


Except if it's just everything Terran that's OP.

Problem with the Cyclone (other than the Protoss-sounding name, and the boring little model) is that it's a hellion that doesn't have the hellion's weaknesses, and is great against everything other than zerglings. I mean, come on.

Edit:
Not to say that I dislike the changes. Overall, very excited.
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 07:36 GMT
#1144
On November 08 2014 16:34 Yoav wrote:
Show nested quote +
On November 08 2014 16:21 IAmWithStupid wrote:
When everything is OP, nothing is!!!


Except if it's just everything Terran that's OP.

Problem with the Cyclone (other than the Protoss-sounding name, and the boring little model) is that it's a hellion that doesn't have the hellion's weaknesses, and is great against everything other than zerglings. I mean, come on.

Edit:
Not to say that I dislike the changes. Overall, very excited.

I don't think it steps on the hellion's toes too badly. It doesn't have splash, and it doesn't have the versatility that comes with the hellbat transformation.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
November 08 2014 07:36 GMT
#1145
I feel like the Cyclone is meant to be a Terran Void Ray of sorts. Like the new Corruptor.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
RaFox17
Profile Joined May 2013
Finland4581 Posts
November 08 2014 07:37 GMT
#1146
I think people fail to see that zerg is receiving a huuuuge nerf with this expansion. 10-pool is literally nerfed out of existence :D
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
November 08 2014 07:39 GMT
#1147
On November 08 2014 16:37 RaFox17 wrote:
I think people fail to see that zerg is receiving a huuuuge nerf with this expansion. 10-pool is literally nerfed out of existence :D

I think 12 pool could still do something. Or now that hatches give 6 supply, some sort of fast 2 hatch all in.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
prokofiev
Profile Joined April 2014
Korea (South)10 Posts
Last Edited: 2014-11-08 08:04:58
November 08 2014 08:02 GMT
#1148
It's impossible to opine against or in favor until the game is tested by players. The show matches were bad, in my view, but they are not realistic. We can not watch (and play) decent games until the changes are minimally understood. A show match between pro players who do not know the new units and do not tested new strategies can not be very fun to watch. Blizzard, of course, is not dumb, and the new version probably is very fun! When new strategies start to come, the game probably will be very fun.
BuddhaMonk
Profile Joined August 2010
781 Posts
November 08 2014 08:05 GMT
#1149
Excited for the testing of these changes. Nothing bad to say before knowing how things pan out.

Good job Blizzard!!
DooMDash
Profile Joined May 2010
United States1015 Posts
November 08 2014 08:12 GMT
#1150
Terran looks so friggin hot now.
S1 3500+ Master T. S2 1600+ Master T.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
November 08 2014 08:12 GMT
#1151
On November 08 2014 17:02 prokofiev wrote:
It's impossible to opine against or in favor until the game is tested by players. The show matches were bad, in my view, but they are not realistic. We can not watch (and play) decent games until the changes are minimally understood. A show match between pro players who do not know the new units and do not tested new strategies can not be very fun to watch. Blizzard, of course, is not dumb, and the new version probably is very fun! When new strategies start to come, the game probably will be very fun.


Here is what I am afraid of: Roach heavy builds vs Protoss, as Protoss when I rely on forcefields and ravagers break them.

I will need to see how this goes, but I don't know how reactive I can be with my choice of robo or stargate against a LOT of ling/roach when expanding in LotV because I wont have forcefields to help me once ravagers show up.

Ravagers also seem like they will do super well vs blink play. You cast the spell on where the stalkers are blinking towards, and you have 6 range roaches attacking and running up for hugs because forcefields don't exist.

If the cost of ravagers makes this prohibitive, then great, if they can be massed kind of like roaches im afraid !
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 08:17 GMT
#1152
On November 08 2014 17:12 ZeromuS wrote:
Show nested quote +
On November 08 2014 17:02 prokofiev wrote:
It's impossible to opine against or in favor until the game is tested by players. The show matches were bad, in my view, but they are not realistic. We can not watch (and play) decent games until the changes are minimally understood. A show match between pro players who do not know the new units and do not tested new strategies can not be very fun to watch. Blizzard, of course, is not dumb, and the new version probably is very fun! When new strategies start to come, the game probably will be very fun.


Here is what I am afraid of: Roach heavy builds vs Protoss, as Protoss when I rely on forcefields and ravagers break them.

I will need to see how this goes, but I don't know how reactive I can be with my choice of robo or stargate against a LOT of ling/roach when expanding in LotV because I wont have forcefields to help me once ravagers show up.

Ravagers also seem like they will do super well vs blink play. You cast the spell on where the stalkers are blinking towards, and you have 6 range roaches attacking and running up for hugs because forcefields don't exist.

If the cost of ravagers makes this prohibitive, then great, if they can be massed kind of like roaches im afraid !

