• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:54
CET 02:54
KST 10:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)12Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker8PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Gypsy to Korea Liquipedia.net NEEDS editors for Brood War Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Ask and answer stupid questions here! Russo-Ukrainian War Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2359 users

#Dreampool: Old ladder maps return for Season 4 - Page 35

Forum Index > SC2 General
696 CommentsPost a Reply
Prev 1 33 34 35 All
Big J
Profile Joined March 2011
Austria16289 Posts
November 23 2014 20:26 GMT
#681
On November 24 2014 05:17 [PkF] Wire wrote:
Show nested quote +
On November 24 2014 05:15 Big J wrote:
why?


I think the answer would involve the word blink.


Oh yeah forgot that one there.
swag_bro
Profile Blog Joined July 2014
Japan782 Posts
November 23 2014 21:07 GMT
#682
One of the few things Blizzard is doing right was this idea.
They hate us 'cause they ain't us.
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
November 23 2014 21:11 GMT
#683
On November 24 2014 06:07 swag_bro wrote:
One of the few things Blizzard is doing right was this idea.

But tournaments still uses old maps... Are u sure it was a.good idea?
Vasacast always in my <3
Twine
Profile Joined June 2012
France246 Posts
November 23 2014 22:05 GMT
#684
Well, I see a lot of pro players complaining on twitter about this map pool (demuslim, targa, etc...) and I was wondering why the heck blizzard really wishes to continue this stuff until 5 Jan. Is anyone here on TL is actually having fun on the #dreampool or ... ?
#1 Bomber fan | Jin Air best KT
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
November 23 2014 22:17 GMT
#685
--- Nuked ---
[PkF] Wire
Profile Joined March 2013
France24238 Posts
November 23 2014 22:20 GMT
#686
I'm actually having a good time too though swarm hosts styles can be quite frustrating. But overall I'm enjoying the map pool. It's probably easier to enjoy the map pool as Protoss though.
swag_bro
Profile Blog Joined July 2014
Japan782 Posts
November 23 2014 23:28 GMT
#687
On November 24 2014 06:11 SuperHofmann wrote:
Show nested quote +
On November 24 2014 06:07 swag_bro wrote:
One of the few things Blizzard is doing right was this idea.

But tournaments still uses old maps... Are u sure it was a.good idea?


It's good for shitty noobs like me who 4 gate, cannon rush and blink all in.
They hate us 'cause they ain't us.
Lexender
Profile Joined September 2013
Mexico2656 Posts
November 24 2014 00:14 GMT
#688
I think it was a good idea, right now the meta is stuck in the same "standard" patterns without much deviation, one of the reasons people dislike the map pool is because "balance", however what blizzard is doing really makes sense, in LotV they are going to be a lot of changes and of course people will jump to the balance part without addressing the dessing part much (people are already complaining about balance when LotV ISN'T EVEN BETA) so these maps will help people get used to the fact that the game is going to much more different and also not as balanced than what it is right now, in LotV you won't be able to 3 base turtle to 200 max in 18 minutes, much like you can't with most of these maps, so I think it was a good plan to help people get used to how things are going to be in the beta and also so they can discard they're notions of "standard" that in LotV won't mean shit.

Also I like the map pool is not bad to shake things up everyonce in a while
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 24 2014 01:03 GMT
#689
To be honest, I'm too low of level for the maps to make much of a difference. Some of the old maps are fun for nostalgias sake though, so that makes it worth it for me personally. I hope after this season we stick with a few more 'experimental' maps.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
Last Edited: 2014-11-24 07:21:30
November 24 2014 07:17 GMT
#690
I'm enjoying the Dream pool, but it's unfortunate that they are still using the old maps for tournaments. Doesn't make much sense when the majority of the player base uses ladder as their primary practice.

Even as a casual player, when you see a pro use a strategy on a certain map, you draw inspiration from that and use it in your own play.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
November 24 2014 08:53 GMT
#691
I'm enjoying the Dreampool quite a lot too. Especially how it promotes different qualities than the "regular" map pool. I mean you used to be able to do the same 3CC/double Ebay build in TvZ on all maps. And zergs knew how to play against it, so people played in a really similar way on all maps, since the builds worked more or less on all maps.

