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New Ladder Maps for Season 3. - Page 11

Forum Index > SC2 General
214 CommentsPost a Reply
Prev 1 9 10 11 All
You can find TL Strategy's preview of the maps here
Icetoad
Profile Joined May 2010
Canada262 Posts
July 12 2014 03:11 GMT
#201
On July 12 2014 11:30 Universum wrote:
Show nested quote +
On July 12 2014 11:20 EatThePath wrote:
Nimbus LE
Cross spawns have been enabled
Deadwing LE should now display the correct map name in enGB clients

just lol


I should've read the description of those maps earlier. I litteraly played nimbus like 40 times since monday and I didn't know there were no cross spawns xD


Nimbus was meant to be allow all spawn. We were testing close position a couple months ago and it was sent to blizz, so the wrong version of the map was published.
Map Maker of Nimbus
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
July 12 2014 04:12 GMT
#202
I was speaking about the typo in the change notes, where it references deadwing under nimbus. It was sufficiently ironic and appropriate for notes about map note errors to be in error that I had to comment.

Too bad about cross spawns though, but I think it's the best way.
Comprehensive strategic intention: DNE
LingBlingBling
Profile Joined December 2012
United States353 Posts
Last Edited: 2014-07-12 04:24:51
July 12 2014 04:24 GMT
#203
Foxtrot really hurts my eyes, I would of been fine with this map if it was not for the blur, curious to see if anyone has a slight fps drop on this map? For some reason only on this map my fps is goes to 45 on the other maps my FPS stays at 60+
Remember our motto: We ain't got it.
Nebuchad
Profile Blog Joined December 2012
Switzerland12387 Posts
July 12 2014 15:18 GMT
#204
In the launching screen of Foxtrot, it looks like the paths in the middle form a swastika.

I just can't unsee it. At all.
No will to live, no wish to die
Dav1oN
Profile Joined January 2012
Ukraine3164 Posts
Last Edited: 2014-07-12 15:23:13
July 12 2014 15:22 GMT
#205
Let's be honest, Foxtrot Labs is a horrible map
In memory of Geoff "iNcontroL" Robinson 11.09.1985 - 21.07.2019 A tribute to incredible man, embodiment of joy, esports titan, starcraft community pillar all in one. You will always be remembered!
Sajaki
Profile Joined June 2011
Canada1135 Posts
July 12 2014 15:32 GMT
#206
On July 13 2014 00:18 Nebuchad wrote:
In the launching screen of Foxtrot, it looks like the paths in the middle form a swastika.

I just can't unsee it. At all.


Aaaaaaaaand now no one else can, either.
Inno pls...
Nebuchad
Profile Blog Joined December 2012
Switzerland12387 Posts
July 12 2014 15:34 GMT
#207
On July 13 2014 00:32 Sajaki wrote:
Show nested quote +
On July 13 2014 00:18 Nebuchad wrote:
In the launching screen of Foxtrot, it looks like the paths in the middle form a swastika.

I just can't unsee it. At all.


Aaaaaaaaand now no one else can, either.


It's okay, I don't mind sharing the pain :D
No will to live, no wish to die
Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2014-07-12 15:36:08
July 12 2014 15:35 GMT
#208
intresting maps
I would rather eat than see my children starve.
Nerski
Profile Blog Joined November 2010
United States1095 Posts
July 12 2014 18:06 GMT
#209
Played on a few of them (as Z) not thrilled about how they all play, deadwing for instance gets tough vs drop heavy T late game. I do however, think that's not a bad thing seeing more creative maps that may favor one race over another is a 100% more fun way to experience the game then the constant balance changes on cookie cutter maps we've had up to this point. Actually hope blizzard does more of this in the future.
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
korona
Profile Joined October 2009
1098 Posts
July 12 2014 18:28 GMT
#210
Hmm. So they fixed the map names and descriptions in EU game client, but did not bother to fix them on EU web profiles or API. I guess we will have to get accustomed to seeing '[zeromus] dwing' and 'Zeromus Nimbus' on EU web profiles in future too.
aXa
Profile Blog Joined July 2010
France748 Posts
July 19 2014 18:25 GMT
#211
Never seen such bad maps. Even Xel Naga cavern and steppe of war looks good in comparison. At least it was 2010 not 2014...
geokilla
Profile Joined May 2011
Canada8245 Posts
July 22 2014 03:33 GMT
#212
Just played a couple games for this season. Does anyone else feel that Foxtrot Labs is a terrible map and should be cross spawn only?
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
July 22 2014 03:34 GMT
#213
TLO does
Moderator
geokilla
Profile Joined May 2011
Canada8245 Posts
Last Edited: 2014-07-22 04:17:59
July 22 2014 04:07 GMT
#214
On July 22 2014 12:34 stuchiu wrote:
TLO does

I feel that as a Terran player, I just experienced the exact opposite of what the TL Preview raved about for Foxtrot Labs. Granted I was playing on horizontal spawns...

Edit: Kind of funny how people thought Foxtrot Labs was a good map. But now, it seems to be reversed?
SirPinky
Profile Joined February 2011
United States525 Posts
July 22 2014 04:25 GMT
#215
On July 22 2014 13:07 geokilla wrote:
Show nested quote +
On July 22 2014 12:34 stuchiu wrote:
TLO does

I feel that as a Terran player, I just experienced the exact opposite of what the TL Preview raved about for Foxtrot Labs. Granted I was playing on horizontal spawns...

Edit: Kind of funny how people thought Foxtrot Labs was a good map. But now, it seems to be reversed?


As I Terran I immediately veto that map after 2 games - it always looked bad, in my opinion. It is near impossible to take a 4th without Zerg or Protoss harassing your 3rd while you try to take another base. They will just move back-and-fourth until you are caught out of position and cant defend one of them.
How much better to get wisdom than gold; to get insight rather than silver!
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