• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:17
CEST 22:17
KST 05:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 235ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11353 users

Season 4 Ladder Map Pool: Voting Begins! - Page 20

Forum Index > SC2 General
1068 CommentsPost a Reply
Prev 1 18 19 20 21 22 54 Next
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-10-02 09:29:12
October 02 2014 09:28 GMT
#381
On October 02 2014 18:07 [PkF] Wire wrote:
Show nested quote +
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

Show nested quote +
On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


P-please p-pick me...
"Not you."
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
October 02 2014 09:37 GMT
#382
On October 02 2014 18:07 [PkF] Wire wrote:
Show nested quote +
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

Show nested quote +
On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.

Well, Blizzard cannot fix ramps so Colossus stops dancing on some maps for a whole season, here's something about solid maps
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Big J
Profile Joined March 2011
Austria16289 Posts
October 02 2014 09:58 GMT
#383
On October 02 2014 18:37 deacon.frost wrote:
Show nested quote +
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.

Well, Blizzard cannot fix ramps so Colossus stops dancing on some maps for a whole season, here's something about solid maps

bad pathing algorithm that makes it so that a colossus tries to go somewhere where it cannot go is not the mapmakers fault.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2014-10-02 10:01:22
October 02 2014 10:01 GMT
#384
On October 02 2014 18:58 Big J wrote:
Show nested quote +
On October 02 2014 18:37 deacon.frost wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.

Well, Blizzard cannot fix ramps so Colossus stops dancing on some maps for a whole season, here's something about solid maps

bad pathing algorithm that makes it so that a colossus tries to go somewhere where it cannot go is not the mapmakers fault.

And I believe Uvantak fixed it on his version of the map ; but apparently Blizzard's opinion is that taking "community maps" means just taking them and putting them on the ladder, not collaborating with the mapmaker for potential updates/bug fixes/whatever
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
Last Edited: 2014-10-02 10:10:09
October 02 2014 10:08 GMT
#385
On October 02 2014 18:58 Big J wrote:
Show nested quote +
On October 02 2014 18:37 deacon.frost wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.

Well, Blizzard cannot fix ramps so Colossus stops dancing on some maps for a whole season, here's something about solid maps

bad pathing algorithm that makes it so that a colossus tries to go somewhere where it cannot go is not the mapmakers fault.

If you read carefully enough I blame Blizzard. Because it happens that you create a bugged thing(I am a programmer I do it all the time :D). But it is responsible that you fix it. And by fixing it I do not mean Season 4 map pool ;-)

Edit: I mean - they took the map and since it is official map of Blizzard game for Blizzard league(WCS) it is THEIR responsibility to FIX this. They can ask the map maker who did it, they can design their fix. It is not OK to leave the map as it is
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
Last Edited: 2014-10-02 10:11:06
October 02 2014 10:10 GMT
#386
On October 02 2014 18:07 [PkF] Wire wrote:
... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus,


Along with (counting GSL/Team Crux maps) Cloud Kingdom, Daybreak, Korhal Compound, Metropolis, Ohana, Bel'shir Vestige, Frost, Habitation Station, Heavy Rain, King Sejong Station, Korhal Sky Island, Merry Go Round, Neo Planet S, Overgrowth, Polar Night, Red City, Whirlwind and Yeonsu...roughly one third (7/18) of those coming from TLMC.

Some turned out balanced and others didn't, but overall they have always been far, far better than Blizzard's maps (hello Daedalus Point!)
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
WombaT
Profile Blog Joined May 2010
Northern Ireland27200 Posts
October 02 2014 10:15 GMT
#387
On October 02 2014 18:28 Meavis wrote:
Show nested quote +
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


P-please p-pick me...

That looks pretty cool man, hope it gets some traction soon
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Zheryn
Profile Joined December 2010
Sweden3653 Posts
October 02 2014 10:21 GMT
#388
On October 02 2014 06:13 [PkF] Wire wrote:
Show nested quote +
On October 02 2014 06:04 Big J wrote:
Voting has ended. The results will be up in a few weeks, if they go by their original plan.
However, there has been some reddit discussion including psione from blizzard to publish the maps one by one.


