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#Dreampool: Old ladder maps return for Season 4 - Page 24

Forum Index > SC2 General
696 CommentsPost a Reply
Prev 1 22 23 24 25 26 35 Next All
tomastaz
Profile Joined January 2013
United States976 Posts
September 17 2014 15:57 GMT
#461
Please no Whirlwind
No church in the wild --- @tzhang0126
Wertheron
Profile Joined October 2011
France439 Posts
September 17 2014 16:00 GMT
#462
Stepps of War would be fun, even if it's a suicide for me (zerg player).
-Genome-
Profile Joined April 2010
Australia156 Posts
September 17 2014 16:03 GMT
#463
Would consider laddering again for:
Xel'Naga Caverns
Desert Oasis
Cloud Kingdom
The Shattered Temple
Tal'Darim Altar
Neo Planet S
Scrap Station
jdsowa
Profile Joined March 2011
405 Posts
September 17 2014 16:04 GMT
#464
The people who are saying this idea is "terrible" are the same people who helped nearly kill the game off in 2012 with their insistence on stale cookie cutter macro maps in the mold of Daybreak.

I get that it's disruptive to the handful of individuals who actually make a living off playing, but at the same time, their livelihood is very much tied into general fan interest. Not that this will resolve all issues, but it may help give people more appreciation for the game's history and, in turn, its future.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
September 17 2014 16:08 GMT
#465
On September 18 2014 01:04 jdsowa wrote:
The people who are saying this idea is "terrible" are the same people who helped nearly kill the game off in 2012 with their insistence on stale cookie cutter macro maps in the mold of Daybreak.

I get that it's disruptive to the handful of individuals who actually make a living off playing, but at the same time, their livelihood is very much tied into general fan interest. Not that this will resolve all issues, but it may help give people more appreciation for the game's history and, in turn, its future.

This is more for the fans anyways.

There have been many threads on battle.net requesting old maps be brought back, so Blizzard decided to let the fans choose which maps.

This won't hurt the progamers by much though, because this is the WCS off-season. No official WCS matches will be played with these maps, at least I don't think so.

It would be interesting to see which maps the progamers want though. TL writers make it happen please!
RaiZ
Profile Blog Joined April 2003
2813 Posts
September 17 2014 16:19 GMT
#466
Please, Just don't bring Cloud Kingdom back. I'm so fed up of this overplayed map.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
September 17 2014 16:31 GMT
#467
On September 18 2014 01:19 RaiZ wrote:
Please, Just don't bring Cloud Kingdom back. I'm so fed up of this overplayed map.

I don't think you will get what you wish. You stated it was an "overplayed" map; which means it was a favoured map.

I don't care which maps comes back, but I wonder how smaller maps will play out in HotS.

Does anyone know which map had the shortest natural-natural distance?
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
September 17 2014 16:31 GMT
#468
On September 18 2014 01:31 Jett.Jack.Alvir wrote:
Show nested quote +
On September 18 2014 01:19 RaiZ wrote:
Please, Just don't bring Cloud Kingdom back. I'm so fed up of this overplayed map.

I don't think you will get what you wish. You stated it was an "overplayed" map; which means it was a favoured map.

I don't care which maps comes back, but I wonder how smaller maps will play out in HotS.

Does anyone know which map had the shortest natural-natural distance?

Probably steppes or incineration zone.
ModeratorI am still alive, somehow
TL+ Member
Zheryn
Profile Joined December 2010
Sweden3653 Posts
September 17 2014 16:34 GMT
#469
On September 18 2014 00:14 ZAiNs wrote:
I thought this would be ONE of the maps, not seven... Ladder might be ruined for a few months?


