• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:32
CET 06:32
KST 14:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada1SC: Evo Complete - Ranked Ladder OPEN ALPHA2StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Weekly Cups (Nov 3-9): Clem Conquers in Canada Mech is the composition that needs teleportation t Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1790 users

Balance Test Map Update Incoming - July 15 - Page 21

Forum Index > SC2 General
442 CommentsPost a Reply
Prev 1 19 20 21 22 23 Next All
Big J
Profile Joined March 2011
Austria16289 Posts
July 20 2014 21:48 GMT
#401
On July 21 2014 06:44 Faust852 wrote:
It's funny because people say they find 4M boring after a while, and while nothing change, almost everyone still agree that TvZ is the best match up so far. It's always been. Solar vs Taeja was an awesome series and guess what, Taeja went 4M every time. Same vs JD.


And almost everyone that says so will say the same about any other periode of SC2's existance. Marine/Tank, Mech, BL/Infestor, 4M, Ling/Bling/Muta, Ling/Ultra/Infestor... Times are changing but the interactions are just very solid regardless of the chosen strategies.
Hence, the things to improve are the available strategies (and the balance of the matchup).
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 20 2014 21:58 GMT
#402
Buffing one strategy doesn't make other less viable. Mech is rarely fun the watch (some exception but almost every TvZ bio are regarded as great games).
And I think making the 4M style stronger will also lead at a better mech play and biomech transition style too.
Socup
Profile Joined June 2014
190 Posts
July 20 2014 22:28 GMT
#403
On July 21 2014 06:58 Faust852 wrote:
Buffing one strategy doesn't make other less viable. Mech is rarely fun the watch (some exception but almost every TvZ bio are regarded as great games).
And I think making the 4M style stronger will also lead at a better mech play and biomech transition style too.


Is that because the units move around on the screen less? Meh-k to me seems harder to pull off. Positioning and working out how to get your opp out of position seems much more difficult with meh-k, and thus should be seen as more satisfying when it works. Why do people feel meh-k is less fun?
There's no reason blizzard can't release new units or fixes to a game without creating another costly "expansion" you've already paid 100$ for, unless they want to treadmill the gambler with future promises of "it gets better"
JIJI_
Profile Joined October 2010
United States123 Posts
July 20 2014 22:32 GMT
#404
just curious why do so many ppl hate on "parade push"?

how else is terran supposed 2 reinforce their armies??

we don't have warp in or lings that speed across......so we have to walk
All hail King IdrA!
Big J
Profile Joined March 2011
Austria16289 Posts
July 20 2014 22:33 GMT
#405
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 20 2014 22:48 GMT
#406
On July 21 2014 07:28 Socup wrote:
Show nested quote +
On July 21 2014 06:58 Faust852 wrote:
Buffing one strategy doesn't make other less viable. Mech is rarely fun the watch (some exception but almost every TvZ bio are regarded as great games).
And I think making the 4M style stronger will also lead at a better mech play and biomech transition style too.


Is that because the units move around on the screen less? Meh-k to me seems harder to pull off. Positioning and working out how to get your opp out of position seems much more difficult with meh-k, and thus should be seen as more satisfying when it works. Why do people feel meh-k is less fun?


Because it is boring to watcch at every level but top korean level like Flash. When Morrow or Happy play mech, it's campfest for 30min wuth 20 ravens.
I play mech every tvz for years now, I know how it can be boring as fuck when there is SH in play too.
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
July 20 2014 22:53 GMT
#407
Watching raven vs swarm host is about as fun as watching paint dry.
Big J
Profile Joined March 2011
Austria16289 Posts
July 20 2014 23:11 GMT
#408
On July 21 2014 07:48 Faust852 wrote:
Show nested quote +
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.


Don't know where I misquoted you. I didn't even put anything in quotes...
Making Mech rarer? Are you kidding me? The only way to make Mech rarer than it is right now is if noone ever plays it.
And it's pretty easy to predict that biomech will be dead. It is already dead and the patch does nothing for it...
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-07-20 23:16:37
July 20 2014 23:15 GMT
#409
On July 21 2014 08:11 Big J wrote:
Show nested quote +
On July 21 2014 07:48 Faust852 wrote:
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.