Well, honestly this would be quite annoying, the same way it'd be extremely annoying if you knew you had seven diseases among twenty and your doctor tells you one each week. I'd rather know the seven diseases at once, so I can think in advance of ways to cure them (what to veto, is this map playable in at least one match-up, etc). So yeah, I hope they tell us at once and rather quickly.


Rofl, you have great posts in this thread :D

I agree with you, it will just drag out the pain. If by some miracle the map pool has 4 playable maps then I could just know that I could veto the rest and not even have to think about it. Now if they release them one by one I have to be worried for weeks no matter which maps gets released.
hundred thousand krouner
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
Last Edited: 2014-10-02 10:32:02
October 02 2014 10:31 GMT
#389
On October 02 2014 18:07 [PkF] Wire wrote:
Show nested quote +
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

Show nested quote +
On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


Yes I'm optimistic !

The thing is, I'm only diamond player, so any "small" imbalance won't really matter all that much to me. And yes, some maps will end up being absolutely broken for a matchup (the vetoes that I never used are here for that), but I'm excited to see the shake up to the metagame tbh.Trying out new stuff, find new ways of making things work.

For example, as a terran, maybe we'll see super old school come back. Stuff like siege expand, and more generally one base play might see a resurgence. I'll like seeing how it works out with HotS unit and the clash of old builds and maps with the current meta !
Big J
Profile Joined March 2011
Austria16289 Posts
October 02 2014 10:36 GMT
#390
On October 02 2014 19:08 deacon.frost wrote:
Show nested quote +
On October 02 2014 18:58 Big J wrote:
On October 02 2014 18:37 deacon.frost wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.

Well, Blizzard cannot fix ramps so Colossus stops dancing on some maps for a whole season, here's something about solid maps

bad pathing algorithm that makes it so that a colossus tries to go somewhere where it cannot go is not the mapmakers fault.

If you read carefully enough I blame Blizzard. Because it happens that you create a bugged thing(I am a programmer I do it all the time :D). But it is responsible that you fix it. And by fixing it I do not mean Season 4 map pool ;-)

Edit: I mean - they took the map and since it is official map of Blizzard game for Blizzard league(WCS) it is THEIR responsibility to FIX this. They can ask the map maker who did it, they can design their fix. It is not OK to leave the map as it is


Ups, now I understand your point.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-02 10:49:00
October 02 2014 10:48 GMT
#391
On October 02 2014 19:10 Teoita wrote:
Show nested quote +
On October 02 2014 18:07 [PkF] Wire wrote:
... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus,


Along with (counting GSL/Team Crux maps) Cloud Kingdom, Daybreak, Korhal Compound, Metropolis, Ohana, Bel'shir Vestige, Frost, Habitation Station, Heavy Rain, King Sejong Station, Korhal Sky Island, Merry Go Round, Neo Planet S, Overgrowth, Polar Night, Red City, Whirlwind and Yeonsu...roughly one third (7/18) of those coming from TLMC.

Some turned out balanced and others didn't, but overall they have always been far, far better than Blizzard's maps (hello Daedalus Point!)


Well, the reason why blizzard maps aren't that good is that they try things.
They have actually shown us that they are easily capable of producing standard, somewhat balanced maps (Antiga, Akilon, Entombed, Derelicted, Star Station, Heavy Rain, Newkirk...).
And honestly, that is really not that hard in my opinion, if you disregard that a map might break due to the gameplay developing (e.g. in the case of Heavy Rain or Yeonsu with blink).
I think the hard part is making them interesting and I respect blizzard for trying out some extremes. They usually fail, but in some cases (Alterzim) it actually produces very interesting results or turns out pretty balanced in some matchups. Or can be easily fixed (Daedalus).

