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Active: 572 users

New Ladder Maps for Season 3.

Forum Index > SC2 General
214 CommentsPost a Reply
1 2 3 4 5 9 10 11 Next All
You can find TL Strategy's preview of the maps here
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
Last Edited: 2014-06-30 21:29:16
June 30 2014 20:17 GMT
#1
Source: http://us.battle.net/sc2/en/blog/14569683/new-ladder-maps-for-2014-season-3-6-30-2014

With 2014 Ladder Season 2 starting to wind down, we would like to take some time to preview our new maps for 2014 Ladder Season 3. The upcoming season will see nine new maps added across the 1v1, 2v2, 3v3, and 4v4 map pools. We’ve already published the new maps below to the Custom Games list, so after you’ve given them a quick look here, be sure to log in and get a few practice games on each before the season rolls at 12:01 a.m. PDT on Monday, July 7.



The 1v1 Map Pool

For the 1v1 maps this season, we focused on selecting maps created by our community map makers. In past seasons, we’ve used a mix of maps from our tournament organizers as well as community made maps. With so many talented map makers out there, we wanted to try a season with all new community maps. We reviewed several maps, and with the help of our partners, we chose the maps that were suitable for Season 3.

1v1 Removals
Habitation Station LE
Frost LE
Alterzim Stronghold LE
Waystation

1v1 Additions

Foxtrot Labs LE


+ Show Spoiler +
[image loading]


Created by Uvantak, Foxtrot Labs was one of the most popular entries from the Team Liquid Map Contest, and with good reason. Depending on your spawn location, the map offers drastically different ways to attack and expand. The natural expansion on this map should be a bit more difficult to secure compared to other maps, but we believe this could also be one of the more interesting things about the map.

POLL: + Show Spoiler +
Poll: Foxtrot Labs?

Like it! (160)
 
69%

Don't Like it. (47)
 
20%

Meh (22)
 
9%

No opinion. (3)
 
1%

232 total votes

Your vote: Foxtrot Labs?

(Vote): Like it!
(Vote): Meh
(Vote): Don't Like it.
(Vote): No opinion.




Deadwing LE


+ Show Spoiler +
[image loading]


Created by JessicaSc2, Deadwing is another finalist from the Team Liquid Map Contest. This is a four-player fortress map that has some interesting features such as the narrow attack paths near the third bases. It should also be easier to take four bases on this map compared to most other maps being used in Season 3. With Alterzim Stronghold being in the map pool for the past few seasons, we were looking for another macro map to replace it. Among the maps that we reviewed, Deadwing stood out as the one that we felt could fulfill this need.

POLL: + Show Spoiler +
Poll: Deadwing LE?

Like it! (105)
 
48%

Don't Like it. (72)
 
33%

Meh (31)
 
14%

No opinion. (9)
 
4%

217 total votes

Your vote: Deadwing LE?

(Vote): Like it!
(Vote): Meh
(Vote): Don't Like it.
(Vote): No opinion.



Catallena LE
+ Show Spoiler +
[image loading]


A Team Liquid Map Contest finalist created by Timmay, Catallena features a fairly standard expansion layout with interesting narrow paths and ramps that lead to different locations. This would be the second three-player map used on the ladder after Merry Go Round, which was used this past season. Compared to Merry Go Round, we feel this map could play differently in terms of choosing and defending the various key locations around the map.

POLL: + Show Spoiler +
Poll: Catallena?

Like it! (88)
 
42%

Don't Like it. (88)
 
42%

Meh (30)
 
14%

No opinion. (6)
 
3%

212 total votes

Your vote: Catallena?

(Vote): Like it!
(Vote): Don't Like it.
(Vote): Meh
(Vote): No opinion.



Nimbus LE

+ Show Spoiler +
[image loading]


This is a four-player community map created by Icetoad. While this map was not among the finalists in the Team Liquid Map Contest, it has placed highly in similar contests and caught our eye. The in-base natural expansion on the high ground is an interesting feature, which combined with a slightly easier to take third base, should offer something new to the current map pool.

POLL: + Show Spoiler +
Poll: Nimbus?

Like it! (105)
 
57%

Don't Like it. (45)
 
25%

Meh (28)
 
15%

No opinion. (5)
 
3%

183 total votes

Your vote: Nimbus?

(Vote): Like it!
(Vote): Don't Like it.
(Vote): Meh
(Vote): No opinion.



As with recent ladder seasons, the maps used in 2014 Ladder Season 3 will also reflect the map pool used in WCS 2014 Season 3. Beyond Season 3, the map pool will also be used in the WCS Global Finals at BlizzCon taking place November 7–8. Below is a compiled list of the complete map pool.