Don't know where I misquoted you. I didn't even put anything in quotes...
Making Mech rarer? Are you kidding me? The only way to make Mech rarer than it is right now is if noone ever plays it.
And it's pretty easy to predict that biomech will be dead. It is already dead and the patch does nothing for it...


Mech will probably always be rare at korean level. It always has even when mech was super popular in Europe.
Last year, players like Bunny and Happy were going mech every fucking game in TvT and TvZ and korean always went bio. I don't know why but they don't like mech.
And saying that mech is rare isn't really true since i'm pretty sure it represents a good percentage of play at amateur level. It's just the koreans.
And about biomech, I think it went dead because it sucked in transition once it was figured out, but with stronger WM, there is no reason this style can't become popular again.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-07-20 23:26:10
July 20 2014 23:23 GMT
#410
On July 21 2014 07:33 Big J wrote:
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).


Bio TvZ make up 10 out of the top 15 games of 2013 on TL. It's fine to have a contrary subjective preference, but don't delude yourself into thinking this is a majority view.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Big J
Profile Joined March 2011
Austria16289 Posts
July 20 2014 23:34 GMT
#411
On July 21 2014 08:15 Faust852 wrote:
Show nested quote +
On July 21 2014 08:11 Big J wrote:
On July 21 2014 07:48 Faust852 wrote:
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.


Don't know where I misquoted you. I didn't even put anything in quotes...
Making Mech rarer? Are you kidding me? The only way to make Mech rarer than it is right now is if noone ever plays it.
And it's pretty easy to predict that biomech will be dead. It is already dead and the patch does nothing for it...


Mech will probably always be rare at korean level. It always has even when mech was super popular in Europe.
Last year, players like Bunny and Happy were going mech every fucking game in TvT and TvZ and korean always went bio. I don't know why but they don't like mech.
And saying that mech is rare isn't really true since i'm pretty sure it represents a good percentage of play at amateur level. It's just the koreans.
And about biomech, I think it went dead because it sucked in transition once it was figured out, but with stronger WM, there is no reason this style can't become popular again.


That's just not true, at least from my personal experience.
When I play Zerg, most Terrans go Bio against me.
When I play Terran (and usually Mech), most Zergs that miss the scout on it play as if they were up against bio - because that's what most people do.
In TvT, unless it is a really good map for Mech, most people seem to go bio against me.
These "everyone on the ladder does it" arguments are just not true. People play bio, and it makes sense, because it is better. Which is the exact same reason why the Koreans play it. (Add to that that the Koreans are awefully slow at developing defensive playstyles)

The European scene seems to play these kind of defensive styles overproportionally often, that is true. I can't tell you why, my guess is, that the European metagame has always been more about defending than attacking and because it is one of the only possibilities to get attention/viewers. If you play like the Koreans, you are just going to be the same standard player, just a little worse. If you play Mech, you can become the Panzergeneral, the most-hated streamer in the community, or the one that even goes Mech against Protoss.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-07-20 23:44:16
July 20 2014 23:40 GMT
#412
On July 21 2014 08:23 pure.Wasted wrote:
Show nested quote +
On July 21 2014 07:33 Big J wrote:
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).


Bio TvZ make up 10 out of the top 15 games of 2013 on TL. It's fine to have a contrary subjective preference, but don't delude yourself into thinking this is a majority view.


Hm, well that wasn't actually my point. I like watching bio TvZs.
It's just a plainly stupid argument. Nearly every Korean Mech game gets very high ratings and in general it's extremely subjective what you like. Just like this "top games of ..." lists. (e.g. I found INnoVation vs Taeja a very entertaining, but pretty lowlevel game, given how often those players fucked up. It made for an entertaining slugfest, but objectively, it included lots and lots of lowlevel mistakes which made it hard to really praise the game for the shown skill)
Socup
Profile Joined June 2014
190 Posts
July 20 2014 23:55 GMT
#413
On July 21 2014 08:23 pure.Wasted wrote:
Show nested quote +
On July 21 2014 07:33 Big J wrote:
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).


Bio TvZ make up 10 out of the top 15 games of 2013 on TL. It's fine to have a contrary subjective preference, but don't delude yourself into thinking this is a majority view.



I think what he's driving at is that it's not bio that makes the game look good or exciting, but how the game itself is played. The units matter less. I bet you a gorillion dollars that if people developed mech strats that took advantage of the strengths of mech to make multi-prong attacks somehow, then mech would be as "exciting".