Though they could also just use some maps from The Templar's monthly Map Jam & Challenge.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-10-02 11:10:41
October 02 2014 11:07 GMT
#392
On October 02 2014 19:15 Wombat_NI wrote:
Show nested quote +
On October 02 2014 18:28 Meavis wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


P-please p-pick me...

That looks pretty cool man, hope it gets some traction soon


Wouldn't count on it, ran out of traction long ago.

On October 02 2014 19:48 Big J wrote:
Show nested quote +
On October 02 2014 19:10 Teoita wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus,


Along with (counting GSL/Team Crux maps) Cloud Kingdom, Daybreak, Korhal Compound, Metropolis, Ohana, Bel'shir Vestige, Frost, Habitation Station, Heavy Rain, King Sejong Station, Korhal Sky Island, Merry Go Round, Neo Planet S, Overgrowth, Polar Night, Red City, Whirlwind and Yeonsu...roughly one third (7/18) of those coming from TLMC.

Some turned out balanced and others didn't, but overall they have always been far, far better than Blizzard's maps (hello Daedalus Point!)


Well, the reason why blizzard maps aren't that good is that they try things.


so do community mappers, but they don't have a free ticket to the ladder unlike blizz maps.

On October 02 2014 19:48 Big J wrote:
They have actually shown us that they are easily capable of producing standard, somewhat balanced maps (Antiga, Akilon, Entombed, Derelicted, Star Station, Heavy Rain, Newkirk...).


all of those maps had issues to some degree, and heavy rain was community made.
"Not you."
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-02 11:35:55
October 02 2014 11:35 GMT
#393
On October 02 2014 20:07 Meavis wrote:
Show nested quote +
On October 02 2014 19:15 Wombat_NI wrote:
On October 02 2014 18:28 Meavis wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


P-please p-pick me...

That looks pretty cool man, hope it gets some traction soon


Wouldn't count on it, ran out of traction long ago.

Show nested quote +
On October 02 2014 19:48 Big J wrote:
On October 02 2014 19:10 Teoita wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus,


Along with (counting GSL/Team Crux maps) Cloud Kingdom, Daybreak, Korhal Compound, Metropolis, Ohana, Bel'shir Vestige, Frost, Habitation Station, Heavy Rain, King Sejong Station, Korhal Sky Island, Merry Go Round, Neo Planet S, Overgrowth, Polar Night, Red City, Whirlwind and Yeonsu...roughly one third (7/18) of those coming from TLMC.

Some turned out balanced and others didn't, but overall they have always been far, far better than Blizzard's maps (hello Daedalus Point!)


Well, the reason why blizzard maps aren't that good is that they try things.


so do community mappers, but they don't have a free ticket to the ladder unlike blizz maps.


Yup. That's true. But the community maps that try things also don't get upvoted by the community, unless you just cut every standard map from the contest like in that TLMC. And even then not an innovative map won, but one that was flashy and used scripts.

On October 02 2014 20:07 Meavis wrote:
Show nested quote +
On October 02 2014 19:48 Big J wrote:
They have actually shown us that they are easily capable of producing standard, somewhat balanced maps (Antiga, Akilon, Entombed, Derelicted, Star Station, Heavy Rain, Newkirk...).


all of those maps had issues to some degree, and heavy rain was community made.

Every map has some issues to some degree.
I thought that was a blizzard map, given how much shit they got for it.
Nirel
Profile Joined September 2011
Israel1526 Posts
October 02 2014 11:39 GMT
#394
No Incineration Zone? that was the best map in competitive gaming.
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2014-10-02 11:58:21
October 02 2014 11:57 GMT
#395
Blizzard would totally love to announce the winning maps asap...

but the technology just isn't there yet.
"See you space cowboy"
WombaT
Profile Blog Joined May 2010
Northern Ireland27200 Posts
October 02 2014 12:09 GMT
#396
On October 02 2014 20:35 Big J wrote:
Show nested quote +
On October 02 2014 20:07 Meavis wrote:
On October 02 2014 19:15 Wombat_NI wrote:
On October 02 2014 18:28 Meavis wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


P-please p-pick me...