Complete 1v1 Map Pool for 2014 Season 3
Foxtrot Labs LE
Catallena LE
Nimbus LE
King Sejong Station LE
Overgrowth LE
Merry Go Round LE
Deadwing LE


The 2v2 Map Pool

In the 2v2 map pool, we focused on adding interesting maps that offered a more macro oriented play style. Last season, we tried adding more macro oriented 2v2 maps, and it worked out well. We’re looking to continue this trend with our Season 3 selections.

2v2 Removals
Geosync Quarry
Reclamation

2v2 Additions

Old Country
+ Show Spoiler +
[image loading]


psione 3 points 18 minutes ago

Also, there was a correction to the map name in the blog. The map name is actually "Old Country". Sorry for the confusion



Old Country will be used as a 2v2 map and 4v4 map in Season 3. The unique thing about this map in the 2v2 scenario is that the opposing team always spawns cross position from your team. The middle of the map is blocked off by destructible rocks, so it won’t be possible to get to your opponents by ground until the path is broken. We know that this type of map is stretching the bounds of map diversity quite a bit, but we believe that this is the correct direction.

Preservation

+ Show Spoiler +
[image loading]

This map was one of the Team Liquid Map Contest team map winners created by Timetwister22. Although Preservation is a fairly standard map, we were looking for a map where the rush distances are fairly long to help fill a need in the 2v2 map pool. Last season, we tried a couple of new maps in 2v2 that were more macro oriented and that test turned out well so we’re trying to push this line of thought more in Season 3.

The 3v3 Map Pool

Our focus for the 3v3 map pool is to continue to create a more diverse map selection.

3v3 Removals
Temple of the Preservers
Sands of Strife

3v3 Additions

The Commune

+ Show Spoiler +
[image loading]


The goal of this map is to create a more fortress style map where defending multiple bases on your team is easier. By defending the main choke point right beneath your main base, it’s possible to secure not only three natural expansions, but an open High Yield expansion as well. Off to the sides, there are two more expansions that should be fairly easy to access. These features combined with the three Xel’Naga towers that watch over the middle attack paths, set this map up to play out very macro heavy.

Dust Bowl

+ Show Spoiler +
[image loading]

Dust Bowl is more of a rush friendly map where each player per team starts spread out from each other. It is possible to gather your forces at the choke point leading towards the three players, but there is also a longer back door path that the opposing team can take as well. The center of this map features a long path with ramps serving as choke points that can be used as forward defensive positions as well. We believe this map will play very aggressive and the team controlling the key locations of the map or using a more aggressive play style will be at an advantage.

The 4v4 Map Pool

As with the 3v3 map pool, our goal for the 4v4 map pool is to help create a more diverse map selection.

4v4 Removals
Fallout Zone
Writhing Morass

4v4 Additions

Old Country


+ Show Spoiler +
[image loading]


Used in both the 2v2 and 4v4 map pool, the unique thing about this map in 4v4 is that towards the beginning of the game this map will play out as two 2v2s. The reason is that each team will be spread between two with two of four players starting near each other, and the other two being separated by rocks in the middle of the map. The key decision in playing this map would be to determine when the best time is to break those rocks and start playing a 4v4 game. Until then, this map will force both teams to play a more 2v2 like game that later opens up.

Halcyon


+ Show Spoiler +
[image loading]


Halcyon starts off as a bit of a fortress map. There’s an open High Yield expansion right below the main ramp of your team as well as two secure High Yield expansions with rocks in the main base. However, once your team opens up the back door rocks to gain access to four more bases, having to defend the two large ramps that are very far away from each other will be difficult.

All nine of the new maps have already been published to the Custom Games list in order to give you a chance to check them out before the new season begins. Please feel free to grab some games on these maps and tell us what you think in our map discussion thread. All of these maps will also be available through the matchmaking queues when Season 3 begins at 12:01 a.m. PDT on Monday, July 7.

Good luck and have fun on the 2014 Season 3 ladder!

Edit: Out Country's name was a typo. Is actually "Old Country" confirmed from Psione on reddit.
Facebook Twitter Reddit
aka: KTVindicare the Geeky Bartender
Onekobold
Profile Blog Joined October 2013
244 Posts
June 30 2014 20:24 GMT
#2
--- Nuked ---
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2014-06-30 20:28:29
June 30 2014 20:28 GMT
#3
Woah, huge turnover this time around. I like that Nimbus and Foxtrot made it in. Those were two recent ones that caught my eye. I'm surprised Catallena and Deadwing made it in over Kamala Park though. That would've been my pick by a hair over Foxtrot to win TLMC4.