On July 21 2014 08:11 Big J wrote:
Show nested quote +
On July 21 2014 07:48 Faust852 wrote:
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.


Don't know where I misquoted you. I didn't even put anything in quotes...
Making Mech rarer? Are you kidding me? The only way to make Mech rarer than it is right now is if noone ever plays it.
And it's pretty easy to predict that biomech will be dead. It is already dead and the patch does nothing for it...


Makes meh-k rarer because 4M is easy to do. Biomech is all about upgrades in the MU and positioning. You know how many times I kill Z's by sticking vikings, tanks, and thors in front to soak up banes and the marines on stim to assist and then just roll right over them after the initial Z force is dead?

On July 21 2014 07:32 JIJI_ wrote:
just curious why do so many ppl hate on "parade push"?

how else is terran supposed 2 reinforce their armies??

we don't have warp in or lings that speed across......so we have to walk



Got a chuckle. I think they want T to wait until they ball up again and then send their whole army after you've have enough time to remake yours.
There's no reason blizzard can't release new units or fixes to a game without creating another costly "expansion" you've already paid 100$ for, unless they want to treadmill the gambler with future promises of "it gets better"
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
July 21 2014 00:14 GMT
#414
On July 21 2014 08:40 Big J wrote:
Show nested quote +
On July 21 2014 08:23 pure.Wasted wrote:
On July 21 2014 07:33 Big J wrote:
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).


Bio TvZ make up 10 out of the top 15 games of 2013 on TL. It's fine to have a contrary subjective preference, but don't delude yourself into thinking this is a majority view.


Hm, well that wasn't actually my point. I like watching bio TvZs.
It's just a plainly stupid argument. Nearly every Korean Mech game gets very high ratings and in general it's extremely subjective what you like. Just like this "top games of ..." lists. (e.g. I found INnoVation vs Taeja a very entertaining, but pretty lowlevel game, given how often those players fucked up. It made for an entertaining slugfest, but objectively, it included lots and lots of lowlevel mistakes which made it hard to really praise the game for the shown skill)


Oh, sorry. I took your post at face value when jumping into the conversation. Clearly that was a mistake!
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
LingBlingBling
Profile Joined December 2012
United States353 Posts
Last Edited: 2014-07-21 00:29:43
July 21 2014 00:28 GMT
#415
On July 21 2014 07:48 Faust852 wrote:
Show nested quote +
On July 21 2014 07:28 Socup wrote:
On July 21 2014 06:58 Faust852 wrote:
Buffing one strategy doesn't make other less viable. Mech is rarely fun the watch (some exception but almost every TvZ bio are regarded as great games).
And I think making the 4M style stronger will also lead at a better mech play and biomech transition style too.


Is that because the units move around on the screen less? Meh-k to me seems harder to pull off. Positioning and working out how to get your opp out of position seems much more difficult with meh-k, and thus should be seen as more satisfying when it works. Why do people feel meh-k is less fun?


Because it is boring to watcch at every level but top korean level like Flash. When Morrow or Happy play mech, it's campfest for 30min wuth 20 ravens.
I play mech every tvz for years now, I know how it can be boring as fuck when there is SH in play too.
Show nested quote +
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.




Not sure if you even watched mech games recently from Koreans............Every single one of them have been the most entertaining games from a Terran in a very long time. It's only peoples opinions, and a strat should not be neglected because a few people on twitch tv find it boring to watch.

The way Koreans play Mech is action packed, harassing all game, tank fire everywhere, even if the games do last longer, recent mech games have been far more entertaining than standard bio play.

Reverting the old WM is not going to help mech........it's going to make Terrans mid game push to the zerg 4th base stronger for bio parade pushes like we saw at the start of HOTS. Be prepared to see good Terrans not even allow Zerg to reach hive on some maps, it's going to be micro wars between lair tech zerg vs 4MM.
Remember our motto: We ain't got it.
ETisME
Profile Blog Joined April 2011
12503 Posts
July 21 2014 00:33 GMT
#416
Mech isn't just exciting to watch on terran side, there are roach runbys, swarmhost pressure while muta harassing and picking things off with viper help

Only Koreans can produce high level mech games sadly.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 21 2014 00:36 GMT
#417
On July 21 2014 09:28 LingBlingBling wrote:
Show nested quote +
On July 21 2014 07:48 Faust852 wrote:
On July 21 2014 07:28 Socup wrote:
On July 21 2014 06:58 Faust852 wrote:
Buffing one strategy doesn't make other less viable. Mech is rarely fun the watch (some exception but almost every TvZ bio are regarded as great games).
And I think making the 4M style stronger will also lead at a better mech play and biomech transition style too.