That looks pretty cool man, hope it gets some traction soon


Wouldn't count on it, ran out of traction long ago.

On October 02 2014 19:48 Big J wrote:
On October 02 2014 19:10 Teoita wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus,


Along with (counting GSL/Team Crux maps) Cloud Kingdom, Daybreak, Korhal Compound, Metropolis, Ohana, Bel'shir Vestige, Frost, Habitation Station, Heavy Rain, King Sejong Station, Korhal Sky Island, Merry Go Round, Neo Planet S, Overgrowth, Polar Night, Red City, Whirlwind and Yeonsu...roughly one third (7/18) of those coming from TLMC.

Some turned out balanced and others didn't, but overall they have always been far, far better than Blizzard's maps (hello Daedalus Point!)


Well, the reason why blizzard maps aren't that good is that they try things.


so do community mappers, but they don't have a free ticket to the ladder unlike blizz maps.


Yup. That's true. But the community maps that try things also don't get upvoted by the community, unless you just cut every standard map from the contest like in that TLMC. And even then not an innovative map won, but one that was flashy and used scripts.

Show nested quote +
On October 02 2014 20:07 Meavis wrote:
On October 02 2014 19:48 Big J wrote:
They have actually shown us that they are easily capable of producing standard, somewhat balanced maps (Antiga, Akilon, Entombed, Derelicted, Star Station, Heavy Rain, Newkirk...).


all of those maps had issues to some degree, and heavy rain was community made.

Every map has some issues to some degree.
I thought that was a blizzard map, given how much shit they got for it.

It just seems very difficult to get people to play on community maps that aren't picked up by WCS, or previously to the current system those maps that were used by GSL/IPL etc.

It's a sucky situation that is hard to resolve. I was perusing the mapmaking section here and saw a lot that looked pretty interesting.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-02 13:38:44
October 02 2014 13:28 GMT
#397
On October 02 2014 21:09 Wombat_NI wrote:
Show nested quote +
On October 02 2014 20:35 Big J wrote:
On October 02 2014 20:07 Meavis wrote:
On October 02 2014 19:15 Wombat_NI wrote:
On October 02 2014 18:28 Meavis wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.


P-please p-pick me...

That looks pretty cool man, hope it gets some traction soon


Wouldn't count on it, ran out of traction long ago.

On October 02 2014 19:48 Big J wrote:
On October 02 2014 19:10 Teoita wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus,


Along with (counting GSL/Team Crux maps) Cloud Kingdom, Daybreak, Korhal Compound, Metropolis, Ohana, Bel'shir Vestige, Frost, Habitation Station, Heavy Rain, King Sejong Station, Korhal Sky Island, Merry Go Round, Neo Planet S, Overgrowth, Polar Night, Red City, Whirlwind and Yeonsu...roughly one third (7/18) of those coming from TLMC.

Some turned out balanced and others didn't, but overall they have always been far, far better than Blizzard's maps (hello Daedalus Point!)


Well, the reason why blizzard maps aren't that good is that they try things.


so do community mappers, but they don't have a free ticket to the ladder unlike blizz maps.


Yup. That's true. But the community maps that try things also don't get upvoted by the community, unless you just cut every standard map from the contest like in that TLMC. And even then not an innovative map won, but one that was flashy and used scripts.

On October 02 2014 20:07 Meavis wrote:
On October 02 2014 19:48 Big J wrote:
They have actually shown us that they are easily capable of producing standard, somewhat balanced maps (Antiga, Akilon, Entombed, Derelicted, Star Station, Heavy Rain, Newkirk...).


all of those maps had issues to some degree, and heavy rain was community made.

Every map has some issues to some degree.
I thought that was a blizzard map, given how much shit they got for it.

It just seems very difficult to get people to play on community maps that aren't picked up by WCS, or previously to the current system those maps that were used by GSL/IPL etc.

