• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:30
CET 20:30
KST 04:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC23[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video BW General Discussion [BSL23] RO16 Group Stage Starcraft player cRuZa Passed away.
Tourneys
KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement [Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12254 users

Balance Test Map Soon July 8th - Page 15

Forum Index > SC2 General
631 CommentsPost a Reply
Prev 1 13 14 15 16 17 32 Next All
Metalcore1993
Profile Joined November 2012
New Zealand92 Posts
July 09 2014 02:24 GMT
#281
So all this patch will do is make bio mine the choice of build again for terran players eliminating the need to try new styles like biomech variations. TvT will revert back to mine drop openings in every game and the bio mine style in TvP will be buffed. Terran will be buffed at the cost of spectator value, Terran match ups which are often said to be the most interesting to watch due it's fast pace and diversity will take a hit here as blizzard is buffing one particular style to the point where all others are not worth playing due to being so inferior to the staple biomine style that the blizz team is tunnel visioned into patching over and over again.
https://twitter.com/MetalcoreSC2 http://www.twitch.tv/metalcore1993
vhapter
Profile Joined May 2010
Brazil677 Posts
Last Edited: 2014-07-09 02:36:10
July 09 2014 02:35 GMT
#282
The time warp nerf goes to show that Blizzard doesn't really know what they want to accomplish. It's already been changed. They want to change it yet again... why? It's just a random change that will yield very random results.

Another widow mine buff. Does terran need a buff in TvZ? From what I've hear as of late, not at all. As for TvP, what does a widow mine buff accomplish? It kills templar styles even more and encourage protoss players to follow the same tech path in the midgame every single time. Widow mines are perfectly fine as of now. And worst of all, just like time warp, widow mines have already been patched.

How can Blizzard be so narrow-minded? Further buffing and nerfing things that have been recently patched is really stupid, unless there's a clear reason for it. These changes are like the oracle speed buff - they're coming out of nowhere and serve no real purpose in the grand scheme of things.
To live is to fight, to fight is to live!
playa
Profile Blog Joined December 2010
United States1284 Posts
July 09 2014 02:53 GMT
#283
As a toss player, I've even been asking for a time warp nerf, forever. It's hard to even focus in the long battles, because I'm usually drawn to the time warp and can't stop thinking how crazy it is that it never seems to go away.

As for widow mines, I have to give credit to the team for saying, before they released the game, how hard it was to balance the widow mine. I've watched Terran win every game, without a care in the world, for months. Then a change comes, and, low and behold, Zergs are now winning their games blindfolded. Maybe the new balance is giving each race free wins for a few months, against each other, so, in the long term it's "balanced." I hope it's more balanced, though, because it's not really watchable when you can't ignore the imbalance.
AssyrianKing
Profile Blog Joined August 2011
Australia2158 Posts
July 09 2014 03:01 GMT
#284
FOR CRYING OUT LOUD JUST GIVE US OUR BLOODY OLD TANKS BACK !
John 15:13
CakeSauc3
Profile Joined February 2011
United States1437 Posts
July 09 2014 03:08 GMT
#285
On July 09 2014 12:01 PiPoGevy wrote:
FOR CRYING OUT LOUD JUST GIVE US OUR BLOODY OLD TANKS BACK !


Seriously, I'll never understand why we can't get a REAL tank buff.... .2 attack speed was so useless.
Wingblade
Profile Joined April 2012
United States1806 Posts
July 09 2014 03:25 GMT
#286
Instead of fixing the things that actually need fixed, they just keep changing the widow mine over and over, now buffing it, pigeonholing not just Terran, but Protoss and to a lesser extent Zerg in their Terran matchups. Protoss is forced to open colossi every game, and while they have found methods to beat SCV pulls in this way, it just makes everything so stale. Terran will only ever play biomine in TvZ again, and were going to get the same redundant stuff over and over.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
DooMDash
Profile Joined May 2010
United States1015 Posts
July 09 2014 03:29 GMT
#287
Something as simple as +10 damage vs shields would go a long way ( since it could be in theory not effected by light/heavy/psionic ). If you worded it as +10 damage vs shields regardless of unit type, you could even have it to 20 damage vs an immortal instead of 10. Immortals already ez mode vs tanks.
S1 3500+ Master T. S2 1600+ Master T.
Empirimancer
Profile Joined July 2011
Canada1024 Posts
July 09 2014 04:04 GMT
#288
As someone who plays both Protoss and Terran about equally, I would much prefer a nerf to Photon Overcharge than to Timewarp. It's true that it would affect PvP negatively, but of the two spells it's the one that most promotes a boring early-mid phase of the game in PvT. Holding against early game attacks in WoL was pretty hard, but it was also really fun.