There's still one unannounced toss unit, stasis mines, and the warp gate nerfs open up the potential for buffs to gateway units. I'm holding off on my balance concerns until we have beta.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
RaFox17
Profile Joined May 2013
Finland4581 Posts
November 08 2014 08:22 GMT
#1153
For me there is only one thing i absolutely hate. Free cloak for banshee is just stupid. Gonna force spores/cannons etc from z and p and possibly make tvt hilariously stupid.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
November 08 2014 08:25 GMT
#1154
This looks soo good

I'm actually hyped for sc2, god fuck YEAH
In the woods, there lurks..
Big J
Profile Joined March 2011
Austria16289 Posts
November 08 2014 08:25 GMT
#1155
Haha, of all the changes I'm currently only digging the 12worker change which is amazing.
Everything else looks half-baked.
klipik12
Profile Joined March 2012
United States241 Posts
November 08 2014 08:29 GMT
#1156
I really really want there to be a Terran variation of the Blink all-in where you get Hercs and grapple up cliffs.

Also with the increased starting workers and the smaller mineral patches, I have a feeling maps are about to get a lot bigger.
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
chlor0form
Profile Joined July 2008
Canada3 Posts
November 08 2014 08:39 GMT
#1157
Herc splitting and grapple micro could potentially be amazing. Hopefully you can grapple your own units.
Moonsalt
Profile Joined May 2011
267 Posts
November 08 2014 08:41 GMT
#1158
I really hate when they change some basic things that Starcraft is known for: 12 Starting workers with 16 saturation per base? What's next? We don't need to build workers anymore?
Yoav
Profile Joined March 2011
United States1874 Posts
November 08 2014 08:43 GMT
#1159
On November 08 2014 17:41 Moonsalt wrote:
I really hate when they change some basic things that Starcraft is known for: 12 Starting workers with 16 saturation per base? What's next? We don't need to build workers anymore?


Yeah! Everyone knows any more than 4 starting workers is easymode.
Miragee
Profile Joined December 2009
8541 Posts
November 08 2014 08:44 GMT
#1160
Maximum efficiency is 16 worker as opposed to 24


Finally. I think this will do a lot for the game.

Starting workers: 12
Minerals per patch: It was like 1500 before now it's 1000


What? In the same breath of the above they introduce this? 6 pool all day?


Banshees: now range increased. Cloak comes default. Upgrade (available once fusion core is built) to make it move faster than any detection possible


lol


Warp Prism: Now can pick up units from a distance. More drop micro!


Yeah, and more safe escape for drops aka less risk of commitment.


Lurkers: Deals massive splash damage, as you would expect. Out ranges Photon Cannons, same Lurker model as hots campaign. Outranges all base defense structure (probably not Photon Overcharge). Spines move relatively slowly, so reactive micro possible (including the famous 3 marines killing 1 lurker trick!).


Nice. But I have the feeling that they won't be as good because of the way the AI works in SC2. Forming arcs around them renders them useless. Seems like Blizzard rather intents them for sieges...

Nydus worm: Now invisible while burrowing and invulnerable while emerging. Not even detectable by cannons. Allows for aggressive Nydus Worm sieges.


lol


All in all, blizzard seems to have had too much weed.
Prev 1 56 57 58 59 60 149 Next
Please log in or register to reply.
Live Events Refresh
BSL Team Wars
20:00
Round 6
Team Bonyth vs Team Dewalt
Team Sziky vs Team Hawk
ZZZero.O37
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 24
ForJumy 24
StarCraft: Brood War
Artosis 571
ZZZero.O 37
sSak 28
NaDa 19
League of Legends
JimRising 302
Counter-Strike
Stewie2K516
Foxcn349
Super Smash Bros
Liquid`Ken25
Other Games
summit1g6193
Grubby3254
C9.Mang0153
Maynarde74
ZombieGrub66
ViBE53
Day[9].tv30
Kaelaris19
fpsfer 3
Organizations
Other Games
gamesdonequick2081
Algost 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Berry_CruncH200
• RyuSc2 66
• davetesta17
• IndyKCrew
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
StarCraft: Brood War
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• masondota22770
• C_a_k_e 2472
League of Legends
• Doublelift3739
• TFBlade290
Other Games
• Scarra1328
• imaqtpie1166
• Shiphtur259
• Day9tv30
Upcoming Events
OSC
55m
ReBellioN vs PAPI
Spirit vs TBD
Percival vs TBD
TriGGeR vs TBD
Shameless vs UedSoldier
Cham vs TBD
Harstem vs TBD
RSL Revival
10h 55m
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
12h 55m
TaeJa vs SHIN
ByuN vs Creator
The PondCast
13h 55m
RSL Revival
1d 10h
Classic vs TriGGeR
ByuN vs Maru
Online Event
1d 12h
Kung Fu Cup
1d 12h
BSL Team Wars
1d 19h
RSL Revival
2 days
Maestros of the Game
2 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
[ Show More ]
Cosmonarchy
2 days
Bonyth vs Dewalt
[BSL 2025] Weekly
2 days
RSL Revival
3 days
Maestros of the Game
3 days
BSL Team Wars
3 days
Afreeca Starleague
4 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs Speed
Larva vs Soma
LiuLi Cup
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.