Yeah it will. People who want to practise real games will have to play customs. Going to be so annoying to have to get so many practise partners and I enjoy the ladder style of playing vs different opponents and different MUs. They could have added just a few old maps and add more vetos so people who want to fool around on broken maps can do so and people who want to play can do so on the ladder as well.
hundred thousand krouner
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2014-09-17 16:37:59
September 17 2014 16:37 GMT
#470
On September 18 2014 01:08 Jett.Jack.Alvir wrote:
Show nested quote +
On September 18 2014 01:04 jdsowa wrote:
The people who are saying this idea is "terrible" are the same people who helped nearly kill the game off in 2012 with their insistence on stale cookie cutter macro maps in the mold of Daybreak.

I get that it's disruptive to the handful of individuals who actually make a living off playing, but at the same time, their livelihood is very much tied into general fan interest. Not that this will resolve all issues, but it may help give people more appreciation for the game's history and, in turn, its future.

This is more for the fans anyways.

There have been many threads on battle.net requesting old maps be brought back, so Blizzard decided to let the fans choose which maps.

This won't hurt the progamers by much though, because this is the WCS off-season. No official WCS matches will be played with these maps, at least I don't think so.

It would be interesting to see which maps the progamers want though. TL writers make it happen please!


I doubt the pros will ladder much at all if old maps come through that won't be used in WCS. It's just a waste of valuable practice time. If they were just mixing in one or two old maps for casual fans then that's one thing, but this is just an annoyance for anyone that plays competitively. Pros will just stick to customs for a few months most likely.
"See you space cowboy"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
September 17 2014 16:41 GMT
#471
My favorite maps:

Cloud Kingdom
Daybreak
Ohana

All unplayable because of Swarm Hosts

Swarm Hosts on Ohana literally attack and defend every single base from one location.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Odowan Paleolithic
Profile Blog Joined May 2013
United States232 Posts
September 17 2014 16:43 GMT
#472
On September 17 2014 20:12 [PkF] Wire wrote:
Show nested quote +
On September 17 2014 19:47 Meavis wrote:
On September 17 2014 19:44 [PkF] Wire wrote:
I agree with everyone saying that this would ruin the ladder experience for those who actually care to play the game if maps are not chosen carefully, and mostly among modern maps. You can't just cater for the casual who doesn't care if Steppes of War or Blistering Sands are broken, bad by test and only produce terrible games. Some maps like Overgrowth, Frost or Bel'shir Vestige should be there to ensure a fair competitive environment so that hardcore players don't have to go customs for 3 months.


heh, well atleast community maps will get some time in the light then maybe, and hopefully people will start to appreciate them more after this season.


I will rephrase it : so that hardcore players don't have to find another game for 3 months, because a lot of them just want to ladder in fair conditions. I don't think this would have any "good unforeseen" consequence if the map pool contained mostly dreadful maps.


Are you suggesting the players in 2010 to 2012 are not hardcore?
I need a bigger fridge. I cannot hold all the Cheese that are given to me.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2014-09-17 16:57:06
September 17 2014 16:45 GMT
#473
On September 18 2014 01:43 Odowan Paleolithic wrote:
Show nested quote +
On September 17 2014 20:12 [PkF] Wire wrote:
On September 17 2014 19:47 Meavis wrote:
On September 17 2014 19:44 [PkF] Wire wrote:
I agree with everyone saying that this would ruin the ladder experience for those who actually care to play the game if maps are not chosen carefully, and mostly among modern maps. You can't just cater for the casual who doesn't care if Steppes of War or Blistering Sands are broken, bad by test and only produce terrible games. Some maps like Overgrowth, Frost or Bel'shir Vestige should be there to ensure a fair competitive environment so that hardcore players don't have to go customs for 3 months.


heh, well atleast community maps will get some time in the light then maybe, and hopefully people will start to appreciate them more after this season.


I will rephrase it : so that hardcore players don't have to find another game for 3 months, because a lot of them just want to ladder in fair conditions. I don't think this would have any "good unforeseen" consequence if the map pool contained mostly dreadful maps.


Are you suggesting the players in 2010 to 2012 are not hardcore?

We all fucking hated the ladder map pool.