And also, the concept of defending against an attack for ONE MINUTE just by activating an automatic canon is kind of lame.

r691175002
Profile Joined October 2012
249 Posts
Last Edited: 2014-07-09 04:19:15
July 09 2014 04:14 GMT
#289
Just dumb changes. Why do we allow blizzard to ruin our game?

Is anyone else surprised that the patch changes seem uniquely targeted towards buffing terran against zerg?
The mine change is going to hurt zerg far more than protoss, and the thor change is just a F.U to mutas.

Why do the bastards ask for community input, then implement nonsensical changes that only prove they do not even play the game?
Nerski
Profile Blog Joined November 2010
United States1095 Posts
July 09 2014 04:58 GMT
#290
Thor change might hurt more then help, send in a few muta's with ovies plus mass ground forces = Useless thors hurray!
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
BruMeister
Profile Joined February 2012
United States90 Posts
July 09 2014 05:32 GMT
#291
I would like to see a buff to tanks instead of mines. We see mines in all matchups as it already is. We (basically) only see tanks in TvT.
seak99
Profile Joined November 2013
Canada69 Posts
July 09 2014 05:50 GMT
#292
On July 09 2014 14:32 BruMeister wrote:
I would like to see a buff to tanks instead of mines. We see mines in all matchups as it already is. We (basically) only see tanks in TvT.


David kim is thinking that if more Terrans wins in TVZ / TVP we will see more TVT games. Therefore, more tanks will be used
RyLai
Profile Joined May 2011
United States477 Posts
Last Edited: 2014-07-09 06:05:00
July 09 2014 06:01 GMT
#293
On July 09 2014 02:27 Vindicare605 wrote:
I'm not a huge fan of the Thor change.

It's going to make the unit annoying to use in TvT where it can serve a pretty important role of a Tank buster unit, this also makes the unit a huge liability to use vs Bio forces since they'll attack the Medivacs now by default.

It's simply replacing one kind of annoyance for another.


Why would you ever build Thors vs Bio?!?!

And you're supposed to focus fire Tanks anyway, so it's not even remotely an issue.

Terran vs non-Terran micro requirements are already absurdly high. You can't expect a Terran to pull back and split his Marines, burrow his Widow Mines, and focus down Mutas with Thors when you're pushing a Zerg on creep (even off creep, it's asking a lot). I mean, if it was a standard dps vs dps battle, yeah, of course you easily could do it. But versus the burst AoE of Banelings... Noooooooooooooope. High priorities are burrowing Mines and splitting Marines, especially since having 0 Marines means push is over.

Realistically, a general overhaul of mech would be the best way to go, but I don't see that happening, not even in LotV...

On July 09 2014 14:32 BruMeister wrote:
I would like to see a buff to tanks instead of mines. We see mines in all matchups as it already is. We (basically) only see tanks in TvT.


Tanks would need a pretty drastic buff. It's pretty bad outside the early game in TvP, and it's wayyyyyyyyyy too slow in TvZ. Tanks require a solid count before they get really scary, whereas Widow Mines don't (they do well with it, but they don't NEED massive numbers). And that would be all well and good if getting a big Tank count didn't mean giving your opponent the opportunity to get a better army that simply shits on everything.
Destructicon
Profile Blog Joined September 2011
4713 Posts
July 09 2014 06:41 GMT
#294
On July 09 2014 13:58 Nerski wrote:
Thor change might hurt more then help, send in a few muta's with ovies plus mass ground forces = Useless thors hurray!


Overlords have a lower target prio due to being non combat units, the only thing they would accomplish would be to absorb the initial volley if timed right. But you're taking a great risk in using overlords in each battle, and could lose them if things go sour and risk getting supply blocked.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
CakeSauc3
Profile Joined February 2011
United States1437 Posts
July 09 2014 06:46 GMT
#295
On July 09 2014 13:04 Empirimancer wrote:
As someone who plays both Protoss and Terran about equally, I would much prefer a nerf to Photon Overcharge than to Timewarp. It's true that it would affect PvP negatively, but of the two spells it's the one that most promotes a boring early-mid phase of the game in PvT. Holding against early game attacks in WoL was pretty hard, but it was also really fun.