But now ? Please go try a 3CC double Ebay build in TvZ on metalo or XNC, I dare you :-p

Right now, I feel like the map pool rewards way more scouting, adaptation and improvisation rather than perfect build orders and optimisation. At least that's how I feel in TvZ and TvT. I don't feel like it affected TvP that much tho...
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
November 24 2014 09:15 GMT
#692
--- Nuked ---
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
November 24 2014 09:57 GMT
#693
On November 24 2014 07:05 Twine wrote:
Well, I see a lot of pro players complaining on twitter about this map pool (demuslim, targa, etc...) and I was wondering why the heck blizzard really wishes to continue this stuff until 5 Jan. Is anyone here on TL is actually having fun on the #dreampool or ... ?


I'm having fun with it.

Oh and by the way, the map pool can be fun to play and still problematic. The biggest issue for pros at the moment I think is that they can't really use the ladder to practice anything else than mechanics, because the maps aren't used in tournaments.
LiquipediaWanderer
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 24 2014 10:03 GMT
#694
On November 24 2014 09:14 Lexender wrote:
I think it was a good idea, right now the meta is stuck in the same "standard" patterns without much deviation, one of the reasons people dislike the map pool is because "balance", however what blizzard is doing really makes sense, in LotV they are going to be a lot of changes and of course people will jump to the balance part without addressing the dessing part much (people are already complaining about balance when LotV ISN'T EVEN BETA) so these maps will help people get used to the fact that the game is going to much more different and also not as balanced than what it is right now, in LotV you won't be able to 3 base turtle to 200 max in 18 minutes, much like you can't with most of these maps, so I think it was a good plan to help people get used to how things are going to be in the beta and also so they can discard they're notions of "standard" that in LotV won't mean shit.

Also I like the map pool is not bad to shake things up everyonce in a while

I don't think so. If you veto Metalopolis and XNC you receive pretty standard 3 base maps where you can turtle on 3 bases pretty good. I remember good portion of games with 3 bases and more on Akilon, Cloud Kingdom, Daybreak, Ohana and Shakuras. But on all the maps I named you can get to 3 bases pretty safe. The worst from the list is Daybreak, IMHO. I can never get 3rd properly against good zerg, the nexus placement always prevents me from defending the 3rd properly and it gets destroyed. DAMN IT ><
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
November 24 2014 10:23 GMT
#695
On November 24 2014 18:15 SatedSC2 wrote:
Show nested quote +
On November 24 2014 17:53 LoneYoShi wrote:
I'm enjoying the Dreampool quite a lot too. Especially how it promotes different qualities than the "regular" map pool. I mean you used to be able to do the same 3CC/double Ebay build in TvZ on all maps. And zergs knew how to play against it, so people played in a really similar way on all maps, since the builds worked more or less on all maps.

But now ? Please go try a 3CC double Ebay build in TvZ on metalo or XNC, I dare you :-p

Right now, I feel like the map pool rewards way more scouting, adaptation and improvisation rather than perfect build orders and optimisation. At least that's how I feel in TvZ and TvT. I don't feel like it affected TvP that much tho...

But there are perfect build orders on maps like XNC. People are just a little rusty with them.

For example, I'm rediscovering my love for Robo-before-Nexus openings in PvT :3


Indeed, but a perfect build per map isn't the same as a perfect build for the whole map pool. It feels a lot more varied, and that's what's really enjoyable about that map pool IMHO. Maps were way too similar (and I suppose that if you veto XNC and Metalo, they still are to a certain extent...)
Also, as you say, people are rusty, so you can make stuff work that shouldn't really be able to work :D


Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-11-24 11:08:14
November 24 2014 10:49 GMT
#696
On November 24 2014 19:03 deacon.frost wrote:
Show nested quote +
On November 24 2014 09:14 Lexender wrote:
I think it was a good idea, right now the meta is stuck in the same "standard" patterns without much deviation, one of the reasons people dislike the map pool is because "balance", however what blizzard is doing really makes sense, in LotV they are going to be a lot of changes and of course people will jump to the balance part without addressing the dessing part much (people are already complaining about balance when LotV ISN'T EVEN BETA) so these maps will help people get used to the fact that the game is going to much more different and also not as balanced than what it is right now, in LotV you won't be able to 3 base turtle to 200 max in 18 minutes, much like you can't with most of these maps, so I think it was a good plan to help people get used to how things are going to be in the beta and also so they can discard they're notions of "standard" that in LotV won't mean shit.