It's like we had to complain a ton to get the map pool be bearable, and now people are like "LETS GO BACK TO THE OLD DAYS", because they view it through the rosey tint of their hipster-approved nostalgia glasses. Once you actually get to playing tho, you'll soon realize that ze goggles, they do nothing.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2014-09-17 16:52:22
September 17 2014 16:51 GMT
#474
On September 18 2014 01:37 Erik.TheRed wrote:
Show nested quote +
On September 18 2014 01:08 Jett.Jack.Alvir wrote:
On September 18 2014 01:04 jdsowa wrote:
The people who are saying this idea is "terrible" are the same people who helped nearly kill the game off in 2012 with their insistence on stale cookie cutter macro maps in the mold of Daybreak.

I get that it's disruptive to the handful of individuals who actually make a living off playing, but at the same time, their livelihood is very much tied into general fan interest. Not that this will resolve all issues, but it may help give people more appreciation for the game's history and, in turn, its future.

This is more for the fans anyways.

There have been many threads on battle.net requesting old maps be brought back, so Blizzard decided to let the fans choose which maps.

This won't hurt the progamers by much though, because this is the WCS off-season. No official WCS matches will be played with these maps, at least I don't think so.

It would be interesting to see which maps the progamers want though. TL writers make it happen please!


I doubt the pros will ladder much at all if old maps come through that won't be used in WCS. It's just a waste of valuable practice time. If they were just mixing in one or two old maps for casual fans then that's one thing, but this is just an annoyance for anyone that plays competitively. Pros will just stick to customs for a few months most likely.


Most importantly, pros aren't the only ones that play competitively.

Also, what Jinro said. The ladder map pool started being passable when the first TLMC maps were introduced.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
jdsowa
Profile Joined March 2011
405 Posts
September 17 2014 17:02 GMT
#475
On September 18 2014 01:45 Liquid`Jinro wrote:
Show nested quote +
On September 18 2014 01:43 Odowan Paleolithic wrote:
On September 17 2014 20:12 [PkF] Wire wrote:
On September 17 2014 19:47 Meavis wrote:
On September 17 2014 19:44 [PkF] Wire wrote:
I agree with everyone saying that this would ruin the ladder experience for those who actually care to play the game if maps are not chosen carefully, and mostly among modern maps. You can't just cater for the casual who doesn't care if Steppes of War or Blistering Sands are broken, bad by test and only produce terrible games. Some maps like Overgrowth, Frost or Bel'shir Vestige should be there to ensure a fair competitive environment so that hardcore players don't have to go customs for 3 months.


heh, well atleast community maps will get some time in the light then maybe, and hopefully people will start to appreciate them more after this season.


I will rephrase it : so that hardcore players don't have to find another game for 3 months, because a lot of them just want to ladder in fair conditions. I don't think this would have any "good unforeseen" consequence if the map pool contained mostly dreadful maps.


Are you suggesting the players in 2010 to 2012 are not hardcore?

We all fucking hated the ladder map pool.

It's like we had to complain a ton to get the map pool be bearable, and now people are like "LETS GO BACK TO THE OLD DAYS", because they view it through the rosey tint of their hipster-approved nostalgia glasses. Once you actually get to playing tho, you'll soon realize that ze goggles, they do nothing.


And yet, you yourself pretty much stopped playing the game right as the 'good' macro maps entered the pool. And viewership tanked soon after, as well, due to the stale meta that they produced.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
September 17 2014 17:05 GMT
#476
On September 18 2014 02:02 jdsowa wrote:
Show nested quote +
On September 18 2014 01:45 Liquid`Jinro wrote:
On September 18 2014 01:43 Odowan Paleolithic wrote:
On September 17 2014 20:12 [PkF] Wire wrote:
On September 17 2014 19:47 Meavis wrote:
On September 17 2014 19:44 [PkF] Wire wrote:
I agree with everyone saying that this would ruin the ladder experience for those who actually care to play the game if maps are not chosen carefully, and mostly among modern maps. You can't just cater for the casual who doesn't care if Steppes of War or Blistering Sands are broken, bad by test and only produce terrible games. Some maps like Overgrowth, Frost or Bel'shir Vestige should be there to ensure a fair competitive environment so that hardcore players don't have to go customs for 3 months.


heh, well atleast community maps will get some time in the light then maybe, and hopefully people will start to appreciate them more after this season.