It's a sucky situation that is hard to resolve. I was perusing the mapmaking section here and saw a lot that looked pretty interesting.

yup. But I think it is partly the communities fault that really good maps do not get a chance, given how little interest there is in mapmaking. (Map of the Month gets decided by what, 100votes; Great maps have what, 10comments?)
Basically you need a contest like TLMC or a sponsor like RedBull to even put a spotlight on the mapmaking scene. Then blizzard picks a few of those maps and all the attention goes away again.
1month later people go back on the forums to tell everybody how blizzard doesn't care about community maps, while Gems like http://www.teamliquid.net/forum/sc2-maps/465166-2-expedition-lost have only 12replies, 3 by its own maker.
purakushi
Profile Joined August 2012
United States3302 Posts
October 02 2014 13:58 GMT
#398
On October 02 2014 20:57 Erik.TheRed wrote:
Blizzard would totally love to announce the winning maps asap...

but the technology just isn't there yet.


It is a race against LAN functionality. xD
T P Z sagi
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
October 02 2014 22:16 GMT
#399
On October 02 2014 19:08 deacon.frost wrote:
Show nested quote +
On October 02 2014 18:58 Big J wrote:
On October 02 2014 18:37 deacon.frost wrote:
On October 02 2014 18:07 [PkF] Wire wrote:
On October 02 2014 17:41 LoneYoShi wrote:
I'm super eager to know what the map pool will end up being.


As for me, I'm super afraid, but you must be the optimistic guy.

On October 02 2014 17:41 LoneYoShi wrote:
Please consider using community-made maps !


... they already did with Catallena, Foxtrot Labs, Deadwing and Nimbus, which weren't that exciting nor balanced -especially Nimbus which is broken as hell, PvT is a nightmare on this map. They should just add solid maps, I don't care if they're community made or not as long as they're reasonably standard good maps.

Well, Blizzard cannot fix ramps so Colossus stops dancing on some maps for a whole season, here's something about solid maps

bad pathing algorithm that makes it so that a colossus tries to go somewhere where it cannot go is not the mapmakers fault.

If you read carefully enough I blame Blizzard. Because it happens that you create a bugged thing(I am a programmer I do it all the time :D). But it is responsible that you fix it. And by fixing it I do not mean Season 4 map pool ;-)

Edit: I mean - they took the map and since it is official map of Blizzard game for Blizzard league(WCS) it is THEIR responsibility to FIX this. They can ask the map maker who did it, they can design their fix. It is not OK to leave the map as it is


But bad pathing is a StarCraft feature, and has been since the original. Derping Collosus are the new Dancing Dragoons.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 02 2014 22:49 GMT
#400
Blizzard announces Steppes of War first, everyone freaks out. Then they announce Antiga Shipyard and everyone goes
ModeratorI am still alive, somehow
TL+ Member
Prev 1 18 19 20 21 22 54 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub115
BRAT_OK 41
MindelVK 10
StarCraft: Brood War
Shuttle 842
ggaemo 87
soO 43
Free 39
910 29
NaDa 19
Counter-Strike
fl0m1698
pashabiceps1554
Super Smash Bros
Mew2King97
Heroes of the Storm
Liquid`Hasu390
Other Games
Grubby3051
tarik_tv2999
Beastyqt710
RotterdaM463
ToD9
Organizations
Other Games
gamesdonequick33933
BasetradeTV179
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• kabyraGe 222
• StrangeGG 47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie884
• Shiphtur347
Upcoming Events
OSC
1h 43m
Replay Cast
3h 43m
RSL Revival
12h 43m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
13h 43m
Afreeca Starleague
13h 43m
Snow vs Jaedong
YSC vs hero
SC Evo League
15h 43m
ByuN vs Classic
Cure vs Solar
IPSL
19h 43m
Dragon vs Ret
Patches Events
19h 43m
RSL Revival
1d 12h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 13h
[ Show More ]
IPSL
1d 19h
Bonyth vs Hawk
GSL
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.