And also, the concept of defending against an attack for ONE MINUTE just by activating an automatic canon is kind of lame.



Wow, is it really a full minute? I guess I never paid perfect attention to that. Isn't the average SC2 game length between 15 and 20 minutes? If you activate overcharge twice early on, you're getting a safety card for 1/10th the total game time. That's absurd, lol.
pieroog
Profile Joined June 2010
Poland146 Posts
Last Edited: 2014-07-09 07:21:26
July 09 2014 07:18 GMT
#296
I just disagree with buffing anything that works as fire-and-forget-super-auto-mode like widow mines. Make it better - ok, but remove automation or add some additional actions around it.

Two-three of these negate a lot of compositions, 1s of no-focus and your mutas/phoenixes/... die - it's just too much for 75/25 per unit and auto-mode.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
July 09 2014 07:21 GMT
#297
On July 09 2014 16:18 pieroog wrote:
I just disagree with buffing antything that works as fire-and-forget-super-auto-mode like widow mines. Make it better - ok, but remove automation or add some additional actions around it.

This single unit negates a lot of compositions, 1s of no-focus and your mutas/phoenixes/... die - it's just too much for 75/25 and auto-mode.


There's plenty micro to widow mines. If you don't spread them out they get murdered by banes/storm plus the terran has to try and make sure he doesn't get too badly owned by lings dragging them across his units. There's micro to the unit, just not in how they do their attack, which is fine.
ProgamerAustralian alcohol user follow @iaguzSC2
AaronChance
Profile Joined September 2013
29 Posts
July 09 2014 07:23 GMT
#298
On July 09 2014 16:18 pieroog wrote:
I just disagree with buffing anything that works as fire-and-forget-super-auto-mode like widow mines. Make it better - ok, but remove automation or add some additional actions around it.

Two-three of these negate a lot of compositions, 1s of no-focus and your mutas/phoenixes/... die - it's just too much for 75/25 per unit and auto-mode.

If you plant and forget your widow mines, they'll just be spotted by an overseer, and do superficial damage at best before they're destroyed.
bhfberserk
Profile Joined August 2011
Canada390 Posts
July 09 2014 07:28 GMT
#299
I can understand that the development team do not want to make big changes when we are the last season into the WCS year. So a minor tweak on the mines is their choice in this balance patch.

But LOTV really is going to be my last stop on the SC2 scene. If epic dynamic games are not develop in LOTV, I think most people will also slowly lose interest in sc2 and fade away.

p14c
Profile Joined May 2010
Vatican City State431 Posts
July 09 2014 07:38 GMT
#300
Too bad Widows Mines are useless against Protoss in the late game as long the Protoss has observers(which is always)...
Game Over, Man! Game Over!
Prev 1 13 14 15 16 17 32 Next All
Please log in or register to reply.
Live Events Refresh
OSC
01:00
OSC 5000
EmpressLilyy80
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzStarbuck 163
MindelVK 26
EnDerr 22
EmSc Tv 1
StarCraft: Brood War
Britney 15351
Shuttle 321
Dewaltoss 143
Hyun 53
Barracks 32
910 19
Aegong 16
scan(afreeca) 10
Dota 2
Gorgc7178
monkeys_forever363
420jenkins349
canceldota55
Counter-Strike
zeus303
gobbtv219
Heroes of the Storm
Liquid`Hasu210
Trikslyr56
Other Games
Grubby4323
tarik_tv3557
singsing1637
Liquid`RaSZi1633
Beastyqt715
ArmadaUGS110
QueenE106
Mew2King60
ToD58
C9.Mang044
Chillindude16
Railgan11
Organizations
StarCraft 2
angryscii 35
EmSc Tv 1
EmSc2Tv 1
[ Show 17 non-featured ]
StarCraft 2
• Shameless 46
• Reevou 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 48
• FirePhoenix7
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2008
League of Legends
• TFBlade923
Other Games
• imaqtpie1051
• Shiphtur489
Upcoming Events
OSC
3h 30m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
16h 30m
OSC
18h 30m
OSC
1d 4h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 14h
WardiTV Invitational
1d 16h
IPSL
1d 21h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
5 days
The PondCast
5 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.