I will rephrase it : so that hardcore players don't have to find another game for 3 months, because a lot of them just want to ladder in fair conditions. I don't think this would have any "good unforeseen" consequence if the map pool contained mostly dreadful maps.


Are you suggesting the players in 2010 to 2012 are not hardcore?

We all fucking hated the ladder map pool.

It's like we had to complain a ton to get the map pool be bearable, and now people are like "LETS GO BACK TO THE OLD DAYS", because they view it through the rosey tint of their hipster-approved nostalgia glasses. Once you actually get to playing tho, you'll soon realize that ze goggles, they do nothing.


And yet, you yourself pretty much stopped playing the game right as the 'good' macro maps entered the pool. And viewership tanked soon after, as well, due to the stale meta that they produced.


The maps alone didn't produce anything wrong. Zerg just so happened to be completely and hopelessly broken.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2014-09-17 17:09:20
September 17 2014 17:08 GMT
#477
On September 18 2014 02:02 jdsowa wrote:
Show nested quote +
On September 18 2014 01:45 Liquid`Jinro wrote:
On September 18 2014 01:43 Odowan Paleolithic wrote:
On September 17 2014 20:12 [PkF] Wire wrote:
On September 17 2014 19:47 Meavis wrote:
On September 17 2014 19:44 [PkF] Wire wrote:
I agree with everyone saying that this would ruin the ladder experience for those who actually care to play the game if maps are not chosen carefully, and mostly among modern maps. You can't just cater for the casual who doesn't care if Steppes of War or Blistering Sands are broken, bad by test and only produce terrible games. Some maps like Overgrowth, Frost or Bel'shir Vestige should be there to ensure a fair competitive environment so that hardcore players don't have to go customs for 3 months.


heh, well atleast community maps will get some time in the light then maybe, and hopefully people will start to appreciate them more after this season.


I will rephrase it : so that hardcore players don't have to find another game for 3 months, because a lot of them just want to ladder in fair conditions. I don't think this would have any "good unforeseen" consequence if the map pool contained mostly dreadful maps.


Are you suggesting the players in 2010 to 2012 are not hardcore?

We all fucking hated the ladder map pool.

It's like we had to complain a ton to get the map pool be bearable, and now people are like "LETS GO BACK TO THE OLD DAYS", because they view it through the rosey tint of their hipster-approved nostalgia glasses. Once you actually get to playing tho, you'll soon realize that ze goggles, they do nothing.


And yet, you yourself pretty much stopped playing the game right as the 'good' macro maps entered the pool. And viewership tanked soon after, as well, due to the stale meta that they produced.

I quit because I was miserable, and mostly it wasn't anything to do with the game.

I've played >200 games this season tho, and am very confident in saying the current maps are far superior to anything in that time period.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ensign_lee
Profile Joined June 2010
United States1178 Posts
September 17 2014 17:10 GMT
#478
STEPPES OF WAR. LET'S DO DIS.
AlbertHR
Profile Joined June 2011
Indonesia65 Posts
September 17 2014 17:19 GMT
#479
I LOVED Daybreak back in the day.... but swarm hosts are reaaaally going to be strong in it.....
AAH What the hell... I want :

Daybreak
Taldarim
Cloud king..... (wait.... blink stalkers, no)
Playing to get better, Get better to Win !!
Scholes
Profile Joined December 2012
Venezuela312 Posts
September 17 2014 17:31 GMT
#480
I just want to hear mr bitter say his ohana quote. Good memories.
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