Sad to see Frost on the way out. All maps must die though ;;
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
June 30 2014 20:29 GMT
#4
On July 01 2014 05:28 FrostedMiniWheats wrote:
Woah, huge turnover this time around. I like that Nimbus and Foxtrot made it in. Those were two recent ones that caught my eye. I'm surprised Catallena and Deadwing made it in over Kamala Park though. That would've been my pick by a hair over Foxtrot to win TLMC4.

Sad to see Frost on the way out. All maps must die though ;;


Yea I'm sad about Frost and Habitation station, absolutely thrilled about Altrezim Stronghold finally going.

I'm not happy that King Sejong Station is staying though. I really have grown to despise that map.
aka: KTVindicare the Geeky Bartender
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
June 30 2014 20:38 GMT
#5
Please keep Habitation Station so that Bbyong can wreck scrubs on ladder as well as he can in tournaments
AdministratorBreak the chains
Yhamm
Profile Blog Joined December 2012
France7248 Posts
June 30 2014 20:42 GMT
#6
so no map from the last TLMC?
LiquipediaWe will have only each other at the last
StaN.de
Profile Joined January 2012
Germany50 Posts
June 30 2014 20:44 GMT
#7
Removing Frost is a big mistake. Most loved & balanced map!
Topin
Profile Blog Joined December 2010
Peru10078 Posts
June 30 2014 20:44 GMT
#8
gratz Uvantak!!!!!
i would define my style between a mix of ByuN, Maru and MKP
Yoshi Kirishima
Profile Blog Joined July 2009
United States10343 Posts
June 30 2014 20:45 GMT
#9
Awesome maps!!! Next season is looking better for mech :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
June 30 2014 20:49 GMT
#10
On July 01 2014 05:42 Yhamm wrote:
so no map from the last TLMC?

deadwing, catallena, and foxtrot(got 2nd) are from TLMC
Moderatorlickypiddy
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 30 2014 20:49 GMT
#11
On July 01 2014 05:42 Yhamm wrote:
so no map from the last TLMC?


TLMC4?

Foxtrot, Catallena, and Deadwing were all finalists in that.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
chipmonklord17
Profile Joined February 2011
United States11944 Posts
June 30 2014 20:51 GMT
#12
Removing Frost and keeping King Sejong is a huge mistake imo, the new maps (at least those the pictures would load on my comp) look alright
yido
Profile Joined March 2014
United States350 Posts
June 30 2014 20:52 GMT
#13
Waystation had to go. the long spawns was just brutal to play on.
Really don't care much about the others though.

I'm not even protoss but Foxtrot seems like Daediulus over again. I hope they will stop trying to pull too much of this silliness.
Catallena looks like the only normal map. Although I don't usually like sandy maps I have high hopes for this one.
Nimbus is just looks confusing and annoying as hell later in the game to wall off everything.
Deadwing looks like it was designed for Protoss, but looks interesting to mech on. (I hope the airspace looks as big as it does but if it doesn't it is an auto veto against toss)
gl hf
Yhamm
Profile Blog Joined December 2012
France7248 Posts
June 30 2014 20:52 GMT
#14
On July 01 2014 05:49 NovemberstOrm wrote:
Show nested quote +
On July 01 2014 05:42 Yhamm wrote:
so no map from the last TLMC?

deadwing, catallena, and foxtrot(got 2nd) are from TLMC

oh... I only recalled Biome and Kamala Park (or something like that)
LiquipediaWe will have only each other at the last
iMrising
Profile Blog Joined March 2012
United States1099 Posts
June 30 2014 20:54 GMT
#15
So happy Catallena is in!
im quite surprised frost and habitation are out, but I guess they had their time...
$O$ | soO
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
Last Edited: 2014-06-30 20:59:44
June 30 2014 20:54 GMT
#16
On July 01 2014 05:51 chipmonklord17 wrote:
Removing Frost and keeping King Sejong is a huge mistake imo, the new maps (at least those the pictures would load on my comp) look alright



Yea the pictures worked when I first posted them and now they won't. Trying to figure that out..

There, think I fixed it.
aka: KTVindicare the Geeky Bartender
HoZBlooddrop
Profile Blog Joined December 2013
Italy324 Posts
June 30 2014 20:57 GMT
#17
omg finally blizzard doing things right!
Purce
Profile Joined January 2013
Italy31 Posts
June 30 2014 20:57 GMT
#18
You can say that blooddrop!
Sajaki
Profile Joined June 2011
Canada1135 Posts
June 30 2014 20:57 GMT
#19
Oh now im super excited for the next season. Catallena looks really good for blink allins tvp but without playing the map i cannot say for sure.
Inno pls...
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
June 30 2014 20:58 GMT
#20
Finally Alterzim will be gone and Waystation should never have been added anyway. Sad to see Frost and Habitation Station gone though, really loved those maps.

Can't wait for octopus map. I'd be so tempted to place a pylon face on it or something >_>
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
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