Also I like the map pool is not bad to shake things up everyonce in a while

I don't think so. If you veto Metalopolis and XNC you receive pretty standard 3 base maps where you can turtle on 3 bases pretty good. I remember good portion of games with 3 bases and more on Akilon, Cloud Kingdom, Daybreak, Ohana and Shakuras. But on all the maps I named you can get to 3 bases pretty safe. The worst from the list is Daybreak, IMHO. I can never get 3rd properly against good zerg, the nexus placement always prevents me from defending the 3rd properly and it gets destroyed. DAMN IT ><


Hm, might want to look into old Oz games if you have trouble taking a third on Daybreak. He played 1gate/3rd nexus (after FFE) back in WoL days on Daybreak before MsC and gateway expands. One of the first Protoss I remember doing the walled in canons as part of his build every game.

Edit: God damn it, even just finding any noname Vods from 2012 is hard... Might not be worth the time looking for them ^^
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 24 2014 10:57 GMT
#697
On November 24 2014 19:49 Big J wrote:
Show nested quote +
On November 24 2014 19:03 deacon.frost wrote:
On November 24 2014 09:14 Lexender wrote:
I think it was a good idea, right now the meta is stuck in the same "standard" patterns without much deviation, one of the reasons people dislike the map pool is because "balance", however what blizzard is doing really makes sense, in LotV they are going to be a lot of changes and of course people will jump to the balance part without addressing the dessing part much (people are already complaining about balance when LotV ISN'T EVEN BETA) so these maps will help people get used to the fact that the game is going to much more different and also not as balanced than what it is right now, in LotV you won't be able to 3 base turtle to 200 max in 18 minutes, much like you can't with most of these maps, so I think it was a good plan to help people get used to how things are going to be in the beta and also so they can discard they're notions of "standard" that in LotV won't mean shit.

Also I like the map pool is not bad to shake things up everyonce in a while

I don't think so. If you veto Metalopolis and XNC you receive pretty standard 3 base maps where you can turtle on 3 bases pretty good. I remember good portion of games with 3 bases and more on Akilon, Cloud Kingdom, Daybreak, Ohana and Shakuras. But on all the maps I named you can get to 3 bases pretty safe. The worst from the list is Daybreak, IMHO. I can never get 3rd properly against good zerg, the nexus placement always prevents me from defending the 3rd properly and it gets destroyed. DAMN IT ><


Hm, might want to look into old Oz games if you have trouble taking a third on Daybreak. He played 1gate/3rd nexus (after FFE) back in WoL days on Daybreak before MsC and gateway expands. One of the first Protoss I remember doing the walled in canons as part of his build every game.

I will check it, thanks
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Prev 1 33 34 35 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group B
CranKy Ducklings139
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 196
SpeCial 73
Vindicta 8
StarCraft: Brood War
Artosis 681
Dota 2
syndereN594
monkeys_forever584
capcasts66
League of Legends
Cuddl3bear7
Counter-Strike
taco 619
m0e_tv530
Coldzera 1
Super Smash Bros
Mew2King138
Heroes of the Storm
Khaldor118
Other Games
summit1g8389
Day[9].tv878
C9.Mang0378
ToD197
ViBE90
FrodaN74
minikerr11
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 81
• davetesta52
• HeavenSC 13
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21777
League of Legends
• Doublelift4710
• Stunt183
Other Games
• imaqtpie1251
• Day9tv878
• Shiphtur208
• Scarra186
Upcoming Events
Escore
8h 6m
LiuLi Cup
9h 6m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
15h 6m
ByuN vs GgMaChine
Serral vs Jumy
RSL Revival
1d 1h
RSL Revival
1d 6h
LiuLi Cup
1d 9h
uThermal 2v2 Circuit
1d 10h
RSL Revival
1d 16h
Replay Cast
1d 22h
Sparkling Tuna Cup
2 days
[ Show More ]
LiuLi Cup
2 days
Replay Cast
2 days
Replay Cast
3 days
LiuLi Cup
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.