Is that because the units move around on the screen less? Meh-k to me seems harder to pull off. Positioning and working out how to get your opp out of position seems much more difficult with meh-k, and thus should be seen as more satisfying when it works. Why do people feel meh-k is less fun?


Because it is boring to watcch at every level but top korean level like Flash. When Morrow or Happy play mech, it's campfest for 30min wuth 20 ravens.
I play mech every tvz for years now, I know how it can be boring as fuck when there is SH in play too.
On July 21 2014 07:33 Big J wrote:
Buffing one strategy doesn't make other less viable - given those strategies were strong enough for a balanced matchup to begin with, what it seems like they are not.
Bio is rarely fun the watch (some exception but almost every TvZ Mech are regarded as great games).
No clue how WMs should help Mech in TvZ, they just don't fill any purpose when you already have tanks and thors and your goal is a 180supply ravenfleet. And I doubt anybody will open 3fac Tanks/Thors to go into bio/mine.

You misquoted me, I didn't say that.
And WMs buff will enforce mech, thus making mech rarer, and so more surprising.
And nothing can predict that biomech will be dead. You are not an overseer.




Not sure if you even watched mech games recently from Koreans............Every single one of them have been the most entertaining games from a Terran in a very long time. It's only peoples opinions, and a strat should not be neglected because a few people on twitch tv find it boring to watch.

The way Koreans play Mech is action packed, harassing all game, tank fire everywhere, even if the games do last longer, recent mech games have been far more entertaining than standard bio play.

Reverting the old WM is not going to help mech........it's going to make Terrans mid game push to the zerg 4th base stronger for bio parade pushes like we saw at the start of HOTS. Be prepared to see good Terrans not even allow Zerg to reach hive on some maps, it's going to be micro wars between lair tech zerg vs 4MM.


Because it is boring to watch at every level but top korean level like Flash.

And even so, when you watch games like Byul vs Keen... Meh
And I like mech usually, I watch every mech pro game I can since I play mech in ladder myself.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
July 21 2014 00:38 GMT
#418
I don't see why photon overcharge doesn't get nerfed. Toss players will claim it keeps 4 gate PvP at bay, but at this point you have to wonder whether the benefit of balancing TvP is worth the cost of more 4 gates in PvP.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-07-21 00:54:29
July 21 2014 00:54 GMT
#419
On July 21 2014 09:33 ETisME wrote:
Mech isn't just exciting to watch on terran side, there are roach runbys, swarmhost pressure while muta harassing and picking things off with viper help

Only Koreans can produce high level mech games sadly.


I'd go so far as to say mech is more fun to watch from the Zerg side, apart from the novelty value of seeing Siege Tanks blow stuff the fuck up. Mech just doesn't have a synergetic, highly microable, multi-task rewarding unit like the Vulture to create those amazing plays. If Vultures didn't exist in BW, mech would be boring as hell there, too.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Loccstana
Profile Blog Joined November 2012
United States833 Posts
July 21 2014 01:49 GMT
#420
Here are things which I would like to see to help late game TvP:

1) Change stim from 50% dps increase to 100% dps increase. Stim in brood war doubled marine dps and it should be that way.
2) Increase medivac heal from 9 hps to 15 hps, like that the upgrade they had in the beta.
[url]http://i.imgur.com/lw2yN.jpg[/url]
Prev 1 19 20 21 22 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 178
StarCraft: Brood War
Britney 32876
Shuttle 896
Tasteless 193
Noble 29
Icarus 12
Dota 2
NeuroSwarm79
Counter-Strike
Coldzera 514
Super Smash Bros
hungrybox419
Other Games
summit1g15591
JimRising 527
C9.Mang097
Organizations
Other Games
gamesdonequick1071
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH139
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1576
• Stunt464
Upcoming Events
WardiTV Korean Royale
6h 28m
OSC
11h 28m
Replay Cast
17h 28m
Replay Cast
1d 3h
Kung Fu Cup
1d 6h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 17h
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
PiGosaur Monday
2 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.